diff options
Diffstat (limited to 'src/battle_pike.c')
-rw-r--r-- | src/battle_pike.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/battle_pike.c b/src/battle_pike.c index a161b88b8..d889d7cdd 100644 --- a/src/battle_pike.c +++ b/src/battle_pike.c @@ -57,8 +57,8 @@ static void GetRoomType(void); static void SetInWildMonRoom(void); static void ClearInWildMonRoom(void); static void SavePikeChallenge(void); -static void nullsub_76(void); -static void nullsub_124(void); +static void PikeDummy1(void); +static void PikeDummy2(void); static void GetRoomInflictedStatus(void); static void GetRoomInflictedStatusMon(void); static void HealOneOrTwoMons(void); @@ -428,32 +428,32 @@ static const u16 sNPCSpeeches[][EASY_CHAT_BATTLE_WORDS_COUNT] = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES}, {EC_WORD_IT_S, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_IN, EC_WORD_HERE}, {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_TIRED, EC_WORD_OF, EC_WORD_THIS, EC_WORD_PLACE}, - {EC_WORD_I, EC_WORD_QUITE, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_CHALLENGE, 0xFFFF}, + {EC_WORD_I, EC_WORD_QUITE, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_CHALLENGE, EC_EMPTY_WORD}, {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_HOW, EC_WORD_I, EC_MOVE2(TACKLE), EC_WORD_THIS}, - {EC_WORD_READY, EC_WORD_TO, EC_WORD_GIVE_UP, EC_WORD_YET, EC_WORD_QUES, 0xFFFF}, + {EC_WORD_READY, EC_WORD_TO, EC_WORD_GIVE_UP, EC_WORD_YET, EC_WORD_QUES, EC_EMPTY_WORD}, {EC_WORD_OH, EC_WORD_NO, EC_WORD_WHO, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_QUES}, {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_WANDERING, EC_WORD_ABOUT, EC_WORD_FOREVER, EC_WORD_ELLIPSIS}, - {EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_WILL, EC_WORD_GIVE_UP, 0xFFFF}, + {EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_WILL, EC_WORD_GIVE_UP, EC_EMPTY_WORD}, {EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_NEXT, EC_WORD_QUES}, {EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_WITH, EC_WORD_MY, EC_MOVE(SHEER_COLD), EC_WORD_GENIUS}, {EC_WORD_WON_T, EC_WORD_SOMEONE, EC_WORD_COOL, EC_WORD_SHOW, EC_WORD_UP, EC_WORD_QUES}, - {EC_WORD_BATTLE, EC_WORD_GAME, EC_WORD_IS, EC_WORD_AWESOME, EC_WORD_EXCL, 0xFFFF}, + {EC_WORD_BATTLE, EC_WORD_GAME, EC_WORD_IS, EC_WORD_AWESOME, EC_WORD_EXCL, EC_EMPTY_WORD}, {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_THIS, EC_WORD_ANY, EC_WORD_MORE}, {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_OKAY}, {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER}, {EC_WORD_IT, EC_WORD_HAS, EC_WORD_TO, EC_WORD_BE, EC_WORD_LEFT, EC_WORD_NEXT}, {EC_WORD_IT, EC_WORD_MUST_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_RIGHT, EC_WORD_QUES}, - {EC_WORD_THIS, EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_EASY, EC_WORD_ISN_T_IT_QUES, 0xFFFF}, - {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_POWER, EC_WORD_ON, 0xFFFF}, + {EC_WORD_THIS, EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_EASY, EC_WORD_ISN_T_IT_QUES, EC_EMPTY_WORD}, + {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_POWER, EC_WORD_ON, EC_EMPTY_WORD}, {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_GIVE_UP, EC_WORD_IN, EC_WORD_ME}, {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_IT}, {EC_WORD_GO, EC_WORD_ON, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ANY, EC_WORD_MORE}, - {EC_WORD_A, EC_WORD_TRAINER, EC_WORD_AFTER, EC_WORD_ANOTHER, EC_WORD_ELLIPSIS, 