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-rw-r--r--src/berry_blender.c3180
1 files changed, 3106 insertions, 74 deletions
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 8e5a51845..869f8b834 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -1,17 +1,138 @@
#include "global.h"
+#include "berry_blender.h"
#include "bg.h"
#include "window.h"
#include "task.h"
#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "m4a.h"
+#include "bg.h"
+#include "palette.h"
+#include "decompress.h"
+#include "malloc.h"
+#include "gpu_regs.h"
+#include "text.h"
+#include "event_data.h"
+#include "main.h"
+#include "link.h"
+#include "new_menu_helpers.h"
+#include "item_menu_icons.h"
+#include "berry.h"
+#include "item.h"
+#include "items.h"
+#include "string_util.h"
+#include "international_string_util.h"
+#include "rng.h"
+#include "menu.h"
+#include "pokeblock.h"
+#include "trig.h"
+#include "tv.h"
+
+#define BLENDER_SCORE_BEST 0
+#define BLENDER_SCORE_GOOD 1
+#define BLENDER_SCORE_MISS 2
+
+#define BLENDER_MAX_PLAYERS 4
+#define BLENDER_SCORES_NO 3
+
+enum
+{
+ PLAY_AGAIN_OK,
+ DONT_PLAY_AGAIN,
+ CANT_PLAY_NO_BERRIES,
+ CANT_PLAY_NO_PKBLCK_SPACE
+};
-// Static type declarations
+struct BlenderBerry
+{
+ u16 itemId;
+ u8 name[BERRY_NAME_COUNT];
+ u8 flavours[FLAVOUR_COUNT];
+ u8 smoothness;
+};
-// Static RAM declarations
-IWRAM_DATA void *berry_blender_c_unused_03000de4;
-IWRAM_DATA s16 gUnknown_03000DE8[8];
-IWRAM_DATA s16 gUnknown_03000DF8[6];
-IWRAM_DATA s16 gUnknown_03000E04;
-IWRAM_DATA s16 gUnknown_03000E06;
+struct TimeAndRPM
+{
+ u32 time;
+ u16 max_RPM;
+};
+
+struct BlenderGameBlock
+{
+ struct TimeAndRPM timeRPM;
+ u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO];
+};
+
+struct TvBlenderStruct
+{
+ u8 name[11];
+ u8 pokeblockFlavour;
+ u8 pokeblockColor;
+ u8 pokeblockSheen;
+};
+
+struct BerryBlenderData
+{
+ u8 mainState;
+ u8 loadGfxState;
+ u8 unused_02[0x42];
+ u16 field_44;
+ u8 scoreIconIds[BLENDER_SCORES_NO];
+ u16 arrowPos;
+ s16 field_4C;
+ u16 max_RPM;
+ u8 syncArrowSpriteIds[BLENDER_MAX_PLAYERS];
+ u8 syncArrowSprite2Ids[BLENDER_MAX_PLAYERS];
+ u8 unused_57[0xB];
+ u8 gameEndState;
+ u16 field_64[BLENDER_MAX_PLAYERS];
+ u16 field_6C;
+ u16 field_6E;
+ u16 playAgainState;
+ u8 field_72;
+ u16 chosenItemId[BLENDER_MAX_PLAYERS];
+ u8 playersNo;
+ u8 unused_7D[0x10];
+ u16 field_8E[BLENDER_MAX_PLAYERS];
+ u16 field_96[BLENDER_MAX_PLAYERS];
+ u8 yesNoAnswer;
+ u8 stringVar[100];
+ u32 gameFrameTime;
+ s32 framesToWait;
+ u32 field_10C;
+ u8 unused_110[4];
+ u8 field_114;
+ u16 field_116;
+ u16 field_118;
+ u16 field_11A;
+ u16 bg_X;
+ u16 bg_Y;
+ u8 field_120[3];
+ u8 field_123;
+ u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO];
+ u8 playerPlaces[BLENDER_MAX_PLAYERS];
+ struct BgAffineSrcData bgAffineSrc;
+ u16 field_154;
+ struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS];
+ struct TimeAndRPM smallBlock;
+ u32 field_1A0;
+ u8 field_1A4;
+ struct TvBlenderStruct tvBlender;
+ u8 tilemapBuffers[2][0x800];
+ s16 textState;
+ void *tilesBuffer;
+ struct BlenderGameBlock gameBlock;
+};
+
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u16 gSpecialVar_ItemId;
+extern u8 gInGameOpponentsNo;
+extern u8 gUnknown_020322D5;
+extern u8 gResultsWindowId;
+
+extern const u8 * const gPokeblockNames[];
// graphics
extern const u8 gBerryBlenderArrowTiles[];
@@ -21,20 +142,92 @@ extern const u8 gBerryBlenderParticlesTiles[];
extern const u8 gBerryBlenderCountdownNumbersTiles[];
extern const u16 gBerryBlenderMiscPalette[];
extern const u16 gBerryBlenderArrowPalette[];
-
-void sub_8080EA4(u8 taskId);
-void sub_8080FD0(u8 taskId);
-void sub_80810F8(u8 taskId);
-void sub_80833F8(struct Sprite *sprite);
-void sub_8082F68(struct Sprite *sprite);
-void sub_8083010(struct Sprite *sprite);
-void sub_80830C0(struct Sprite *sprite);
-
-// .rodata
-// TODO: make those static once the file is decompiled
-const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
-const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
-const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
+extern const u8 sBlenderCenterGfx[];
+extern const u8 gUnknown_08D91DB8[];
+extern const u8 gUnknown_08D927EC[];
+
+// text
+extern const u8 gText_SavingDontTurnOff2[];
+extern const u8 gText_Space[];
+extern const u8 gText_BlenderMaxSpeedRecord[];
+extern const u8 gText_234Players[];
+
+extern void sub_81978B0(u16);
+extern void sub_800A418(void);
+extern u8 sub_800A9D8(void);
+extern bool8 sub_800A4D8(u8);
+extern void sub_8197DF8(u8 windowId, bool8 copyToVram);
+extern void sub_809882C(u8, u16, u8);
+extern void copy_textbox_border_tile_patterns_to_vram(u8, u16, u8);
+extern void sub_81AABF0(void (*callback)(void));
+extern void sub_800B4C0(void);
+extern void sub_8009F8C(void);
+extern void c2_exit_to_overworld_1_continue_scripts_restart_music(void);
+extern void sub_8153430(void);
+extern bool8 sub_8153474(void);
+extern void sub_80EECEC(void);
+
+// this file's functions
+static void BerryBlender_SetBackgroundsPos(void);
+static void sub_8080EA4(u8 taskId);
+static void sub_8080FD0(u8 taskId);
+static void sub_80810F8(u8 taskId);
+static void sub_8081224(u8 taskId);
+static void sub_8083F3C(u8 taskId);
+static void sub_80833F8(struct Sprite *sprite);
+static void sub_8082F68(struct Sprite *sprite);
+static void sub_8083010(struct Sprite *sprite);
+static void sub_80830C0(struct Sprite *sprite);
+static void sub_8082F9C(struct Sprite *sprite);
+static void Blender_SetPlayerNamesLocal(u8 opponentsNum);
+static void sub_807FAC8(void);
+static void sub_8082D28(void);
+static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed);
+static void sub_807FFA4(void);
+static void sub_8080018(void);
+static void sub_80808D4(void);
+static void Blender_DummiedOutFunc(s16 a0, s16 a1);
+static void sub_8081898(void);
+static void sub_8082CB4(struct BgAffineSrcData *bgAffineSrc);
+static bool8 sub_8083380(void);
+static void sub_808074C(void);
+static void Blender_PrintPlayerNames(void);
+static void sub_8080588(void);
+static void Blender_SetBankBerryData(u8 bank, u16 itemId);
+static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId);
+static void sub_8080DF8(void);
+static void sub_8082E84(void);
+static void sub_80832BC(s16* a0, u16 a1);
+static void sub_8083140(u16 a0, u16 a2);
+static void sub_8083230(u16 a0);
+static void sub_808330C(void);
+static void sub_8082AD4(void);
+static void CB2_HandleBlenderEndGame(void);
+static bool8 Blender_PrintBlendingRanking(void);
+static bool8 Blender_PrintBlendingResults(void);
+static void CB2_HandlePlayerPlayAgainChoice(void);
+static void CB2_HandlePlayerLinkPlayAgainChoice(void);
+static void sub_8083170(u16 a0, u16 a1);
+static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst);
+static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *a1);
+
+// ewram
+EWRAM_DATA static struct BerryBlenderData *sBerryBlenderData = NULL;
+EWRAM_DATA static s32 sUnknown_020322A8[5] = {0};
+EWRAM_DATA static s32 sUnknown_020322BC[5] = {0};
+EWRAM_DATA static u32 sUnknown_020322D0 = 0;
+
+// iwram
+IWRAM_DATA static s16 sUnknown_03000DE8[8];
+IWRAM_DATA static s16 sUnknown_03000DF8[6];
+IWRAM_DATA static s16 sUnknown_03000E04;
+IWRAM_DATA static s16 sUnknown_03000E06;
+
+// rom
+
+static const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
+static const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
+static const u16 sBlenderOuterPal[] = INCBIN_U16("graphics/berry_blender/outer.gbapal");
// unreferenced pals?
