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Diffstat (limited to 'src/battle_controller_link_opponent.c')
-rw-r--r--src/battle_controller_link_opponent.c65
1 files changed, 31 insertions, 34 deletions
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 637b8c702..8cbc62aab 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -1,35 +1,32 @@
#include "global.h"
#include "battle.h"
+#include "battle_ai_script_commands.h"
+#include "battle_anim.h"
#include "battle_controllers.h"
-#include "battle_message.h"
#include "battle_interface.h"
-#include "battle_anim.h"
-#include "constants/battle_anim.h"
-#include "battle_ai_script_commands.h"
+#include "battle_message.h"
+#include "battle_setup.h"
#include "battle_tv.h"
-#include "pokemon.h"
+#include "bg.h"
+#include "data2.h"
#include "link.h"
-#include "util.h"
#include "main.h"
-#include "constants/songs.h"
-#include "constants/trainers.h"
-#include "sound.h"
-#include "window.h"
#include "m4a.h"
#include "palette.h"
+#include "pokeball.h"
+#include "pokemon.h"
+#include "reshow_battle_screen.h"
+#include "sound.h"
+#include "string_util.h"
#include "task.h"
#include "text.h"
-#include "string_util.h"
-#include "bg.h"
-#include "reshow_battle_screen.h"
-#include "pokeball.h"
-#include "data2.h"
-#include "battle_setup.h"
+#include "util.h"
+#include "window.h"
+#include "constants/battle_anim.h"
+#include "constants/songs.h"
+#include "constants/trainers.h"
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG0_Y;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
-extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
@@ -558,7 +555,7 @@ static void LinkOpponentHandleGetMonData(void)
else
{
monToCheck = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (monToCheck & 1)
size += CopyLinkOpponentMonData(i, monData + size);
@@ -892,7 +889,7 @@ static void LinkOpponentHandleSetMonData(void)
else
{
monToCheck = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (monToCheck & 1)
SetLinkOpponentMonData(i);
@@ -1253,17 +1250,17 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|| (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_LEAF_GREEN)
{
if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_LEAF];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_LEAF];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RED];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RED];
}
else if ((gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_RUBY
|| (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].version & 0xFF) == VERSION_SAPPHIRE)
{
if (gLinkPlayers[GetBattlerMultiplayerId(gActiveBattler)].gender != MALE)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_MAY];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_MAY];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_BRENDAN];
}
else
{
@@ -1282,17 +1279,17 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN)
{
if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_LEAF];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_LEAF];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RED];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RED];
}
else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE)
{
if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_MAY];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_MAY];
else
- trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_PKMN_TRAINER_RS_BRENDAN];
+ trainerPicId = gFacilityClassToPicIndex[FACILITY_CLASS_RS_BRENDAN];
}
else
{
@@ -1346,7 +1343,7 @@ static void LinkOpponentHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = sub_8064470;
}
@@ -1364,7 +1361,7 @@ static void LinkOpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_8064C14;
}
@@ -1660,9 +1657,9 @@ static void LinkOpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
LinkOpponentBufferExecCompleted();
@@ -1708,7 +1705,7 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80676FC);