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Diffstat (limited to 'src/battle_controller_link_partner.c')
-rw-r--r--src/battle_controller_link_partner.c50
1 files changed, 23 insertions, 27 deletions
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index bfaaf9e82..0cd15f39e 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -1,34 +1,30 @@
#include "global.h"
#include "battle.h"
+#include "battle_ai_script_commands.h"
+#include "battle_anim.h"
#include "battle_controllers.h"
-#include "battle_message.h"
#include "battle_interface.h"
-#include "battle_anim.h"
-#include "constants/battle_anim.h"
-#include "battle_ai_script_commands.h"
+#include "battle_message.h"
+#include "battle_setup.h"
#include "battle_tv.h"
-#include "pokemon.h"
+#include "bg.h"
+#include "data2.h"
#include "link.h"
-#include "util.h"
#include "main.h"
-#include "constants/songs.h"
-#include "constants/trainers.h"
-#include "sound.h"
-#include "window.h"
#include "m4a.h"
#include "palette.h"
+#include "pokeball.h"
+#include "pokemon.h"
+#include "reshow_battle_screen.h"
+#include "sound.h"
+#include "string_util.h"
#include "task.h"
#include "text.h"
-#include "string_util.h"
-#include "bg.h"
-#include "reshow_battle_screen.h"
-#include "pokeball.h"
-#include "data2.h"
-#include "battle_setup.h"
-
-extern u16 gBattle_BG0_X;
-extern u16 gBattle_BG0_Y;
-extern struct UnusedControllerStruct gUnknown_02022D0C;
+#include "util.h"
+#include "window.h"
+#include "constants/battle_anim.h"
+#include "constants/songs.h"
+#include "constants/trainers.h"
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
@@ -444,7 +440,7 @@ static void LinkPartnerHandleGetMonData(void)
else
{
monToCheck = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (monToCheck & 1)
size += CopyLinkPartnerMonData(i, monData + size);
@@ -778,7 +774,7 @@ static void LinkPartnerHandleSetMonData(void)
else
{
monToCheck = gBattleBufferA[gActiveBattler][2];
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (monToCheck & 1)
SetLinkPartnerMonData(i);
@@ -1168,7 +1164,7 @@ static void LinkPartnerHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = sub_814AF54;
}
@@ -1187,7 +1183,7 @@ static void LinkPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -1485,9 +1481,9 @@ static void LinkPartnerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
LinkPartnerBufferExecCompleted();
@@ -1534,7 +1530,7 @@ static void LinkPartnerHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00);