static const u16 sUnknownPal_0[] = INCBIN_U16("graphics/unknown/unknown_339514.gbapal");
@@ -47,9 +240,9 @@ static const u8 sUnusedText_Space[] = _(" ");
static const u8 sUnusedText_Terminating[] = _("Terminating.");
static const u8 sUnusedText_LinkPartnerNotFound[] = _("Link partner(s) not found.\nPlease try again.\p");
-const u8 gText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p");
-const u8 gText_NewParagraph[] = _("\p");
-const u8 gText_WasMade[] = _(" was made!");
+static const u8 sText_BerryBlenderStart[] = _("Starting up the BERRY BLENDER.\pPlease select a BERRY from your BAG\nto put in the BERRY BLENDER.\p");
+static const u8 sText_NewParagraph[] = _("\p");
+static const u8 sText_WasMade[] = _(" was made!");
static const u8 sText_Mister[] = _("MISTER");
static const u8 sText_Laddie[] = _("LADDIE");
static const u8 sText_Lassie[] = _("LASSIE");
@@ -57,7 +250,7 @@ static const u8 sText_Master[] = _("MASTER");
static const u8 sText_Dude[] = _("DUDE");
static const u8 sText_Miss[] = _("MISS");
-const u8* const sBlenderOpponentsNames[] =
+static const u8* const sBlenderOpponentsNames[] =
{
sText_Mister,
sText_Laddie,
@@ -67,31 +260,41 @@ const u8* const sBlenderOpponentsNames[] =
sText_Miss
};
+enum
+{
+ BLENDER_MISTER,
+ BLENDER_LADDIE,
+ BLENDER_LASSIE,
+ BLENDER_MASTER,
+ BLENDER_DUDE,
+ BLENDER_MISS
+};
+
static const u8 sText_PressAToStart[] = _("Press the A Button to start.");
static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while.");
-const u8 sText_CommunicationStandby[] = _("Communication standby…");
-const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?");
-const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p");
-const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p");
-const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER.");
-const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p");
-const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING");
+static const u8 sText_CommunicationStandby[] = _("Communication standby…");
+static const u8 sText_WouldLikeToBlendAnotherBerry[] = _("Would you like to blend another BERRY?");
+static const u8 sText_RunOutOfBerriesForBlending[] = _("You’ve run out of BERRIES for\nblending in the BERRY BLENDER.\p");
+static const u8 sText_YourPokeblockCaseIsFull[] = _("Your {POKEBLOCK} CASE is full.\p");
+static const u8 sText_HasNoBerriesToPut[] = _(" has no BERRIES to put in\nthe BERRY BLENDER.");
+static const u8 sText_ApostropheSPokeblockCaseIsFull[] = _("’s {POKEBLOCK} CASE is full.\p");
+static const u8 sText_BlendingResults[] = _("RESULTS OF BLENDING");
static const u8 sText_BerryUsed[] = _("BERRY USED");
-const u8 sText_SpaceBerry[] = _(" BERRY");
-const u8 sText_Time[] = _("Time:");
-const u8 sText_Min[] = _(" min. ");
-const u8 sText_Sec[] = _(" sec.");
-const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED");
-const u8 sText_RPM[] = _(" RPM");
-const u8 sText_Dot[] = _(".");
-const u8 sText_NewLine[] = _("\n");
+static const u8 sText_SpaceBerry[] = _(" BERRY");
+static const u8 sText_Time[] = _("Time:");
+static const u8 sText_Min[] = _(" min. ");
+static const u8 sText_Sec[] = _(" sec.");
+static const u8 sText_MaximumSpeed[] = _("MAXIMUM SPEED");
+static const u8 sText_RPM[] = _(" RPM");
+static const u8 sText_Dot[] = _(".");
+static const u8 sText_NewLine[] = _("\n");
static const u8 sText_Space[] = _(" ");
-const u8 sText_Ranking[] = _("RANKING");
-const u8 sText_TheLevelIs[] = _("The level is ");
-const u8 sText_TheFeelIs[] = _(", and the feel is ");
-const u8 sText_Dot2[] = _(".");
+static const u8 sText_Ranking[] = _("RANKING");
+static const u8 sText_TheLevelIs[] = _("The level is ");
+static const u8 sText_TheFeelIs[] = _(", and the feel is ");
+static const u8 sText_Dot2[] = _(".");
-const struct BgTemplate gUnknown_08339974[3] =
+static const struct BgTemplate sBerryBlenderBgTemplates[3] =
{
{
.bg = 0,
@@ -122,7 +325,7 @@ const struct BgTemplate gUnknown_08339974[3] =
}
};
-const struct WindowTemplate gUnknown_08339980[] =
+static const struct WindowTemplate sBerryBlender_WindowTemplates[] =
{
{0, 1, 6, 7, 2, 0xE, 0x28},
{0, 0x16, 6, 7, 2, 0xE, 0x36},
@@ -133,31 +336,31 @@ const struct WindowTemplate gUnknown_08339980[] =
DUMMY_WIN_TEMPLATE
};
-const struct WindowTemplate gUnknown_083399B8 =
+static const struct WindowTemplate sBlender_YesNoWindowTemplate =
{
0, 0x15, 9, 5, 4, 0xE, 0xCC
};
-const s8 gUnknown_083399C0[][2] =
+static const s8 sUnknown_083399C0[][2] =
{
{-1, -1}, {1, -1}, {-1, 1}, {1, 1}
};
-const u8 sBlenderSyncArrowsPos[][2] =
+static const u8 sBlenderSyncArrowsPos[BLENDER_MAX_PLAYERS][2] =
{
{72, 32}, {168, 32}, {72, 128}, {168, 128}
};
-const u8 gUnknown_083399D0[3][4] =
+static const u8 sUnknown_083399D0[3][4] =
{
{-1, 0, 1, -1}, {-1, 0, 1, 2}, {0, 1, 2, 3}
};
-const u16 gUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000};
-const u8 gUnknown_083399E4[] = {1, 1, 0};
-const u8 gUnknown_083399E7[] = {32, 224, 96, 160, 0};
+static const u16 sUnknown_083399DC[] = {0, 0xC000, 0x4000, 0x8000};
+static const u8 sUnknown_083399E4[] = {1, 1, 0};
+static const u8 sUnknown_083399E7[] = {32, 224, 96, 160, 0};
-const TaskFunc gUnknown_083399EC[] =
+static const TaskFunc sUnknown_083399EC[] =
{
sub_8080EA4, sub_8080FD0, sub_80810F8
};
@@ -279,22 +482,22 @@ static const union AnimCmd *const sSpriteAnimTable_82163AC[] =
sSpriteAnim_82163A4
};
-const struct SpriteSheet sSpriteSheet_BlenderArrow =
+static const struct SpriteSheet sSpriteSheet_BlenderArrow =
{
gBerryBlenderArrowTiles, 0x800, 46545
};
-const struct SpritePalette sSpritePal_BlenderMisc =
+static const struct SpritePalette sSpritePal_BlenderMisc =
{
gBerryBlenderMiscPalette, 46546
};
-const struct SpritePalette sSpritePal_BlenderArrow =
+static const struct SpritePalette sSpritePal_BlenderArrow =
{
gBerryBlenderArrowPalette, 12312
};
-const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
+static const struct SpriteTemplate sBlenderSyncArrow_SpriteTemplate =
{
.tileTag = 46545,
.paletteTag = 12312,
@@ -358,12 +561,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216444[] =
sSpriteAnim_821643C,
};
-const struct SpriteSheet gUnknown_08339B38 =
+static const struct SpriteSheet sUnknown_08339B38 =
{
gBerryBlenderMarubatsuTiles, 0x200, 48888
};
-const struct SpriteTemplate gUnknown_08339B40 =
+static const struct SpriteTemplate sUnknown_08339B40 =
{
.tileTag = 48888,
.paletteTag = 46546,
@@ -445,12 +648,12 @@ static const union AnimCmd *const sSpriteAnimTable_82164E0[] =
sSpriteAnim_82164D8,
};
-const struct SpriteSheet gUnknown_08339BD8 =
+static const struct SpriteSheet sUnknown_08339BD8 =
{
gBerryBlenderParticlesTiles, 0xE0, 23456
};
-const struct SpriteTemplate gUnknown_08339BE0 =
+static const struct SpriteTemplate sUnknown_08339BE0 =
{
.tileTag = 23456,
.paletteTag = 46546,
@@ -503,12 +706,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216534[] =
sSpriteAnim_821652C,
};
-const struct SpriteSheet gUnknown_08339C24 =
+static const struct SpriteSheet sUnknown_08339C24 =
{
gBerryBlenderCountdownNumbersTiles, 0x600, 12345
};
-const struct SpriteTemplate gUnknown_08339C2C =
+static const struct SpriteTemplate sUnknown_08339C2C =
{
.tileTag = 12345,
.paletteTag = 46546,
@@ -547,12 +750,12 @@ static const union AnimCmd *const sSpriteAnimTable_8216570[] =
sSpriteAnim_8216568,
};
-const struct SpriteSheet gUnknown_08339C58 =
+static const struct SpriteSheet sUnknown_08339C58 =
{
gBerryBlenderStartTiles, 0x400, 12346
};
-const struct SpriteTemplate gUnknown_08339C60 =
+static const struct SpriteTemplate sUnknown_08339C60 =
{
.tileTag = 12346,
.paletteTag = 46546,
@@ -563,7 +766,7 @@ const struct SpriteTemplate gUnknown_08339C60 =
.callback = sub_80830C0
};
-const s16 gUnknown_08339C78[][5] =
+static const s16 sUnknown_08339C78[][5] =
{
{-10, 20, 10, 2, 1},
{250, 20, 10, -2, 1},
@@ -571,18 +774,18 @@ const s16 gUnknown_08339C78[][5] =
{250, 140, 10, -2, -1},
};
-const u8 gUnknown_08339CA0[][3] =
+static const u8 sOpponentBerrySets[][3] =
{
{4, 3, 2}, {0, 4, 3}, {1, 0, 4}, {2, 1, 0}, {3, 2, 1}, {0, 2, 3}, {1, 3, 4}, {2, 4, 0}, {3, 0, 1}, {4, 1, 2},
};
-const u8 gUnknown_08339CBE[] = {30, 31, 32, 33, 34};
+static const u8 sSpecialOpponentBerrySets[] = {30, 31, 32, 33, 34};
-const u8 gUnknown_08339CC3[] = {1, 1, 2, 3, 4};
+static const u8 sUnknown_08339CC3[] = {1, 1, 2, 3, 4};
-const u8 gUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
+static const u8 sUnknown_08339CC8[] = {0x1C, 0x16, 0x13, 0x1A, 0x19, 0x0E, 0x0D, 0x0B, 0x07, 0x15};
-static const u8 gUnknown_08339CD2[] =
+static const u8 sUnknown_08339CD2[] =
{
0xfe, 0x02, 0x02, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f, 0x0c, 0x10,
0x00, 0xff, 0xfe, 0x91, 0x72, 0xce, 0xd0, 0x37, 0x44, 0x07, 0x1f,
@@ -592,6 +795,2835 @@ static const u8 gUnknown_08339CD2[] =
0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02
};
-const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8};
+static const struct WindowTemplate sBlenderRecordWindowTemplate = {0, 6, 4, 0x12, 0xB, 0xF, 8};
+
+// code
+
+static void Blender_ControlHitPitch(void)
+{
+ m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128));
+}
+
+static void VBlankCB0_BerryBlender(void)
+{
+ BerryBlender_SetBackgroundsPos();
+ SetBgAffine(2, sBerryBlenderData->bgAffineSrc.texX, sBerryBlenderData->bgAffineSrc.texY,
+ sBerryBlenderData->bgAffineSrc.scrX, sBerryBlenderData->bgAffineSrc.scrY,
+ sBerryBlenderData->bgAffineSrc.sx, sBerryBlenderData->bgAffineSrc.sy,
+ sBerryBlenderData->bgAffineSrc.alpha);
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 LoadBerryBlenderGfx(void)
+{
+ switch (sBerryBlenderData->loadGfxState)
+ {
+ case 0:
