diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 19505b385..9fda5acbc 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -961,7 +961,7 @@ static void CB2_HandleStartBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_805EF14(); + FillAroundBattleWindows(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -1157,7 +1157,7 @@ static void CB2_HandleStartMultiPartnerBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_805EF14(); + FillAroundBattleWindows(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -1558,7 +1558,7 @@ static void CB2_HandleStartMultiBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_805EF14(); + FillAroundBattleWindows(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -2150,7 +2150,7 @@ void CB2_InitEndLinkBattle(void) SetHBlankCallback(NULL); SetVBlankCallback(NULL); - gBattleTypeFlags &= ~(BATTLE_TYPE_LINK_IN_BATTLE); + gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE; if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) { @@ -3116,7 +3116,7 @@ void SwitchInClearSetData(void) && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 && (gDisableStructs[i].battlerWithSureHit == gActiveBattler)) { - gStatuses3[i] &= ~(STATUS3_ALWAYS_HITS); + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; gStatuses3[i] |= STATUS3_ALWAYS_HITS_TURN(2); } } @@ -3130,9 +3130,9 @@ void SwitchInClearSetData(void) for (i = 0; i < gBattlersCount; i++) { if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBattler)) - gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBattler)); + gBattleMons[i].status2 &= ~STATUS2_INFATUATED_WITH(gActiveBattler); if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBattler) - gBattleMons[i].status2 &= ~(STATUS2_WRAPPED); + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; } gActionSelectionCursor[gActiveBattler] = 0; @@ -3212,9 +3212,9 @@ void FaintClearSetData(void) if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].battlerPreventingEscape == gActiveBattler) gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; if (gBattleMons[i].status2 & STATUS2_INFATUATED_WITH(gActiveBattler)) - gBattleMons[i].status2 &= ~(STATUS2_INFATUATED_WITH(gActiveBattler)); + gBattleMons[i].status2 &= ~STATUS2_INFATUATED_WITH(gActiveBattler); if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && *(gBattleStruct->wrappedBy + i) == gActiveBattler) - gBattleMons[i].status2 &= ~(STATUS2_WRAPPED); + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; } gActionSelectionCursor[gActiveBattler] = 0; @@ -3821,7 +3821,7 @@ static void TryDoEventsBeforeFirstTurn(void) gBattleCommunication[i] = 0; for (i = 0; i < gBattlersCount; i++) - gBattleMons[i].status2 &= ~(STATUS2_FLINCHED); + gBattleMons[i].status2 &= ~STATUS2_FLINCHED; *(&gBattleStruct->turnEffectsTracker) = 0; *(&gBattleStruct->turnEffectsBattlerId) = 0; @@ -3852,7 +3852,7 @@ static void HandleEndTurn_ContinueBattle(void) gBattleCommunication[i] = 0; for (i = 0; i < gBattlersCount; i++) { - gBattleMons[i].status2 &= ~(STATUS2_FLINCHED); + gBattleMons[i].status2 &= ~STATUS2_FLINCHED; if ((gBattleMons[i].status1 & STATUS1_SLEEP) && (gBattleMons[i].status2 & STATUS2_MULTIPLETURNS)) CancelMultiTurnMoves(i); } @@ -3884,10 +3884,10 @@ void BattleTurnPassed(void) return; TurnValuesCleanUp(FALSE); - gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); - gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); - gHitMarker &= ~(HITMARKER_x400000); - gHitMarker &= ~(HITMARKER_x100000); + gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; + gHitMarker &= ~HITMARKER_UNABLE_TO_USE_MOVE; + gHitMarker &= ~HITMARKER_PLAYER_FAINTED; + gHitMarker &= ~HITMARKER_PASSIVE_DAMAGE; gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; gBattleScripting.moveendState = 0; @@ -4525,14 +4525,14 @@ u8 GetWhoStrikesFirst(u8 battler1, u8 battler2, bool8 ignoreChosenMoves) if (WEATHER_HAS_EFFECT) { - if ((gBattleMons[battler1].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY) - || (gBattleMons[battler1].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY)) + if ((gBattleMons[battler1].ability == ABILITY_SWIFT_SWIM && gBattleWeather & B_WEATHER_RAIN) + || (gBattleMons[battler1].ability == ABILITY_CHLOROPHYLL && gBattleWeather & B_WEATHER_SUN)) speedMultiplierBattler1 = 2; else speedMultiplierBattler1 = 1; - if ((gBattleMons[battler2].ability == ABILITY_SWIFT_SWIM && gBattleWeather & WEATHER_RAIN_ANY) - || (gBattleMons[battler2].ability == ABILITY_CHLOROPHYLL && gBattleWeather & WEATHER_SUN_ANY)) + if ((gBattleMons[battler2].ability == ABILITY_SWIFT_SWIM && gBattleWeather & B_WEATHER_RAIN) + || (gBattleMons[battler2].ability == ABILITY_CHLOROPHYLL && gBattleWeather & B_WEATHER_SUN)) speedMultiplierBattler2 = 2; else speedMultiplierBattler2 = 1; @@ -4795,12 +4795,12 @@ static void TurnValuesCleanUp(bool8 var0) { gDisableStructs[gActiveBattler].rechargeTimer--; if (gDisableStructs[gActiveBattler].rechargeTimer == 0) - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_RECHARGE); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_RECHARGE; } } if (gDisableStructs[gActiveBattler].substituteHP == 0) - gBattleMons[gActiveBattler].status2 &= ~(STATUS2_SUBSTITUTE); + gBattleMons[gActiveBattler].status2 &= ~STATUS2_SUBSTITUTE; } gSideTimers[0].followmeTimer = 0; @@ -4860,15 +4860,15 @@ static void RunTurnActionsFunctions(void) if (gCurrentTurnActionNumber >= gBattlersCount) // everyone did their actions, turn finished { - gHitMarker &= ~(HITMARKER_x100000); + gHitMarker &= ~HITMARKER_PASSIVE_DAMAGE; gBattleMainFunc = sEndTurnFuncsTable[gBattleOutcome & 0x7F]; } else { if (gBattleStruct->savedTurnActionNumber != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another battlerId { - gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); - gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); + gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; + gHitMarker &= ~HITMARKER_UNABLE_TO_USE_MOVE; } } } @@ -4883,7 +4883,7 @@ static void HandleEndTurn_BattleWon(void) gBattleTextBuff1[0] = gBattleOutcome; gBattlerAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_TRAINER_HILL | BATTLE_TYPE_EREADER_TRAINER)) @@ -4942,13 +4942,13 @@ static void HandleEndTurn_BattleLost(void) if (gBattleOutcome & B_OUTCOME_LINK_BATTLE_RAN) { gBattlescriptCurrInstr = BattleScript_PrintPlayerForfeitedLinkBattle; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; gSaveBlock2Ptr->frontier.disableRecordBattle = TRUE; } else { gBattlescriptCurrInstr = BattleScript_FrontierLinkBattleLost; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; } } else @@ -4956,7 +4956,7 @@ static void HandleEndTurn_BattleLost(void) gBattleTextBuff1[0] = gBattleOutcome; gBattlerAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; - gBattleOutcome &= ~(B_OUTCOME_LINK_BATTLE_RAN); + gBattleOutcome &= ~B_OUTCOME_LINK_BATTLE_RAN; } } else |