diff options
Diffstat (limited to 'src/battle_bg.c')
-rw-r--r-- | src/battle_bg.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c index a072a2cda..61a914fc9 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -1037,10 +1037,10 @@ void sub_8035D74(u8 taskId) case 1: palId = AllocSpritePalette(0x2710); gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF; - gBattleStruct->field_7D = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0); - gBattleStruct->field_7E = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0); - gSprites[gBattleStruct->field_7D].invisible = TRUE; - gSprites[gBattleStruct->field_7E].invisible = TRUE; + gBattleStruct->linkBattleVsSpriteId_V = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0); + gBattleStruct->linkBattleVsSpriteId_S = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0); + gSprites[gBattleStruct->linkBattleVsSpriteId_V].invisible = TRUE; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].invisible = TRUE; gTasks[taskId].data[0]++; break; case 2: @@ -1071,15 +1071,15 @@ void sub_8035D74(u8 taskId) PlaySE(SE_W231); DestroyTask(taskId); - gSprites[gBattleStruct->field_7D].invisible = FALSE; - gSprites[gBattleStruct->field_7E].invisible = FALSE; - gSprites[gBattleStruct->field_7E].oam.tileNum += 0x40; - gSprites[gBattleStruct->field_7D].data[0] = 0; - gSprites[gBattleStruct->field_7E].data[0] = 1; - gSprites[gBattleStruct->field_7D].data[1] = gSprites[gBattleStruct->field_7D].pos1.x; - gSprites[gBattleStruct->field_7E].data[1] = gSprites[gBattleStruct->field_7E].pos1.x; - gSprites[gBattleStruct->field_7D].data[2] = 0; - gSprites[gBattleStruct->field_7E].data[2] = 0; + gSprites[gBattleStruct->linkBattleVsSpriteId_V].invisible = FALSE; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].invisible = FALSE; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].oam.tileNum += 0x40; + gSprites[gBattleStruct->linkBattleVsSpriteId_V].data[0] = 0; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].data[0] = 1; + gSprites[gBattleStruct->linkBattleVsSpriteId_V].data[1] = gSprites[gBattleStruct->linkBattleVsSpriteId_V].pos1.x; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].data[1] = gSprites[gBattleStruct->linkBattleVsSpriteId_S].pos1.x; + gSprites[gBattleStruct->linkBattleVsSpriteId_V].data[2] = 0; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].data[2] = 0; } break; } |