+ sBerryBlenderData->tilesBuffer = AllocZeroed(sub_8034974(sBlenderCenterGfx) + 100);
+ LZDecompressWram(sBlenderCenterGfx, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 1:
+ CopyToBgTilemapBuffer(2, sBlenderCenterMap, 0x400, 0);
+ CopyBgTilemapBufferToVram(2);
+ LoadPalette(sBlenderCenterPal, 0, 0x100);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 2:
+ LoadBgTiles(2, sBerryBlenderData->tilesBuffer, sub_8034974(sBlenderCenterGfx), 0);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 3:
+ LZDecompressWram(gUnknown_08D91DB8, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 4:
+ LoadBgTiles(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D91DB8), 0);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 5:
+ LZDecompressWram(gUnknown_08D927EC, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 6:
+ CopyToBgTilemapBuffer(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D927EC), 0);
+ CopyBgTilemapBufferToVram(1);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 7:
+ LoadPalette(sBlenderOuterPal, 0x80, 0x20);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 8:
+ LoadSpriteSheet(&sSpriteSheet_BlenderArrow);
+ LoadSpriteSheet(&sUnknown_08339BD8);
+ LoadSpriteSheet(&sUnknown_08339B38);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 9:
+ LoadSpriteSheet(&sUnknown_08339C24);
+ LoadSpriteSheet(&sUnknown_08339C58);
+ LoadSpritePalette(&sSpritePal_BlenderArrow);
+ LoadSpritePalette(&sSpritePal_BlenderMisc);
+ Free(sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void sub_807F9D0(void)
+{
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
+ CopyBgTilemapBufferToVram(0);
+ ShowBg(0);
+ ShowBg(1);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+}
+
+static void InitBerryBlenderWindows(void)
+{
+ if (InitWindows(sBerryBlender_WindowTemplates))
+ {
+ s32 i;
+
+ DeactivateAllTextPrinters();
+ for (i = 0; i < 5; i++)
+ FillWindowPixelBuffer(i, 0);
+
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
+ sub_81978B0(0xE0);
+ }
+}
+
+void DoBerryBlending(void)
+{
+ if (sBerryBlenderData == NULL)
+ sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+
+ sBerryBlenderData->gameEndState = 0;
+ sBerryBlenderData->mainState = 0;
+ sBerryBlenderData->gameEndState = 0;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ SetMainCallback2(sub_807FAC8);
+}
+
+static void sub_807FAC8(void)
+{
+ s32 i;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(NULL);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates));
+ SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]);
+ SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]);
+ sub_809882C(0, 1, 0xD0);
+ copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0);
+ InitBerryBlenderWindows();
+
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_118 = 0;
+ sBerryBlenderData->field_116 = 0;
+ sBerryBlenderData->field_11A = 0x50;
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+ sBerryBlenderData->loadGfxState = 0;
+
+ sub_8082D28();
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSpriteIds[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[i]], i + 8);
+ }
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 2:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sub_8082D28();
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sText_BerryBlenderStart, GetPlayerTextSpeed()))
+ sBerryBlenderData->mainState++;
+ break;
+ case 5:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ sBerryBlenderData->mainState++;
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(2);
+ UnsetBgTilemapBuffer(1);
+ SetVBlankCallback(NULL);
+ sub_81AABF0(sub_807FFA4);
+
+ sBerryBlenderData->mainState = 0;
+ }
+ break;
+ }
+
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_807FD08(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data6;
+ sprite->data2 -= sprite->data4;
+ sprite->data2 += sprite->data7;
+ sprite->data0 += sprite->data7;
+ sprite->data4--;
+
+ if (sprite->data0 < sprite->data2)
+ {
+ sprite->data3 = sprite->data4 = sprite->data3 - 1;
+
+ if (++sprite->data5 > 3)
+ DestroySprite(sprite);
+ else
+ PlaySE(SE_TB_KARA);
+ }
+ sprite->pos1.x = sprite->data1;
+ sprite->pos1.y = sprite->data2;
+}
+
+static void sub_807FD64(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ sprite->data0 = a3;
+ sprite->data1 = a2;
+ sprite->data2 = a3;
+ sprite->data3 = a4;
+ sprite->data4 = 10;
+ sprite->data5 = 0;
+ sprite->data6 = a5;
+ sprite->data7 = a6;
+ sprite->callback = sub_807FD08;
+}
+
+static void sub_807FD90(u16 a0, u8 a1)
+{
+ u8 spriteId = sub_80D511C(a0 + 123, 0, 80, a1 & 1);
+ sub_807FD64(&gSprites[spriteId], sUnknown_08339C78[a1][0], sUnknown_08339C78[a1][1], sUnknown_08339C78[a1][2], sUnknown_08339C78[a1][3], sUnknown_08339C78[a1][4]);
+}
+
+static void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemId)
+{
+ const struct Berry *berryInfo = GetBerryInfo(ITEM_TO_BERRY(itemId));
+
+ berry->itemId = itemId;
+ StringCopy(berry->name, berryInfo->name);
+ berry->flavours[FLAVOUR_SPICY] = berryInfo->spicy;
+ berry->flavours[FLAVOUR_DRY] = berryInfo->dry;
+ berry->flavours[FLAVOUR_SWEET] = berryInfo->sweet;
+ berry->flavours[FLAVOUR_BITTER] = berryInfo->bitter;
+ berry->flavours[FLAVOUR_SOUR] = berryInfo->sour;
+ berry->smoothness = berryInfo->smoothness;
+}
+
+static void Blender_SetPlayerNamesLocal(u8 opponentsNum)
+{
+ switch (opponentsNum)
+ {
+ case 0:
+ gInGameOpponentsNo = 0;
+ break;
+ case 1:
+ gInGameOpponentsNo = 1;
+ sBerryBlenderData->playersNo = 2;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+
+ if (!FlagGet(FLAG_340))
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]);
+ else
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ break;
+ case 2:
+ gInGameOpponentsNo = 2;
+ sBerryBlenderData->playersNo = 3;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_DUDE]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LASSIE]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ gLinkPlayers[2].language = GAME_LANGUAGE;
+ break;
+ case 3:
+ gInGameOpponentsNo = 3;
+ sBerryBlenderData->playersNo = 4;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISS]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LADDIE]);
+ StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[BLENDER_LASSIE]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ gLinkPlayers[2].language = GAME_LANGUAGE;
+ gLinkPlayers[3].language = GAME_LANGUAGE;
+ break;
+ }
+}
+
+static void sub_807FFA4(void)
+{
+ s32 i;
+
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ if (sBerryBlenderData == NULL)
+ sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+
+ sBerryBlenderData->mainState = 0;
+ sBerryBlenderData->field_10C = 0;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ sBerryBlenderData->chosenItemId[i] = ITEM_NONE;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+
+ if (gSpecialVar_0x8004 == 0)
+ SetMainCallback2(sub_8080018);
+ else
+ SetMainCallback2(sub_80808D4);
+}
+
+static void sub_8080018(void)
+{
+ s32 i, j;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sub_8080588();
+ gLinkType = 0x4422;
+ sBerryBlenderData->field_72 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->field_64[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ sBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ sBerryBlenderData->playAgainState = 0;
+ sBerryBlenderData->max_RPM = 0;
+ sBerryBlenderData->loadGfxState = 0;
+ sBerryBlenderData->mainState++;
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082D28();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8);
+ }
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ {
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 5:
+ Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, 0);
+ sBerryBlenderData->mainState = 8;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 8:
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114 = 0;
+ Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
+ memcpy(gBlockSendBuffer, &sBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry));
+ sub_800ADF8();
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 9:
+ if (sub_800A520())
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() == 0)
+ sub_800A4D8(4);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 10:
+ if (++sBerryBlenderData->framesToWait > 20)
+ {
+ sub_8197DF8(4, TRUE);
+ if (GetBlockReceivedStatus() == sub_800A9D8())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ memcpy(&sBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
+ sBerryBlenderData->chosenItemId[i] = sBerryBlenderData->blendedBerries[i].itemId;
+ }
+
+ ResetBlockReceivedFlags();
+ sBerryBlenderData->mainState++;
+ }
+ }
+ break;
+ case 11:
+ sBerryBlenderData->playersNo = GetLinkPlayerCount();
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_114 == sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i])
+ {
+ sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i);
+ break;
+ }
+ }
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114++;
+ break;
+ case 12:
+ if (++sBerryBlenderData->framesToWait > 60)
+ {
+ if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo)
+ {
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528;
+ }
+ else
+ {
+ sBerryBlenderData->mainState--;
+ }
+ sBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ if (sub_800A520())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ PlaySE(SE_RU_HYUU);
+ ShowBg(2);
+ }
+ break;
+ case 14:
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ sBerryBlenderData->arrowPos += 0x200;
+ sBerryBlenderData->field_11A += 4;
+ if (sBerryBlenderData->field_11A > 255)
+ {
+ SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_11A = 256;
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]];
+ sBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);
+ sub_808074C();
+ Blender_PrintPlayerNames();
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 15:
+ if (sub_8083380())
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 16:
+ CreateSprite(&sUnknown_08339C2C, 120, -16, 3);
+ sBerryBlenderData->mainState++;
+ break;
+ case 18:
+ sBerryBlenderData->mainState++;
+ break;
+ case 19:
+ sub_800ADF8();
+ sBerryBlenderData->mainState++;
+ break;
+ case 20:
+ if (sub_800A520())
+ {
+ sub_800A418();
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 21:
+ sBerryBlenderData->field_4C = 128;
+ sBerryBlenderData->gameFrameTime = 0;
+ SetMainCallback2(sub_8081898);
+ if (GetCurrentMapMusic() != BGM_CYCLING)
+ {
+ sBerryBlenderData->field_154 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ break;
+ }
+
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_8080588(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ ResetTasks();
+
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates));
+
+ SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]);
+ SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]);
+
+ sub_809882C(0, 1, 0xD0);
+ copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0);
+ InitBerryBlenderWindows();
+
+ sBerryBlenderData->field_44 = 0;
+ sBerryBlenderData->field_4C = 0;
+ sBerryBlenderData->arrowPos = 0;
+ sBerryBlenderData->max_RPM = 0;
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+}
+
+static u8 sub_8080624(u16 arrowPos, u8 playerId)
+{
+ u32 var1 = (arrowPos / 256) + 24;
+ u8 arrID = sBerryBlenderData->field_96[playerId];
+ u32 var2 = sUnknown_083399E7[arrID];
+
+ if (var1 >= var2 && var1 < var2 + 48)
+ {
+ if (var1 >= var2 + 20 && var1 < var2 + 28)
+ return 2;
+ else
+ return 1;
+ }
+
+ return 0;
+}
+
+static void Blender_SetOpponentsBerryData(u16 playerBerryItemId, u8 playersNum, struct BlenderBerry* playerBerry)
+{
+ u16 opponentSetId = 0;
+ u16 opponentBerryId;
+ u16 var;
+ u16 i;
+
+ if (playerBerryItemId == ITEM_ENIGMA_BERRY)
+ {
+ for (i = 0; i < FLAVOUR_COUNT; i++)
+ {
+ if (playerBerry->flavours[opponentSetId] > playerBerry->flavours[i])
+ opponentSetId = i;
+ }
+ opponentSetId += 5;
+ }
+ else
+ {
+ opponentSetId = playerBerryItemId - FIRST_BERRY_INDEX;
+ if (opponentSetId >= 5)
+ opponentSetId = (opponentSetId % 5) + 5;
+ }
+ for (i = 0; i < playersNum - 1; i++)
+ {
+ opponentBerryId = sOpponentBerrySets[opponentSetId][i];
+ var = playerBerryItemId - 163;
+ if (!FlagGet(0x340) && gSpecialVar_0x8004 == 1)
+ {
+ opponentSetId %= 5;
+ opponentBerryId = sSpecialOpponentBerrySets[opponentSetId];
+ if (var <= 4)
+ opponentBerryId -= 5;
+ }
+ Blender_SetBankBerryData(i + 1, opponentBerryId + FIRST_BERRY_INDEX);
+ }
+}
+
+static void sub_808074C(void)
+{
+ s32 i, j;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->field_96[i] = 0xFF;
+ sBerryBlenderData->field_8E[i] = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i];
+ }
+ for (j = 0; j < BLENDER_MAX_PLAYERS; j++)
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] == j)
+ sBerryBlenderData->field_96[j] = i;
+ }
+ }
+}
+
+static void Blender_PrintPlayerNames(void)
+{
+ s32 i, xPos;
+ u32 multiplayerId = 0;
+ u8 text[20];
+
+ if (gReceivedRemoteLinkPlayers)
+ multiplayerId = GetMultiplayerId();
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]] = sBerryBlenderData->syncArrowSprite2Ids[i];
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[i]]], i);
+
+ text[0] = EOS;
+ StringCopy(text, gLinkPlayers[sBerryBlenderData->field_8E[i]].name);
+ xPos = GetStringCenterAlignXOffset(1, text, 0x38);
+
+ if (multiplayerId == sBerryBlenderData->field_8E[i])
+ Blender_AddTextPrinter(i, text, xPos, 1, 0, 2);
+ else
+ Blender_AddTextPrinter(i, text, xPos, 1, 0, 1);
+
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+}
+
+static void sub_80808D4(void)
+{
+ s32 i, j;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sub_800B4C0();
+ sub_8080588();
+ Blender_SetBankBerryData(0, gSpecialVar_ItemId);
+ Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
+ Blender_SetOpponentsBerryData(gSpecialVar_ItemId, sBerryBlenderData->playersNo, &sBerryBlenderData->blendedBerries[0]);
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->field_64[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ sBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+
+ sBerryBlenderData->playAgainState = 0;
+ sBerryBlenderData->loadGfxState = 0;
+ gLinkType = 0x4422;
+ sBerryBlenderData->mainState++;
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082D28();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8);
+ }
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 4:
+ if (++sBerryBlenderData->framesToWait == 2)
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ sBerryBlenderData->mainState = 8;
+ break;
+ case 8:
+ sBerryBlenderData->mainState = 11;
+ sBerryBlenderData->field_114 = 0;
+ break;
+ case 11:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ u32 var = sUnknown_083399D0[sBerryBlenderData->playersNo - 2][i];
+ if (sBerryBlenderData->field_114 == var)
+ {
+ sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i);
+ break;
+ }
+ }
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114++;
+ break;
+ case 12:
+ if (++sBerryBlenderData->framesToWait > 60)
+ {
+ if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo)
+ {
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528;
+ sBerryBlenderData->mainState++;
+ }
+ else
+ {
+ sBerryBlenderData->mainState--;
+ }
+ sBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ sBerryBlenderData->mainState++;
+ sub_808074C();
+ PlaySE(SE_RU_HYUU);
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ ShowBg(2);
+ break;
+ case 14:
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ sBerryBlenderData->arrowPos += 0x200;
+ sBerryBlenderData->field_11A += 4;
+ if (sBerryBlenderData->field_11A > 255)
+ {
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_11A = 256;
+ sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]];
+ SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
+ sBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);
+ Blender_PrintPlayerNames();
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 15:
+ if (sub_8083380())
+ {
+ sBerryBlenderData->mainState++;
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 16:
+ CreateSprite(&sUnknown_08339C2C, 120, -16, 3);
+ sBerryBlenderData->mainState++;
+ break;
+ case 18:
+ sBerryBlenderData->mainState++;
+ break;
+ case 19:
+ sBerryBlenderData->mainState++;
+ break;
+ case 20:
+ sBerryBlenderData->mainState++;
+ break;
+ case 21:
+ sub_8080DF8();
+ sBerryBlenderData->field_4C = 128;
+ sBerryBlenderData->gameFrameTime = 0;
+ sBerryBlenderData->field_123 = 0;
+ sBerryBlenderData->field_72 = 0;
+ SetMainCallback2(sub_8081898);
+
+ if (gSpecialVar_0x8004 == 1)
+ {
+ if (!FlagGet(FLAG_340))
+ sBerryBlenderData->field_120[0] = CreateTask(sub_8081224, 10);
+ else
+ sBerryBlenderData->field_120[0] = CreateTask(sUnknown_083399EC[0], 10);
+ }
+
+ if (gSpecialVar_0x8004 > 1)
+ {
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ sBerryBlenderData->field_120[i] = CreateTask(sUnknown_083399EC[i], 10 + i);
+ }
+
+ if (GetCurrentMapMusic() != BGM_CYCLING)
+ sBerryBlenderData->field_154 = GetCurrentMapMusic();
+
+ PlayBGM(BGM_CYCLING);
+ PlaySE(SE_MOTER);
+ Blender_ControlHitPitch();
+ break;
+ }
+
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_8080DF8(void)
+{
+ s32 i;
+ for (i = 0; i < 4; i++)
+ {
+ gSendCmd[0] = 0;
+ gSendCmd[2] = 0;
+ gRecvCmds[i][0] = 0;
+ gRecvCmds[i][2] = 0;
+ }
+}
+
+static void sub_8080E20(u8 taskId)
+{
+ if(++gTasks[taskId].data[0] > gTasks[taskId].data[1])
+ {
+ gRecvCmds[gTasks[taskId].data[2]][2] = 0x2345;
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_8080E6C(u8 a0, u8 a1)
+{
+ u8 taskId = CreateTask(sub_8080E20, 80);
+ gTasks[taskId].data[1] = a1;
+ gTasks[taskId].data[2] = a0;
+}
+
+static void sub_8080EA4(u8 taskId)
+{
+ if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (sBerryBlenderData->field_123 == 0)
+ {
+ u8 rand = Random() / 655;
+ if (sBerryBlenderData->field_4C < 500)
+ {
+ if (rand > 75)
+ gRecvCmds[1][2] = 0x4523;
+ else
+ gRecvCmds[1][2] = 0x5432;
+
+ gRecvCmds[1][2] = 0x5432;
+ }
+ else if (sBerryBlenderData->field_4C < 1500)
+ {
+ if (rand > 80)
+ {
+ gRecvCmds[1][2] = 0x4523;
+ }
+ else
+ {
+ u8 value = rand - 21;
+ if (value < 60)
+ gRecvCmds[1][2] = 0x5432;
+ else if (rand < 10)
+ sub_8080E6C(1, 5);
+ }
+ }
+ else if (rand <= 90)
+ {
+ u8 value = rand - 71;
+ if (value < 20)
+ gRecvCmds[1][2] = 0x5432;
+ else if (rand < 30)
+ sub_8080E6C(1, 5);
+ }
+ else
+ {
+ gRecvCmds[1][2] = 0x4523;
+ }
+ }
+ else
+ {
+ gRecvCmds[1][2] = 0x4523;
+ }
+
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_8080FD0(u8 taskId)
+{
+ u32 var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ u32 var2 = sBerryBlenderData->field_96[2] & 0xFF;
+ if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (sBerryBlenderData->field_123 == 0)
+ {
+ u8 rand = Random() / 655;
+ if (sBerryBlenderData->field_4C < 500)
+ {
+ if (rand > 66)
+ gRecvCmds[2][2] = 0x4523;
+ else
+ gRecvCmds[2][2] = 0x5432;
+ }
+ else
+ {
+ u8 value;
+ if (rand > 65)
+ gRecvCmds[2][2] = 0x4523;
+ value = rand - 41;
+ if (value < 25)
+ gRecvCmds[2][2] = 0x5432;
+ if (rand < 10)
+ sub_8080E6C(2, 5);
+ }
+
+ gTasks[taskId].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[2][2] = 0x4523;
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_80810F8(u8 taskId)
+{
+ u32 var1, var2;
+
+ var1 = (sBerryBlenderData->arrowPos + 0x1800) & 0xFFFF;
+ var2 = sBerryBlenderData->field_96[3] & 0xFF;
