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-rw-r--r--src/battle_main.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/battle_main.c b/src/battle_main.c
index 8649209c0..2d24d0dab 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -82,8 +82,8 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gUnknown_0203CF00[];
extern const u16 gBattleTextboxPalette[]; // battle textbox palette
-extern const struct BgTemplate gUnknown_0831AA08[];
-extern const struct WindowTemplate * const gUnknown_0831ABA0[];
+extern const struct BgTemplate gBattleBgTemplates[];
+extern const struct WindowTemplate * const gBattleWindowTemplates[];
extern const u8 gUnknown_0831ACE0[];
extern const u8 * const gBattleScriptsForMoveEffects[];
extern const u8 * const gBattlescriptsForBallThrow[];
@@ -652,7 +652,7 @@ static void CB2_InitBattleInternal(void)
LoadBattleTextboxAndBackground();
ResetSpriteData();
ResetTasks();
- LoadBattleEntryBackground();
+ DrawBattleEntryBackground();
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 4;
SetVBlankCallback(VBlankCB_Battle);
@@ -2210,10 +2210,10 @@ void sub_8038D64(void)
sub_80356D0();
LoadCompressedPalette(gBattleTextboxPalette, 0, 64);
- ApplyPlayerChosenFrameToBattleMenu();
+ LoadBattleMenuWindowGfx();
ResetSpriteData();
ResetTasks();
- LoadBattleEntryBackground();
+ DrawBattleEntryBackground();
SetGpuReg(REG_OFFSET_WINOUT, 0x37);
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 4;
@@ -2327,7 +2327,7 @@ static void sub_8038F34(void)
if (sub_800A520() == TRUE)
{
sub_800ADF8();
- BattleHandleAddTextPrinter(gText_LinkStandby3, 0);
+ BattlePutTextOnWindow(gText_LinkStandby3, 0);
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@@ -2363,25 +2363,25 @@ u32 sub_80391E0(u8 arrayId, u8 caseId)
switch (caseId)
{
case 0:
- ret = gUnknown_0831AA08[arrayId].bg;
+ ret = gBattleBgTemplates[arrayId].bg;
break;
case 1:
- ret = gUnknown_0831AA08[arrayId].charBaseIndex;
+ ret = gBattleBgTemplates[arrayId].charBaseIndex;
break;
case 2:
- ret = gUnknown_0831AA08[arrayId].mapBaseIndex;
+ ret = gBattleBgTemplates[arrayId].mapBaseIndex;
break;
case 3:
- ret = gUnknown_0831AA08[arrayId].screenSize;
+ ret = gBattleBgTemplates[arrayId].screenSize;
break;
case 4:
- ret = gUnknown_0831AA08[arrayId].paletteMode;
+ ret = gBattleBgTemplates[arrayId].paletteMode;
break;
case 5:
- ret = gUnknown_0831AA08[arrayId].priority;
+ ret = gBattleBgTemplates[arrayId].priority;
break;
case 6:
- ret = gUnknown_0831AA08[arrayId].baseTile;
+ ret = gBattleBgTemplates[arrayId].baseTile;
break;
}
@@ -2406,7 +2406,7 @@ static void sub_80392A8(void)
gBattle_BG3_Y = 0;
sub_80356D0();
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
- ApplyPlayerChosenFrameToBattleMenu();
+ LoadBattleMenuWindowGfx();
for (i = 0; i < 2; i++)
LoadChosenBattleElement(i);
@@ -2453,7 +2453,7 @@ static void sub_803939C(void)
case 3:
if (!gPaletteFade.active)
{
- BattleHandleAddTextPrinter(gText_RecordBattleToPass, 0);
+ BattlePutTextOnWindow(gText_RecordBattleToPass, 0);
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@@ -2461,7 +2461,7 @@ static void sub_803939C(void)
if (!IsTextPrinterActive(0))
{
HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0);
- BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC);
+ BattlePutTextOnWindow(gText_BattleYesNoChoice, 0xC);
gBattleCommunication[CURSOR_POSITION] = 1;
BattleCreateYesNoCursorAt(1);
gBattleCommunication[MULTIUSE_STATE]++;
@@ -2515,7 +2515,7 @@ static void sub_803939C(void)
if (gMain.field_439_x4)
{
sub_800ADF8();
- BattleHandleAddTextPrinter(gText_LinkStandby3, 0);
+ BattlePutTextOnWindow(gText_LinkStandby3, 0);
}
gBattleCommunication[MULTIUSE_STATE]++;
}
@@ -2546,14 +2546,14 @@ static void sub_803939C(void)
{
PlaySE(SE_SAVE);
BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordedOnPass);
- BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattleCommunication[1] = 0x80;
gBattleCommunication[MULTIUSE_STATE]++;
}
else
{
BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordCouldntBeSaved);
- BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ BattlePutTextOnWindow(gDisplayedStringBattle, 0);
gBattleCommunication[1] = 0x80;
gBattleCommunication[MULTIUSE_STATE]++;
}
@@ -2564,7 +2564,7 @@ static void sub_803939C(void)
if (gMain.field_439_x4)
{
sub_800ADF8();
- BattleHandleAddTextPrinter(gText_LinkStandby3, 0);
+ BattlePutTextOnWindow(gText_LinkStandby3, 0);
}
gBattleCommunication[MULTIUSE_STATE]++;
}
@@ -2610,7 +2610,7 @@ static void TryCorrectShedinjaLanguage(struct Pokemon *mon)
u32 sub_80397C4(u32 setId, u32 tableId)
{
- return gUnknown_0831ABA0[setId][tableId].width * 8;
+ return gBattleWindowTemplates[setId][tableId].width * 8;
}
#define sBattler data[0]
@@ -3885,7 +3885,7 @@ static void TryDoEventsBeforeFirstTurn(void)
TurnValuesCleanUp(FALSE);
SpecialStatusesClear();
*(&gBattleStruct->field_91) = gAbsentBattlerFlags;
- BattleHandleAddTextPrinter(gText_EmptyString3, 0);
+ BattlePutTextOnWindow(gText_EmptyString3, 0);
gBattleMainFunc = HandleTurnActionSelectionState;
ResetSentPokesToOpponentValue();
@@ -3992,7 +3992,7 @@ void BattleTurnPassed(void)
*(gBattleStruct->monToSwitchIntoId + i) = 6;
*(&gBattleStruct->field_91) = gAbsentBattlerFlags;
- BattleHandleAddTextPrinter(gText_EmptyString3, 0);
+ BattlePutTextOnWindow(gText_EmptyString3, 0);
gBattleMainFunc = HandleTurnActionSelectionState;
gRandomTurnNumber = Random();