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Diffstat (limited to 'src/battle_message.c')
-rw-r--r--src/battle_message.c396
1 files changed, 198 insertions, 198 deletions
diff --git a/src/battle_message.c b/src/battle_message.c
index 1f4bd893f..b69a171a1 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -1480,8 +1480,7 @@ static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS,
static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
{
-// The corresponding WindowTemplate is gStandardBattleWindowTemplates[] within src/battle_bg.c
- { // 0 Standard battle message
+ [B_WIN_MSG] = {
.fillValue = PIXEL_FILL(0xF),
.fontId = 1,
.x = 0,
@@ -1489,11 +1488,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 1,
- .fgColor = 1,
- .bgColor = 15,
- .shadowColor = 6,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_DYNAMIC_COLOR_6,
+ .shadowColor = TEXT_COLOR_GREEN,
},
- { // 1 "What will (pokemon) do?"
+ [B_WIN_ACTION_PROMPT] = {
.fillValue = PIXEL_FILL(0xF),
.fontId = 1,
.x = 1,
@@ -1501,11 +1500,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 15,
- .shadowColor = 6,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_DYNAMIC_COLOR_6,
+ .shadowColor = TEXT_COLOR_GREEN,
},
- { // 2 "Fight/Pokemon/Bag/Run"
+ [B_WIN_ACTION_MENU] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1513,11 +1512,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 3 Top left move
+ [B_WIN_MOVE_NAME_1] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1525,11 +1524,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 4 Top right move
+ [B_WIN_MOVE_NAME_2] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1537,11 +1536,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 5 Bottom left move
+ [B_WIN_MOVE_NAME_3] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1549,11 +1548,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 6 Bottom right move
+ [B_WIN_MOVE_NAME_4] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1561,11 +1560,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 7 "PP"
+ [B_WIN_PP] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1573,11 +1572,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 12,
- .bgColor = 14,
- .shadowColor = 11,
+ .fgColor = TEXT_DYNAMIC_COLOR_3,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_2,
},
- { // 8
+ [B_WIN_DUMMY] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1585,11 +1584,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 9 PP remaining
+ [B_WIN_PP_REMAINING] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 2,
@@ -1597,11 +1596,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 12,
- .bgColor = 14,
- .shadowColor = 11,
+ .fgColor = TEXT_DYNAMIC_COLOR_3,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_2,
},
- { // 10 "type"
+ [B_WIN_MOVE_TYPE] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1609,11 +1608,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 11 "switch which?"
+ [B_WIN_SWITCH_PROMPT] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1621,11 +1620,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 12 "gText_BattleYesNoChoice"
+ [B_WIN_YESNO] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1633,11 +1632,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 13
+ [B_WIN_LEVEL_UP_BOX] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1645,11 +1644,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 14
+ [B_WIN_LEVEL_UP_BANNER] = {
.fillValue = PIXEL_FILL(0),
.fontId = 1,
.x = 32,
@@ -1657,11 +1656,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 0,
- .shadowColor = 2,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_COLOR_TRANSPARENT,
+ .shadowColor = TEXT_COLOR_DARK_GRAY,
},
- { // 15
+ [B_WIN_VS_PLAYER] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1669,11 +1668,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 16
+ [B_WIN_VS_OPPONENT] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1681,11 +1680,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 17
+ [B_WIN_VS_MULTI_PLAYER_1] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1693,11 +1692,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 18
+ [B_WIN_VS_MULTI_PLAYER_2] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1705,11 +1704,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 19
+ [B_WIN_VS_MULTI_PLAYER_3] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1717,11 +1716,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 20
+ [B_WIN_VS_MULTI_PLAYER_4] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1729,11 +1728,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 21
+ [B_WIN_VS_OUTCOME_DRAW] = {
.fillValue = PIXEL_FILL(0),
.fontId = 1,
.x = -1,
@@ -1741,11 +1740,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 0,
- .shadowColor = 6,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_COLOR_TRANSPARENT,
+ .shadowColor = TEXT_COLOR_GREEN,
},
- { // 22
+ [B_WIN_VS_OUTCOME_LEFT] = {
.fillValue = PIXEL_FILL(0),
.fontId = 1,
.x = -1,
@@ -1753,11 +1752,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 0,
- .shadowColor = 6,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_COLOR_TRANSPARENT,
+ .shadowColor = TEXT_COLOR_GREEN,
},
- { // 23
+ [B_WIN_VS_OUTCOME_RIGHT] = {
.fillValue = PIXEL_FILL(0x0),
.fontId = 1,
.x = -1,
@@ -1765,15 +1764,15 @@ static const struct BattleWindowText sTextOnWindowsInfo_Normal[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 0,
- .shadowColor = 6,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_COLOR_TRANSPARENT,
+ .shadowColor = TEXT_COLOR_GREEN,
},
};
static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
{
- { // 0
+ [B_WIN_MSG] = {
.fillValue = PIXEL_FILL(0xF),
.fontId = 1,
.x = 0,
@@ -1781,11 +1780,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 1,
- .fgColor = 1,
- .bgColor = 15,