+ if ((var1 >> 8) > sUnknown_083399E7[var2] + 20 && (var1 >> 8) < sUnknown_083399E7[var2] + 40)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (sBerryBlenderData->field_123 == 0)
+ {
+ u8 rand = (Random() / 655);
+ if (sBerryBlenderData->field_4C < 500)
+ {
+ if (rand > 88)
+ gRecvCmds[3][2] = 0x4523;
+ else
+ gRecvCmds[3][2] = 0x5432;
+ }
+ else
+ {
+ if (rand > 60)
+ {
+ gRecvCmds[3][2] = 0x4523;
+ }
+ else
+ {
+ s8 value = rand - 56; // makes me wonder what the original code was
+ u8 value2 = value;
+ if (value2 < 5)
+ gRecvCmds[3][2] = 0x5432;
+ }
+ if (rand < 5)
+ sub_8080E6C(3, 5);
+ }
+ gTasks[taskId].data[0] = 1;
+ }
+ else
+ {
+ gRecvCmds[3][2] = 0x4523;
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_8081224(u8 taskId)
+{
+ if (sub_8080624(sBerryBlenderData->arrowPos, 1) == 2)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gRecvCmds[1][2] = 0x4523;
+ gTasks[taskId].data[0] = 1;
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+static void sub_8081288(u16 a0, u8 a1)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&sUnknown_08339B40,
+ sBlenderSyncArrowsPos[a1][0] - (10 * sUnknown_083399C0[a1][0]),
+ sBlenderSyncArrowsPos[a1][1] - (10 * sUnknown_083399C0[a1][1]),
+ 1);
+ if (a0 == 0x4523)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ gSprites[spriteId].callback = sub_8082F9C;
+ PlaySE(SE_RU_GASHIN);
+ }
+ else if (a0 == 0x5432)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 0);
+ PlaySE(SE_SEIKAI);
+ }
+ else if (a0 == 0x2345)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ PlaySE(SE_HAZURE);
+ }
+ sub_8082E84();
+}
+
+static void sub_8081370(u16 a0)
+{
+ Blender_ControlHitPitch();
+ switch (a0)
+ {
+ case 0x4523:
+ if (sBerryBlenderData->field_4C < 1500)
+ sBerryBlenderData->field_4C += (384 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ else
+ {
+ sBerryBlenderData->field_4C += (128 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ sub_80832BC(&sBerryBlenderData->bg_X, (sBerryBlenderData->field_4C / 100) - 10);
+ sub_80832BC(&sBerryBlenderData->bg_Y, (sBerryBlenderData->field_4C / 100) - 10);
+ }
+ break;
+ case 0x5432:
+ if (sBerryBlenderData->field_4C < 1500)
+ sBerryBlenderData->field_4C += (256 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ break;
+ case 0x2345:
+ sBerryBlenderData->field_4C -= (256 / sUnknown_08339CC3[sBerryBlenderData->playersNo]);
+ if (sBerryBlenderData->field_4C < 128)
+ sBerryBlenderData->field_4C = 128;
+ break;
+ }
+}
+
+static bool32 sub_80814B0(u16 arg0, u16 arg1, u16 arg2)
+{
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ if ((arg0 & 0xFF00) == arg2)
+ return TRUE;
+ }
+ else
+ {
+ if (arg0 == arg1)
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void sub_80814F4(void)
+{
+ s32 i;
+
+ if (gSpecialVar_0x8004 != 0)
+ {
+ if (gSendCmd[2] != 0)
+ {
+ gRecvCmds[0][2] = gSendCmd[2];
+ gRecvCmds[0][0] = 0x4444;
+ gSendCmd[2] = 0;
+ }
+ for (i = 1; i < 4; i++)
+ {
+ if (gRecvCmds[i][2] != 0)
+ gRecvCmds[i][0] = 0x4444;
+ }
+ }
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ if (sub_80814B0(gRecvCmds[i][0], 0x4444, 0x4400))
+ {
+ u32 var = sBerryBlenderData->field_96[i];
+ if (gRecvCmds[i][2] == 0x4523)
+ {
+ sub_8081370(0x4523);
+ sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 55);
+ if (sBerryBlenderData->field_116 >= 1000)
+ sBerryBlenderData->field_116 = 1000;
+ sub_8081288(0x4523, var);
+ sBerryBlenderData->scores[i][BLENDER_SCORE_BEST]++;
+ }
+ else if (gRecvCmds[i][2] == 0x5432)
+ {
+ sub_8081370(0x5432);
+ sBerryBlenderData->field_116 += (sBerryBlenderData->field_4C / 70);
+ sub_8081288(0x5432, var);
+ sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD]++;
+ }
+ else if (gRecvCmds[i][2] == 0x2345)
+ {
+ sub_8081288(0x2345, var);
+ sub_8081370(0x2345);
+ if (sBerryBlenderData->scores[i][BLENDER_SCORE_MISS] < 999)
+ sBerryBlenderData->scores[i][BLENDER_SCORE_MISS]++;
+ }
+ if (gRecvCmds[i][2] == 0x2345 || gRecvCmds[2][i] == 0x4523 || gRecvCmds[2][i] == 0x5432) // could be a bug, 2 and i are reversed
+ {
+ if (sBerryBlenderData->field_4C > 1500)
+ m4aMPlayTempoControl(&gMPlay_BGM, ((sBerryBlenderData->field_4C - 750) / 20) + 256);
+ else
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ }
+ }
+ }
+ if (gSpecialVar_0x8004 != 0)
+ {
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ gRecvCmds[i][0] = 0;
+ gRecvCmds[i][2] = 0;
+ }
+ }
+}
+
+static void sub_8081744(void)
+{
+ u8 var2;
+ bool8 A_pressed = FALSE;
+ u8 playerId = 0;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ playerId = GetMultiplayerId();
+
+ var2 = sBerryBlenderData->field_96[playerId];
+
+ if (sBerryBlenderData->gameEndState == 0)
+ {
+ if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A && gMain.newKeys & A_BUTTON)
+ {
+ if ((gMain.heldKeysRaw & (A_BUTTON | L_BUTTON)) != (A_BUTTON | L_BUTTON))
+ A_pressed = TRUE;
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ A_pressed = TRUE;
+ }
+
+ if (A_pressed)
+ {
+ u8 var3;
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[sBerryBlenderData->field_8E[var2]]], var2 + 4);
+ var3 = sub_8080624(sBerryBlenderData->arrowPos, playerId);
+
+ if (var3 == 2)
+ gSendCmd[2] = 0x4523;
+ else if (var3 == 1)
+ gSendCmd[2] = 0x5432;
+ else
+ gSendCmd[2] = 0x2345;
+ }
+ }
+ if (++sBerryBlenderData->field_72 > 5)
+ {
+ if (sBerryBlenderData->field_4C > 128)
+ sBerryBlenderData->field_4C--;
+ sBerryBlenderData->field_72 = 0;
+ }
+ if (gUnknown_020322D5 && gMain.newKeys & L_BUTTON)
+ sBerryBlenderData->field_123 ^= 1;
+}
+
+static void sub_8081898(void)
+{
+ sub_8082D28();
+
+ if (sBerryBlenderData->gameFrameTime < (99 * 60 * 60) + (59 * 60)) // game time can't be longer than 99 minutes and 59 seconds, can't print 3 digits
+ sBerryBlenderData->gameFrameTime++;
+
+ sub_8081744();
+ SetLinkDebugValues((u16)(sBerryBlenderData->field_4C), sBerryBlenderData->field_116);
+ sub_80814F4();
+ sub_8083140(sBerryBlenderData->field_116, 1000);
+ sub_8083230(sBerryBlenderData->field_4C);
+ sub_808330C();
+ sub_8082AD4();
+ if (sBerryBlenderData->gameEndState == 0 && sBerryBlenderData->field_118 >= 1000)
+ {
+ sBerryBlenderData->field_116 = 1000;
+ sBerryBlenderData->gameEndState = 1;
+ SetMainCallback2(CB2_HandleBlenderEndGame);
+ }
+
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void Blender_DummiedOutFunc(s16 a0, s16 a1)
+{
+
+}
+
+static bool8 sub_8081964(struct BlenderBerry* berries, u8 index1, u8 index2)
+{
+ if (berries[index1].itemId != berries[index2].itemId
+ || (StringCompare(berries[index1].name, berries[index2].name) == 0
+ && (berries[index1].flavours[FLAVOUR_SPICY] == berries[index2].flavours[FLAVOUR_SPICY]
+ && berries[index1].flavours[FLAVOUR_DRY] == berries[index2].flavours[FLAVOUR_DRY]
+ && berries[index1].flavours[FLAVOUR_SWEET] == berries[index2].flavours[FLAVOUR_SWEET]
+ && berries[index1].flavours[FLAVOUR_BITTER] == berries[index2].flavours[FLAVOUR_BITTER]
+ && berries[index1].flavours[FLAVOUR_SOUR] == berries[index2].flavours[FLAVOUR_SOUR]
+ && berries[index1].smoothness == berries[index2].smoothness)))
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static u32 Blender_GetPokeblockColor(struct BlenderBerry* berries, s16* a1, u8 playersNo, u8 a3)
+{
+ s16 vars[6];
+ s32 i;
+ s32 r6;
+ u8 r2;
+
+ for (i = 0; i < 6; i++)
+ vars[i] = a1[i];
+
+ r6 = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] == 0)
+ r6++;
+ }
+ if (r6 == 5 || a3 > 3)
+ return 12;
+ for (i = 0; i < playersNo; i++)
+ {
+ for (r6 = 0; r6 < playersNo; r6++)
+ {
+ if (berries[i].itemId == berries[r6].itemId && i != r6
+ && (berries[i].itemId != ITEM_ENIGMA_BERRY || sub_8081964(berries, i, r6)))
+ return 12;
+ }
+ }
+ r2 = 0;
+ for (r2 = 0, i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ r2++;
+ }
+ if (r2 > 3)
+ return 13;
+ if (r2 == 3)
+ return 11;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 50)
+ return 14;
+ }
+ if (r2 == 1 && vars[0] > 0)
+ return 1;
+ if (r2 == 1 && vars[1] > 0)
+ return 2;
+ if (r2 == 1 && vars[2] > 0)
+ return 3;
+ if (r2 == 1 && vars[3] > 0)
+ return 4;
+ if (r2 == 1 && vars[4] > 0)
+ return 5;
+ if (r2 == 2)
+ {
+ s32 var = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (vars[i] > 0)
+ sUnknown_03000DF8[var++] = i;
+ }
+ if (vars[sUnknown_03000DF8[0]] >= vars[sUnknown_03000DF8[1]])
+ {
+ if (sUnknown_03000DF8[0] == 0)
+ return (sUnknown_03000DF8[1] << 16) | 6;
+ if (sUnknown_03000DF8[0] == 1)
+ return (sUnknown_03000DF8[1] << 16) | 7;
+ if (sUnknown_03000DF8[0] == 2)
+ return (sUnknown_03000DF8[1] << 16) | 8;
+ if (sUnknown_03000DF8[0] == 3)
+ return (sUnknown_03000DF8[1] << 16) | 9;
+ if (sUnknown_03000DF8[0] == 4)
+ return (sUnknown_03000DF8[1] << 16) | 10;
+ }
+ else
+ {
+ if (sUnknown_03000DF8[1] == 0)
+ return (sUnknown_03000DF8[0] << 16) | 6;
+ if (sUnknown_03000DF8[1] == 1)
+ return (sUnknown_03000DF8[0] << 16) | 7;
+ if (sUnknown_03000DF8[1] == 2)
+ return (sUnknown_03000DF8[0] << 16) | 8;
+ if (sUnknown_03000DF8[1] == 3)
+ return (sUnknown_03000DF8[0] << 16) | 9;
+ if (sUnknown_03000DF8[1] == 4)
+ return (sUnknown_03000DF8[0] << 16) | 10;
+ }
+ }
+ return 0;
+}
+
+static void sub_8081BB0(s16 value)
+{
+ sUnknown_03000E04 = value;
+}
+
+static s16 sub_8081BBC(void)
+{
+ return sUnknown_03000E04;
+}
+
+static void sub_8081BC8(s16 value)
+{
+ sUnknown_03000E06 = value;
+}
+
+static s16 sub_8081BD4(void)
+{
+ return sUnknown_03000E06;
+}
+
+static void Blender_CalculatePokeblock(struct BlenderBerry *berries, struct Pokeblock *pokeblock, u8 playersNo, u8 *flavours, u16 maxRPM)
+{
+ s32 i, j;
+ s32 multiuseVar, var2;
+ u8 var3;
+
+ for (i = 0; i < 6; i++)
+ sUnknown_03000DE8[i] = 0;
+
+ for (i = 0; i < playersNo; i++)
+ {
+ for (j = 0; j < 6; j++)
+ sUnknown_03000DE8[j] += berries[i].flavours[j];
+ }
+
