diff options
Diffstat (limited to 'src/battle_controller_recorded_player.c')
-rw-r--r-- | src/battle_controller_recorded_player.c | 36 |
1 files changed, 13 insertions, 23 deletions
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 76ac40ef0..ca9fcda52 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -21,6 +21,7 @@ #include "bg.h" #include "reshow_battle_screen.h" #include "pokeball.h" +#include "data2.h" extern u32 gBattleExecBuffer; extern u8 gActiveBank; @@ -132,7 +133,7 @@ static void RecordedPlayerDoMoveAnimation(void); static void sub_818CC24(u8 taskId); static void sub_818CDF4(void); -static void (*const sRecordedPlayerBufferCommands[CONTOLLER_CMDS_COUNT])(void) = +static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { RecordedPlayerHandleGetMonData, RecordedPlayerHandleGetRawMonData, @@ -455,7 +456,7 @@ static void sub_818A2B4(void) { if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) { - SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank); + CopyBattleSpriteInvisibility(gActiveBank); if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); @@ -517,7 +518,7 @@ static void RecordedPlayerBufferExecCompleted(void) u8 playerId = GetMultiplayerId(); PrepareBufferDataTransferLink(2, 4, &playerId); - gBattleBufferA[gActiveBank][0] = CONTOLLER_CMDS_COUNT - 1; + gBattleBufferA[gActiveBank][0] = CONTROLLER_CMDS_COUNT - 1; } else { @@ -541,7 +542,7 @@ static void RecordedPlayerHandleGetMonData(void) { u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data u32 size = 0; - u8 monsToCheck; + u8 monToCheck; s32 i; if (gBattleBufferA[gActiveBank][2] == 0) @@ -550,12 +551,12 @@ static void RecordedPlayerHandleGetMonData(void) } else { - monsToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBank][2]; for (i = 0; i < 6; i++) { - if (monsToCheck & 1) + if (monToCheck & 1) size += CopyRecordedPlayerMonData(i, monData + size); - monsToCheck >>= 1; + monToCheck >>= 1; } } EmitDataTransfer(1, size, monData); @@ -875,7 +876,7 @@ static void RecordedPlayerHandleGetRawMonData(void) static void RecordedPlayerHandleSetMonData(void) { - u8 monsToCheck; + u8 monToCheck; u8 i; if (gBattleBufferA[gActiveBank][2] == 0) @@ -884,12 +885,12 @@ static void RecordedPlayerHandleSetMonData(void) } else { - monsToCheck = gBattleBufferA[gActiveBank][2]; + monToCheck = gBattleBufferA[gActiveBank][2]; for (i = 0; i < 6; i++) { - if (monsToCheck & 1) + if (monToCheck & 1) SetRecordedPlayerMonData(i); - monsToCheck >>= 1; + monToCheck >>= 1; } } RecordedPlayerBufferExecCompleted(); @@ -1220,17 +1221,6 @@ static void DoSwitchOutAnimation(void) } } -// todo: get rid of it once the struct is declared in a header -struct MonCoords -{ - // This would use a bitfield, but sub_8079F44 - // uses it as a u8 and casting won't match. - u8 coords; // u8 x:4, y:4; - u8 y_offset; -}; -extern const struct MonCoords gTrainerBackPicCoords[]; -extern const struct MonCoords gTrainerFrontPicCoords[]; - static void RecordedPlayerHandleDrawTrainerPic(void) { s16 xPos, yPos; @@ -1811,7 +1801,7 @@ static void RecordedPlayerHandleSpriteInvisibility(void) if (IsBankSpritePresent(gActiveBank)) { gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; - SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank); + CopyBattleSpriteInvisibility(gActiveBank); } RecordedPlayerBufferExecCompleted(); } |