diff options
Diffstat (limited to 'src/battle_factory.c')
-rw-r--r-- | src/battle_factory.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_factory.c b/src/battle_factory.c index d08ffe6e6..6c249bccc 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -16,7 +16,7 @@ #include "constants/moves.h" // IWRAM bss -static IWRAM_DATA bool8 sPerformedRentalSwap; +static bool8 sPerformedRentalSwap; // This file's functions. static void InitFactoryChallenge(void); @@ -373,7 +373,7 @@ static void SetRentalsToOpponentParty(void) gSaveBlock2Ptr->frontier.rentalMons[i + 3].monId = gUnknown_03006298[i]; gSaveBlock2Ptr->frontier.rentalMons[i + 3].ivs = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ATK_IV, NULL); gSaveBlock2Ptr->frontier.rentalMons[i + 3].personality = GetMonData(&gEnemyParty[i], MON_DATA_PERSONALITY, NULL); - gSaveBlock2Ptr->frontier.rentalMons[i + 3].abilityBit = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ALT_ABILITY, NULL); + gSaveBlock2Ptr->frontier.rentalMons[i + 3].abilityNum = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ABILITY_NUM, NULL); SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[gUnknown_03006298[i]].itemTableId]); } } @@ -439,7 +439,7 @@ static void SetPlayerAndOpponentParties(void) SetMonMoveAvoidReturn(&gPlayerParty[i], gFacilityTrainerMons[monSetId].moves[k], k); SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &friendship); SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); - SetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY, &gSaveBlock2Ptr->frontier.rentalMons[i].abilityBit); + SetMonData(&gPlayerParty[i], MON_DATA_ABILITY_NUM, &gSaveBlock2Ptr->frontier.rentalMons[i].abilityNum); } } @@ -478,7 +478,7 @@ static void SetPlayerAndOpponentParties(void) for (k = 0; k < MAX_MON_MOVES; k++) SetMonMoveAvoidReturn(&gEnemyParty[i], gFacilityTrainerMons[monSetId].moves[k], k); SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); - SetMonData(&gEnemyParty[i], MON_DATA_ALT_ABILITY, &gSaveBlock2Ptr->frontier.rentalMons[i + 3].abilityBit); + SetMonData(&gEnemyParty[i], MON_DATA_ABILITY_NUM, &gSaveBlock2Ptr->frontier.rentalMons[i + 3].abilityNum); } break; } |