diff options
Diffstat (limited to 'src/battle_anim_normal.c')
-rw-r--r-- | src/battle_anim_normal.c | 51 |
1 files changed, 34 insertions, 17 deletions
diff --git a/src/battle_anim_normal.c b/src/battle_anim_normal.c index 15a1452e4..d79f344ed 100644 --- a/src/battle_anim_normal.c +++ b/src/battle_anim_normal.c @@ -733,50 +733,67 @@ void AnimTask_InvertScreenColor(u8 taskId) DestroyAnimVisualTask(taskId); } -void UnusedAnimTask_8115F94(u8 taskId) +// Unused +#define tTimer data[0] +#define tLength data[1] +#define tFlagsScenery data[2] +#define tFlagsAttacker data[3] +#define tFlagsTarget data[4] +#define tColorR data[5] +#define tColorG data[6] +#define tColorB data[7] +void AnimTask_TintPalettes(u8 taskId) { u8 attackerBattler; u8 targetBattler; u8 paletteIndex; u32 selectedPalettes = 0; - if (gTasks[taskId].data[0] == 0) + if (gTasks[taskId].tTimer == 0) { - gTasks[taskId].data[2] = gBattleAnimArgs[0]; - gTasks[taskId].data[3] = gBattleAnimArgs[1]; - gTasks[taskId].data[4] = gBattleAnimArgs[2]; - gTasks[taskId].data[1] = gBattleAnimArgs[3]; - gTasks[taskId].data[5] = gBattleAnimArgs[4]; - gTasks[taskId].data[6] = gBattleAnimArgs[5]; - gTasks[taskId].data[7] = gBattleAnimArgs[6]; + gTasks[taskId].tFlagsScenery = gBattleAnimArgs[0]; + gTasks[taskId].tFlagsAttacker = gBattleAnimArgs[1]; + gTasks[taskId].tFlagsTarget = gBattleAnimArgs[2]; + gTasks[taskId].tLength = gBattleAnimArgs[3]; + gTasks[taskId].tColorR = gBattleAnimArgs[4]; + gTasks[taskId].tColorG = gBattleAnimArgs[5]; + gTasks[taskId].tColorB = gBattleAnimArgs[6]; } - gTasks[taskId].data[0]++; + gTasks[taskId].tTimer++; attackerBattler = gBattleAnimAttacker; targetBattler = gBattleAnimTarget; - if (gTasks[taskId].data[2] & 0x100) - selectedPalettes = 0x0000FFFF; + if (gTasks[taskId].tFlagsScenery & (1 << 8)) + selectedPalettes = PALETTES_BG; - if (gTasks[taskId].data[2] & 0x1) + if (gTasks[taskId].tFlagsScenery & 1) { paletteIndex = IndexOfSpritePaletteTag(gSprites[gHealthboxSpriteIds[attackerBattler]].template->paletteTag); selectedPalettes |= (1 << paletteIndex) << 16; } - if (gTasks[taskId].data[3] & 0x100) + if (gTasks[taskId].tFlagsAttacker & (1 << 8)) selectedPalettes |= (1 << attackerBattler) << 16; - if (gTasks[taskId].data[4] & 0x100) + if (gTasks[taskId].tFlagsTarget & (1 << 8)) selectedPalettes |= (1 << targetBattler) << 16; - TintPlttBuffer(selectedPalettes, gTasks[taskId].data[5], gTasks[taskId].data[6], gTasks[taskId].data[7]); - if (gTasks[taskId].data[0] == gTasks[taskId].data[1]) + TintPlttBuffer(selectedPalettes, gTasks[taskId].tColorR, gTasks[taskId].tColorG, gTasks[taskId].tColorB); + if (gTasks[taskId].tTimer == gTasks[taskId].tLength) { UnfadePlttBuffer(selectedPalettes); DestroyAnimVisualTask(taskId); } } +#undef tTimer +#undef tLength +#undef tFlagsScenery +#undef tFlagsAttacker +#undef tFlagsTarget +#undef tColorR +#undef tColorG +#undef tColorB static void AnimShakeMonOrBattleTerrain(struct Sprite *sprite) { |