+ multiuseVar = sUnknown_03000DE8[0];
+ sUnknown_03000DE8[0] -= sUnknown_03000DE8[1];
+ sUnknown_03000DE8[1] -= sUnknown_03000DE8[2];
+ sUnknown_03000DE8[2] -= sUnknown_03000DE8[3];
+ sUnknown_03000DE8[3] -= sUnknown_03000DE8[4];
+ sUnknown_03000DE8[4] -= multiuseVar;
+
+ multiuseVar = 0;
+ for (i = 0; i < 5; i++)
+ {
+ if (sUnknown_03000DE8[i] < 0)
+ {
+ sUnknown_03000DE8[i] = 0;
+ multiuseVar++;
+ }
+ }
+ var3 = multiuseVar;
+ for (i = 0; i < 5; i++)
+ {
+ if (sUnknown_03000DE8[i] > 0)
+ {
+ if (sUnknown_03000DE8[i] < multiuseVar)
+ sUnknown_03000DE8[i] = 0;
+ else
+ sUnknown_03000DE8[i] -= multiuseVar;
+ }
+ }
+ for (i = 0; i < 5; i++)
+ {
+ sUnknown_020322A8[i] = sUnknown_03000DE8[i];
+ }
+
+ multiuseVar = maxRPM / 333 + 100;
+ sUnknown_020322D0 = multiuseVar;
+
+ for (i = 0; i < 5; i++)
+ {
+ s32 r4;
+ s32 r5 = sUnknown_03000DE8[i];
+ r5 = (r5 * multiuseVar) / 10;
+ r4 = r5 % 10;
+ r5 /= 10;
+ if (r4 > 4)
+ r5++;
+ sUnknown_03000DE8[i] = r5;
+ }
+ for (i = 0; i < 5; i++)
+ {
+ sUnknown_020322BC[i] = sUnknown_03000DE8[i];
+ }
+
+ pokeblock->color = Blender_GetPokeblockColor(berries, &sUnknown_03000DE8[0], playersNo, var3);
+ sUnknown_03000DE8[5] = (sUnknown_03000DE8[5] / playersNo) - playersNo;
+
+ if (sUnknown_03000DE8[5] < 0)
+ sUnknown_03000DE8[5] = 0;
+
+ if (pokeblock->color == 12)
+ {
+ multiuseVar = Random() % 10;
+ for (i = 0; i < 5; i++)
+ {
+ if ((sUnknown_08339CC8[multiuseVar] >> i) & 1)
+ sUnknown_03000DE8[i] = 2;
+ else
+ sUnknown_03000DE8[i] = 0;
+ }
+ }
+
+ for (i = 0; i < 6; i++)
+ {
+ if (sUnknown_03000DE8[i] > 255)
+ sUnknown_03000DE8[i] = 255;
+ }
+
+ pokeblock->spicy = sUnknown_03000DE8[0];
+ pokeblock->dry = sUnknown_03000DE8[1];
+ pokeblock->sweet = sUnknown_03000DE8[2];
+ pokeblock->bitter = sUnknown_03000DE8[3];
+ pokeblock->sour = sUnknown_03000DE8[4];
+ pokeblock->feel = sUnknown_03000DE8[5];
+
+ for (i = 0; i < 6; i++)
+ {
+ flavours[i] = sUnknown_03000DE8[i];
+ }
+}
+
+static void BlenderDebug_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 playersNo, u8* flavours, u16 a4)
+{
+ Blender_CalculatePokeblock(berries, pokeblock, playersNo, flavours, a4);
+}
+
+static void sub_8081E20(void)
+{
+ u32 frames = (u16)(sBerryBlenderData->gameFrameTime);
+ u16 max_RPM = sBerryBlenderData->max_RPM;
+ s16 var = 0;
+
+ if (frames < 900)
+ var = 5;
+ else if ((u16)(frames - 900) < 600)
+ var = 4;
+ else if ((u16)(frames - 1500) < 600)
+ var = 3;
+ else if ((u16)(frames - 2100) < 900)
+ var = 2;
+ else if ((u16)(frames - 3300) < 300)
+ var = 1;
+
+ sub_8081BC8(var);
+
+ var = 0;
+ if (max_RPM <= 64)
+ {
+ if (max_RPM >= 50 && max_RPM < 100)
+ var = -1;
+ else if (max_RPM >= 100 && max_RPM < 150)
+ var = -2;
+ else if (max_RPM >= 150 && max_RPM < 200)
+ var = -3;
+ else if (max_RPM >= 200 && max_RPM < 250)
+ var = -4;
+ else if (max_RPM >= 250 && max_RPM < 300)
+ var = -5;
+ else if (max_RPM >= 350 && max_RPM < 400)
+ var = -6;
+ else if (max_RPM >= 400 && max_RPM < 450)
+ var = -7;
+ else if (max_RPM >= 500 && max_RPM < 550)
+ var = -8;
+ else if (max_RPM >= 550 && max_RPM < 600)
+ var = -9;
+ else if (max_RPM >= 600)
+ var = -10;
+ }
+
+ sub_8081BB0(var);
+}
+
+static void sub_8081F94(u16 *a0)
+{
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ *a0 = 0x2F00;
+ else
+ *a0 = 0x2FFF;
+}
+
+static void CB2_HandleBlenderEndGame(void)
+{
+ u8 i, j;
+
+ if (sBerryBlenderData->gameEndState < 3)
+ sub_8082D28();
+
+ GetMultiplayerId(); // unused return value
+
+ switch (sBerryBlenderData->gameEndState)
+ {
+ case 1:
+ m4aMPlayTempoControl(&gMPlay_BGM, 256);
+ for (i = 0; i < gSpecialVar_0x8004; i++)
+ {
+ DestroyTask(sBerryBlenderData->field_120[i]);
+ }
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 2:
+ sBerryBlenderData->field_4C -= 32;
+ if (sBerryBlenderData->field_4C <= 0)
+ {
+ sub_8009F8C();
+ sBerryBlenderData->field_4C = 0;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ sBerryBlenderData->gameEndState++;
+ else
+ sBerryBlenderData->gameEndState = 5;
+
+ sBerryBlenderData->mainState = 0;
+ m4aMPlayStop(&gMPlay_SE2);
+ }
+ Blender_ControlHitPitch();
+ break;
+ case 3:
+ if (GetMultiplayerId() != 0)
+ {
+ sBerryBlenderData->gameEndState++;
+ }
+ else if (sub_800A520())
+ {
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sBerryBlenderData->gameBlock.timeRPM.time = sBerryBlenderData->gameFrameTime;
+ sBerryBlenderData->gameBlock.timeRPM.max_RPM = sBerryBlenderData->max_RPM;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ for (j = 0; j < BLENDER_SCORES_NO; j++)
+ sBerryBlenderData->gameBlock.scores[i][j] = sBerryBlenderData->scores[i][j];
+ }
+
+ if (SendBlock(0, &sBerryBlenderData->gameBlock, sizeof(sBerryBlenderData->gameBlock)))
+ sBerryBlenderData->gameEndState++;
+ }
+ else
+ {
+ sBerryBlenderData->smallBlock.time = sBerryBlenderData->gameFrameTime;
+ sBerryBlenderData->smallBlock.max_RPM = sBerryBlenderData->max_RPM;
+ if (SendBlock(0, &sBerryBlenderData->smallBlock, sizeof(sBerryBlenderData->smallBlock) + 32))
+ sBerryBlenderData->gameEndState++;
+ }
+ }
+ break;
+ case 4:
+ if (GetBlockReceivedStatus())
+ {
+ ResetBlockReceivedFlags();
+ sBerryBlenderData->gameEndState++;
+
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ struct BlenderGameBlock *receivedBlock = (struct BlenderGameBlock*)(&gBlockRecvBuffer);
+
+ sBerryBlenderData->max_RPM = receivedBlock->timeRPM.max_RPM;
+ sBerryBlenderData->gameFrameTime = receivedBlock->timeRPM.time;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ for (j = 0; j < BLENDER_SCORES_NO; j++)
+ sBerryBlenderData->scores[i][j] = receivedBlock->scores[i][j];
+ }
+ }
+ else
+ {
+ struct TimeAndRPM *receivedBlock = (struct TimeAndRPM*)(&gBlockRecvBuffer);
+
+ sBerryBlenderData->max_RPM = receivedBlock->max_RPM;
+ sBerryBlenderData->gameFrameTime = receivedBlock->time;
+ }
+ }
+ break;
+ case 5:
+ if (Blender_PrintBlendingRanking())
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 6:
+ if (Blender_PrintBlendingResults())
+ {
+ if (gInGameOpponentsNo == 0)
+ IncrementGameStat(GAME_STAT_POKEBLOCKS_WITH_FRIENDS);
+ else
+ IncrementGameStat(GAME_STAT_POKEBLOCKS);
+
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 7:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sText_WouldLikeToBlendAnotherBerry, GetPlayerTextSpeed()))
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 9:
+ sBerryBlenderData->yesNoAnswer = 0;
+ CreateYesNoMenu(&sBlender_YesNoWindowTemplate, 1, 0xD, 0);
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 10:
+ switch (sub_8198C58())
+ {
+ case 1:
+ case -1:
+ sBerryBlenderData->yesNoAnswer = 1;
+ sBerryBlenderData->gameEndState++;
+ for (i = 0; i <BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+ break;
+ case 0:
+ sBerryBlenderData->yesNoAnswer = 0;
+ sBerryBlenderData->gameEndState++;
+ for (i = 0; i <BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+ break;
+ }
+ break;
+ case 11:
+ sub_8081F94(&gSendCmd[0]);
+ if (sBerryBlenderData->yesNoAnswer == 0)
+ {
+ if (IsBagPocketNonEmpty(BAG_BERRIES) == FALSE) // no berries
+ {
+ sBerryBlenderData->playAgainState = CANT_PLAY_NO_BERRIES;
+ gSendCmd[1] = 0x9999;
+ }
+ else if (GetFirstFreePokeblockSlot() == -1) // no space for pokeblocks
+ {
+ sBerryBlenderData->playAgainState = CANT_PLAY_NO_PKBLCK_SPACE;
+ gSendCmd[1] = 0xAAAA;
+ }
+ else
+ {
+ sBerryBlenderData->playAgainState = PLAY_AGAIN_OK;
+ gSendCmd[1] = 0x7779;
+ }
+ sBerryBlenderData->gameEndState++;
+ }
+ else
+ {
+ sBerryBlenderData->playAgainState = DONT_PLAY_AGAIN;
+ gSendCmd[1] = 0x8888;
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 12:
+ if (gInGameOpponentsNo)
+ {
+ SetMainCallback2(CB2_HandlePlayerPlayAgainChoice);
+ sBerryBlenderData->gameEndState = 0;
+ sBerryBlenderData->mainState = 0;
+ }
+ else
+ {
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 8:
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 13:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, GetPlayerTextSpeed()))
+ {
+ SetMainCallback2(CB2_HandlePlayerLinkPlayAgainChoice);
+ sBerryBlenderData->gameEndState = 0;
+ sBerryBlenderData->mainState = 0;
+ }
+ break;
+ }
+
+ sub_808330C();
+ sub_8083230(sBerryBlenderData->field_4C);
+ sub_8082AD4();
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static bool8 LinkPlayAgainHandleSaving(void)
+{
+ switch (sBerryBlenderData->field_1A0)
+ {
+ case 0:
+ sub_800ADF8();
+ sBerryBlenderData->field_1A0 = 1;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 1:
+ if (sub_800A520())
+ {
+ sBerryBlenderData->field_1A0++;
+ gSoftResetDisabled = TRUE;
+ }
+ break;
+ case 2:
+ sub_8153430();
+ sBerryBlenderData->field_1A0++;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 3:
+ if (++sBerryBlenderData->framesToWait == 10)
+ {
+ sub_800ADF8();
+ sBerryBlenderData->field_1A0++;
+ }
+ break;
+ case 4:
+ if (sub_800A520())
+ {
+ if (sub_8153474())
+ {
+ sBerryBlenderData->field_1A0 = 5;
+ }
+ else
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->field_1A0 = 3;
+ }
+ }
+ break;
+ case 5:
+ sBerryBlenderData->field_1A0++;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 6:
+ if (++sBerryBlenderData->framesToWait > 5)
+ {
+ gSoftResetDisabled = FALSE;
+ return TRUE;
+ }
+ break;
+ }
+
+ return FALSE;
+}
+
+static void CB2_HandlePlayerLinkPlayAgainChoice(void)
+{
+ switch (sBerryBlenderData->gameEndState)
+ {
+ case 0:
+ if (sBerryBlenderData->field_64[0] == 0x2222)
+ {
+ sBerryBlenderData->gameEndState = 5;
+ }
+ else if (sBerryBlenderData->field_64[0] == 0x1111)
+ {
+ if (sBerryBlenderData->field_6C == 0x9999)
+ sBerryBlenderData->gameEndState = 2;
+ else if (sBerryBlenderData->field_6C == 0xAAAA)
+ sBerryBlenderData->gameEndState = 1;
+ else
+ sBerryBlenderData->gameEndState = 5;
+ }
+ break;
+ case 1:
