diff options
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 9bb2268a6..c30c92929 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -434,24 +434,24 @@ const u8 gTypeEffectiveness[336] = const u8 gTypeNames[NUMBER_OF_MON_TYPES][TYPE_NAME_LENGTH + 1] = { - _("NORMAL"), - _("FIGHT"), - _("FLYING"), - _("POISON"), - _("GROUND"), - _("ROCK"), - _("BUG"), - _("GHOST"), - _("STEEL"), - _("???"), - _("FIRE"), - _("WATER"), - _("GRASS"), - _("ELECTR"), - _("PSYCHC"), - _("ICE"), - _("DRAGON"), - _("DARK"), + [TYPE_NORMAL] = _("NORMAL"), + [TYPE_FIGHTING] = _("FIGHT"), + [TYPE_FLYING] = _("FLYING"), + [TYPE_POISON] = _("POISON"), + [TYPE_GROUND] = _("GROUND"), + [TYPE_ROCK] = _("ROCK"), + [TYPE_BUG] = _("BUG"), + [TYPE_GHOST] = _("GHOST"), + [TYPE_STEEL] = _("STEEL"), + [TYPE_MYSTERY] = _("???"), + [TYPE_FIRE] = _("FIRE"), + [TYPE_WATER] = _("WATER"), + [TYPE_GRASS] = _("GRASS"), + [TYPE_ELECTRIC] = _("ELECTR"), + [TYPE_PSYCHIC] = _("PSYCHC"), + [TYPE_ICE] = _("ICE"), + [TYPE_DRAGON] = _("DRAGON"), + [TYPE_DARK] = _("DARK"), }; // This is a factor in how much money you get for beating a trainer. @@ -3959,7 +3959,7 @@ u8 IsRunningFromBattleImpossible(void) { gBattleScripting.battler = i; gLastUsedAbility = gBattleMons[i].ability; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; return 2; } if (side != GetBattlerSide(i) @@ -3969,7 +3969,7 @@ u8 IsRunningFromBattleImpossible(void) { gBattleScripting.battler = i; gLastUsedAbility = gBattleMons[i].ability; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; return 2; } } @@ -3978,18 +3978,18 @@ u8 IsRunningFromBattleImpossible(void) { gBattleScripting.battler = i - 1; gLastUsedAbility = gBattleMons[i - 1].ability; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; return 2; } if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBattler] & STATUS3_ROOTED)) { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE; return 1; } if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) { - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DONT_LEAVE_BIRCH; return 1; } return 0; |