diff options
Diffstat (limited to 'src/battle_pyramid.c')
-rw-r--r-- | src/battle_pyramid.c | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c index e876b6e17..b189fd635 100644 --- a/src/battle_pyramid.c +++ b/src/battle_pyramid.c @@ -29,7 +29,7 @@ #include "constants/battle_frontier.h" #include "constants/battle_pyramid.h" #include "constants/event_objects.h" -#include "constants/event_object_movement_constants.h" +#include "constants/event_object_movement.h" #include "constants/frontier_util.h" #include "constants/items.h" #include "constants/layouts.h" @@ -96,8 +96,8 @@ static void GetPyramidEntranceAndExitSquareIds(u8 *, u8 *); static void SetPyramidObjectPositionsUniformly(u8); static bool8 SetPyramidObjectPositionsInAndNearSquare(u8, u8); static bool8 SetPyramidObjectPositionsNearSquare(u8, u8); -static bool8 TrySetPyramidEventObjectPositionInSquare(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId); -static bool8 TrySetPyramidEventObjectPositionAtCoords(bool8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId); +static bool8 TrySetPyramidObjectEventPositionInSquare(u8 arg0, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId); +static bool8 TrySetPyramidObjectEventPositionAtCoords(bool8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId); // Const rom data. #define ABILITY_RANDOM 2 // For wild mons data. @@ -1010,14 +1010,14 @@ static void SetPickupItem(void) static void HidePyramidItem(void) { - struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates; int i = 0; for (;;) { if (events[i].localId == gSpecialVar_LastTalked) { - // Rather than using event flags to hide the item event object, + // Rather than using event flags to hide the item object event, // it moves them far off the map bounds. events[i].x = 0x7FFF; events[i].y = 0x7FFF; @@ -1041,8 +1041,8 @@ static void ShowPostBattleHintText(void) u8 id; int textGroup = 0; int textIndex = 0; - struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; - u16 trainerId = LocalIdToPyramidTrainerId(gEventObjects[gSelectedEventObject].localId); + struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates; + u16 trainerId = LocalIdToPyramidTrainerId(gObjectEvents[gSelectedObjectEvent].localId); for (i = 0; i < ARRAY_COUNT(sTrainerTextGroups); i++) { @@ -1053,7 +1053,7 @@ static void ShowPostBattleHintText(void) } } - hintType = sHintTextTypes[gEventObjects[gSelectedEventObject].localId - 1]; + hintType = sHintTextTypes[gObjectEvents[gSelectedObjectEvent].localId - 1]; i = 0; while (!i) { @@ -1064,9 +1064,9 @@ static void ShowPostBattleHintText(void) i = 1; break; case HINT_REMAINING_ITEMS: - for (i = 0; i < GetNumBattlePyramidEventObjects(); i++) + for (i = 0; i < GetNumBattlePyramidObjectEvents(); i++) { - if (events[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL && events[i].x != 0x7FFF && events[i].y != 0x7FFF) + if (events[i].graphicsId == OBJ_EVENT_GFX_ITEM_BALL && events[i].x != 0x7FFF && events[i].y != 0x7FFF) textIndex++; } i = 1; @@ -1243,8 +1243,8 @@ static u8 GetPostBattleDirectionHintTextIndex(int *hintType, u8 minDistanceForEx { if ((map[x] & METATILE_ID_MASK) == FLOOR_EXIT_METATILE) { - x += 7 - gEventObjects[gSelectedEventObject].initialCoords.x; - y += 7 - gEventObjects[gSelectedEventObject].initialCoords.y; + x += 7 - gObjectEvents[gSelectedObjectEvent].initialCoords.x; + y += 7 - gObjectEvents[gSelectedObjectEvent].initialCoords.y; if (x >= minDistanceForExitHint || x <= -minDistanceForExitHint || y >= minDistanceForExitHint @@ -1311,7 +1311,7 @@ u16 LocalIdToPyramidTrainerId(u8 localId) bool8 GetBattlePyramidTrainerFlag(u8 eventId) { - return gSaveBlock2Ptr->frontier.pyramidTrainerFlags & gBitTable[gEventObjects[eventId].localId - 1]; + return gSaveBlock2Ptr->frontier.pyramidTrainerFlags & gBitTable[gObjectEvents[eventId].localId - 1]; } void MarkApproachingPyramidTrainersAsBattled(void) @@ -1319,7 +1319,7 @@ void MarkApproachingPyramidTrainersAsBattled(void) MarkPyramidTrainerAsBattled(gTrainerBattleOpponent_A); if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) { - gSelectedEventObject = GetChosenApproachingTrainerEventObjectId(1); + gSelectedObjectEvent = GetChosenApproachingTrainerObjectEventId(1); MarkPyramidTrainerAsBattled(gTrainerBattleOpponent_B); } } @@ -1334,10 +1334,10 @@ static void MarkPyramidTrainerAsBattled(u16 trainerId) gSaveBlock2Ptr->frontier.pyramidTrainerFlags |= gBitTable[i]; } - gEventObjects[gSelectedEventObject].movementType = MOVEMENT_TYPE_WANDER_AROUND; - gSaveBlock1Ptr->eventObjectTemplates[gSpecialVar_LastTalked - 1].movementType = MOVEMENT_TYPE_WANDER_AROUND; - gEventObjects[gSelectedEventObject].initialCoords.x = gEventObjects[gSelectedEventObject].currentCoords.x; - gEventObjects[gSelectedEventObject].initialCoords.y = gEventObjects[gSelectedEventObject].currentCoords.y; + gObjectEvents[gSelectedObjectEvent].movementType = MOVEMENT_TYPE_WANDER_AROUND; + gSaveBlock1Ptr->objectEventTemplates[gSpecialVar_LastTalked - 1].movementType = MOVEMENT_TYPE_WANDER_AROUND; + gObjectEvents[gSelectedObjectEvent].initialCoords.x = gObjectEvents[gSelectedObjectEvent].currentCoords.x; + gObjectEvents[gSelectedObjectEvent].initialCoords.y = gObjectEvents[gSelectedObjectEvent].currentCoords.y; } void GenerateBattlePyramidWildMon(void) @@ -1480,7 +1480,7 @@ void sub_81A9F80(void) ScriptContext1_SetupScript(BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88); } -static u16 GetUniqueTrainerId(u8 eventObjectId) +static u16 GetUniqueTrainerId(u8 objectEventId) { int i; u16 trainerId; @@ -1492,24 +1492,24 @@ static u16 GetUniqueTrainerId(u8 eventObjectId) do { trainerId = sub_8162548(challengeNum + 1, battleNum); - for (i = 0; i < eventObjectId; i++) + for (i = 0; i < objectEventId; i++) { if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId) break; } - } while (i != eventObjectId); + } while (i != objectEventId); } else { do { trainerId = sub_8162548(challengeNum, battleNum); - for (i = 0; i < eventObjectId; i++) + for (i = 0; i < objectEventId; i++) { if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId) break; } - } while (i != eventObjectId); + } while (i != objectEventId); } return trainerId; @@ -1568,7 +1568,7 @@ void GenerateBattlePyramidFloorLayout(u16 *backupMapData, bool8 setPlayerPositio free(floorLayoutOffsets); } -void LoadBattlePyramidEventObjectTemplates(void) +void LoadBattlePyramidObjectEventTemplates(void) { int i; u8 id; @@ -1579,7 +1579,7 @@ void LoadBattlePyramidEventObjectTemplates(void) id = GetPyramidFloorTemplateId(); GetPyramidEntranceAndExitSquareIds(&entranceSquareId, &exitSquareId); - CpuFill32(0, gSaveBlock1Ptr->eventObjectTemplates, sizeof(gSaveBlock1Ptr->eventObjectTemplates)); + CpuFill32(0, gSaveBlock1Ptr->objectEventTemplates, sizeof(gSaveBlock1Ptr->objectEventTemplates)); for (i = 0; i < 2; i++) { u8 objectPositionsType; @@ -1614,14 +1614,14 @@ void LoadBattlePyramidEventObjectTemplates(void) } } -void LoadBattlePyramidFloorEventObjectScripts(void) +void LoadBattlePyramidFloorObjectEventScripts(void) { int i; - struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates; - for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++) + for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++) { - if (events[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL) + if (events[i].graphicsId != OBJ_EVENT_GFX_ITEM_BALL) events[i].script = BattlePyramid_TrainerBattle; else events[i].script = BattlePyramid_FindItemBall; @@ -1691,7 +1691,7 @@ static void SetPyramidObjectPositionsUniformly(u8 objType) } } while (!(bits & 2)); - } while (!(bits & 4) && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i)); + } while (!(bits & 4) && TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i)); bits &= 1; } free(floorLayoutOffsets); @@ -1724,14 +1724,14 @@ static bool8 SetPyramidObjectPositionsInAndNearSquare(u8 objType, u8 squareId) { if (r7 == 0) { - if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i)) + if (TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, squareId, objectStartIndex + i)) r7 = 1; else numPlacedObjects++; } if (r7 & 1) { - if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i)) + if (TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i)) { do { @@ -1739,7 +1739,7 @@ static bool8 SetPyramidObjectPositionsInAndNearSquare(u8 objType, u8 squareId) if (sBorderedSquareIds[squareId][borderedIndex] == 0xFF || borderedIndex >= 4) borderedIndex = 0; r7 += 2; - } while (r7 >> 1 != 4 && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i)); + } while (r7 >> 1 != 4 && TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderedIndex], objectStartIndex + i)); numPlacedObjects++; } else @@ -1786,7 +1786,7 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId) for (i = 0; i < numObjects; i++) { - if (TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i)) + if (TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i)) { do { @@ -1794,7 +1794,7 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId) if (sBorderedSquareIds[squareId][borderOffset] == 