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Diffstat (limited to 'src/battle_gfx_sfx_util.c')
-rw-r--r--src/battle_gfx_sfx_util.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index d9e1cdc2f..88e69665e 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -40,7 +40,7 @@ extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
static u8 GetBattlePalaceMoveGroup(u16 move);
static u16 GetBattlePalaceTarget(void);
static void SpriteCB_TrainerSlideVertical(struct Sprite *sprite);
-static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId);
+static bool8 ShouldAnimBeDoneRegardlessOfSubstitute(u8 animId);
static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId);
static void Task_ClearBitWhenSpecialAnimDone(u8 taskId);
static void ClearSpritesBattlerHealthboxAnimData(void);
@@ -444,7 +444,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 de
return TRUE;
}
if (gBattleSpritesDataPtr->battlerData[activeBattler].behindSubstitute
- && !ShouldAnimBeDoneRegardlessOfSubsitute(tableId))
+ && !ShouldAnimBeDoneRegardlessOfSubstitute(tableId))
{
return TRUE;
}
@@ -480,7 +480,7 @@ static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId)
#undef tBattlerId
-static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId)
+static bool8 ShouldAnimBeDoneRegardlessOfSubstitute(u8 animId)
{
switch (animId)
{
@@ -967,7 +967,7 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 notTransform
src = gMonSpritesGfxPtr->sprites.ptr[position];
dst = (void *)(OBJ_VRAM0 + gSprites[gBattlerSpriteIds[battlerAtk]].oam.tileNum * 32);
- DmaCopy32(3, src, dst, 0x800);
+ DmaCopy32(3, src, dst, MON_PIC_SIZE);
paletteOffset = 0x100 + battlerAtk * 16;
lzPaletteData = GetMonSpritePalFromSpeciesAndPersonality(targetSpecies, otId, personalityValue);
LZDecompressWram(lzPaletteData, gDecompressionBuffer);
@@ -1014,7 +1014,7 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite)
for (i = 1; i < 4; i++)
{
- Dma3CopyLarge32_(gMonSpritesGfxPtr->sprites.ptr[position], &gMonSpritesGfxPtr->sprites.byte[position][0x800 * i], 0x800);
+ Dma3CopyLarge32_(gMonSpritesGfxPtr->sprites.ptr[position], &gMonSpritesGfxPtr->sprites.byte[position][MON_PIC_SIZE * i], MON_PIC_SIZE);
}
palOffset = (battlerId * 16) + 0x100;
@@ -1259,8 +1259,8 @@ void AllocateMonSpritesGfx(void)
for (j = 0; j < 4; j++)
{
- gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * 0x800);
- gMonSpritesGfxPtr->field_74[i][j].size = 0x800;
+ gMonSpritesGfxPtr->field_74[i][j].data = gMonSpritesGfxPtr->sprites.ptr[i] + (j * MON_PIC_SIZE);
+ gMonSpritesGfxPtr->field_74[i][j].size = MON_PIC_SIZE;
}
gMonSpritesGfxPtr->templates[i].images = gMonSpritesGfxPtr->field_74[i];