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-rw-r--r--src/battle_controller_player.c146
1 files changed, 68 insertions, 78 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 8847715f6..e0694029a 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -5,7 +5,7 @@
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
-#include "battle_link_817C95C.h"
+#include "battle_tv.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
@@ -42,22 +42,12 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
-extern const u8 gTypeNames[][7];
-extern const struct BattleMove gBattleMoves[];
-
-extern const u8 gText_BattleSwitchWhich[];
-extern const u8 gText_MoveInterfacePP[];
-extern const u8 gText_MoveInterfaceType[];
-extern const u8 gText_LinkStandby[];
-extern const u8 gText_BattleMenu[];
-extern const u8 gText_WhatWillPkmnDo[];
-extern const u8 gText_BattleYesNoChoice[];
-
-extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
+
+extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_81B89AC(u8 arg0);
extern void sub_81AABB0(void);
extern void sub_806A068(u16, u8);
-extern void sub_81A57E4(u8 bank, u16 stringId);
+extern void sub_81A57E4(u8 battlerId, u16 stringId);
extern void sub_81851A8(u8 *);
// this file's functions
@@ -140,7 +130,7 @@ static void sub_80595A4(u8 taskId);
static void PrintLinkStandbyMsg(void);
static u32 CopyPlayerMonData(u8 monId, u8 *dst);
static void SetPlayerMonData(u8 monId);
-static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit);
+static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void PlayerDoMoveAnimation(void);
static void task05_08033660(u8 taskId);
@@ -432,7 +422,7 @@ static void HandleInputChooseTarget(void)
case B_POSITION_PLAYER_RIGHT:
if (gActiveBattler != gMultiUsePlayerCursor)
i++;
- else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
+ else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
i++;
break;
case B_POSITION_OPPONENT_LEFT:
@@ -474,7 +464,7 @@ static void HandleInputChooseTarget(void)
case B_POSITION_PLAYER_RIGHT:
if (gActiveBattler != gMultiUsePlayerCursor)
i++;
- else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
+ else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
i++;
break;
case B_POSITION_OPPONENT_LEFT:
@@ -508,7 +498,7 @@ static void HandleInputChooseMove(void)
if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE)
{
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
- moveTarget = MOVE_TARGET_x10;
+ moveTarget = MOVE_TARGET_USER;
else
moveTarget = MOVE_TARGET_SELECTED;
}
@@ -517,26 +507,26 @@ static void HandleInputChooseMove(void)
moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target;
}
- if (moveTarget & MOVE_TARGET_x10)
+ if (moveTarget & MOVE_TARGET_USER)
gMultiUsePlayerCursor = gActiveBattler;
else
gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE);
if (!gBattleBufferA[gActiveBattler][1]) // not a double battle
{
- if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2])
+ if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleBufferA[gActiveBattler][2])
canSelectTarget++;
}
else // double battle
{
- if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10)))
+ if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER)))
canSelectTarget++; // either selected or user
if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0)
{
canSelectTarget = FALSE;
}
- else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
+ else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
{
gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler);
canSelectTarget = FALSE;
@@ -552,7 +542,7 @@ static void HandleInputChooseMove(void)
{
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget;
- if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
+ if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED))
gMultiUsePlayerCursor = gActiveBattler;
else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)])
gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
@@ -881,7 +871,7 @@ static void sub_80586F8(void)
gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(sub_8038D64);
if (gBattleOutcome == B_OUTCOME_WON)
- sub_817E3F4();
+ TryPutLinkBattleTvShowOnAir();
FreeAllWindowBuffers();
}
}
@@ -894,7 +884,7 @@ static void sub_80586F8(void)
gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(sub_8038D64);
if (gBattleOutcome == B_OUTCOME_WON)
- sub_817E3F4();
+ TryPutLinkBattleTvShowOnAir();
FreeAllWindowBuffers();
}
}
@@ -1159,10 +1149,10 @@ static void CompleteOnInactiveTextPrinter(void)
static void Task_GiveExpToMon(u8 taskId)
{
u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
- u8 bank = gTasks[taskId].tExpTask_bank;
+ u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
- if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar
+ if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar
{
struct Pokemon *mon = &gPlayerParty[monId];
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -1178,12 +1168,12 @@ static void Task_GiveExpToMon(u8 taskId)
CalculateMonStats(mon);
gainedExp -= nextLvlExp - currExp;
savedActiveBank = gActiveBattler;
- gActiveBattler = bank;
+ gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
if (IsDoubleBattle() == TRUE
- && ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK]))
+ && ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
gTasks[taskId].func = sub_8059544;
else
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
@@ -1192,7 +1182,7 @@ static void Task_GiveExpToMon(u8 taskId)
{
currExp += gainedExp;
SetMonData(mon, MON_DATA_EXP, &currExp);
- gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -1206,7 +1196,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
- u8 bank = gTasks[taskId].tExpTask_bank;
+ u8 battlerId = gTasks[taskId].tExpTask_bank;
struct Pokemon *mon = &gPlayerParty[monIndex];
u8 level = GetMonData(mon, MON_DATA_LEVEL);
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -1216,7 +1206,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
exp -= currLvlExp;
expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
- SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp);
+ SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
PlaySE(SE_EXP);
gTasks[taskId].func = sub_8059400;
}
