diff options
Diffstat (limited to 'src/battle_controller_recorded_opponent.c')
-rw-r--r-- | src/battle_controller_recorded_opponent.c | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 027230be4..64dea0200 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -4,6 +4,7 @@ #include "battle_message.h" #include "battle_interface.h" #include "battle_anim.h" +#include "constants/battle_anim.h" #include "battle_ai_script_commands.h" #include "battle_link_817C95C.h" #include "recorded_battle.h" @@ -11,7 +12,7 @@ #include "link.h" #include "util.h" #include "main.h" -#include "songs.h" +#include "constants/songs.h" #include "sound.h" #include "window.h" #include "m4a.h" @@ -298,12 +299,12 @@ static void sub_818686C(void) bool32 r9 = FALSE; bool32 r8 = FALSE; - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) { @@ -449,18 +450,18 @@ static void DoHitAnimBlinkSpriteEffect(void) { u8 spriteId = gBankSpriteIds[gActiveBank]; - if (gSprites[spriteId].data1 == 32) + if (gSprites[spriteId].data[1] == 32) { - gSprites[spriteId].data1 = 0; + gSprites[spriteId].data[1] = 0; gSprites[spriteId].invisible = 0; gDoingBattleAnim = FALSE; RecordedOpponentBufferExecCompleted(); } else { - if ((gSprites[spriteId].data1 % 4) == 0) + if ((gSprites[spriteId].data[1] % 4) == 0) gSprites[spriteId].invisible ^= 1; - gSprites[spriteId].data1++; + gSprites[spriteId].data[1]++; } } @@ -512,14 +513,14 @@ static void sub_8186F94(void) static void sub_8187084(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80) { sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); } if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive) { DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); @@ -1148,14 +1149,14 @@ static void RecordedOpponentHandleLoadMonSprite(void) sub_806A068(species, GetBankIdentity(gActiveBank)); gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - sub_80A5C6C(gActiveBank, 2), + GetBankPosition(gActiveBank, 2), GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank; gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); @@ -1183,15 +1184,15 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) sub_806A068(species, GetBankIdentity(bank)); gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - sub_80A5C6C(bank, 2), + GetBankPosition(bank, 2), GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; - gSprites[gUnknown_03005D7C[bank]].data2 = bank; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data0 = bank; - gSprites[gBankSpriteIds[bank]].data2 = species; + gSprites[gBankSpriteIds[bank]].data[0] = bank; + gSprites[gBankSpriteIds[bank]].data[2] = species; gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); @@ -1199,7 +1200,7 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) gSprites[gBankSpriteIds[bank]].invisible = TRUE; gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFE); + gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void RecordedOpponentHandleReturnMonToBall(void) @@ -1285,7 +1286,7 @@ static void RecordedOpponentHandleDrawTrainerPic(void) sub_80A82E4(gActiveBank)); gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBank]].data0 = 2; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2; gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; @@ -1301,9 +1302,9 @@ static void RecordedOpponentHandleTrainerSlide(void) static void RecordedOpponentHandleTrainerSlideBack(void) { oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data0 = 35; - gSprites[gBankSpriteIds[gActiveBank]].data2 = 280; - gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); gBattleBankFunc[gActiveBank] = sub_81865C8; @@ -1614,7 +1615,7 @@ static void RecordedOpponentHandleHitAnimation(void) else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; + gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0; DoHitAnimHealthboxEffect(gActiveBank); gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; } @@ -1675,9 +1676,9 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void) oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); - gSprites[gBankSpriteIds[gActiveBank]].data0 = 35; - gSprites[gBankSpriteIds[gActiveBank]].data2 = 280; - gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35; + gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280; + gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_818962C); |