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-rw-r--r--src/battle_setup.c133
1 files changed, 79 insertions, 54 deletions
diff --git a/src/battle_setup.c b/src/battle_setup.c
index b44c7b9ec..3c20d9ffe 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -12,7 +12,7 @@
#include "fieldmap.h"
#include "random.h"
#include "starter_choose.h"
-#include "script_pokemon_80F8.h"
+#include "script_pokemon_util.h"
#include "palette.h"
#include "window.h"
#include "event_object_movement.h"
@@ -124,28 +124,43 @@ static const u8 sBattleTransitionTable_Trainer[][2] =
{B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE}, // Water
};
-static const u8 sUnknown_0854FE98[] =
-{
- B_TRANSITION_29, B_TRANSITION_30, B_TRANSITION_31, B_TRANSITION_32,
- B_TRANSITION_34, B_TRANSITION_35, B_TRANSITION_36, B_TRANSITION_37,
- B_TRANSITION_38, B_TRANSITION_39, B_TRANSITION_40, B_TRANSITION_41
+// Battle Frontier (excluding Pyramid and Dome, which have their own tables below)
+static const u8 sBattleTransitionTable_BattleFrontier[] =
+{
+ B_TRANSITION_FRONTIER_LOGO_WIGGLE,
+ B_TRANSITION_FRONTIER_LOGO_WAVE,
+ B_TRANSITION_FRONTIER_SQUARES,
+ B_TRANSITION_FRONTIER_SQUARES_SCROLL,
+ B_TRANSITION_FRONTIER_CIRCLES_MEET,
+ B_TRANSITION_FRONTIER_CIRCLES_CROSS,
+ B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL,
+ B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL,
+ B_TRANSITION_FRONTIER_CIRCLES_MEET_IN_SEQ,
+ B_TRANSITION_FRONTIER_CIRCLES_CROSS_IN_SEQ,
+ B_TRANSITION_FRONTIER_CIRCLES_ASYMMETRIC_SPIRAL_IN_SEQ,
+ B_TRANSITION_FRONTIER_CIRCLES_SYMMETRIC_SPIRAL_IN_SEQ
};
-static const u8 sUnknown_0854FEA4[] =
+static const u8 sBattleTransitionTable_BattlePyramid[] =
{
- B_TRANSITION_31, B_TRANSITION_32, B_TRANSITION_33
+ B_TRANSITION_FRONTIER_SQUARES,
+ B_TRANSITION_FRONTIER_SQUARES_SCROLL,
+ B_TRANSITION_FRONTIER_SQUARES_SPIRAL
};
-static const u8 sUnknown_0854FEA7[] =
+static const u8 sBattleTransitionTable_BattleDome[] =
{
- B_TRANSITION_29, B_TRANSITION_31, B_TRANSITION_32, B_TRANSITION_33
+ B_TRANSITION_FRONTIER_LOGO_WIGGLE,
+ B_TRANSITION_FRONTIER_SQUARES,
+ B_TRANSITION_FRONTIER_SQUARES_SCROLL,
+ B_TRANSITION_FRONTIER_SQUARES_SPIRAL
};
static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -158,7 +173,7 @@ static const struct TrainerBattleParameter sContinueScriptBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -171,7 +186,7 @@ static const struct TrainerBattleParameter sDoubleBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -184,7 +199,7 @@ static const struct TrainerBattleParameter sOrdinaryNoIntroBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -197,7 +212,7 @@ static const struct TrainerBattleParameter sContinueScriptDoubleBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_A, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerAIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerADefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -210,7 +225,7 @@ static const struct TrainerBattleParameter sTrainerBOrdinaryBattleParams[] =
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_B, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerBIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerBDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -223,7 +238,7 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[]
{
{&sTrainerBattleMode, TRAINER_PARAM_LOAD_VAL_8BIT},
{&gTrainerBattleOpponent_B, TRAINER_PARAM_LOAD_VAL_16BIT},
- {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
+ {&sTrainerObjectEventLocalId, TRAINER_PARAM_LOAD_VAL_16BIT},