+ sBerryBlenderData->gameEndState = 3;
+ StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name);
+ StringAppend(gStringVar4, sText_ApostropheSPokeblockCaseIsFull);
+ break;
+ case 2:
+ sBerryBlenderData->gameEndState++;
+ StringCopy(gStringVar4, gLinkPlayers[sBerryBlenderData->field_6E].name);
+ StringAppend(gStringVar4, sText_HasNoBerriesToPut);
+ break;
+ case 3:
+ if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed()))
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 4:
+ if (++sBerryBlenderData->framesToWait > 60)
+ sBerryBlenderData->gameEndState = 5;
+ break;
+ case 5:
+ Blender_PrintText(&sBerryBlenderData->textState, gText_SavingDontTurnOff2, 0);
+ sub_800ADF8();
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 6:
+ if (sub_800A520())
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->gameEndState++;
+ sBerryBlenderData->field_1A0 = 0;
+ }
+ break;
+ case 7:
+ if (LinkPlayAgainHandleSaving())
+ {
+ PlaySE(SE_SAVE);
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 8:
+ sBerryBlenderData->gameEndState++;
+ sub_800ADF8();
+ break;
+ case 9:
+ if (sub_800A520())
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (sBerryBlenderData->field_64[0] == 0x2222)
+ {
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(2);
+ UnsetBgTilemapBuffer(1);
+ FREE_AND_SET_NULL(sBerryBlenderData);
+ SetMainCallback2(DoBerryBlending);
+ }
+ else
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->gameEndState++;
+ }
+ }
+ break;
+ case 11:
+ if (++sBerryBlenderData->framesToWait > 30)
+ {
+ sub_800AC34();
+ sBerryBlenderData->gameEndState++;
+ }
+ break;
+ case 12:
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ FREE_AND_SET_NULL(sBerryBlenderData);
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+ }
+ break;
+ }
+
+ sub_8082AD4();
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void CB2_HandlePlayerPlayAgainChoice(void)
+{
+ switch (sBerryBlenderData->gameEndState)
+ {
+ case 0:
+ if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK || sBerryBlenderData->playAgainState == DONT_PLAY_AGAIN)
+ sBerryBlenderData->gameEndState = 9;
+ if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_BERRIES)
+ sBerryBlenderData->gameEndState = 2;
+ if (sBerryBlenderData->playAgainState == CANT_PLAY_NO_PKBLCK_SPACE)
+ sBerryBlenderData->gameEndState = 1;
+ break;
+ case 1:
+ sBerryBlenderData->gameEndState = 3;
+ sBerryBlenderData->textState = 0;
+ StringCopy(gStringVar4, sText_YourPokeblockCaseIsFull);
+ break;
+ case 2:
+ sBerryBlenderData->gameEndState++;
+ sBerryBlenderData->textState = 0;
+ StringCopy(gStringVar4, sText_RunOutOfBerriesForBlending);
+ break;
+ case 3:
+ if (Blender_PrintText(&sBerryBlenderData->textState, gStringVar4, GetPlayerTextSpeed()))
+ sBerryBlenderData->gameEndState = 9;
+ break;
+ case 9:
+ BeginFastPaletteFade(3);
+ sBerryBlenderData->gameEndState++;
+ break;
+ case 10:
+ if (!gPaletteFade.active)
+ {
+ if (sBerryBlenderData->playAgainState == PLAY_AGAIN_OK)
+ SetMainCallback2(DoBerryBlending);
+ else
+ SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
+
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(2);
+ UnsetBgTilemapBuffer(1);
+ FREE_AND_SET_NULL(sBerryBlenderData);
+ }
+ break;
+ }
+
+ sub_8082AD4();
+ Blender_DummiedOutFunc(sBerryBlenderData->bg_X, sBerryBlenderData->bg_Y);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+static void sub_8082AD4(void)
+{
+ if (gReceivedRemoteLinkPlayers)
+ {
+ if (sub_80814B0(gRecvCmds[0][0], 0x2FFF, 0x2F00))
+ {
+ if (gRecvCmds[0][1] == 0x1111)
+ {
+ switch (gRecvCmds[0][2])
+ {
+ case 0x8888:
+ sBerryBlenderData->field_6C = 0x8888;
+ sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ break;
+ case 0x9999:
+ sBerryBlenderData->field_6C = 0x9999;
+ sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ break;
+ case 0xAAAA:
+ sBerryBlenderData->field_6C = 0xAAAA;
+ sBerryBlenderData->field_6E = gRecvCmds[0][3];
+ break;
+ }
+
+ sBerryBlenderData->field_64[0] = 0x1111;
+ }
+ else if (gRecvCmds[0][1] == 0x2222)
+ {
+ sBerryBlenderData->field_64[0] = 0x2222;
+ }
+ }
+ if (GetMultiplayerId() == 0 && sBerryBlenderData->field_64[0] != 0x1111 && sBerryBlenderData->field_64[0] != 0x2222)
+ {
+ u8 i;
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (sub_80814B0(gRecvCmds[i][0], 0x2FFF, 0x2F00))
+ {
+ switch (gRecvCmds[i][1])
+ {
+ case 0x8888:
+ sBerryBlenderData->field_64[i] = 0x8888;
+ break;
+ case 0x7779:
+ sBerryBlenderData->field_64[i] = 0x7779;
+ break;
+ case 0x9999:
+ sBerryBlenderData->field_64[i] = 0x9999;
+ break;
+ case 0xAAAA:
+ sBerryBlenderData->field_64[i] = 0xAAAA;
+ break;
+ }
+ }
+ }
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (sBerryBlenderData->field_64[i] == 0)
+ break;
+ }
+ if (i == GetLinkPlayerCount())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ if (sBerryBlenderData->field_64[i] != 0x7779)
+ break;
+ }
+ sub_8081F94(&gSendCmd[0]);
+ if (i == GetLinkPlayerCount())
+ {
+ gSendCmd[1] = 0x2222;
+ }
+ else
+ {
+ gSendCmd[1] = 0x1111;
+ gSendCmd[2] = sBerryBlenderData->field_64[i];
+ gSendCmd[3] = i;
+ }
+ }
+ }
+ }
+}
+
+static void sub_8082CB4(struct BgAffineSrcData *dest)
+{
+ struct BgAffineSrcData affineSrc;
+
+ affineSrc.texX = 30720;
+ affineSrc.texY = 20480;
+ affineSrc.scrX = 120 - sBerryBlenderData->bg_X;
+ affineSrc.scrY = 80 - sBerryBlenderData->bg_Y;
+ affineSrc.sx = sBerryBlenderData->field_11A;
+ affineSrc.sy = sBerryBlenderData->field_11A;
+ affineSrc.alpha = sBerryBlenderData->arrowPos;
+
+ *dest = affineSrc;
+}
+
+u16 GetBlenderArrowPosition(void)
+{
+ return sBerryBlenderData->arrowPos;
+}
+
+static void sub_8082D28(void)
+{
+ u8 playerId = 0;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ playerId = GetMultiplayerId();
+
+ if (gLinkVSyncDisabled && gReceivedRemoteLinkPlayers != 0)
+ {
+ if (playerId == 0)
+ {
+ sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C;
+ gSendCmd[5] = sBerryBlenderData->field_116;
+ gSendCmd[6] = sBerryBlenderData->arrowPos;
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ }
+ else
+ {
+ if ((gRecvCmds[0][0] & 0xFF00) == 0x4400)
+ {
+ sBerryBlenderData->field_116 = gRecvCmds[0][5];
+ sBerryBlenderData->arrowPos = gRecvCmds[0][6];
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ }
+ }
+ }
+ else
+ {
+ sBerryBlenderData->arrowPos += sBerryBlenderData->field_4C;
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ }
+}
+
+static void BerryBlender_SetBackgroundsPos(void)
+{
+ SetGpuReg(REG_OFFSET_BG1HOFS, sBerryBlenderData->bg_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, sBerryBlenderData->bg_Y);
+
+ SetGpuReg(REG_OFFSET_BG0HOFS, sBerryBlenderData->bg_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, sBerryBlenderData->bg_Y);
+}
+
+static void sub_8082E3C(struct Sprite* sprite)
+{
+ sprite->data2 += sprite->data0;
+ sprite->data3 += sprite->data1;
+ sprite->pos2.x = sprite->data2 / 8;
+ sprite->pos2.y = sprite->data3 / 8;
+
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void sub_8082E84(void)
+{
+ s32 limit = (Random() % 2) + 1;
+ s32 i;
+
+ for (i = 0; i < limit; i++)
+ {
+ u16 rand;
+ s32 x, y;
+ u8 spriteId;
+
+ rand = sBerryBlenderData->arrowPos + (Random() % 20);
+
+ x = gSineTable[(rand & 0xFF) + 64] / 4;
+ y = gSineTable[(rand & 0xFF)] / 4;
+
+ spriteId = CreateSprite(&sUnknown_08339BE0, x + 120, y + 80, 1);
+ gSprites[spriteId].data0 = 16 - (Random() % 32);
+ gSprites[spriteId].data1 = 16 - (Random() % 32);
+
+ gSprites[spriteId].callback = sub_8082E3C;
+ }
+}
+
+static void sub_8082F68(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 / 3);
+
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void sub_8082F9C(struct Sprite* sprite)
+{
+ sprite->data0++;
+ sprite->pos2.y = -(sprite->data0 * 2);
+
+ if (sprite->pos2.y < -12)
+ sprite->pos2.y = -12;
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+static void Blender_SetBankBerryData(u8 bank, u16 itemId)
+{
+ sBerryBlenderData->chosenItemId[bank] = itemId;
+ Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[bank], itemId);
+}
+
+static void sub_8083010(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 88)
+ {
+ sprite->data1 = 88;
+ sprite->data0++;
+ PlaySE(SE_KON);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ {
+ sprite->data0++;
+ sprite->data2 = 0;
+ }
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ if (++sprite->data3 == 3)
+ {
+ DestroySprite(sprite);
+ CreateSprite(&sUnknown_08339C60, 120, -20, 2);
+ }
+ else
+ {
+ sprite->data0 = 0;
+ sprite->data1 = -16;
+ StartSpriteAnim(sprite, sprite->data3);
+ }
+ }
+ break;
+ }
+
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_80830C0(struct Sprite* sprite)
+{
+ switch (sprite->data0)
+ {
+ case 0:
+ sprite->data1 += 8;
+ if (sprite->data1 > 92)
+ {
+ sprite->data1 = 92;
+ sprite->data0++;
+ PlaySE(SE_PIN);
+ }
+ break;
+ case 1:
+ sprite->data2 += 1;
+ if (sprite->data2 > 20)
+ sprite->data0++;
+ break;
+ case 2:
+ sprite->data1 += 4;
+ if (sprite->data1 > 176)
+ {
+ sBerryBlenderData->mainState++;
+ DestroySprite(sprite);
+ }
+ break;
+ }
+
+ sprite->pos2.y = sprite->data1;
+}
+
+static void sub_8083140(u16 a0, u16 a1)
+{
+ if (sBerryBlenderData->field_118 < a0)
+ {
+ sBerryBlenderData->field_118 += 2;
+ sub_8083170(sBerryBlenderData->field_118, a1);
+ }
+}
+
+static void sub_8083170(u16 a0, u16 a1)
+{
+ s32 var1, var2, var3, var4;
+ u16 *vram;
+
+ vram = (u16*)(VRAM + 0x6000);
+ var1 = (a0 * 64) / a1;
+ var2 = var1 / 8;
+ for (var4 = 0; var4 < var2; var4++)
+ {
+ vram[11 + var4] = 0x80E9;
+ vram[43 + var4] = 0x80F9;
+ }
+ var3 = var1 % 8;
+ if (var3 != 0)
+ {
+ vram[11 + var4] = var3 + 0x80E1;
+ vram[43 + var4] = var3 + 0x80F1;
+ var4++;
+ }
+ for (; var4 < 8; var4++)
+ {
+ vram[11 + var4] = 0x80E1;
