diff options
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 35 |
1 files changed, 17 insertions, 18 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 26c2cae98..ef45b60cd 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -39,7 +39,7 @@ extern u16 gBattle_BG0_Y; extern s32 gUnknown_0203CD70; extern struct UnusedControllerStruct gUnknown_02022D0C; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern struct SpriteTemplate gUnknown_0202499C; +extern struct SpriteTemplate gMultiuseSpriteTemplate; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; @@ -47,7 +47,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_81B89AC(u8 arg0); extern void sub_81AABB0(void); -extern void sub_806A068(u16, u8); extern void sub_81A57E4(u8 battlerId, u16 stringId); extern void sub_81851A8(u8 *); @@ -917,7 +916,7 @@ void sub_80587B0(void) } } -static void CompleteOnBankSpriteCallbackDummy(void) +static void CompleteOnBattlerSpriteCallbackDummy(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) PlayerBufferExecCompleted(); @@ -2200,10 +2199,10 @@ static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(battlerId)); + SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite( - &gUnknown_0202499C, + &gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battlerId, 2), GetBattlerSpriteDefault_Y(battlerId), sub_80A82E4(battlerId)); @@ -2282,7 +2281,7 @@ static void PlayerHandleDrawTrainerPic(void) } else { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender; + trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_BRENDAN; } } else @@ -2292,9 +2291,9 @@ static void PlayerHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != 0) // second mon + if ((GetBattlerPosition(gActiveBattler) & BIT_FLANK) != B_FLANK_LEFT) // Second mon, on the right. xPos = 90; - else // first mon + else // First mon, on the left. xPos = 32; if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && gPartnerTrainerId != TRAINER_STEVEN_PARTNER) @@ -2319,8 +2318,8 @@ static void PlayerHandleDrawTrainerPic(void) { trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender); DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - sub_806A1C0(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; @@ -2330,12 +2329,12 @@ static void PlayerHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } - // use the back pic in any other scenario + // Use the back pic in any other scenario. else { DecompressTrainerBackPic(trainerPicId, gActiveBattler); - sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; @@ -2343,7 +2342,7 @@ static void PlayerHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; } - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; } static void PlayerHandleTrainerSlide(void) @@ -2364,17 +2363,17 @@ static void PlayerHandleTrainerSlide(void) } else { - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender; + trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + TRAINER_BACK_PIC_BRENDAN; } } else { - trainerPicId = gSaveBlock2Ptr->playerGender; + trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; } DecompressTrainerBackPic(trainerPicId, gActiveBattler); - sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, 80, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, 30); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; 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