diff options
Diffstat (limited to 'src/battle_message.c')
-rw-r--r-- | src/battle_message.c | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/src/battle_message.c b/src/battle_message.c index 88d11163d..e37a6883f 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -14,22 +14,7 @@ #include "battle_controllers.h" #include "battle_setup.h" -extern u16 gLastUsedItem; -extern u8 gLastUsedAbility; -extern u8 gActiveBattler; -extern u8 gBattlerAttacker; -extern u8 gBattlerTarget; -extern u8 gStringBattler; -extern u8 gEffectBank; extern u8 gBattlerAbilities[MAX_BATTLERS_COUNT]; -extern u32 gBattleTypeFlags; -extern u16 gTrainerBattleOpponent_A; -extern u16 gTrainerBattleOpponent_B; -extern u16 gPartnerTrainerId; -extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT]; -extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT]; -extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200]; -extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT]; extern u8 gUnknown_0203C7B4; extern struct StringInfoBattle *gStringInfo; @@ -2360,20 +2345,20 @@ static void sub_814F8F8(u8* textBuff) // Appends "!" to the text buffer `dst`. In the original Japanese this looked // into the table of moves at sUnknownMoveTable and varied the line accordingly. -// +// // gText_ExclamationMark was a plain "!", used for any attack not on the list. // It resulted in the translation "<NAME>'s <ATTACK>!". -// +// // gText_ExclamationMark2 was "を つかった!". This resulted in the translation // "<NAME> used <ATTACK>!", which was used for all attacks in English. -// +// // gText_ExclamationMark3 was "した!". This was used for those moves whose // names were verbs, such as Recover, and resulted in translations like "<NAME> // recovered itself!". -// +// // gText_ExclamationMark4 was "を した!" This resulted in a translation of // "<NAME> did an <ATTACK>!". -// +// // gText_ExclamationMark5 was " こうげき!" This resulted in a translation of // "<NAME>'s <ATTACK> attack!". static void sub_814F950(u8* dst) |