@@ -1231,11 +1221,11 @@ static void sub_8059400(u8 taskId)
{
u8 monId = gTasks[taskId].tExpTask_monId;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
- u8 bank = gTasks[taskId].tExpTask_bank;
+ u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 r4;
- r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0);
- SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]);
+ r4 = sub_8074AA0(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
if (r4 == -1)
{
u8 level;
@@ -1257,7 +1247,7 @@ static void sub_8059400(u8 taskId)
CalculateMonStats(&gPlayerParty[monId]);
gainedExp -= expOnNextLvl - currExp;
savedActiveBank = gActiveBattler;
- gActiveBattler = bank;
+ gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
gTasks[taskId].func = sub_8059544;
@@ -1266,7 +1256,7 @@ static void sub_8059400(u8 taskId)
{
currExp += gainedExp;
SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
- gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -1275,30 +1265,30 @@ static void sub_8059400(u8 taskId)
static void sub_8059544(u8 taskId)
{
- u8 bank = gTasks[taskId].tExpTask_bank;
+ u8 battlerId = gTasks[taskId].tExpTask_bank;
u8 monIndex = gTasks[taskId].tExpTask_monId;
- if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
- bank ^= BIT_FLANK;
+ if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
+ battlerId ^= BIT_FLANK;
- InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
+ InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_80595A4;
}
static void sub_80595A4(u8 taskId)
{
- u8 bank = gTasks[taskId].tExpTask_bank;
+ u8 battlerId = gTasks[taskId].tExpTask_bank;
- if (!gBattleSpritesDataPtr->healthBoxesData[bank].specialAnimActive)
+ if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
- if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
- UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
+ if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
- UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL);
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
@@ -1307,12 +1297,12 @@ static void sub_80595A4(u8 taskId)
static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
{
u8 monIndex;
- u8 bank;
+ u8 battlerId;
monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
- bank = gTasks[taskId].tExpTask_bank;
- gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
+ battlerId = gTasks[taskId].tExpTask_bank;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
@@ -2201,35 +2191,35 @@ static void PlayerHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_805902C;
}
-static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
+static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
- ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
- gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
- species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
- gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
- sub_806A068(species, GetBattlerPosition(bank));
+ ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
+ gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
+ gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
+ sub_806A068(species, GetBattlerPosition(battlerId));
- gBattlerSpriteIds[bank] = CreateSprite(
+ gBattlerSpriteIds[battlerId] = CreateSprite(
&gUnknown_0202499C,
- GetBattlerSpriteCoord(bank, 2),
- GetBattlerSpriteDefault_Y(bank),
- sub_80A82E4(bank));
+ GetBattlerSpriteCoord(battlerId, 2),
+ GetBattlerSpriteDefault_Y(battlerId),
+ sub_80A82E4(battlerId));
- gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
- gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
+ gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
+ gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
- gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
- gSprites[gBattlerSpriteIds[bank]].data[2] = species;
- gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
+ gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
+ gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
+ gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
- StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
- gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
- gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
+ gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
+ gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
+ gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void PlayerHandleReturnMonToBall(void)
@@ -2484,7 +2474,7 @@ static void PlayerHandleMoveAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation;
- sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
+ BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
}
}
}
@@ -2548,7 +2538,7 @@ static void PlayerHandlePrintString(void)
BufferStringBattle(*stringId);
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
- sub_817C95C(*stringId);
+ BattleTv_SetDataBasedOnString(*stringId);
sub_81A57E4(gActiveBattler, *stringId);
}
@@ -2575,7 +2565,7 @@ static void PlayerHandleChooseAction(void)
s32 i;
gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
- sub_817F2A8();
+ BattleTv_ClearExplosionFaintCause();
BattleHandleAddTextPrinter(gText_BattleMenu, 2);
for (i = 0; i < 4; i++)
@@ -2751,11 +2741,11 @@ static void PlayerHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
- u8 bank;
+ u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
- bank = gActiveBattler;
- gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
+ battlerId = gActiveBattler;
+ gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -2964,13 +2954,13 @@ static void PlayerHandleIntroTrainerBallThrow(void)
void sub_805CC00(struct Sprite *sprite)
{
- u8 bank = sprite->data[5];
+ u8 battlerId = sprite->data[5];
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
DestroySprite(sprite);
- BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[bank]], bank);
- StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], 0);
+ BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0);
}
static void task05_08033660(u8 taskId)
@@ -3069,7 +3059,7 @@ static void PlayerHandleBattleAnimation(void)
else
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
- sub_817E32C(animationId);
+ BattleTv_SetDataBasedOnAnimation(animationId);
}
}