diff options
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 235 |
1 files changed, 118 insertions, 117 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index e0a3693eb..6cd7debda 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -876,34 +876,33 @@ const ALIGNED(4) u8 gBattlePalaceNatureToMoveGroupLikelihood[NUM_NATURES][4] = [NATURE_QUIRKY] = PALACE_STYLE(56, 22, 56, 22) // 22%, 22% }; -// Indices into gBattlePalaceFlavorTextTable static const u8 sBattlePalaceNatureToFlavorTextId[NUM_NATURES] = { - [NATURE_HARDY] = 3, - [NATURE_LONELY] = 0, - [NATURE_BRAVE] = 1, - [NATURE_ADAMANT] = 0, - [NATURE_NAUGHTY] = 0, - [NATURE_BOLD] = 1, - [NATURE_DOCILE] = 3, - [NATURE_RELAXED] = 0, - [NATURE_IMPISH] = 1, - [NATURE_LAX] = 2, - [NATURE_TIMID] = 2, - [NATURE_HASTY] = 0, - [NATURE_SERIOUS] = 3, - [NATURE_JOLLY] = 1, - [NATURE_NAIVE] = 3, - [NATURE_MODEST] = 1, - [NATURE_MILD] = 2, - [NATURE_QUIET] = 3, - [NATURE_BASHFUL] = 3, - [NATURE_RASH] = 2, - [NATURE_CALM] = 1, - [NATURE_GENTLE] = 0, - [NATURE_SASSY] = 2, - [NATURE_CAREFUL] = 2, - [NATURE_QUIRKY] = 3, + [NATURE_HARDY] = B_MSG_EAGER_FOR_MORE, + [NATURE_LONELY] = B_MSG_GLINT_IN_EYE, + [NATURE_BRAVE] = B_MSG_GETTING_IN_POS, + [NATURE_ADAMANT] = B_MSG_GLINT_IN_EYE, + [NATURE_NAUGHTY] = B_MSG_GLINT_IN_EYE, + [NATURE_BOLD] = B_MSG_GETTING_IN_POS, + [NATURE_DOCILE] = B_MSG_EAGER_FOR_MORE, + [NATURE_RELAXED] = B_MSG_GLINT_IN_EYE, + [NATURE_IMPISH] = B_MSG_GETTING_IN_POS, + [NATURE_LAX] = B_MSG_GROWL_DEEPLY, + [NATURE_TIMID] = B_MSG_GROWL_DEEPLY, + [NATURE_HASTY] = B_MSG_GLINT_IN_EYE, + [NATURE_SERIOUS] = B_MSG_EAGER_FOR_MORE, + [NATURE_JOLLY] = B_MSG_GETTING_IN_POS, + [NATURE_NAIVE] = B_MSG_EAGER_FOR_MORE, + [NATURE_MODEST] = B_MSG_GETTING_IN_POS, + [NATURE_MILD] = B_MSG_GROWL_DEEPLY, + [NATURE_QUIET] = B_MSG_EAGER_FOR_MORE, + [NATURE_BASHFUL] = B_MSG_EAGER_FOR_MORE, + [NATURE_RASH] = B_MSG_GROWL_DEEPLY, + [NATURE_CALM] = B_MSG_GETTING_IN_POS, + [NATURE_GENTLE] = B_MSG_GLINT_IN_EYE, + [NATURE_SASSY] = B_MSG_GROWL_DEEPLY, + [NATURE_CAREFUL] = B_MSG_GROWL_DEEPLY, + [NATURE_QUIRKY] = B_MSG_EAGER_FOR_MORE, }; static void Cmd_attackcanceler(void) @@ -991,7 +990,7 @@ static void Cmd_attackcanceler(void) gMoveResultFlags |= MOVE_RESULT_MISSED; gLastLandedMoves[gBattlerTarget] = 0; gLastHitByType[gBattlerTarget] = 0; - gBattleCommunication[6] = B_MSG_PROTECTED; + gBattleCommunication[MISS_TYPE] = B_MSG_PROTECTED; gBattlescriptCurrInstr++; } else @@ -1024,7 +1023,7 @@ static void Cmd_jumpifaffectedbyprotect(void) { gMoveResultFlags |= MOVE_RESULT_MISSED; JumpIfMoveFailed(5, 0); - gBattleCommunication[6] = B_MSG_PROTECTED; + gBattleCommunication[MISS_TYPE] = B_MSG_PROTECTED; } else { @@ -1039,7 +1038,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move) { gMoveResultFlags |= MOVE_RESULT_MISSED; JumpIfMoveFailed(7, move); - gBattleCommunication[6] = B_MSG_PROTECTED; + gBattleCommunication[MISS_TYPE] = B_MSG_PROTECTED; affected = TRUE; } return affected; @@ -1172,9 +1171,9 @@ static void Cmd_accuracycheck(void) gMoveResultFlags |= MOVE_RESULT_MISSED; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && (gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY)) - gBattleCommunication[6] = B_MSG_AVOIDED_ATK; + gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_ATK; else - gBattleCommunication[6] = B_MSG_MISSED; + gBattleCommunication[MISS_TYPE] = B_MSG_MISSED; CheckWonderGuardAndLevitate(); } @@ -1370,7 +1369,7 @@ static void Cmd_typecalc(void) gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE); gLastLandedMoves[gBattlerTarget] = 0; gLastHitByType[gBattlerTarget] = 0; - gBattleCommunication[6] = B_MSG_GROUND_MISS; + gBattleCommunication[MISS_TYPE] = B_MSG_GROUND_MISS; RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } else @@ -1406,7 +1405,7 @@ static void Cmd_typecalc(void) gMoveResultFlags |= MOVE_RESULT_MISSED; gLastLandedMoves[gBattlerTarget] = 0; gLastHitByType[gBattlerTarget] = 