{&sTrainerBIntroSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerBDefeatSpeech, TRAINER_PARAM_LOAD_VAL_32BIT},
{&sTrainerVictorySpeech, TRAINER_PARAM_CLEAR_VAL_32BIT},
@@ -234,7 +249,7 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[]
#define REMATCH(trainer1, trainer2, trainer3, trainer4, trainer5, map) \
{ \
- .trainerIds = {trainer1, trainer2, trainer3, trainer4, trainer5}, \
+ .trainerIds = {trainer1, trainer2, trainer3, trainer4, trainer5}, \
.mapGroup = MAP_GROUP(map), \
.mapNum = MAP_NUM(map), \
}
@@ -449,9 +464,9 @@ static void DoTrainerBattle(void)
static void sub_80B0828(void)
{
if (InBattlePyramid())
- CreateBattleStartTask(sub_80B100C(10), 0);
+ CreateBattleStartTask(GetSpecialBattleTransition(10), 0);
else
- CreateBattleStartTask(sub_80B100C(11), 0);
+ CreateBattleStartTask(GetSpecialBattleTransition(11), 0);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_TRAINER_BATTLES);
@@ -503,22 +518,22 @@ void BattleSetup_StartLegendaryBattle(void)
default:
case SPECIES_GROUDON:
gBattleTypeFlags |= BATTLE_TYPE_GROUDON;
- CreateBattleStartTask(B_TRANSITION_GROUDON, MUS_BATTLE34);
+ CreateBattleStartTask(B_TRANSITION_GROUDON, MUS_VS_KYOGRE_GROUDON);
break;
case SPECIES_KYOGRE:
gBattleTypeFlags |= BATTLE_TYPE_KYOGRE;
- CreateBattleStartTask(B_TRANSITION_KYOGRE, MUS_BATTLE34);
+ CreateBattleStartTask(B_TRANSITION_KYOGRE, MUS_VS_KYOGRE_GROUDON);
break;
case SPECIES_RAYQUAZA:
gBattleTypeFlags |= BATTLE_TYPE_RAYQUAZA;
- CreateBattleStartTask(B_TRANSITION_RAYQUAZA, MUS_VS_REKKU);
+ CreateBattleStartTask(B_TRANSITION_RAYQUAZA, MUS_VS_RAYQUAZA);
break;
case SPECIES_DEOXYS:
- CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEO);
+ CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEOXYS);
break;
case SPECIES_LUGIA:
case SPECIES_HO_OH:
- CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEN);
+ CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_LEGEND);
break;
case SPECIES_MEW:
CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, MUS_VS_MEW);
@@ -538,9 +553,9 @@ void StartGroudonKyogreBattle(void)
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
if (gGameVersion == VERSION_RUBY)
- CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_BATTLE34); // GROUDON
+ CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_VS_KYOGRE_GROUDON); // GROUDON
else
- CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_BATTLE34); // KYOGRE
+ CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_VS_KYOGRE_GROUDON); // KYOGRE
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
@@ -573,7 +588,7 @@ void StartRegiBattle(void)
transitionId = B_TRANSITION_GRID_SQUARES;
break;
}
- CreateBattleStartTask(transitionId, MUS_BATTLE36);
+ CreateBattleStartTask(transitionId, MUS_VS_REGI);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
@@ -839,7 +854,17 @@ static u8 GetTrainerBattleTransition(void)
return sBattleTransitionTable_Trainer[transitionType][1];
}
-u8 sub_80B100C(s32 arg0)
+// 0: Battle Tower
+// 3: Battle Dome
+// 4: Battle Palace
+// 5: Battle Arena
+// 6: Battle Factory
+// 7: Battle Pike
+// 10: Battle Pyramid
+// 11: Trainer Hill
+// 12: Secret Base
+// 13: E-Reader
+u8 GetSpecialBattleTransition(s32 id)
{
u16 var;
u8 enemyLevel = GetMonData(&gEnemyParty[0], MON_DATA_LEVEL);
@@ -847,43 +872,43 @@ u8 sub_80B100C(s32 arg0)
if (enemyLevel < playerLevel)
{
- switch (arg0)
+ switch (id)
{
case 11:
case 12:
case 13:
return B_TRANSITION_POKEBALLS_TRAIL;
case 10:
- return sUnknown_0854FEA4[Random() % ARRAY_COUNT(sUnknown_0854FEA4)];
+ return sBattleTransitionTable_BattlePyramid[Random() % ARRAY_COUNT(sBattleTransitionTable_BattlePyramid)];
