diff options
Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r-- | src/battle_gfx_sfx_util.c | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 22be086f0..775578ca2 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -3,6 +3,7 @@ #include "battle_controllers.h" #include "battle_ai_script_commands.h" #include "battle_anim.h" +#include "constants/battle_anim.h" #include "battle_interface.h" #include "main.h" #include "malloc.h" @@ -33,14 +34,14 @@ extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; -extern struct MusicPlayerInfo gMPlay_SE1; -extern struct MusicPlayerInfo gMPlay_SE2; -extern struct MusicPlayerInfo gMPlay_BGM; +extern struct MusicPlayerInfo gMPlayInfo_SE1; +extern struct MusicPlayerInfo gMPlayInfo_SE2; +extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const struct BattleMove gBattleMoves[]; extern const u8 gUnknown_0831C604[]; -extern const u8 * const gUnknown_082C9320[]; -extern const u8 * const gUnknown_082C937C[]; +extern const u8 * const gBattleAnims_VariousTable[]; +extern const u8 * const gBattleAnims_Special[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const struct CompressedSpriteSheet gMonBackPicTable[]; extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; @@ -63,7 +64,7 @@ extern const u8 gUnknown_08C1F46C[]; extern const u8 gUnknown_08C1F5E8[]; extern const u8 gUnknown_08C1F76C[]; extern const u8 gUnknown_08C1F8E8[]; -extern const u8 gUnknown_08C0237C[]; +extern const u8 gBlankGfxCompressed[]; extern const u16 gBattleInterface_BallStatusBarPal[]; extern const u16 gBattleInterface_BallDisplayPal[]; @@ -110,10 +111,10 @@ static const struct CompressedSpriteSheet gUnknown_0832C100 = static const struct CompressedSpriteSheet gUnknown_0832C108[BATTLE_BANKS_COUNT] = { - {gUnknown_08C0237C, 0x0100, 0xd704}, - {gUnknown_08C0237C, 0x0120, 0xd705}, - {gUnknown_08C0237C, 0x0100, 0xd706}, - {gUnknown_08C0237C, 0x0120, 0xd707} + {gBlankGfxCompressed, 0x0100, 0xd704}, + {gBlankGfxCompressed, 0x0120, 0xd705}, + {gBlankGfxCompressed, 0x0100, 0xd706}, + {gBlankGfxCompressed, 0x0120, 0xd707} }; static const struct SpritePalette gUnknown_0832C128[2] = @@ -414,7 +415,7 @@ void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status) else if (status & STATUS2_NIGHTMARE) LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_NIGHTMARE); else if (status & STATUS2_WRAPPED) - LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED); + LaunchStatusAnimation(gActiveBank, B_ANIM_STATUS_WRAPPED); // this animation doesn't actually exist else // no animation gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive = 0; } @@ -448,7 +449,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBank, u8 atkBank, u8 defBank, gAnimBankAttacker = atkBank; gAnimBankTarget = defBank; gBattleSpritesDataPtr->animationData->animArg = argument; - LaunchBattleAnimation(gUnknown_082C9320, tableId, FALSE); + LaunchBattleAnimation(gBattleAnims_VariousTable, tableId, FALSE); taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10); gTasks[taskId].tBank = activeBank; gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].animFromTableActive = 1; @@ -492,7 +493,7 @@ void InitAndLaunchSpecialAnimation(u8 activeBank, u8 atkBank, u8 defBank, u8 tab gAnimBankAttacker = atkBank; gAnimBankTarget = defBank; - LaunchBattleAnimation(gUnknown_082C937C, tableId, FALSE); + LaunchBattleAnimation(gBattleAnims_Special, tableId, FALSE); taskId = CreateTask(Task_ClearBitWhenSpecialAnimDone, 10); gTasks[taskId].tBank = activeBank; gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBank].specialAnimActive = 1; @@ -526,8 +527,8 @@ bool8 mplay_80342A4(u8 bank) if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_8 < 30) return TRUE; - m4aMPlayStop(&gMPlay_SE1); - m4aMPlayStop(&gMPlay_SE2); + m4aMPlayStop(&gMPlayInfo_SE1); + m4aMPlayStop(&gMPlayInfo_SE2); } if (zero == 0) { |