0; - gBattleCommunication[6] = B_MSG_AVOIDED_DMG; + gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_DMG; RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) @@ -1429,7 +1428,7 @@ static void CheckWonderGuardAndLevitate(void) if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) { gLastUsedAbility = ABILITY_LEVITATE; - gBattleCommunication[6] = B_MSG_GROUND_MISS; + gBattleCommunication[MISS_TYPE] = B_MSG_GROUND_MISS; RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE); return; } @@ -1484,7 +1483,7 @@ static void CheckWonderGuardAndLevitate(void) if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power) { gLastUsedAbility = ABILITY_WONDER_GUARD; - gBattleCommunication[6] = B_MSG_AVOIDED_DMG; + gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_DMG; RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD); } } @@ -2019,9 +2018,9 @@ static void Cmd_resultmessage(void) if (gBattleControllerExecFlags) return; - if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > B_MSG_AVOIDED_ATK)) + if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[MISS_TYPE] > B_MSG_AVOIDED_ATK)) { - stringId = gMissStringIds[gBattleCommunication[6]]; + stringId = gMissStringIds[gBattleCommunication[MISS_TYPE]]; gBattleCommunication[MSG_DISPLAY] = 1; } else @@ -2273,12 +2272,12 @@ void SetMoveEffect(bool8 primary, u8 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); } else { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS; } RESET_RETURN } @@ -2289,7 +2288,7 @@ void SetMoveEffect(bool8 primary, u8 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PSNPrevention; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUS_HAD_NO_EFFECT; RESET_RETURN } if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON)) @@ -2314,12 +2313,12 @@ void SetMoveEffect(bool8 primary, u8 certain) gBattlescriptCurrInstr = BattleScript_BRNPrevention; if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); } else { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS; } RESET_RETURN } @@ -2330,7 +2329,7 @@ void SetMoveEffect(bool8 primary, u8 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_BRNPrevention; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUS_HAD_NO_EFFECT; RESET_RETURN } if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_FIRE)) @@ -2370,12 +2369,12 @@ void SetMoveEffect(bool8 primary, u8 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); } else { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS; } RESET_RETURN } @@ -2398,12 +2397,12 @@ void SetMoveEffect(bool8 primary, u8 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_ABILITY_STATUS; gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); } else { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ABILITY_PREVENTS_MOVE_STATUS; } RESET_RETURN } @@ -2414,7 +2413,7 @@ void SetMoveEffect(bool8 primary, u8 certain) BattleScriptPush(gBattlescriptCurrInstr + 1); gBattlescriptCurrInstr = BattleScript_PSNPrevention; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUS_HAD_NO_EFFECT; RESET_RETURN } if (gBattleMons[gEffectBattler].status1) @@ -2453,12 +2452,12 @@ void SetMoveEffect(bool8 primary, u8 certain) if (gHitMarker & HITMARKER_IGNORE_SAFEGUARD) { - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUSED_BY_ABILITY; gHitMarker &= ~(HITMARKER_IGNORE_SAFEGUARD); } else { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STATUSED; } // for synchronize @@ -3579,7 +3578,7 @@ static void MoveValuesCleanUp(void) gBattleScripting.dmgMultiplier = 1; gCritMultiplier = 1; gBattleCommunication[MOVE_EFFECT_BYTE] = 0; - gBattleCommunication[6] = 0; + gBattleCommunication[MISS_TYPE] = 0; gHitMarker &= ~(HITMARKER_DESTINYBOND); gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); } @@ -4459,7 +4458,7 @@ static void Cmd_typecalc2(void) gLastUsedAbility = gBattleMons[gBattlerTarget].ability; gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE); gLastLandedMoves[gBattlerTarget] = 0; - gBattleCommunication[6] = B_MSG_GROUND_MISS; + gBattleCommunication[MISS_TYPE] = B_MSG_GROUND_MISS; RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } else @@ -4534,7 +4533,7 @@ static void Cmd_typecalc2(void) gLastUsedAbility = ABILITY_WONDER_GUARD; gMoveResultFlags |= MOVE_RESULT_MISSED; gLastLandedMoves[gBattlerTarget] = 0; - gBattleCommunication[6] = B_MSG_AVOIDED_DMG; + gBattleCommunication[MISS_TYPE] = B_MSG_AVOIDED_DMG; RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) @@ -6446,19 +6445,19 @@ static void Cmd_setprotectlike(void) // protect and endure if (gBattleMoves[gCurrentMove].effect == EFFECT_PROTECT) { gProtectStructs[gBattlerAttacker].protected = 1; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PROTECTED_ITSELF; } if (gBattleMoves[gCurrentMove].effect == EFFECT_ENDURE) { gProtectStructs[gBattlerAttacker].endured = 1; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_BRACED_ITSELF; } gDisableStructs[gBattlerAttacker].protectUses++; } else { gDisableStructs[gBattlerAttacker].protectUses = 0; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PROTECT_FAILED; gMoveResultFlags |= MOVE_RESULT_MISSED; } @@ -6611,12 +6610,12 @@ static void Cmd_setrain(void) if (gBattleWeather & WEATHER_RAIN_ANY) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED; } else { gBattleWeather = WEATHER_RAIN_TEMPORARY; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_RAIN; gWishFutureKnock.weatherDuration = 5; } gBattlescriptCurrInstr++; @@ -6627,7 +6626,7 @@ static void Cmd_setreflect(void) if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_REFLECT) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SIDE_STATUS_FAILED; } else { @@ -6636,9 +6635,9 @@ static void Cmd_setreflect(void) gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].reflectBattlerId = gBattlerAttacker; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2) - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_REFLECT_DOUBLE; else - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_REFLECT_SINGLE; } gBattlescriptCurrInstr++; } @@ -6648,18 +6647,18 @@ static void Cmd_setseeded(void) if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT || gStatuses3[gBattlerTarget] & STATUS3_LEECHSEED) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_LEECH_SEED_MISS; } else if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_GRASS)) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_LEECH_SEED_FAIL; } else { gStatuses3[gBattlerTarget] |= gBattlerAttacker; gStatuses3[gBattlerTarget] |= STATUS3_LEECHSEED; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_LEECH_SEED_SET; } gBattlescriptCurrInstr++; @@ -6700,11 +6699,11 @@ static void Cmd_trysetrest(void) else { if (gBattleMons[gBattlerTarget].status1 & ((u8)(~STATUS1_SLEEP))) - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_REST_STATUSED; else - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_REST; - gBattleMons[gBattlerTarget].status1 = 3; + gBattleMons[gBattlerTarget].status1 = STATUS1_SLEEP_TURN(3); BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1); MarkBattlerForControllerExec(gActiveBattler); gBattlescriptCurrInstr += 5; @@ -6740,9 +6739,9 @@ bool8 UproarWakeUpCheck(u8 battlerId) if (gBattlerTarget == 0xFF) gBattlerTarget = i; else if (gBattlerTarget == i) - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_SLEEP_UPROAR; else - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_UPROAR_KEPT_AWAKE; break; } @@ -6765,7 +6764,7 @@ static void Cmd_jumpifcantmakeasleep(void) || gBattleMons[gBattlerTarget].ability == ABILITY_VITAL_SPIRIT) { gLastUsedAbility = gBattleMons[gBattlerTarget].ability; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAYED_AWAKE_USING; gBattlescriptCurrInstr = jumpPtr; RecordAbilityBattle(gBattlerTarget, gLastUsedAbility); } @@ -6780,7 +6779,7 @@ static void Cmd_stockpile(void) if (gDisableStructs[gBattlerAttacker].stockpileCounter == 3) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_STOCKPILE; } else { @@ -6788,7 +6787,7 @@ static void Cmd_stockpile(void) PREPARE_BYTE_NUMBER_BUFFER(gBattleTextBuff1, 