diff options
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 63dc989be..86775f50e 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -100,7 +100,7 @@ static void PlayerHandleFaintingCry(void); static void PlayerHandleIntroSlide(void); static void PlayerHandleIntroTrainerBallThrow(void); static void PlayerHandleDrawPartyStatusSummary(void); -static void PlayerHandleCmd49(void); +static void PlayerHandleHidePartyStatusSummary(void); static void PlayerHandleEndBounceEffect(void); static void PlayerHandleSpriteInvisibility(void); static void PlayerHandleBattleAnimation(void); @@ -187,7 +187,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = PlayerHandleIntroSlide, PlayerHandleIntroTrainerBallThrow, PlayerHandleDrawPartyStatusSummary, - PlayerHandleCmd49, + PlayerHandleHidePartyStatusSummary, PlayerHandleEndBounceEffect, PlayerHandleSpriteInvisibility, PlayerHandleBattleAnimation, @@ -253,7 +253,7 @@ static void HandleInputChooseAction(void) DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); - if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2) + if (gMain.newAndRepeatedKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) gPlayerDpadHoldFrames++; else gPlayerDpadHoldFrames = 0; @@ -485,7 +485,7 @@ static void HandleInputChooseMove(void) bool32 canSelectTarget = FALSE; struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBattler][4]); - if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == 2) + if (gMain.heldKeys & DPAD_ANY && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) gPlayerDpadHoldFrames++; else gPlayerDpadHoldFrames = 0; @@ -2945,8 +2945,8 @@ static void PlayerHandleIntroTrainerBallThrow(void) taskId = CreateTask(task05_08033660, 5); gTasks[taskId].data[0] = gActiveBattler; - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; gBattlerControllerFuncs[gActiveBattler] = nullsub_21; @@ -3003,7 +3003,7 @@ static void PlayerHandleDrawPartyStatusSummary(void) } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; @@ -3023,10 +3023,10 @@ static void sub_805CE38(void) } } -static void PlayerHandleCmd49(void) +static void PlayerHandleHidePartyStatusSummary(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1) - gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30; + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) + gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; PlayerBufferExecCompleted(); } |