diff options
Diffstat (limited to 'src/battle_dome.c')
-rw-r--r-- | src/battle_dome.c | 311 |
1 files changed, 276 insertions, 35 deletions
diff --git a/src/battle_dome.c b/src/battle_dome.c index 2f6df5dca..f2abe39d2 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -2731,6 +2731,9 @@ static int SelectOpponentMonsFromParty(int *partyMovePoints, bool8 allowRandom) #define TYPE_x2 40 #define TYPE_x4 80 +// Functionally equivalent, while loop is impossible to match. +// arg2 is either 2, a personality, or an OTID +#ifdef NONMATCHING static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2) { int defType1, defType2, defAbility, moveType; @@ -2759,15 +2762,13 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2) i += 3; continue; } - if (TYPE_EFFECT_ATK_TYPE(i) == moveType) + else if (TYPE_EFFECT_ATK_TYPE(i) == moveType) { - // BUG: TYPE_x2 is not necessary and makes the condition always false if the ability is wonder guard. - if (TYPE_EFFECT_DEF_TYPE(i) == defType1) - if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD) - typePower = typePower * TYPE_EFFECT_MULTIPLIER(i) / 10; - if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2) - if ((defAbility == ABILITY_WONDER_GUARD && TYPE_EFFECT_MULTIPLIER(i) == TYPE_x2) || defAbility != ABILITY_WONDER_GUARD) - typePower = typePower * TYPE_EFFECT_MULTIPLIER(i) / 10; + // BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard. + if (TYPE_EFFECT_DEF_TYPE(i) == defType1 && (defAbility != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10; + if (TYPE_EFFECT_DEF_TYPE(i) == defType2 && defType1 != defType2 && (defAbility != ABILITY_WONDER_GUARD || TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE * 2)) + typePower = (typePower * TYPE_EFFECT_MULTIPLIER(i)) / 10; } i += 3; } @@ -2778,10 +2779,10 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2) case 0: switch (typePower) { - default: - case TYPE_x0: - case TYPE_x0_25: case TYPE_x0_50: + case TYPE_x0_25: + case TYPE_x0: + default: typePower = 0; break; case TYPE_x1: @@ -2798,19 +2799,19 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2) case 1: switch (typePower) { - case TYPE_x0: - typePower = 8; + default: + case TYPE_x1: + typePower = 0; break; case TYPE_x0_25: typePower = 4; break; + case TYPE_x0: + typePower = 8; + break; case TYPE_x0_50: typePower = 2; break; - default: - case TYPE_x1: - typePower = 0; - break; case TYPE_x2: typePower = -2; break; @@ -2828,8 +2829,8 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2) case TYPE_x0_25: typePower = -8; break; - default: case TYPE_x0_50: + default: typePower = 0; break; case TYPE_x1: @@ -2847,6 +2848,246 @@ static int GetTypeEffectivenessPoints(int move, int targetSpecies, int arg2) return typePower; } +#else +NAKED +static int GetTypeEffectivenessPoints(int move, int species, int arg2) +{ + asm_unified( + "push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + adds r3, r0, 0\n\ + adds r4, r1, 0\n\ + str r2, [sp]\n\ + movs r6, 0\n\ + movs r2, 0x14\n\ + cmp r3, 0\n\ + beq _0818FFF0\n\ + ldr r0, =0x0000ffff\n\ + cmp r3, r0\n\ + beq _0818FFF0\n\ + ldr r0, =gBattleMoves\n\ + lsls r1, r3, 1\n\ + adds