diff options
Diffstat (limited to 'src/battle_frontier_1.c')
-rw-r--r-- | src/battle_frontier_1.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c index ee8a42954..c53f10dca 100644 --- a/src/battle_frontier_1.c +++ b/src/battle_frontier_1.c @@ -5,7 +5,7 @@ #include "random.h" #include "battle_tower.h" -extern void sub_8162614(u16, u8); +extern void SetBattleFacilityTrainerGfxId(u16, u8); extern void (* const gUnknown_0860DE50[])(void); extern const u32 gUnknown_0860DE98[][2]; @@ -23,11 +23,11 @@ void sub_8195980(void) u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); gTrainerBattleOpponent_A = 0; @@ -44,7 +44,7 @@ void sub_8195A38(void) gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1]; break; case 1: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; break; case 2: gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); @@ -63,7 +63,7 @@ void sub_8195AE4(void) gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006; break; case 1: - gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = gSpecialVar_0x8006; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; case 2: if (gSpecialVar_0x8006) @@ -79,9 +79,9 @@ void sub_8195BB0(void) u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 50) + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50) gSpecialVar_Result = Random() % 3; - else if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 99) + else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99) gSpecialVar_Result = 3; else gSpecialVar_Result = 4; @@ -90,13 +90,13 @@ void sub_8195BB0(void) void sub_8195C20(void) { gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; - sub_8162614(gTrainerBattleOpponent_A, 0); + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); } void sub_8195C50(void) { if (gTrainerBattleOpponent_A < 300) - ConvertBattleFrontierTrainerSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); } /* @@ -105,14 +105,14 @@ void sub_8195C7C(void) u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 9999) + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) { u16 wat = 0; - gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]++; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode]) wat = 1; - if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][wat] != 0) - gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][wat] != 0) + gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; } } */ |