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Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r--src/battle_controllers.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index 467ce3640..91f014876 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -19,7 +19,7 @@ extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
extern u8 gBankPositions[BATTLE_BANKS_COUNT];
extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
-extern u8 gNoOfAllBanks;
+extern u8 gBattleBanksCount;
extern u8 gActiveBank;
extern u8 gUnknown_0202428C;
extern u32 gUnknown_02022FF4;
@@ -32,7 +32,7 @@ extern u8 gUnknown_02022D08;
extern u8 gUnknown_02022D09;
extern u8 gUnknown_02022D0A;
extern u8 gBankAttacker;
-extern u8 gBankTarget;
+extern u8 gBankDefender;
extern u8 gAbsentBankFlags;
extern u8 gEffectBank;
extern u16 gBattleWeather;
@@ -124,7 +124,7 @@ void sub_8032768(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (i = 0; i < gBattleBanksCount; i++)
sub_81B8D64(i, 0);
}
@@ -172,7 +172,7 @@ static void SetControllersVariables(void)
gBankPositions[3] = B_POSITION_OPPONENT_RIGHT;
}
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
@@ -200,7 +200,7 @@ static void SetControllersVariables(void)
gBattleBankFunc[1] = SetControllerToOpponent;
gBankPositions[1] = B_POSITION_OPPONENT_LEFT;
- gNoOfAllBanks = 2;
+ gBattleBanksCount = 2;
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
@@ -216,7 +216,7 @@ static void SetControllersVariables(void)
gBattleBankFunc[1] = SetControllerToRecordedOpponent;
gBankPositions[1] = B_POSITION_OPPONENT_LEFT;
- gNoOfAllBanks = 2;
+ gBattleBanksCount = 2;
}
else // see how the banks are switched
{
@@ -226,7 +226,7 @@ static void SetControllersVariables(void)
gBattleBankFunc[0] = SetControllerToRecordedOpponent;
gBankPositions[0] = B_POSITION_OPPONENT_LEFT;
- gNoOfAllBanks = 2;
+ gBattleBanksCount = 2;
}
}
else
@@ -255,7 +255,7 @@ static void SetControllersVariables(void)
gBattleBankFunc[3] = SetControllerToOpponent;
gBankPositions[3] = B_POSITION_OPPONENT_RIGHT;
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
{
@@ -275,7 +275,7 @@ static void SetControllersVariables(void)
gBattleBankFunc[3] = SetControllerToOpponent;
gBankPositions[3] = 3;
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
sub_81B8D64(0, 0);
sub_81B8D64(1, 0);
@@ -430,7 +430,7 @@ static void SetControllersVariablesInLinkBattle(void)
gBattleBankFunc[1] = SetControllerToLinkOpponent;
gBankPositions[1] = B_POSITION_OPPONENT_LEFT;
- gNoOfAllBanks = 2;
+ gBattleBanksCount = 2;
}
else
{
@@ -440,7 +440,7 @@ static void SetControllersVariablesInLinkBattle(void)
gBattleBankFunc[0] = SetControllerToLinkOpponent;
gBankPositions[0] = B_POSITION_OPPONENT_LEFT;
- gNoOfAllBanks = 2;
+ gBattleBanksCount = 2;
}
}
else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
@@ -461,7 +461,7 @@ static void SetControllersVariablesInLinkBattle(void)
gBattleBankFunc[3] = SetControllerToLinkOpponent;
gBankPositions[3] = B_POSITION_OPPONENT_RIGHT;
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
}
else
{
@@ -477,7 +477,7 @@ static void SetControllersVariablesInLinkBattle(void)
gBattleBankFunc[2] = SetControllerToLinkOpponent;
gBankPositions[2] = B_POSITION_OPPONENT_RIGHT;
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
@@ -498,7 +498,7 @@ static void SetControllersVariablesInLinkBattle(void)
gBattleBankFunc[3] = SetControllerToOpponent;
gBankPositions[3] = B_POSITION_OPPONENT_RIGHT;
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
}
else
{
@@ -514,7 +514,7 @@ static void SetControllersVariablesInLinkBattle(void)
gBattleBankFunc[3] = SetControllerToLinkOpponent;
gBankPositions[3] = B_POSITION_OPPONENT_RIGHT;
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
}
sub_81B8D64(0, 0);
@@ -604,7 +604,7 @@ static void SetControllersVariablesInLinkBattle(void)
}
}
- gNoOfAllBanks = 4;
+ gBattleBanksCount = 4;
}
}
@@ -614,7 +614,7 @@ static void SetBattlePartyIds(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (i = 0; i < gBattleBanksCount; i++)
{
for (j = 0; j < 6; j++)
{
@@ -753,7 +753,7 @@ void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data)
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBank;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBankAttacker;
- gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBankTarget;
+ gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBankDefender;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8;
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBankFlags;
@@ -921,7 +921,7 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
gBankAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2];
- gBankTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3];
+ gBankDefender = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3];
gAbsentBankFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6];
gEffectBank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7];
}