r1, r3\n\ + lsls r1, 2\n\ + adds r3, r1, r0\n\ + ldrb r0, [r3, 0x1]\n\ + cmp r0, 0\n\ + bne _0818FFFC\n\ +_0818FFF0:\n\ + movs r0, 0\n\ + b _08190156\n\ + .pool\n\ +_0818FFFC:\n\ + ldr r1, =gBaseStats\n\ + lsls r0, r4, 3\n\ + subs r0, r4\n\ + lsls r0, 2\n\ + adds r0, r1\n\ + ldrb r1, [r0, 0x6]\n\ + mov r10, r1\n\ + ldrb r1, [r0, 0x7]\n\ + mov r9, r1\n\ + ldrb r0, [r0, 0x16]\n\ + mov r8, r0\n\ + ldrb r3, [r3, 0x2]\n\ + str r3, [sp, 0x4]\n\ + cmp r0, 0x1A\n\ + bne _0819002C\n\ + cmp r3, 0x4\n\ + bne _0819002C\n\ + ldr r0, [sp]\n\ + cmp r0, 0x1\n\ + bne _081900AA\n\ + movs r2, 0x8\n\ + b _081900A4\n\ + .pool\n\ +_0819002C:\n\ + ldr r0, =gTypeEffectiveness\n\ + adds r1, r6, r0\n\ + ldrb r0, [r1]\n\ + ldr r7, =gTypeEffectiveness\n\ + cmp r0, 0xFF\n\ + beq _081900A4\n\ + adds r4, r1, 0\n\ +_0819003A:\n\ + ldrb r0, [r4]\n\ + cmp r0, 0xFE\n\ + beq _08190096\n\ + ldrb r0, [r4]\n\ + ldr r1, [sp, 0x4]\n\ + cmp r0, r1\n\ + bne _08190096\n\ + ldrb r0, [r4, 0x1]\n\ + adds r5, r6, 0x1\n\ + cmp r0, r10\n\ + bne _0819006C\n\ + adds r1, r6, 0x2\n\ + mov r0, r8\n\ + cmp r0, 0x19\n\ + bne _0819005E\n\ + ldrb r0, [r4, 0x2]\n\ + cmp r0, 0x28\n\ + bne _0819006C\n\ +_0819005E:\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + muls r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + adds r2, r0, 0\n\ +_0819006C:\n\ + adds r0, r5, r7\n\ + ldrb r0, [r0]\n\ + cmp r0, r9\n\ + bne _08190096\n\ + cmp r10, r9\n\ + beq _08190096\n\ + adds r1, r6, 0x2\n\ + mov r0, r8\n\ + cmp r0, 0x19\n\ + bne _08190088\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + cmp r0, 0x28\n\ + bne _08190096\n\ +_08190088:\n\ + adds r0, r1, r7\n\ + ldrb r0, [r0]\n\ + muls r0, r2\n\ + movs r1, 0xA\n\ + bl __divsi3\n\ + adds r2, r0, 0\n\ +_08190096:\n\ + adds r4, 0x3\n\ + adds r6, 0x3\n\ + ldr r1, =gTypeEffectiveness\n\ + adds r0, r6, r1\n\ + ldrb r0, [r0]\n\ + cmp r0, 0xFF\n\ + bne _0819003A\n\ +_081900A4:\n\ + ldr r0, [sp]\n\ + cmp r0, 0x1\n\ + beq _081900E0\n\ +_081900AA:\n\ + ldr r1, [sp]\n\ + cmp r1, 0x1\n\ + bgt _081900BC\n\ + cmp r1, 0\n\ + beq _081900C4\n\ + b _08190154\n\ + .pool\n\ +_081900BC:\n\ + ldr r0, [sp]\n\ + cmp r0, 0x2\n\ + beq _08190114\n\ + b _08190154\n\ +_081900C4:\n\ + cmp r2, 0xA\n\ + beq _08190146\n\ + cmp r2, 0xA\n\ + ble _08190146\n\ + cmp r2, 0x28\n\ + beq _0819014A\n\ + cmp r2, 0x28\n\ + bgt _081900DA\n\ + cmp r2, 0x14\n\ + beq _08190104\n\ + b _08190146\n\ +_081900DA:\n\ + cmp r2, 0x50\n\ + bne _08190146\n\ + b _08190100\n\ +_081900E0:\n\ + cmp r2, 0xA\n\ + beq _08190104\n\ + cmp r2, 0xA\n\ + bgt _081900F2\n\ + cmp r2, 0\n\ + beq _08190100\n\ + cmp r2, 0x5\n\ + beq _0819014A\n\ + b _08190146\n\ +_081900F2:\n\ + cmp r2, 0x28\n\ + beq _08190108\n\ + cmp r2, 0x28\n\ + ble _08190146\n\ + cmp r2, 0x50\n\ + beq _0819010E\n\ + b _08190146\n\ +_08190100:\n\ + movs r2, 0x8\n\ + b _08190154\n\ +_08190104:\n\ + movs r2, 0x2\n\ + b _08190154\n\ +_08190108:\n\ + movs r2, 0x2\n\ + negs r2, r2\n\ + b _08190154\n\ +_0819010E:\n\ + movs r2, 0x4\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190114:\n\ + cmp r2, 0xA\n\ + beq _08190146\n\ + cmp r2, 0xA\n\ + bgt _08190126\n\ + cmp r2, 0\n\ + beq _0819013A\n\ + cmp r2, 0x5\n\ + beq _08190140\n\ + b _08190146\n\ +_08190126:\n\ + cmp r2, 0x28\n\ + beq _0819014E\n\ + cmp r2, 0x28\n\ + bgt _08190134\n\ + cmp r2, 0x14\n\ + beq _0819014A\n\ + b _08190146\n\ +_08190134:\n\ + cmp r2, 0x50\n\ + beq _08190152\n\ + b _08190146\n\ +_0819013A:\n\ + movs r2, 0x10\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190140:\n\ + movs r2, 0x8\n\ + negs r2, r2\n\ + b _08190154\n\ +_08190146:\n\ + movs r2, 0\n\ + b _08190154\n\ +_0819014A:\n\ + movs r2, 0x4\n\ + b _08190154\n\ +_0819014E:\n\ + movs r2, 0xC\n\ + b _08190154\n\ +_08190152:\n\ + movs r2, 0x14\n\ +_08190154:\n\ + adds r0, r2, 0\n\ +_08190156:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1"); +} +#endif // NONMATCHING // Duplicate of GetFrontierTrainerFixedIvs // NOTE: In CreateDomeOpponentMon a tournament trainer ID (0-15) is passed instead, resulting in all IVs of 3 @@ -4111,7 +4352,7 @@ static u8 Task_GetInfoCardInput(u8 taskId) u8 tourneyId = sTourneyTreeTrainerIds[position]; u16 roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; - if (JOY_NEW(A_BUTTON | B_BUTTON)) + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) input = INFOCARD_INPUT_AB; // Next opponent card cant scroll @@ -4122,7 +4363,7 @@ static u8 Task_GetInfoCardInput(u8 taskId) { // For trainer info cards, pos is 0 when on a trainer info card (not viewing that trainer's match progression) // Scrolling up/down from a trainer info card goes to other trainer info cards - if (JOY_NEW(DPAD_UP) && sInfoCard->pos == 0) + if (gMain.newKeys & DPAD_UP && sInfoCard->pos == 0) { if (position == 0) position = DOME_TOURNAMENT_TRAINERS_COUNT - 1; @@ -4130,7 +4371,7 @@ static u8 Task_GetInfoCardInput(u8 taskId) position--; input = TRAINERCARD_INPUT_UP; } - else if (JOY_NEW(DPAD_DOWN) && sInfoCard->pos == 0) + else if (gMain.newKeys & DPAD_DOWN && sInfoCard->pos == 0) { if (position == DOME_TOURNAMENT_TRAINERS_COUNT - 1) position = 0; @@ -4139,13 +4380,13 @@ static u8 Task_GetInfoCardInput(u8 taskId) input = TRAINERCARD_INPUT_DOWN; } // Scrolling left can only be done after scrolling right - else if (JOY_NEW(DPAD_LEFT) && sInfoCard->pos != 0) + else if (gMain.newKeys & DPAD_LEFT && sInfoCard->pos != 0) { sInfoCard->pos--; input = TRAINERCARD_INPUT_LEFT; } // Scrolling right from a trainer info card shows their match progression - else if (JOY_NEW(DPAD_RIGHT)) + else if (gMain.newKeys & DPAD_RIGHT) { // Can only scroll right from a trainer card until the round they were eliminated if (DOME_TRAINERS[tourneyId].isEliminated && sInfoCard->pos - 1 < DOME_TRAINERS[tourneyId].eliminatedAt) @@ -4173,7 +4414,7 @@ static u8 Task_GetInfoCardInput(u8 taskId) { // For match info cards, pos is 1 when on the match card, 0 when on the left trainer, and 1 when on the right trainer // Scrolling up/down from a match info card goes to the next/previous match - if (JOY_NEW(DPAD_UP) && sInfoCard->pos == 1) + if (gMain.newKeys & DPAD_UP && sInfoCard->pos == 1) { if (position == DOME_TOURNAMENT_TRAINERS_COUNT) position = sLastMatchCardNum[roundId]; @@ -4181,7 +4422,7 @@ static u8 Task_GetInfoCardInput(u8 taskId) position--; input = MATCHCARD_INPUT_UP; } - else if (JOY_NEW(DPAD_DOWN) && sInfoCard->pos == 1) + else if (gMain.newKeys & DPAD_DOWN && sInfoCard->pos == 1) { if (position == sLastMatchCardNum[roundId]) position = DOME_TOURNAMENT_TRAINERS_COUNT; @@ -4190,12 +4431,12 @@ static u8 Task_GetInfoCardInput(u8 taskId) input = MATCHCARD_INPUT_DOWN; } // Scrolling left/right from a match info card shows the trainer info card of the competitors for that match - else if (JOY_NEW(DPAD_LEFT) && sInfoCard->pos != 0) + else if (gMain.newKeys & DPAD_LEFT && sInfoCard->pos != 0) { input = MATCHCARD_INPUT_LEFT; sInfoCard->pos--; } - else if (JOY_NEW(DPAD_RIGHT) && (sInfoCard->pos == 0 || sInfoCard->pos == 1)) + else if (gMain.newKeys & DPAD_RIGHT && (sInfoCard->pos == 0 || sInfoCard->pos == 1)) { input = MATCHCARD_INPUT_RIGHT; sInfoCard->pos++; @@ -4305,7 +4546,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId) textPrinter.currentY = textPrinter.y; textPrinter.letterSpacing = 2; textPrinter.lineSpacing = 0; - textPrinter.style = 0; + textPrinter.unk = 0; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; @@ -4838,7 +5079,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo) textPrinter.currentY = textPrinter.y; textPrinter.letterSpacing = 0; textPrinter.lineSpacing = 0; - textPrinter.style = 0; + textPrinter.unk = 0; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; @@ -5043,12 +5284,12 @@ static u8 UpdateTourneyTreeCursor(u8 taskId) int tourneyTreeCursorSpriteId = gTasks[taskId].data[1]; int roundId = gSaveBlock2Ptr->frontier.curChallengeBattleNum; - if (gMain.newKeys == B_BUTTON || (JOY_NEW(A_BUTTON) && tourneyTreeCursorSpriteId == TOURNEY_TREE_CLOSE_BUTTON)) + if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && tourneyTreeCursorSpriteId == TOURNEY_TREE_CLOSE_BUTTON)) { PlaySE(SE_SELECT); selection = TOURNEY_TREE_SELECTED_CLOSE; } - else if (JOY_NEW(A_BUTTON)) + else if (gMain.newKeys & A_BUTTON) { if (tourneyTreeCursorSpriteId < DOME_TOURNAMENT_TRAINERS_COUNT) { @@ -5292,7 +5533,7 @@ static void Task_ShowTourneyTree(u8 taskId) gTasks[taskId].tState++; break; case 2: - sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE); + sTilemapBuffer = AllocZeroed(0x800); LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer); SetBgTilemapBuffer(1, sTilemapBuffer); CopyBgTilemapBufferToVram(1); @@ -5336,7 +5577,7 @@ static void Task_ShowTourneyTree(u8 taskId) textPrinter.lineSpacing = 0; textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing); textPrinter.currentY = 1; - textPrinter.style = 0; + textPrinter.unk = 0; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; @@ -5517,7 +5758,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId) textPrinter.y = 0; textPrinter.letterSpacing = 2; textPrinter.lineSpacing = 0; - textPrinter.style = 0; + textPrinter.unk = 0; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; @@ -5552,7 +5793,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId) gTasks[taskId].tState = STATE_WAIT_FOR_INPUT; break; case STATE_WAIT_FOR_INPUT: - if (JOY_NEW(A_BUTTON | B_BUTTON)) + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].tState = STATE_CLOSE_TOURNEY_TREE; |