diff options
Diffstat (limited to 'src/battle_util.c')
-rw-r--r-- | src/battle_util.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_util.c b/src/battle_util.c index 04659571e..2f583a9c7 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -321,7 +321,7 @@ u8 TrySetCantSelectMoveBattleScript(void) if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingDisabledMoveInPalace; - gProtectStructs[gActiveBattler].palaceAbleToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; } else { @@ -336,7 +336,7 @@ u8 TrySetCantSelectMoveBattleScript(void) if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingTormentedMoveInPalace; - gProtectStructs[gActiveBattler].palaceAbleToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; } else { @@ -351,7 +351,7 @@ u8 TrySetCantSelectMoveBattleScript(void) if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingNotAllowedMoveTauntInPalace; - gProtectStructs[gActiveBattler].palaceAbleToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; } else { @@ -366,7 +366,7 @@ u8 TrySetCantSelectMoveBattleScript(void) if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisionedMoveInPalace; - gProtectStructs[gActiveBattler].palaceAbleToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; } else { @@ -388,7 +388,7 @@ u8 TrySetCantSelectMoveBattleScript(void) gLastUsedItem = gBattleMons[gActiveBattler].item; if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gProtectStructs[gActiveBattler].palaceAbleToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; } else { @@ -401,7 +401,7 @@ u8 TrySetCantSelectMoveBattleScript(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - gProtectStructs[gActiveBattler].palaceAbleToUseMove = 1; + gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1; } else { |