0xFF || borderOffset >= 4) borderOffset = 0; r8++; - } while (r8 != 4 && TrySetPyramidEventObjectPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i)); + } while (r8 != 4 && TrySetPyramidObjectEventPositionInSquare(objType, floorLayoutOffsets, sBorderedSquareIds[squareId][borderOffset], objectStartIndex + i)); numPlacedObjects++; } else @@ -1813,7 +1813,7 @@ static bool8 SetPyramidObjectPositionsNearSquare(u8 objType, u8 squareId) return (numObjects / 2) > numPlacedObjects; } -static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId) +static bool8 TrySetPyramidObjectEventPositionInSquare(u8 objType, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId) { int x, y; @@ -1823,7 +1823,7 @@ static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayou { for (x = 7; x > -1; x--) { - if (!TrySetPyramidEventObjectPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, eventObjectId)) + if (!TrySetPyramidObjectEventPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, objectEventId)) return FALSE; } } @@ -1834,7 +1834,7 @@ static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayou { for (x = 0; x < 8; x++) { - if (!TrySetPyramidEventObjectPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, eventObjectId)) + if (!TrySetPyramidObjectEventPositionAtCoords(objType, x, y, floorLayoutOffsets, squareId, objectEventId)) return FALSE; } } @@ -1843,42 +1843,42 @@ static bool8 TrySetPyramidEventObjectPositionInSquare(u8 objType, u8 *floorLayou return TRUE; } -static bool8 TrySetPyramidEventObjectPositionAtCoords(u8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 eventObjectId) +static bool8 TrySetPyramidObjectEventPositionAtCoords(u8 objType, u8 x, u8 y, u8 *floorLayoutOffsets, u8 squareId, u8 objectEventId) { int i, j; const struct MapHeader *mapHeader; - struct EventObjectTemplate *floorEvents = gSaveBlock1Ptr->eventObjectTemplates; + struct ObjectEventTemplate *floorEvents = gSaveBlock1Ptr->objectEventTemplates; mapHeader = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(BATTLE_PYRAMID_SQUARE01), floorLayoutOffsets[squareId] + MAP_NUM(BATTLE_PYRAMID_SQUARE01)); - for (i = 0; i < mapHeader->events->eventObjectCount; i++) + for (i = 0; i < mapHeader->events->objectEventCount; i++) { - if (mapHeader->events->eventObjects[i].x != x || mapHeader->events->eventObjects[i].y != y) + if (mapHeader->events->objectEvents[i].x != x || mapHeader->events->objectEvents[i].y != y) continue; - if (objType != OBJ_TRAINERS || mapHeader->events->eventObjects[i].graphicsId == EVENT_OBJ_GFX_ITEM_BALL) + if (objType != OBJ_TRAINERS || mapHeader->events->objectEvents[i].graphicsId == OBJ_EVENT_GFX_ITEM_BALL) { - if (objType != OBJ_ITEMS || mapHeader->events->eventObjects[i].graphicsId != EVENT_OBJ_GFX_ITEM_BALL) + if (objType != OBJ_ITEMS || mapHeader->events->objectEvents[i].graphicsId != OBJ_EVENT_GFX_ITEM_BALL) continue; } // Ensure an object wasn't previously placed in the exact same position. - for (j = 0; j < eventObjectId; j++) + for (j = 0; j < objectEventId; j++) { if (floorEvents[j].x == x + ((squareId % 4) * 8) && floorEvents[j].y == y + ((squareId / 4) * 8)) break; } - if (j == eventObjectId) + if (j == objectEventId) { - floorEvents[eventObjectId] = mapHeader->events->eventObjects[i]; - floorEvents[eventObjectId].x += (squareId % 4) * 8; - floorEvents[eventObjectId].y += (squareId / 4) * 8; - floorEvents[eventObjectId].localId = eventObjectId + 1; - if (floorEvents[eventObjectId].graphicsId != EVENT_OBJ_GFX_ITEM_BALL) + floorEvents[objectEventId] = mapHeader->events->objectEvents[i]; + floorEvents[objectEventId].x += (squareId % 4) * 8; + floorEvents[objectEventId].y += (squareId / 4) * 8; + floorEvents[objectEventId].localId = objectEventId + 1; + if (floorEvents[objectEventId].graphicsId != OBJ_EVENT_GFX_ITEM_BALL) { - i = GetUniqueTrainerId(eventObjectId); - floorEvents[eventObjectId].graphicsId = GetBattleFacilityTrainerGfxId(i); - gSaveBlock2Ptr->frontier.trainerIds[eventObjectId] = i; + i = GetUniqueTrainerId(objectEventId); + floorEvents[objectEventId].graphicsId = GetBattleFacilityTrainerGfxId(i); + gSaveBlock2Ptr->frontier.trainerIds[objectEventId] = i; } return FALSE; } @@ -1919,10 +1919,10 @@ static u8 GetPyramidFloorTemplateId(void) return 0; } -u8 GetNumBattlePyramidEventObjects(void) +u8 GetNumBattlePyramidObjectEvents(void) { u8 i; - struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates; + struct ObjectEventTemplate *events = gSaveBlock1Ptr->objectEventTemplates; for (i = 0; i < 16; i++) { |