0xFFFF}, + {EC_WORD_A, EC_WORD_TRAINER, EC_WORD_AFTER, EC_WORD_ANOTHER, EC_WORD_ELLIPSIS, EC_EMPTY_WORD}, {EC_WORD_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_STEEL, EC_WORD_POKEMON, EC_WORD_QUES}, - {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HERE, EC_WORD_IS, EC_WORD_TOO_WEAK, 0xFFFF}, + {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HERE, EC_WORD_IS, EC_WORD_TOO_WEAK, EC_EMPTY_WORD}, {EC_WORD_YOU, EC_WORD_THINK, EC_WORD_THIS, EC_WORD_IS, EC_WORD_EASY, EC_WORD_QUES}, {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_COME, EC_WORD_AFTER, EC_WORD_THIS, EC_WORD_QUES}, - {EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_SO, EC_WORD_CONFUSED, EC_WORD_EXCL, 0xFFFF}, + {EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_SO, EC_WORD_CONFUSED, EC_WORD_EXCL, EC_EMPTY_WORD}, {EC_WORD_I, EC_WORD_JUST, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_ELLIPSIS}, {EC_WORD_YEEHAW_EXCL, EC_WORD_THIS, EC_WORD_PLACE, EC_WORD_IS, EC_WORD_A, EC_WORD_PUSHOVER}, {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_BEEN, EC_WORD_IN, EC_WORD_A, EC_WORD_BATTLE}, @@ -488,8 +488,8 @@ static void (* const sBattlePikeFunctions[])(void) = [BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM] = SetInWildMonRoom, [BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM] = ClearInWildMonRoom, [BATTLE_PIKE_FUNC_SAVE] = SavePikeChallenge, - [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76, - [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124, + [BATTLE_PIKE_FUNC_DUMMY_1] = PikeDummy1, + [BATTLE_PIKE_FUNC_DUMMY_2] = PikeDummy2, [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus, [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon, [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons, @@ -711,16 +711,16 @@ static void SavePikeChallenge(void) gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005; VarSet(VAR_TEMP_0, 0); gSaveBlock2Ptr->frontier.challengePaused = TRUE; - save_serialize_map(); + SaveMapView(); TrySavingData(SAVE_LINK); } -static void nullsub_76(void) +static void PikeDummy1(void) { } -static void nullsub_124(void) +static void PikeDummy2(void) { } @@ -1184,7 +1184,7 @@ static bool8 StatusInflictionFadeOut(struct Task *task) task->data[7] += task->data[4]; if (task->data[7] > 16) task->data[7] = 16; - BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11)); + BlendPalettes(PALETTES_ALL, task->data[7], RGB(11, 11, 11)); } if (task->data[7] >= 16) @@ -1203,7 +1203,7 @@ static bool8 StatusInflictionFadeIn(struct Task *task) task->data[7] -= task->data[5]; if (task->data[7] < 0) task->data[7] = 0; - BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11)); + BlendPalettes(PALETTES_ALL, task->data[7], RGB(11, 11, 11)); } if (task->data[7] == 0) @@ -1235,7 +1235,7 @@ static void StartStatusInflictionScreenFlash(s16 fadeOutDelay, s16 fadeInDelay, static bool8 IsStatusInflictionScreenFlashTaskFinished(void) { - if (FindTaskIdByFunc(DoStatusInflictionScreenFlash) == 0xFF) + if (FindTaskIdByFunc(DoStatusInflictionScreenFlash) == TASK_NONE) return TRUE; else return FALSE; @@ -1326,7 +1326,7 @@ bool8 InBattlePike(void) return gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM || gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL || gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS - || gMapHeader.mapLayoutId == LAYOUT_UNKNOWN_084693AC; + || gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_UNUSED; } static void SetHintedRoom(void) |