diff options
Diffstat (limited to 'src/battle_bg.c')
-rw-r--r-- | src/battle_bg.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c index cbd293294..0e4370485 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -1124,13 +1124,13 @@ void DrawBattleEntryBackground(void) { if (gBattleTypeFlags & BATTLE_TYPE_LINK) { - LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1))); + LZDecompressVram(gBattleVSFrame_Gfx, (void*)(BG_CHAR_ADDR(1))); LZDecompressVram(gVsLettersGfx, (void*)OBJ_VRAM0); - LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20); + LoadCompressedPalette(gBattleVSFrame_Pal, 0x60, 0x20); SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1); SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04); - CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0); - CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0); + CopyToBgTilemapBuffer(1, gBattleVSFrame_Tilemap, 0, 0); + CopyToBgTilemapBuffer(2, gBattleVSFrame_Tilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR); @@ -1148,10 +1148,12 @@ void DrawBattleEntryBackground(void) } else { + // Set up bg for the multi battle intro where both teams slide in facing the screen. + // Note Steven's multi battle (which has a dedicated back pic) is excluded above. SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 2); SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 2); - CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0); - CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0); + CopyToBgTilemapBuffer(1, gMultiBattleIntroBg_Opponent_Tilemap, 0, 0); + CopyToBgTilemapBuffer(2, gMultiBattleIntroBg_Player_Tilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); } |