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-rw-r--r--src/battle_anim_water.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/battle_anim_water.c b/src/battle_anim_water.c
index 4ee09f386..1c2d08d6a 100644
--- a/src/battle_anim_water.c
+++ b/src/battle_anim_water.c
@@ -54,9 +54,8 @@ static void AnimTask_WaterSport_Step(u8);
static void CreateWaterSportDroplet(struct Task*);
static void CreateWaterPulseRingBubbles(struct Sprite*, int, int);
-// Both unused
-const u8 gUnknown_8593C80[] = INCBIN_U8("graphics/unknown/unknown_593C80.4bpp");
-const u8 gUnknown_8593FFC[] = INCBIN_U8("graphics/unknown/unknown_593FFC.bin");
+static const u8 sUnusedWater_Gfx[] = INCBIN_U8("graphics/battle_anims/unused_water_gfx.4bpp");
+static const u8 sUnusedWater[] = INCBIN_U8("graphics/battle_anims/unused_water.bin");
static const union AnimCmd sAnim_RainDrop[] =
{
@@ -822,7 +821,7 @@ void AnimTask_CreateSurfWave(u8 taskId)
}
else
{
- AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_SurfContest, 1);
+ AnimLoadCompressedBgTilemapHandleContest(&animBg, gBattleAnimBgTilemap_SurfContest, TRUE);
}
AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBgImage_Surf, animBg.tilesOffset);
if (gBattleAnimArgs[0] == 0)