diff options
Diffstat (limited to 'src/battle_controller_recorded_opponent.c')
-rw-r--r-- | src/battle_controller_recorded_opponent.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 6e29fa951..e970c5f58 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -29,7 +29,7 @@ extern u32 gBattleExecBuffer; extern u8 gActiveBank; extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; -extern u8 gNoOfAllBanks; +extern u8 gBattleBanksCount; extern bool8 gDoingBattleAnim; extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); extern void (*gPreBattleCallback1)(void); @@ -48,7 +48,7 @@ extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; extern u16 gPartnerTrainerId; extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 gBankTarget; +extern u8 gBankDefender; extern u8 gAbsentBankFlags; extern u8 gUnknown_020244B4[]; extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; @@ -274,7 +274,7 @@ static void sub_8186678(void) if (var) { - if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1) + if (GetBankPosition(gActiveBank) == B_POSITION_OPPONENT_LEFT) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) return; @@ -330,7 +330,7 @@ static void sub_818686C(void) { if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) { - if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1) + if (GetBankPosition(gActiveBank) == B_POSITION_OPPONENT_LEFT) m4aMPlayContinue(&gMPlayInfo_BGM); } else @@ -1146,10 +1146,10 @@ static void RecordedOpponentHandleLoadMonSprite(void) u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); - sub_806A068(species, GetBankIdentity(gActiveBank)); + sub_806A068(species, GetBankPosition(gActiveBank)); gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(gActiveBank, 2), + GetBankCoord(gActiveBank, 2), GetBankSpriteDefault_Y(gActiveBank), sub_80A82E4(gActiveBank)); @@ -1181,10 +1181,10 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); - sub_806A068(species, GetBankIdentity(bank)); + sub_806A068(species, GetBankPosition(bank)); gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBankPosition(bank, 2), + GetBankCoord(bank, 2), GetBankSpriteDefault_Y(bank), sub_80A82E4(bank)); @@ -1248,7 +1248,7 @@ static void RecordedOpponentHandleDrawTrainerPic(void) if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { - if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + if ((GetBankPosition(gActiveBank) & BIT_MON) != 0) // second mon xPos = 152; else // first mon xPos = 200; @@ -1279,7 +1279,7 @@ static void RecordedOpponentHandleDrawTrainerPic(void) } DecompressTrainerFrontPic(trainerPicId, gActiveBank); - sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); + sub_806A12C(trainerPicId, GetBankPosition(gActiveBank)); gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, @@ -1814,10 +1814,10 @@ static void RecordedOpponentHandleResetActionMoveSelection(void) static void RecordedOpponentHandleCmd55(void) { - if (gBattleBufferA[gActiveBank][1] == BATTLE_DREW) + if (gBattleBufferA[gActiveBank][1] == B_OUTCOME_DREW) gBattleOutcome = gBattleBufferA[gActiveBank][1]; else - gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ BATTLE_DREW; + gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ B_OUTCOME_DREW; FadeOutMapMusic(5); BeginFastPaletteFade(3); |