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Diffstat (limited to 'src/battle_factory_screen.c')
-rw-r--r--src/battle_factory_screen.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c
index 7831ef750..bb9fe8e28 100644
--- a/src/battle_factory_screen.c
+++ b/src/battle_factory_screen.c
@@ -1673,12 +1673,12 @@ static void CreateFrontierFactorySelectableMons(u8 firstMonId)
else
level = 50;
- var_28 = sub_81A6F70(battleMode, lvlMode);
+ var_28 = GetNumPastRentalsRank(battleMode, lvlMode);
otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
{
- u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId;
+ u16 monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId;
if (i < var_28)
ivs = GetFactoryMonFixedIV(challengeNum + 1, 0);
@@ -1712,7 +1712,7 @@ static void CreateTentFactorySelectableMons(u8 firstMonId)
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
{
- u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId;
+ u16 monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId;
CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData,
gFacilityTrainerMons[monSetId].species,
@@ -1740,10 +1740,10 @@ static void Select_CopyMonsToPlayerParty(void)
if (sFactorySelectScreen->mons[j].selectedId == i + 1)
{
gPlayerParty[i] = sFactorySelectScreen->mons[j].monData;
- gSaveBlock2Ptr->frontier.field_E70[i].monId = sFactorySelectScreen->mons[j].monSetId;
- gSaveBlock2Ptr->frontier.field_E70[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL);
- gSaveBlock2Ptr->frontier.field_E70[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL);
- gSaveBlock2Ptr->frontier.field_E70[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL);
+ gSaveBlock2Ptr->frontier.rentalMons[i].monId = sFactorySelectScreen->mons[j].monSetId;
+ gSaveBlock2Ptr->frontier.rentalMons[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL);
+ gSaveBlock2Ptr->frontier.rentalMons[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL);
+ gSaveBlock2Ptr->frontier.rentalMons[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL);
break;
}
}
@@ -2263,10 +2263,10 @@ static void CopySwappedMonData(void)
gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId];
happiness = 0;
SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &happiness);
- gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].monId;
- gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].ivs;
- gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL);
- gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL);
+ gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->enemyMonId + 3].monId;
+ gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->enemyMonId + 3].ivs;
+ gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL);
+ gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL);
}
static void Task_FromSwapScreenToSummaryScreen(u8 taskId)