- .shadowColor = 6,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_DYNAMIC_COLOR_6,
+ .shadowColor = TEXT_COLOR_GREEN,
},
- { // 1
+ [B_WIN_ACTION_PROMPT] = {
.fillValue = PIXEL_FILL(0xF),
.fontId = 1,
.x = 1,
@@ -1793,11 +1792,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 15,
- .shadowColor = 6,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_DYNAMIC_COLOR_6,
+ .shadowColor = TEXT_COLOR_GREEN,
},
- { // 2
+ [B_WIN_ACTION_MENU] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1805,11 +1804,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 3
+ [B_WIN_MOVE_NAME_1] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1817,11 +1816,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 4
+ [B_WIN_MOVE_NAME_2] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1829,11 +1828,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 5
+ [B_WIN_MOVE_NAME_3] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1841,11 +1840,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 6
+ [B_WIN_MOVE_NAME_4] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1853,11 +1852,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 7
+ [B_WIN_PP] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1865,11 +1864,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 12,
- .bgColor = 14,
- .shadowColor = 11,
+ .fgColor = TEXT_DYNAMIC_COLOR_3,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_2,
},
- { // 8
+ [B_WIN_DUMMY] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1877,11 +1876,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 9
+ [B_WIN_PP_REMAINING] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 2,
@@ -1889,11 +1888,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 12,
- .bgColor = 14,
- .shadowColor = 11,
+ .fgColor = TEXT_DYNAMIC_COLOR_3,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_2,
},
- { // 10
+ [B_WIN_MOVE_TYPE] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1901,11 +1900,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 11
+ [B_WIN_SWITCH_PROMPT] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 7,
.x = 0,
@@ -1913,11 +1912,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 12
+ [B_WIN_YESNO] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1925,11 +1924,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 13
+ [B_WIN_LEVEL_UP_BOX] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = 0,
@@ -1937,11 +1936,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 14
+ [B_WIN_LEVEL_UP_BANNER] = {
.fillValue = PIXEL_FILL(0),
.fontId = 1,
.x = 32,
@@ -1949,11 +1948,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 0,
- .shadowColor = 2,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_COLOR_TRANSPARENT,
+ .shadowColor = TEXT_COLOR_DARK_GRAY,
},
- { // 15
+ [ARENA_WIN_PLAYER_NAME] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1961,11 +1960,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 1,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_COLOR_WHITE,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 16
+ [ARENA_WIN_VS] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1973,11 +1972,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 17
+ [ARENA_WIN_OPPONENT_NAME] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1985,11 +1984,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 18
+ [ARENA_WIN_MIND] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -1997,11 +1996,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 19
+ [ARENA_WIN_SKILL] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -2009,11 +2008,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 20
+ [ARENA_WIN_BODY] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -2021,11 +2020,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 21
+ [ARENA_WIN_JUDGEMENT_TITLE] = {
.fillValue = PIXEL_FILL(0xE),
.fontId = 1,
.x = -1,
@@ -2033,11 +2032,11 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 0,
- .fgColor = 13,
- .bgColor = 14,
- .shadowColor = 15,
+ .fgColor = TEXT_DYNAMIC_COLOR_4,
+ .bgColor = TEXT_DYNAMIC_COLOR_5,
+ .shadowColor = TEXT_DYNAMIC_COLOR_6,
},
- { // 22
+ [ARENA_WIN_JUDGEMENT_TEXT] = {
.fillValue = PIXEL_FILL(0x1),
.fontId = 1,
.x = 0,
@@ -2045,15 +2044,16 @@ static const struct BattleWindowText sTextOnWindowsInfo_Arena[] =
.letterSpacing = 0,
.lineSpacing = 0,
.speed = 1,
- .fgColor = 2,
- .bgColor = 1,
- .shadowColor = 3,
+ .fgColor = TEXT_COLOR_DARK_GRAY,
+ .bgColor = TEXT_COLOR_WHITE,
+ .shadowColor = TEXT_COLOR_LIGHT_GRAY,
},
};
static const struct BattleWindowText *const sBattleTextOnWindowsInfo[] =
{
- sTextOnWindowsInfo_Normal, sTextOnWindowsInfo_Arena
+ [B_WIN_TYPE_NORMAL] = sTextOnWindowsInfo_Normal,
+ [B_WIN_TYPE_ARENA] = sTextOnWindowsInfo_Arena
};
static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0};
@@ -3054,9 +3054,9 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
struct TextPrinterTemplate printerTemplate;
u8 speed;
- if (windowId & 0x80)
+ if (windowId & B_WIN_COPYTOVRAM)
{
- windowId &= ~(0x80);
+ windowId &= ~B_WIN_COPYTOVRAM;
copyToVram = FALSE;
}
else
@@ -3086,17 +3086,17 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.x = printerTemplate.currentX = alignX;
}
- if (windowId == 0x16)
- gTextFlags.useAlternateDownArrow = 0;
+ if (windowId == ARENA_WIN_JUDGEMENT_TEXT)
+ gTextFlags.useAlternateDownArrow = FALSE;
else
- gTextFlags.useAlternateDownArrow = 1;
+ gTextFlags.useAlternateDownArrow = TRUE;
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED))
- gTextFlags.autoScroll = 1;
+ gTextFlags.autoScroll = TRUE;
else
- gTextFlags.autoScroll = 0;
+ gTextFlags.autoScroll = FALSE;
- if (windowId == 0 || windowId == 0x16)
+ if (windowId == B_WIN_MSG || windowId == ARENA_WIN_JUDGEMENT_TEXT)
{
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK))
speed = 1;