diff options
Diffstat (limited to 'src/battle_anim_rock.c')
-rw-r--r-- | src/battle_anim_rock.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_anim_rock.c b/src/battle_anim_rock.c index 64a84d580..245fb43a2 100644 --- a/src/battle_anim_rock.c +++ b/src/battle_anim_rock.c @@ -24,7 +24,7 @@ static void AnimRockScatter_Step(struct Sprite *sprite); static void AnimParticleInVortex(struct Sprite *); static void AnimParticleInVortex_Step(struct Sprite *sprite); static void AnimTask_LoadSandstormBackground_Step(u8 taskId); -static void sub_8111214(struct Task *task); +static void CreateRolloutDirtSprite(struct Task *task); static u8 GetRolloutCounter(void); static const union AnimCmd sAnim_FlyingRock_0[] = @@ -411,7 +411,7 @@ void AnimTask_LoadSandstormBackground(u8 taskId) SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X); SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y); - GetDefaultBattleAnimBgData(&animBg); + GetBattleAnimBg1Data(&animBg); AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Sandstorm, animBg.tilesOffset); AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_Sandstorm, 0); LoadCompressedPalette(gBattleAnimSpritePal_FlyingDirt, animBg.paletteId * 16, 32); @@ -470,8 +470,8 @@ static void AnimTask_LoadSandstormBackground_Step(u8 taskId) } break; case 3: - GetDefaultBattleAnimBgData(&animBg); - sub_80A6C68(animBg.bgId); + GetBattleAnimBg1Data(&animBg); + ClearBattleAnimBg(animBg.bgId); gTasks[taskId].data[12]++; break; case 4: @@ -659,7 +659,7 @@ static void AnimTask_Rollout_Step(u8 taskId) if (++task->data[9] >= task->data[10]) { task->data[9] = 0; - sub_8111214(task); + CreateRolloutDirtSprite(task); task->data[13] += task->data[14]; PlaySE12WithPanning(SE_M_DIG, task->data[13]); } @@ -676,7 +676,7 @@ static void AnimTask_Rollout_Step(u8 taskId) } } -static void sub_8111214(struct Task *task) +static void CreateRolloutDirtSprite(struct Task *task) { const struct SpriteTemplate *spriteTemplate; int tileOffset; |