diff options
Diffstat (limited to 'src/battle_controller_recorded_player.c')
-rw-r--r-- | src/battle_controller_recorded_player.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 93d059fe9..a28e87a42 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1092,7 +1092,7 @@ static void RecordedPlayerHandleLoadMonSprite(void) SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteCoord(gActiveBattler, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; @@ -1123,7 +1123,7 @@ static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerSpriteIds[battlerId] = CreateSprite( &gMultiuseSpriteTemplate, - GetBattlerSpriteCoord(battlerId, 2), + GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); @@ -1644,7 +1644,7 @@ static void RecordedPlayerHandleFaintingCry(void) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - PlayCry3(species, -25, 5); + PlayCry_ByMode(species, -25, CRY_MODE_FAINT); RecordedPlayerBufferExecCompleted(); } |