diff options
Diffstat (limited to 'src/battle_controller_wally.c')
-rw-r--r-- | src/battle_controller_wally.c | 244 |
1 files changed, 124 insertions, 120 deletions
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index aa50bc159..b35ffa692 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -52,7 +52,7 @@ static void WallyHandleMoveAnimation(void); static void WallyHandlePrintString(void); static void WallyHandlePrintSelectionString(void); static void WallyHandleChooseAction(void); -static void WallyHandleUnknownYesNoBox(void); +static void WallyHandleYesNoBox(void); static void WallyHandleChooseMove(void); static void WallyHandleChooseItem(void); static void WallyHandleChoosePokemon(void); @@ -70,12 +70,12 @@ static void WallyHandleTwoReturnValues(void); static void WallyHandleChosenMonReturnValue(void); static void WallyHandleOneReturnValue(void); static void WallyHandleOneReturnValue_Duplicate(void); -static void WallyHandleCmd37(void); -static void WallyHandleCmd38(void); -static void WallyHandleCmd39(void); -static void WallyHandleCmd40(void); +static void WallyHandleClearUnkVar(void); +static void WallyHandleSetUnkVar(void); +static void WallyHandleClearUnkFlag(void); +static void WallyHandleToggleUnkFlag(void); static void WallyHandleHitAnimation(void); -static void WallyHandleCmd42(void); +static void WallyHandleCantSwitch(void); static void WallyHandlePlaySE(void); static void WallyHandlePlayFanfareOrBGM(void); static void WallyHandleFaintingCry(void); @@ -88,77 +88,77 @@ static void WallyHandleSpriteInvisibility(void); static void WallyHandleBattleAnimation(void); static void WallyHandleLinkStandbyMsg(void); static void WallyHandleResetActionMoveSelection(void); -static void WallyHandleCmd55(void); +static void WallyHandleEndLinkBattle(void); static void WallyCmdEnd(void); static void WallyBufferRunCommand(void); static void WallyBufferExecCompleted(void); static void CompleteOnChosenItem(void); -static void sub_8168818(void); +static void Intro_WaitForShinyAnimAndHealthbox(void); static u32 CopyWallyMonData(u8 monId, u8 *dst); static void SetWallyMonData(u8 monId); static void WallyDoMoveAnimation(void); -static void sub_816AC04(u8 taskId); +static void Task_StartSendOutAnim(u8 taskId); static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { - WallyHandleGetMonData, - WallyHandleGetRawMonData, - WallyHandleSetMonData, - WallyHandleSetRawMonData, - WallyHandleLoadMonSprite, - WallyHandleSwitchInAnim, - WallyHandleReturnMonToBall, - WallyHandleDrawTrainerPic, - WallyHandleTrainerSlide, - WallyHandleTrainerSlideBack, - WallyHandleFaintAnimation, - WallyHandlePaletteFade, - WallyHandleSuccessBallThrowAnim, - WallyHandleBallThrowAnim, - WallyHandlePause, - WallyHandleMoveAnimation, - WallyHandlePrintString, - WallyHandlePrintSelectionString, - WallyHandleChooseAction, - WallyHandleUnknownYesNoBox, - WallyHandleChooseMove, - WallyHandleChooseItem, - WallyHandleChoosePokemon, - WallyHandleCmd23, - WallyHandleHealthBarUpdate, - WallyHandleExpUpdate, - WallyHandleStatusIconUpdate, - WallyHandleStatusAnimation, - WallyHandleStatusXor, - WallyHandleDataTransfer, - WallyHandleDMA3Transfer, - WallyHandlePlayBGM, - WallyHandleCmd32, - WallyHandleTwoReturnValues, - WallyHandleChosenMonReturnValue, - WallyHandleOneReturnValue, - WallyHandleOneReturnValue_Duplicate, - WallyHandleCmd37, - WallyHandleCmd38, - WallyHandleCmd39, - WallyHandleCmd40, - WallyHandleHitAnimation, - WallyHandleCmd42, - WallyHandlePlaySE, - WallyHandlePlayFanfareOrBGM, - WallyHandleFaintingCry, - WallyHandleIntroSlide, - WallyHandleIntroTrainerBallThrow, - WallyHandleDrawPartyStatusSummary, - WallyHandleHidePartyStatusSummary, - WallyHandleEndBounceEffect, - WallyHandleSpriteInvisibility, - WallyHandleBattleAnimation, - WallyHandleLinkStandbyMsg, - WallyHandleResetActionMoveSelection, - WallyHandleCmd55, - WallyCmdEnd + [CONTROLLER_GETMONDATA] = WallyHandleGetMonData, + [CONTROLLER_GETRAWMONDATA] = WallyHandleGetRawMonData, + [CONTROLLER_SETMONDATA] = WallyHandleSetMonData, + [CONTROLLER_SETRAWMONDATA] = WallyHandleSetRawMonData, + [CONTROLLER_LOADMONSPRITE] = WallyHandleLoadMonSprite, + [CONTROLLER_SWITCHINANIM] = WallyHandleSwitchInAnim, + [CONTROLLER_RETURNMONTOBALL] = WallyHandleReturnMonToBall, + [CONTROLLER_DRAWTRAINERPIC] = WallyHandleDrawTrainerPic, + [CONTROLLER_TRAINERSLIDE] = WallyHandleTrainerSlide, + [CONTROLLER_TRAINERSLIDEBACK] = WallyHandleTrainerSlideBack, + [CONTROLLER_FAINTANIMATION] = WallyHandleFaintAnimation, + [CONTROLLER_PALETTEFADE] = WallyHandlePaletteFade, + [CONTROLLER_SUCCESSBALLTHROWANIM] = WallyHandleSuccessBallThrowAnim, + [CONTROLLER_BALLTHROWANIM] = WallyHandleBallThrowAnim, + [CONTROLLER_PAUSE] = WallyHandlePause, + [CONTROLLER_MOVEANIMATION] = WallyHandleMoveAnimation, + [CONTROLLER_PRINTSTRING] = WallyHandlePrintString, + [CONTROLLER_PRINTSTRINGPLAYERONLY] = WallyHandlePrintSelectionString, + [CONTROLLER_CHOOSEACTION] = WallyHandleChooseAction, + [CONTROLLER_YESNOBOX] = WallyHandleYesNoBox, + [CONTROLLER_CHOOSEMOVE] = WallyHandleChooseMove, + [CONTROLLER_OPENBAG] = WallyHandleChooseItem, + [CONTROLLER_CHOOSEPOKEMON] = WallyHandleChoosePokemon, + [CONTROLLER_23] = WallyHandleCmd23, + [CONTROLLER_HEALTHBARUPDATE] = WallyHandleHealthBarUpdate, + [CONTROLLER_EXPUPDATE] = WallyHandleExpUpdate, + [CONTROLLER_STATUSICONUPDATE] = WallyHandleStatusIconUpdate, + [CONTROLLER_STATUSANIMATION] = WallyHandleStatusAnimation, + [CONTROLLER_STATUSXOR] = WallyHandleStatusXor, + [CONTROLLER_DATATRANSFER] = WallyHandleDataTransfer, + [CONTROLLER_DMA3TRANSFER] = WallyHandleDMA3Transfer, + [CONTROLLER_PLAYBGM] = WallyHandlePlayBGM, + [CONTROLLER_32] = WallyHandleCmd32, + [CONTROLLER_TWORETURNVALUES] = WallyHandleTwoReturnValues, + [CONTROLLER_CHOSENMONRETURNVALUE] = WallyHandleChosenMonReturnValue, + [CONTROLLER_ONERETURNVALUE] = WallyHandleOneReturnValue, + [CONTROLLER_ONERETURNVALUE_DUPLICATE] = WallyHandleOneReturnValue_Duplicate, + [CONTROLLER_CLEARUNKVAR] = WallyHandleClearUnkVar, + [CONTROLLER_SETUNKVAR] = WallyHandleSetUnkVar, + [CONTROLLER_CLEARUNKFLAG] = WallyHandleClearUnkFlag, + [CONTROLLER_TOGGLEUNKFLAG] = WallyHandleToggleUnkFlag, + [CONTROLLER_HITANIMATION] = WallyHandleHitAnimation, + [CONTROLLER_CANTSWITCH] = WallyHandleCantSwitch, + [CONTROLLER_PLAYSE] = WallyHandlePlaySE, + [CONTROLLER_PLAYFANFAREORBGM] = WallyHandlePlayFanfareOrBGM, + [CONTROLLER_FAINTINGCRY] = WallyHandleFaintingCry, + [CONTROLLER_INTROSLIDE] = WallyHandleIntroSlide, + [CONTROLLER_INTROTRAINERBALLTHROW] = WallyHandleIntroTrainerBallThrow, + [CONTROLLER_DRAWPARTYSTATUSSUMMARY] = WallyHandleDrawPartyStatusSummary, + [CONTROLLER_HIDEPARTYSTATUSSUMMARY] = WallyHandleHidePartyStatusSummary, + [CONTROLLER_ENDBOUNCE] = WallyHandleEndBounceEffect, + [CONTROLLER_SPRITEINVISIBILITY] = WallyHandleSpriteInvisibility, + [CONTROLLER_BATTLEANIMATION] = WallyHandleBattleAnimation, + [CONTROLLER_LINKSTANDBYMSG] = WallyHandleLinkStandbyMsg, + [CONTROLLER_RESETACTIONMOVESELECTION] = WallyHandleResetActionMoveSelection, + [CONTROLLER_ENDLINKBATTLE] = WallyHandleEndLinkBattle, + [CONTROLLER_TERMINATOR_NOP] = WallyCmdEnd }; static void SpriteCB_Null7(void) @@ -190,7 +190,7 @@ static void WallyHandleActions(void) switch (gBattleStruct->wallyBattleState) { case 0: - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; gBattleStruct->wallyBattleState++; case 1: if (--gBattleStruct->wallyWaitFrames == 0) @@ -200,7 +200,7 @@ static void WallyHandleActions(void) WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; } break; case 2: @@ -211,17 +211,17 @@ static void WallyHandleActions(void) WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; } break; case 3: if (--gBattleStruct->wallyWaitFrames == 0) { - BtlController_EmitTwoReturnValues(1, 9, 0); + BtlController_EmitTwoReturnValues(1, B_ACTION_WALLY_THROW, 0); WallyBufferExecCompleted(); gBattleStruct->wallyBattleState++; gBattleStruct->wallyMovesState = 0; - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; } break; case 4: @@ -230,7 +230,7 @@ static void WallyHandleActions(void) PlaySE(SE_SELECT); ActionSelectionDestroyCursorAt(0); ActionSelectionCreateCursorAt(1, 0); - gBattleStruct->wallyWaitFrames = 64; + gBattleStruct->wallyWaitFrames = B_WAIT_TIME_LONG; gBattleStruct->wallyBattleState++; } break; @@ -268,7 +268,7 @@ static void OpenBagAfterPaletteFade(void) if (!gPaletteFade.active) { gBattlerControllerFuncs[gActiveBattler] = CompleteOnChosenItem; - nullsub_35(); + ReshowBattleScreenDummy(); FreeAllWindowBuffers(); DoWallyTutorialBagMenu(); } @@ -283,7 +283,7 @@ static void CompleteOnChosenItem(void) } } -static void sub_816864C(void) +static void Intro_TryShinyAnimShowHealthbox(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) @@ -295,35 +295,35 @@ static void sub_816864C(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive - && gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_8076918(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_8076918(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattlerControllerFuncs[gActiveBattler] = sub_8168818; + gBattleSpritesDataPtr->animationData->introAnimActive = FALSE; + gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; } } -static void sub_8168818(void) +static void Intro_WaitForShinyAnimAndHealthbox(void) { - bool32 r4 = FALSE; + bool32 healthboxAnimDone = FALSE; if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) - r4 = TRUE; + healthboxAnimDone = TRUE; - if (r4 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim + if (healthboxAnimDone && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE; @@ -332,10 +332,10 @@ static void sub_8168818(void) gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); - CreateTask(c3_0802FDF4, 10); + CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10); HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); WallyBufferExecCompleted(); @@ -378,7 +378,7 @@ static void DoHitAnimBlinkSpriteEffect(void) } } -static void sub_8168A20(void) +static void DoSwitchOutAnimation(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { @@ -1019,7 +1019,7 @@ static void WallyHandleReturnMonToBall(void) if (gBattleBufferA[gActiveBattler][1] == 0) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON); - gBattlerControllerFuncs[gActiveBattler] = sub_8168A20; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { @@ -1030,6 +1030,8 @@ static void WallyHandleReturnMonToBall(void) } } +#define sSpeedX data[0] + static void WallyHandleDrawTrainerPic(void) { DecompressTrainerBackPic(TRAINER_BACK_PIC_WALLY, gActiveBattler); @@ -1039,9 +1041,9 @@ static void WallyHandleDrawTrainerPic(void) 80 + 4 * (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].size), 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; } @@ -1055,11 +1057,13 @@ static void WallyHandleTrainerSlide(void) 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; } +#undef sSpeedX + static void WallyHandleTrainerSlideBack(void) { WallyBufferExecCompleted(); @@ -1137,7 +1141,7 @@ static void WallyDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_805EB9C(ST_OAM_AFFINE_OFF); + SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1146,7 +1150,7 @@ static void WallyDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_805EB9C(ST_OAM_AFFINE_NORMAL); + SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); @@ -1191,7 +1195,7 @@ static void HandleChooseActionAfterDma3(void) if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG0_X = 0; - gBattle_BG0_Y = 160; + gBattle_BG0_Y = DISPLAY_HEIGHT; gBattlerControllerFuncs[gActiveBattler] = WallyHandleActions; } } @@ -1211,7 +1215,7 @@ static void WallyHandleChooseAction(void) BattlePutTextOnWindow(gDisplayedStringBattle, 1); } -static void WallyHandleUnknownYesNoBox(void) +static void WallyHandleYesNoBox(void) { WallyBufferExecCompleted(); } @@ -1229,7 +1233,7 @@ static void WallyHandleChooseMove(void) if (!IsDma3ManagerBusyWithBgCopy()) { gBattle_BG0_X = 0; - gBattle_BG0_Y = 0x140; + gBattle_BG0_Y = DISPLAY_HEIGHT * 2; gBattleStruct->wallyMovesState++; } break; @@ -1246,7 +1250,7 @@ static void WallyHandleChooseMove(void) static void WallyHandleChooseItem(void) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gBattlerControllerFuncs[gActiveBattler] = OpenBagAfterPaletteFade; gBattlerInMenuId = gActiveBattler; } @@ -1346,22 +1350,22 @@ static void WallyHandleOneReturnValue_Duplicate(void) WallyBufferExecCompleted(); } -static void WallyHandleCmd37(void) +static void WallyHandleClearUnkVar(void) { WallyBufferExecCompleted(); } -static void WallyHandleCmd38(void) +static void WallyHandleSetUnkVar(void) { WallyBufferExecCompleted(); } -static void WallyHandleCmd39(void) +static void WallyHandleClearUnkFlag(void) { WallyBufferExecCompleted(); } -static void WallyHandleCmd40(void) +static void WallyHandleToggleUnkFlag(void) { WallyBufferExecCompleted(); } @@ -1381,7 +1385,7 @@ static void WallyHandleHitAnimation(void) } } -static void WallyHandleCmd42(void) +static void WallyHandleCantSwitch(void) { WallyBufferExecCompleted(); } @@ -1435,39 +1439,39 @@ static void WallyHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[TRAINER_BACK_PIC_WALLY].data, 0x100 + paletteNum * 16, 32); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; - taskId = CreateTask(sub_816AC04, 5); + taskId = CreateTask(Task_StartSendOutAnim, 5); gTasks[taskId].data[0] = gActiveBattler; if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattlerControllerFuncs[gActiveBattler] = nullsub_21; + gBattleSpritesDataPtr->animationData->introAnimActive = TRUE; + gBattlerControllerFuncs[gActiveBattler] = BattleControllerDummy; } -static void sub_816AA80(u8 battlerId) +static void StartSendOutAnim(u8 battlerId) { u16 species; gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = 0; gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); + gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battlerId, 2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); - gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; - gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId; + gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gBattleControllerData[battlerId]].data[2] = battlerId; gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; @@ -1476,10 +1480,10 @@ static void sub_816AA80(u8 battlerId) StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } -static void sub_816AC04(u8 taskId) +static void Task_StartSendOutAnim(u8 taskId) { if (gTasks[taskId].data[1] < 31) { @@ -1491,8 +1495,8 @@ static void sub_816AC04(u8 taskId) gActiveBattler = gTasks[taskId].data[0]; gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - sub_816AA80(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = sub_816864C; + StartSendOutAnim(gActiveBattler); + gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; gActiveBattler = savedActiveBank; DestroyTask(taskId); } @@ -1548,7 +1552,7 @@ static void WallyHandleResetActionMoveSelection(void) WallyBufferExecCompleted(); } -static void WallyHandleCmd55(void) +static void WallyHandleEndLinkBattle(void) { gBattleOutcome = gBattleBufferA[gActiveBattler][1]; FadeOutMapMusic(5); @@ -1556,7 +1560,7 @@ static void WallyHandleCmd55(void) WallyBufferExecCompleted(); if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) && gBattleTypeFlags & BATTLE_TYPE_LINK) - gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks; } static void WallyCmdEnd(void) |