diff options
Diffstat (limited to 'src/battle_bg.c')
-rw-r--r-- | src/battle_bg.c | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c index 5d5bbf0e9..f493bafea 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -17,7 +17,8 @@ #include "strings.h" #include "window.h" #include "text_window.h" -#include "new_menu_helpers.h" +#include "menu.h" +#include "battle_setup.h" struct BattleBackground { @@ -35,13 +36,10 @@ extern const struct BgTemplate gUnknown_0831AA08[4]; extern const struct WindowTemplate *gUnknown_0831ABA0[]; extern const struct BattleBackground gBattleTerrainTable[]; -extern u8 gBattleTerrain; -extern u16 gTrainerBattleOpponent_A; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; -extern u16 gPartnerTrainerId; extern u8 GetCurrentMapBattleScene(void); @@ -273,13 +271,13 @@ static void sub_8035AE4(u8 taskId, u8 bank, u8 bgId, u8 destX, u8 destY) static void sub_8035C4C(void) { - if (gBattleOutcome == BATTLE_DREW) + if (gBattleOutcome == B_OUTCOME_DREW) { BattleHandleAddTextPrinter(gText_Draw, 0x15); } else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if (gBattleOutcome == BATTLE_WON) + if (gBattleOutcome == B_OUTCOME_WON) { switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18) { @@ -324,7 +322,7 @@ static void sub_8035C4C(void) } } } - else if (gBattleOutcome == BATTLE_WON) + else if (gBattleOutcome == B_OUTCOME_WON) { if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0) { @@ -363,7 +361,7 @@ void sub_8035D74(u8 taskId) case 0: if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - for (i = 0; i < BATTLE_BANKS_COUNT; i++) + for (i = 0; i < MAX_BATTLERS_COUNT; i++) { name = gLinkPlayers[i].name; linkPlayer = &gLinkPlayers[i]; |