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Diffstat (limited to 'src/battle_controller_recorded_player.c')
-rw-r--r--src/battle_controller_recorded_player.c36
1 files changed, 13 insertions, 23 deletions
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 76ac40ef0..ca9fcda52 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -21,6 +21,7 @@
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
+#include "data2.h"
extern u32 gBattleExecBuffer;
extern u8 gActiveBank;
@@ -132,7 +133,7 @@ static void RecordedPlayerDoMoveAnimation(void);
static void sub_818CC24(u8 taskId);
static void sub_818CDF4(void);
-static void (*const sRecordedPlayerBufferCommands[CONTOLLER_CMDS_COUNT])(void) =
+static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
RecordedPlayerHandleGetMonData,
RecordedPlayerHandleGetRawMonData,
@@ -455,7 +456,7 @@ static void sub_818A2B4(void)
{
if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
{
- SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank);
+ CopyBattleSpriteInvisibility(gActiveBank);
if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
@@ -517,7 +518,7 @@ static void RecordedPlayerBufferExecCompleted(void)
u8 playerId = GetMultiplayerId();
PrepareBufferDataTransferLink(2, 4, &playerId);
- gBattleBufferA[gActiveBank][0] = CONTOLLER_CMDS_COUNT - 1;
+ gBattleBufferA[gActiveBank][0] = CONTROLLER_CMDS_COUNT - 1;
}
else
{
@@ -541,7 +542,7 @@ static void RecordedPlayerHandleGetMonData(void)
{
u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
u32 size = 0;
- u8 monsToCheck;
+ u8 monToCheck;
s32 i;
if (gBattleBufferA[gActiveBank][2] == 0)
@@ -550,12 +551,12 @@ static void RecordedPlayerHandleGetMonData(void)
}
else
{
- monsToCheck = gBattleBufferA[gActiveBank][2];
+ monToCheck = gBattleBufferA[gActiveBank][2];
for (i = 0; i < 6; i++)
{
- if (monsToCheck & 1)
+ if (monToCheck & 1)
size += CopyRecordedPlayerMonData(i, monData + size);
- monsToCheck >>= 1;
+ monToCheck >>= 1;
}
}
EmitDataTransfer(1, size, monData);
@@ -875,7 +876,7 @@ static void RecordedPlayerHandleGetRawMonData(void)
static void RecordedPlayerHandleSetMonData(void)
{
- u8 monsToCheck;
+ u8 monToCheck;
u8 i;
if (gBattleBufferA[gActiveBank][2] == 0)
@@ -884,12 +885,12 @@ static void RecordedPlayerHandleSetMonData(void)
}
else
{
- monsToCheck = gBattleBufferA[gActiveBank][2];
+ monToCheck = gBattleBufferA[gActiveBank][2];
for (i = 0; i < 6; i++)
{
- if (monsToCheck & 1)
+ if (monToCheck & 1)
SetRecordedPlayerMonData(i);
- monsToCheck >>= 1;
+ monToCheck >>= 1;
}
}
RecordedPlayerBufferExecCompleted();
@@ -1220,17 +1221,6 @@ static void DoSwitchOutAnimation(void)
}
}
-// todo: get rid of it once the struct is declared in a header
-struct MonCoords
-{
- // This would use a bitfield, but sub_8079F44
- // uses it as a u8 and casting won't match.
- u8 coords; // u8 x:4, y:4;
- u8 y_offset;
-};
-extern const struct MonCoords gTrainerBackPicCoords[];
-extern const struct MonCoords gTrainerFrontPicCoords[];
-
static void RecordedPlayerHandleDrawTrainerPic(void)
{
s16 xPos, yPos;
@@ -1811,7 +1801,7 @@ static void RecordedPlayerHandleSpriteInvisibility(void)
if (IsBankSpritePresent(gActiveBank))
{
gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
- SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank);
+ CopyBattleSpriteInvisibility(gActiveBank);
}
RecordedPlayerBufferExecCompleted();
}