diff options
Diffstat (limited to 'src/battle_pyramid_bag.c')
-rw-r--r-- | src/battle_pyramid_bag.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/battle_pyramid_bag.c b/src/battle_pyramid_bag.c index 510356215..20029b284 100644 --- a/src/battle_pyramid_bag.c +++ b/src/battle_pyramid_bag.c @@ -1146,7 +1146,7 @@ static void sub_81C64B4(u8 taskId) else if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); - sub_8198070(3, 0); + ClearStdWindowAndFrameToTransparent(3, 0); ClearWindowTilemap(3); schedule_bg_copy_tilemap_to_vram(1); sub_81C6350(taskId); @@ -1154,7 +1154,7 @@ static void sub_81C64B4(u8 taskId) else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); - sub_8198070(3, 0); + ClearStdWindowAndFrameToTransparent(3, 0); ClearWindowTilemap(3); schedule_bg_copy_tilemap_to_vram(1); DontTossItem(taskId); @@ -1415,7 +1415,7 @@ static void PrintOnWindow_Font7(u8 windowId, const u8 *src, u8 x, u8 y, u8 lette static void sub_81C6CEC(u8 windowId) { - SetWindowBorderStyle(windowId, 0, 1, 0xE); + DrawStdFrameWithCustomTileAndPalette(windowId, 0, 1, 0xE); schedule_bg_copy_tilemap_to_vram(1); } @@ -1430,7 +1430,7 @@ static u8 sub_81C6D24(u8 windowArrayId) if (*windowId == 0xFF) { *windowId = AddWindow(&gUnknown_0861F350[windowArrayId]); - SetWindowBorderStyle(*windowId, FALSE, 1, 0xE); + DrawStdFrameWithCustomTileAndPalette(*windowId, FALSE, 1, 0xE); schedule_bg_copy_tilemap_to_vram(1); } return *windowId; @@ -1441,7 +1441,7 @@ static void sub_81C6D6C(u8 windowArrayId) u8 *windowId = &gPyramidBagResources->windowIds[windowArrayId]; if (*windowId != 0xFF) { - sub_8198070(*windowId, FALSE); + ClearStdWindowAndFrameToTransparent(*windowId, FALSE); ClearWindowTilemap(*windowId); RemoveWindow(*windowId); schedule_bg_copy_tilemap_to_vram(1); @@ -1463,7 +1463,8 @@ void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback static void sub_81C6E1C(void) { - sub_8197DF8(2, FALSE); + ClearDialogWindowAndFrameToTransparent(2, FALSE); + // This ClearWindowTilemap call is redundant, since ClearDialogWindowAndFrameToTransparent already calls it. ClearWindowTilemap(2); schedule_bg_copy_tilemap_to_vram(1); } |