diff options
Diffstat (limited to 'src/battle_anim_throw.c')
-rwxr-xr-x | src/battle_anim_throw.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c index 5b355c4bd..83768b476 100755 --- a/src/battle_anim_throw.c +++ b/src/battle_anim_throw.c @@ -16,6 +16,7 @@ #include "task.h" #include "trig.h" #include "util.h" +#include "data.h" #include "constants/items.h" #include "constants/moves.h" #include "constants/songs.h" @@ -1471,7 +1472,7 @@ static void SpriteCB_Ball_Release_Step(struct Sprite *sprite) // Animate Pokémon emerging from Poké Ball gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = FALSE; - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 1); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], BATTLER_AFFINE_EMERGE); AnimateSprite(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]]); gSprites[gBattlerSpriteIds[gBattleAnimTarget]].sOffsetY = 4096; } @@ -1485,7 +1486,7 @@ static void SpriteCB_Ball_Release_Wait(struct Sprite *sprite) if (gSprites[gBattlerSpriteIds[gBattleAnimTarget]].affineAnimEnded) { - StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], 0); + StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimTarget]], BATTLER_AFFINE_NORMAL); released = TRUE; } else @@ -1537,7 +1538,7 @@ static void SpriteCB_Ball_Block_Step(struct Sprite *sprite) sprite->sDy = (sprite->sDy + 0x800) & 0xFF; sprite->sDx = (sprite->sDx + 0x680) & 0xFF; - if (sprite->pos1.y + sprite->pos2.y > 160 + if (sprite->pos1.y + sprite->pos2.y > DISPLAY_HEIGHT || sprite->pos1.x + sprite->pos2.x < -8) { sprite->sFrame = 0; @@ -2182,7 +2183,7 @@ void AnimTask_SubstituteFadeToInvisible(u8 taskId) break; case 2: spriteId = gBattlerSpriteIds[gBattleAnimAttacker]; - RequestDma3Fill(0, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, 0x800, 1); + RequestDma3Fill(0, (void *)OBJ_VRAM0 + gSprites[spriteId].oam.tileNum * TILE_SIZE_4BPP, MON_PIC_SIZE, 1); ClearBehindSubstituteBit(gBattleAnimAttacker); DestroyAnimVisualTask(taskId); break; |