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-rw-r--r--src/battle_script_commands.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 6ec9d16b1..f6546ab25 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -2713,7 +2713,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
(BATTLE_TYPE_EREADER_TRAINER
| BATTLE_TYPE_FRONTIER
| BATTLE_TYPE_LINK
- | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_RECORDED_LINK
| BATTLE_TYPE_SECRET_BASE)))
{
gBattlescriptCurrInstr++;
@@ -2722,7 +2722,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
(BATTLE_TYPE_EREADER_TRAINER
| BATTLE_TYPE_FRONTIER
| BATTLE_TYPE_LINK
- | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_RECORDED_LINK
| BATTLE_TYPE_SECRET_BASE))
&& (gWishFutureKnock.knockedOffMons[side] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]]))
{
@@ -3228,7 +3228,7 @@ static void Cmd_getexp(void)
case 0: // check if should receive exp at all
if (GetBattlerSide(gBattlerFainted) != B_SIDE_OPPONENT || (gBattleTypeFlags &
(BATTLE_TYPE_LINK
- | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_RECORDED_LINK
| BATTLE_TYPE_TRAINER_HILL
| BATTLE_TYPE_FRONTIER
| BATTLE_TYPE_SAFARI
@@ -3533,7 +3533,7 @@ static void Cmd_unknown_24(void)
if (HP_count == 0)
gBattleOutcome |= B_OUTCOME_WON;
- if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)))
+ if (gBattleOutcome == 0 && (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)))
{
s32 foundPlayer = 0;
s32 foundOpponent;
@@ -4634,7 +4634,7 @@ static void Cmd_switchinanim(void)
if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK
| BATTLE_TYPE_EREADER_TRAINER
- | BATTLE_TYPE_x2000000
+ | BATTLE_TYPE_RECORDED_LINK
| BATTLE_TYPE_TRAINER_HILL
| BATTLE_TYPE_FRONTIER)))
HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
@@ -4691,7 +4691,7 @@ static void Cmd_jumpifcantswitch(void)
}
else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
- if (gBattleTypeFlags & BATTLE_TYPE_x800000)
+ if (gBattleTypeFlags & BATTLE_TYPE_TOWER_LINK_MULTI)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
@@ -7137,7 +7137,7 @@ static void Cmd_forcerandomswitch(void)
party = gEnemyParty;
if ((gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER && gBattleTypeFlags & BATTLE_TYPE_LINK)
- || (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER && gBattleTypeFlags & BATTLE_TYPE_x2000000)
+ || (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER && gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK)
|| (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER))
{
if ((gBattlerTarget & BIT_FLANK) != 0)
@@ -7156,7 +7156,7 @@ static void Cmd_forcerandomswitch(void)
battler1PartyId = gBattlerPartyIndexes[gBattlerTarget ^ BIT_FLANK];
}
else if ((gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
- || (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_x2000000))
+ || (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK))
{
if (GetLinkTrainerFlankId(GetBattlerMultiplayerId(gBattlerTarget)) == 1)
{
@@ -7256,8 +7256,8 @@ static void Cmd_forcerandomswitch(void)
if ((gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
|| (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI)
- || (gBattleTypeFlags & BATTLE_TYPE_x2000000 && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
- || (gBattleTypeFlags & BATTLE_TYPE_x2000000 && gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ || (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ || (gBattleTypeFlags & BATTLE_TYPE_RECORDED_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
SwitchPartyOrderLinkMulti(gBattlerTarget, i, 0);
SwitchPartyOrderLinkMulti(gBattlerTarget ^ BIT_FLANK, i, 1);
@@ -7337,7 +7337,7 @@ static void Cmd_tryconversiontypechange(void) // randomly changes user's type to
static void Cmd_givepaydaymoney(void)
{
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && gPaydayMoney != 0)
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED_LINK)) && gPaydayMoney != 0)
{
u32 bonusMoney = gPaydayMoney * gBattleStruct->moneyMultiplier;
AddMoney(&gSaveBlock1Ptr->money, bonusMoney);
@@ -9044,7 +9044,7 @@ static void Cmd_tryswapitems(void) // trick
| BATTLE_TYPE_EREADER_TRAINER
| BATTLE_TYPE_FRONTIER
| BATTLE_TYPE_SECRET_BASE
- | BATTLE_TYPE_x2000000))))
+ | BATTLE_TYPE_RECORDED_LINK))))
{
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
}
@@ -9058,7 +9058,7 @@ static void Cmd_tryswapitems(void) // trick
| BATTLE_TYPE_EREADER_TRAINER
| BATTLE_TYPE_FRONTIER
| BATTLE_TYPE_SECRET_BASE
- | BATTLE_TYPE_x2000000))
+ | BATTLE_TYPE_RECORDED_LINK))
&& (gWishFutureKnock.knockedOffMons[sideAttacker] & gBitTable[gBattlerPartyIndexes[gBattlerAttacker]]
|| gWishFutureKnock.knockedOffMons[sideTarget] & gBitTable[gBattlerPartyIndexes[gBattlerTarget]]))
{