1, gDisableStructs[gBattlerAttacker].stockpileCounter) - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STOCKPILED; } gBattlescriptCurrInstr++; } @@ -6802,7 +6801,7 @@ static void Cmd_stockpiletobasedamage(void) } else { - if (gBattleCommunication[6] != B_MSG_PROTECTED) + if (gBattleCommunication[MISS_TYPE] != B_MSG_PROTECTED) { gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove, gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0, @@ -6826,14 +6825,14 @@ static void Cmd_stockpiletohpheal(void) if (gDisableStructs[gBattlerAttacker].stockpileCounter == 0) { gBattlescriptCurrInstr = jumpPtr; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SWALLOW_FAILED; } else if (gBattleMons[gBattlerAttacker].maxHP == gBattleMons[gBattlerAttacker].hp) { gDisableStructs[gBattlerAttacker].stockpileCounter = 0; gBattlescriptCurrInstr = jumpPtr; gBattlerTarget = gBattlerAttacker; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SWALLOW_FULL_HP; } else { @@ -6985,9 +6984,9 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) gBattleTextBuff2[index] = B_BUFF_EOS; if (gBattleMons[gActiveBattler].statStages[statId] == MIN_STAT_STAGE) - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAT_WONT_DECREASE; else - gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); + gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); // B_MSG_ATTACKER_STAT_FELL or B_MSG_DEFENDER_STAT_FELL } } @@ -7012,9 +7011,9 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) gBattleTextBuff2[index] = B_BUFF_EOS; if (gBattleMons[gActiveBattler].statStages[statId] == MAX_STAT_STAGE) - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STAT_WONT_INCREASE; else - gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); + gBattleCommunication[MULTISTRING_CHOOSER] = (gBattlerTarget == gActiveBattler); // B_MSG_ATTACKER_STAT_ROSE or B_MSG_DEFENDER_STAT_ROSE } gBattleMons[gActiveBattler].statStages[statId] += statValue; @@ -7023,10 +7022,10 @@ static u8 ChangeStatBuffs(s8 statValue, u8 statId, u8 flags, const u8 *BS_ptr) if (gBattleMons[gActiveBattler].statStages[statId] > MAX_STAT_STAGE) gBattleMons[gActiveBattler].statStages[statId] = MAX_STAT_STAGE; - if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && flags & STAT_BUFF_ALLOW_PTR) + if (gBattleCommunication[MULTISTRING_CHOOSER] == B_MSG_STAT_WONT_INCREASE && flags & STAT_BUFF_ALLOW_PTR) gMoveResultFlags |= MOVE_RESULT_MISSED; - if (gBattleCommunication[MULTISTRING_CHOOSER] == 2 && !(flags & STAT_BUFF_ALLOW_PTR)) + if (gBattleCommunication[MULTISTRING_CHOOSER] == B_MSG_STAT_WONT_INCREASE && !(flags & STAT_BUFF_ALLOW_PTR)) return STAT_BUFF_DIDNT_WORK; return STAT_BUFF_WORKED; @@ -7358,7 +7357,7 @@ static void Cmd_setlightscreen(void) if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_LIGHTSCREEN) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SIDE_STATUS_FAILED; } else { @@ -7367,9 +7366,9 @@ static void Cmd_setlightscreen(void) gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].lightscreenBattlerId = gBattlerAttacker; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && CountAliveMonsInBattle(BATTLE_ALIVE_ATK_SIDE) == 2) - gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_LIGHTSCREEN_DOUBLE; else - gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_LIGHTSCREEN_SINGLE; } gBattlescriptCurrInstr++; @@ -7453,9 +7452,9 @@ static void Cmd_tryKO(void) { gMoveResultFlags |= MOVE_RESULT_MISSED; if (gBattleMons[gBattlerAttacker].level >= gBattleMons[gBattlerTarget].level) - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_KO_MISS; else - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_KO_UNAFFECTED; gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } } @@ -7475,12 +7474,12 @@ static void Cmd_setsandstorm(void) if (gBattleWeather & WEATHER_SANDSTORM_ANY) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED; } else { gBattleWeather = WEATHER_SANDSTORM_TEMPORARY; - gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_SANDSTORM; gWishFutureKnock.weatherDuration = 5; } gBattlescriptCurrInstr++; @@ -7621,14 +7620,14 @@ static void Cmd_setmist(void) if (gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistTimer) { gMoveResultFlags |= MOVE_RESULT_FAILED; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_MIST_FAILED; } else { gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistTimer = 5; gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].mistBattlerId = gBattlerAttacker; gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_MIST; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_MIST; } gBattlescriptCurrInstr++; } @@ -7638,12 +7637,12 @@ static void Cmd_setfocusenergy(void) if (gBattleMons[gBattlerAttacker].status2 & STATUS2_FOCUS_ENERGY) { gMoveResultFlags |= MOVE_RESULT_FAILED; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_FOCUS_ENERGY_FAILED; } else { gBattleMons[gBattlerAttacker].status2 |= STATUS2_FOCUS_ENERGY; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_GETTING_PUMPED; } gBattlescriptCurrInstr++; } @@ -7656,7 +7655,7 @@ static void Cmd_transformdataexecution(void) || gStatuses3[gBattlerTarget] & STATUS3_SEMI_INVULNERABLE) { gMoveResultFlags |= MOVE_RESULT_FAILED; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TRANSFORM_FAILED; } else { @@ -7688,7 +7687,7 @@ static void Cmd_transformdataexecution(void) gActiveBattler = gBattlerAttacker; BtlController_EmitResetActionMoveSelection(0, RESET_MOVE_SELECTION); MarkBattlerForControllerExec(gActiveBattler); - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TRANSFORMED; } } @@ -7701,7 +7700,7 @@ static void Cmd_setsubstitute(void) if (gBattleMons[gBattlerAttacker].hp <= hp) { gBattleMoveDamage = 0; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SUBSTITUTE_FAILED; } else { @@ -7712,7 +7711,7 @@ static void Cmd_setsubstitute(void) gBattleMons[gBattlerAttacker].status2 |= STATUS2_SUBSTITUTE; gBattleMons[gBattlerAttacker].status2 &= ~(STATUS2_WRAPPED); gDisableStructs[gBattlerAttacker].substituteHP = gBattleMoveDamage; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_SUBSTITUTE; gHitMarker |= HITMARKER_IGNORE_SUBSTITUTE; } @@ -8250,7 +8249,7 @@ static void Cmd_healpartystatus(void) struct Pokemon *party; s32 i; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_BELL; if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER) party = gPlayerParty; @@ -8265,7 +8264,7 @@ static void Cmd_healpartystatus(void) else { RecordAbilityBattle(gBattlerAttacker, gBattleMons[gBattlerAttacker].ability); - gBattleCommunication[MULTISTRING_CHOOSER] |= 1; + gBattleCommunication[MULTISTRING_CHOOSER] |= B_MSG_BELL_SOUNDPROOF_ATTACKER; } gActiveBattler = gBattleScripting.battler = GetBattlerAtPosition(GetBattlerPosition(gBattlerAttacker) ^ BIT_FLANK); @@ -8281,10 +8280,12 @@ static void Cmd_healpartystatus(void) else { RecordAbilityBattle(gActiveBattler, gBattleMons[gActiveBattler].ability); - gBattleCommunication[MULTISTRING_CHOOSER] |= 2; + gBattleCommunication[MULTISTRING_CHOOSER] |= B_MSG_BELL_SOUNDPROOF_PARTNER; } } + // Because the above MULTISTRING_CHOOSER are ORd, if both are set then it will be B_MSG_BELL_BOTH_SOUNDPROOF + for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&party[i], MON_DATA_SPECIES2); @@ -8310,7 +8311,7 @@ static void Cmd_healpartystatus(void) } else // Aromatherapy { - gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SOOTHING_AROMA; toHeal = 0x3F; gBattleMons[gBattlerAttacker].status1 = 0; @@ -8514,14 +8515,14 @@ static void Cmd_setsafeguard(void) if (gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] & SIDE_STATUS_SAFEGUARD) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SIDE_STATUS_FAILED; } else { gSideStatuses[GET_BATTLER_SIDE(gBattlerAttacker)] |= SIDE_STATUS_SAFEGUARD; gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].safeguardTimer = 5; gSideTimers[GET_BATTLER_SIDE(gBattlerAttacker)].safeguardBattlerId = gBattlerAttacker; - gBattleCommunication[MULTISTRING_CHOOSER] = 5; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SET_SAFEGUARD; } gBattlescriptCurrInstr++; @@ -8630,12 +8631,12 @@ static void Cmd_setsunny(void) if (gBattleWeather & WEATHER_SUN_ANY) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED; } else { gBattleWeather = WEATHER_SUN_TEMPORARY; - gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_SUNLIGHT; gWishFutureKnock.weatherDuration = 5; } @@ -8806,9 +8807,9 @@ static void Cmd_trysetfutureattack(void) gWishFutureKnock.futureSightDmg[gBattlerTarget] = gWishFutureKnock.futureSightDmg[gBattlerTarget] * 15 / 10; if (gCurrentMove == MOVE_DOOM_DESIRE) - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOOM_DESIRE; else - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_FUTURE_SIGHT; gBattlescriptCurrInstr += 5; } @@ -8912,12 +8913,12 @@ static void Cmd_sethail(void) if (gBattleWeather & WEATHER_HAIL_ANY) { gMoveResultFlags |= MOVE_RESULT_MISSED; - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEATHER_FAILED; } else { gBattleWeather = WEATHER_HAIL; - gBattleCommunication[MULTISTRING_CHOOSER] = 5; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_STARTED_HAIL; gWishFutureKnock.weatherDuration = 5; } @@ -8928,7 +8929,7 @@ static void Cmd_jumpifattackandspecialattackcannotfall(void) // memento { if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE && gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE - && gBattleCommunication[6] != B_MSG_PROTECTED) + && gBattleCommunication[MISS_TYPE] != B_MSG_PROTECTED) { gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1); } @@ -9113,11 +9114,11 @@ static void Cmd_tryswapitems(void) // trick PREPARE_ITEM_BUFFER(gBattleTextBuff2, oldItemAtk) if (oldItemAtk != 0 && *newItemAtk != 0) - gBattleCommunication[MULTISTRING_CHOOSER] = 2; // attacker's item -> <- target's item + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_BOTH; // attacker's item -> <- target's item else if (oldItemAtk == 0 && *newItemAtk != 0) - gBattleCommunication[MULTISTRING_CHOOSER] = 0; // nothing -> <- target's item + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_TAKEN; // nothing -> <- target's item else - gBattleCommunication[MULTISTRING_CHOOSER] = 1; // attacker's item -> <- nothing + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_ITEM_SWAP_GIVEN; // attacker's item -> <- nothing } } } @@ -9605,7 +9606,7 @@ static void Cmd_settypebasedhalvers(void) // water and mud sport if (!(gStatuses3[gBattlerAttacker] & STATUS3_MUDSPORT)) { gStatuses3[gBattlerAttacker] |= STATUS3_MUDSPORT; - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_ELECTRIC; worked = TRUE; } } @@ -9614,7 +9615,7 @@ static void Cmd_settypebasedhalvers(void) // water and mud sport if (!(gStatuses3[gBattlerAttacker] & STATUS3_WATERSPORT)) { gStatuses3[gBattlerAttacker] |= STATUS3_WATERSPORT; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_WEAKEN_FIRE; worked = TRUE; } } @@ -9883,7 +9884,6 @@ static void Cmd_handleballthrow(void) else // not caught { gBattleCommunication[MULTISTRING_CHOOSER] = shakes; - // Maybe inject SpriteCB_TestBallThrow here gBattlescriptCurrInstr = BattleScript_ShakeBallThrow; } } @@ -9896,7 +9896,7 @@ static void Cmd_givecaughtmon(void) { if (!ShouldShowBoxWasFullMessage()) { - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SENT_SOMEONES_PC; StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON))); GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2); } @@ -9905,9 +9905,10 @@ static void Cmd_givecaughtmon(void) StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_PC_BOX_TO_SEND_MON))); // box the mon was sent to GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker ^ BIT_SIDE]], MON_DATA_NICKNAME, gStringVar2); StringCopy(gStringVar3, GetBoxNamePtr(GetPCBoxToSendMon())); //box the mon was going to be sent to - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_SOMEONES_BOX_FULL; } + // Change to B_MSG_SENT_LANETTES_PC or B_MSG_LANETTES_BOX_FULL if (FlagGet(FLAG_SYS_PC_LANETTE)) gBattleCommunication[MULTISTRING_CHOOSER]++; } |