diff options
Diffstat (limited to 'src/battle_controller_recorded_player.c')
-rw-r--r-- | src/battle_controller_recorded_player.c | 39 |
1 files changed, 18 insertions, 21 deletions
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 5f3b3ea65..72af27d5e 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -224,14 +224,14 @@ static void sub_8189AA0(void) } } - if (r6 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 - && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) + if (r6 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim + && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); @@ -277,16 +277,13 @@ static void sub_8189D40(void) if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - { - sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); - } - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - { - sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); - } + TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); } if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive @@ -439,10 +436,10 @@ static void sub_818A328(void) static void sub_818A37C(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE; FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); @@ -460,10 +457,10 @@ static void sub_818A37C(void) static void sub_818A470(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 - && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); } if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy @@ -1286,7 +1283,7 @@ static void RecordedPlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, -64); + PlaySE12WithPanning(SE_FAINT, -64); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; |