case 3:
- return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)];
+ return sBattleTransitionTable_BattleDome[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleDome)];
}
if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS)
- return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)];
+ return sBattleTransitionTable_BattleFrontier[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleFrontier)];
}
else
{
- switch (arg0)
+ switch (id)
{
case 11:
case 12:
case 13:
return B_TRANSITION_BIG_POKEBALL;
case 10:
- return sUnknown_0854FEA4[Random() % ARRAY_COUNT(sUnknown_0854FEA4)];
+ return sBattleTransitionTable_BattlePyramid[Random() % ARRAY_COUNT(sBattleTransitionTable_BattlePyramid)];
case 3:
- return sUnknown_0854FEA7[Random() % ARRAY_COUNT(sUnknown_0854FEA7)];
+ return sBattleTransitionTable_BattleDome[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleDome)];
}
if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_LINK_MULTIS)
- return sUnknown_0854FE98[Random() % ARRAY_COUNT(sUnknown_0854FE98)];
+ return sBattleTransitionTable_BattleFrontier[Random() % ARRAY_COUNT(sBattleTransitionTable_BattleFrontier)];
}
var = gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 0]
+ gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum * 2 + 1];
- return sUnknown_0854FE98[var % ARRAY_COUNT(sUnknown_0854FE98)];
+ return sBattleTransitionTable_BattleFrontier[var % ARRAY_COUNT(sBattleTransitionTable_BattleFrontier)];
}
void ChooseStarter(void)
@@ -1360,7 +1385,7 @@ void ShowTrainerIntroSpeech(void)
else
CopyPyramidTrainerSpeechBefore(LocalIdToPyramidTrainerId(gObjectEvents[gApproachingTrainers[gApproachingTrainerId].objectEventId].localId));
- sub_80982B8();
+ ShowFieldMessageFromBuffer();
}
else if (InTrainerHillChallenge())
{
@@ -1369,7 +1394,7 @@ void ShowTrainerIntroSpeech(void)
else
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gObjectEvents[gApproachingTrainers[gApproachingTrainerId].objectEventId].localId));
- sub_80982B8();
+ ShowFieldMessageFromBuffer();
}
else
{
@@ -1429,46 +1454,46 @@ void SetUpTrainerEncounterMusic(void)
switch (GetTrainerEncounterMusicId(trainerId))
{
case TRAINER_ENCOUNTER_MUSIC_MALE:
- music = MUS_BOYEYE;
+ music = MUS_ENCOUNTER_MALE;
break;
case TRAINER_ENCOUNTER_MUSIC_FEMALE:
- music = MUS_GIRLEYE;
+ music = MUS_ENCOUNTER_FEMALE;
break;
case TRAINER_ENCOUNTER_MUSIC_GIRL:
- music = MUS_SYOUJOEYE;
+ music = MUS_ENCOUNTER_GIRL;
break;
case TRAINER_ENCOUNTER_MUSIC_INTENSE:
- music = MUS_HAGESHII;
+ music = MUS_ENCOUNTER_INTENSE;
break;
case TRAINER_ENCOUNTER_MUSIC_COOL:
- music = MUS_KAKKOII;
+ music = MUS_ENCOUNTER_COOL;
break;
case TRAINER_ENCOUNTER_MUSIC_AQUA:
- music = MUS_AQA_0;
+ music = MUS_ENCOUNTER_AQUA;
break;
case TRAINER_ENCOUNTER_MUSIC_MAGMA:
- music = MUS_MGM0;
+ music = MUS_ENCOUNTER_MAGMA;
break;
case TRAINER_ENCOUNTER_MUSIC_SWIMMER:
- music = MUS_SWIMEYE;
+ music = MUS_ENCOUNTER_SWIMMER;
break;
case TRAINER_ENCOUNTER_MUSIC_TWINS:
- music = MUS_HUTAGO;
+ music = MUS_ENCOUNTER_TWINS;
break;
case TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR:
- music = MUS_SITENNOU;
+ music = MUS_ENCOUNTER_ELITE_FOUR;
break;
case TRAINER_ENCOUNTER_MUSIC_HIKER:
- music = MUS_YAMA_EYE;
+ music = MUS_ENCOUNTER_HIKER;
break;
case TRAINER_ENCOUNTER_MUSIC_INTERVIEWER:
- music = MUS_INTER_V;
+ music = MUS_ENCOUNTER_INTERVIEWER;
break;
case TRAINER_ENCOUNTER_MUSIC_RICH:
- music = MUS_TEST;
+ music = MUS_ENCOUNTER_RICH;
break;
default:
- music = MUS_AYASII;
+ music = MUS_ENCOUNTER_SUSPICIOUS;
}
PlayNewMapMusic(music);
}