+ vram[43 + var4] = 0x80F1;
+ }
+}
+
+static u32 sub_8083210(u16 a0)
+{
+ return 0x57E40 * a0 / 0x10000;
+}
+
+static void sub_8083230(u16 a0)
+{
+ u8 i;
+ u8 palAdders[5];
+
+ u32 var = sub_8083210(a0);
+ if (sBerryBlenderData->max_RPM < var)
+ sBerryBlenderData->max_RPM = var;
+ for (i = 0; i < 5; i++)
+ {
+ palAdders[i] = var % 10;
+ var /= 10;
+ }
+ *((u16*)(VRAM + 0x6458)) = palAdders[4] + 0x8072;
+ *((u16*)(VRAM + 0x645A)) = palAdders[3] + 0x8072;
+ *((u16*)(VRAM + 0x645C)) = palAdders[2] + 0x8072;
+ *((u16*)(VRAM + 0x6460)) = palAdders[1] + 0x8072;
+ *((u16*)(VRAM + 0x6462)) = palAdders[0] + 0x8072;
+}
+
+static void sub_80832BC(s16* a0, u16 a1)
+{
+ if (*a0 == 0)
+ *a0 = (Random() % a1) - (a1 / 2);
+}
+
+static void sub_80832E8(s16* a0)
+{
+ if (*a0 < 0)
+ (*a0)++;
+ if (*a0 > 0)
+ (*a0)--;
+}
+
+static void sub_808330C(void)
+{
+ sub_80832E8(&sBerryBlenderData->bg_X);
+ sub_80832E8(&sBerryBlenderData->bg_Y);
+}
+
+static void sub_8083334(s16* a0, u16 a1)
+{
+ s32 var;
+
+ if (a1 < 10)
+ var = 16;
+ else
+ var = 8;
+
+ if (*a0 == 0)
+ {
+ *a0 = (Random() % var) - (var / 2);
+ }
+ else
+ {
+ if (*a0 < 0)
+ (*a0)++;
+ if (*a0 > 0)
+ (*a0)--;
+ }
+}
+
+static bool8 sub_8083380(void)
+{
+ if (sBerryBlenderData->framesToWait == 0)
+ {
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+ }
+
+ sBerryBlenderData->framesToWait++;
+ sub_8083334(&sBerryBlenderData->bg_X, sBerryBlenderData->framesToWait);
+ sub_8083334(&sBerryBlenderData->bg_Y, sBerryBlenderData->framesToWait);
+
+ if (sBerryBlenderData->framesToWait == 20)
+ {
+ sBerryBlenderData->bg_X = 0;
+ sBerryBlenderData->bg_Y = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void sub_80833F8(struct Sprite* sprite)
+{
+ sprite->pos2.x = -(sBerryBlenderData->bg_X);
+ sprite->pos2.y = -(sBerryBlenderData->bg_Y);
+}
+
+static void TryUpdateBerryBlenderRecord(void)
+{
+ if (gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] < sBerryBlenderData->max_RPM)
+ gSaveBlock1Ptr->berryBlenderRecords[sBerryBlenderData->playersNo - 2] = sBerryBlenderData->max_RPM;
+}
+
+static bool8 Blender_PrintBlendingResults(void)
+{
+ u16 i;
+ s32 xPos, yPos;
+
+ struct Pokeblock pokeblock;
+ u8 flavours[6];
+ u8 text[40];
+ u16 berryIds[4]; // unused
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->framesToWait = 17;
+ break;
+ case 1:
+ sBerryBlenderData->framesToWait -= 10;
+ if (sBerryBlenderData->framesToWait < 0)
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 2:
+ if (++sBerryBlenderData->framesToWait > 20)
+ {
+ for (i = 0; i < BLENDER_SCORES_NO; i++)
+ DestroySprite(&gSprites[sBerryBlenderData->scoreIconIds[i]]);
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 3:
+ {
+ u16 minutes, seconds;
+ u8 *txtPtr;
+
+ xPos = GetStringCenterAlignXOffset(1, sText_BlendingResults, 0xA8);
+ Blender_AddTextPrinter(5, sText_BlendingResults, xPos, 1, TEXT_SPEED_FF, 0);
+
+ if (sBerryBlenderData->playersNo == 4)
+ yPos = 17;
+ else
+ yPos = 21;
+
+ for (i = 0; i < sBerryBlenderData->playersNo; yPos += 16, i++)
+ {
+ u8 place = sBerryBlenderData->playerPlaces[i];
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
+ StringAppend(sBerryBlenderData->stringVar, sText_Dot);
+ StringAppend(sBerryBlenderData->stringVar, gText_Space);
+ StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 8, yPos, TEXT_SPEED_FF, 3);
+
+ StringCopy(sBerryBlenderData->stringVar, sBerryBlenderData->blendedBerries[place].name);
+ ConvertInternationalString(sBerryBlenderData->stringVar, gLinkPlayers[place].language);
+ StringAppend(sBerryBlenderData->stringVar, sText_SpaceBerry);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x54, yPos, TEXT_SPEED_FF, 3);
+ }
+
+ Blender_AddTextPrinter(5, sText_MaximumSpeed, 0, 0x51, TEXT_SPEED_FF, 3);
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->max_RPM / 100, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ StringAppend(sBerryBlenderData->stringVar, sText_Dot);
+
+ ConvertIntToDecimalStringN(text, sBerryBlenderData->max_RPM % 100, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(sBerryBlenderData->stringVar, text);
+ StringAppend(sBerryBlenderData->stringVar, sText_RPM);
+
+ xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x51, TEXT_SPEED_FF, 3);
+ Blender_AddTextPrinter(5, sText_Time, 0, 0x61, TEXT_SPEED_FF, 3);
+
+ seconds = (sBerryBlenderData->gameFrameTime / 60) % 60;
+ minutes = (sBerryBlenderData->gameFrameTime / (60 * 60));
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, minutes, STR_CONV_MODE_LEADING_ZEROS, 2);
+ txtPtr = StringAppend(sBerryBlenderData->stringVar, sText_Min);
+
+ ConvertIntToDecimalStringN(txtPtr, seconds, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringAppend(sBerryBlenderData->stringVar, sText_Sec);
+
+ xPos = GetStringRightAlignXOffset(1, sBerryBlenderData->stringVar, 0xA8);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, xPos, 0x61, TEXT_SPEED_FF, 3);
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+
+ CopyWindowToVram(5, 2);
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & A_BUTTON)
+ sBerryBlenderData->mainState++;
+ break;
+ case 5:
+ sub_8198070(5, 1);
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->chosenItemId[i] != 0)
+ berryIds[i] = sBerryBlenderData->chosenItemId[i] - FIRST_BERRY_INDEX;
+ if (sBerryBlenderData->field_8E[i] != 0xFF)
+ {
+ PutWindowTilemap(i);
+ CopyWindowToVram(i, 3);
+ }
+ }
+
+ sub_8081E20();
+
+ Blender_CalculatePokeblock(sBerryBlenderData->blendedBerries, &pokeblock, sBerryBlenderData->playersNo, flavours, sBerryBlenderData->max_RPM);
+ Blender_PrintMadePokeblockString(&pokeblock, sBerryBlenderData->stringVar);
+ TryAddContestLinkTvShow(&pokeblock, &sBerryBlenderData->tvBlender);
+
+ CreateTask(sub_8083F3C, 6);
+ sub_80EECEC();
+
+ RemoveBagItem(gSpecialVar_ItemId, 1);
+ AddPokeblock(&pokeblock);
+
+ sBerryBlenderData->textState = 0;
+ sBerryBlenderData->mainState++;
+ break;
+ case 6:
+ if (Blender_PrintText(&sBerryBlenderData->textState, sBerryBlenderData->stringVar, GetPlayerTextSpeed()))
+ {
+ TryUpdateBerryBlenderRecord();
+ return TRUE;
+ }
+ break;
+ }
+
+ return FALSE;
+}
+
+static void Blender_PrintMadePokeblockString(struct Pokeblock *pokeblock, u8 *dst)
+{
+ u8 text[12];
+ u8 flavourLvl, feel;
+
+ dst[0] = EOS;
+ StringCopy(dst, gPokeblockNames[pokeblock->color]);
+ StringAppend(dst, sText_WasMade);
+ StringAppend(dst, sText_NewLine);
+
+ flavourLvl = GetHighestPokeblocksFlavourLevel(pokeblock);
+ feel = GetPokeblocksFeel(pokeblock);
+
+ StringAppend(dst, sText_TheLevelIs);
+ ConvertIntToDecimalStringN(text, flavourLvl, STR_CONV_MODE_LEFT_ALIGN, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, sText_TheFeelIs);
+ ConvertIntToDecimalStringN(text, feel, STR_CONV_MODE_LEFT_ALIGN, 3);
+ StringAppend(dst, text);
+
+ StringAppend(dst, sText_Dot2);
+ StringAppend(dst, sText_NewParagraph);
+}
+
+static void Blender_SortBasedOnPoints(u8 *places, u8 playersNum, u32 *scores)
+{
+ s32 i, j;
+
+ for (i = 0; i < playersNum; i++)
+ {
+ for (j = 0; j < playersNum; j++)
+ {
+ if (scores[places[i]] > scores[places[j]])
+ {
+ u8 temp = places[i];
+ places[i] = places[j];
+ places[j] = temp;
+ }
+ }
+ }
+}
+
+static void Blender_SortScores(void)
+{
+ u8 playerId;
+ u8 i;
+ u8 places[BLENDER_MAX_PLAYERS];
+ u32 points[BLENDER_MAX_PLAYERS];
+
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ places[i] = i;
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ points[i] = 1000000 * sBerryBlenderData->scores[i][BLENDER_SCORE_BEST];
+ points[i] += 1000 * sBerryBlenderData->scores[i][BLENDER_SCORE_GOOD];
+ points[i] += 1000 - sBerryBlenderData->scores[i][BLENDER_SCORE_MISS];
+ }
+ Blender_SortBasedOnPoints(places, sBerryBlenderData->playersNo, points);
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ sBerryBlenderData->playerPlaces[i] = places[i];
+
+ if (gReceivedRemoteLinkPlayers == 0)
+ playerId = 0;
+ else
+ playerId = GetMultiplayerId();
+
+ for (i = 0; i < sBerryBlenderData->playersNo; i++)
+ {
+ if (sBerryBlenderData->playerPlaces[i] == playerId)
+ sBerryBlenderData->field_1A4 = i;
+ }
+}
+
+static bool8 Blender_PrintBlendingRanking(void)
+{
+ u16 i;
+ s32 xPos, yPos;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->framesToWait = 255;
+ break;
+ case 1:
+ sBerryBlenderData->framesToWait -= 10;
+ if (sBerryBlenderData->framesToWait < 0)
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 2:
+ if (++sBerryBlenderData->framesToWait > 20)
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 3:
+ SetWindowBorderStyle(5, 0, 1, 0xD);
+ xPos = GetStringCenterAlignXOffset(1, sText_Ranking, 0xA8);
+ Blender_AddTextPrinter(5, sText_Ranking, xPos, 1, TEXT_SPEED_FF, 0);
+
+ sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST] = CreateSprite(&sUnknown_08339B40, 128, 52, 0);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]], 3);
+ gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_BEST]].callback = SpriteCallbackDummy;
+
+ sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD] = CreateSprite(&sUnknown_08339B40, 160, 52, 0);
+ gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_GOOD]].callback = SpriteCallbackDummy;
+
+ sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS] = CreateSprite(&sUnknown_08339B40, 192, 52, 0);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]], 1);
+ gSprites[sBerryBlenderData->scoreIconIds[BLENDER_SCORE_MISS]].callback = SpriteCallbackDummy;
+
+ Blender_SortScores();
+
+ for (yPos = 0x29, i = 0; i < sBerryBlenderData->playersNo; yPos += 0x10, i++)
+ {
+ u8 place = sBerryBlenderData->playerPlaces[i];
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, i + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
+ StringAppend(sBerryBlenderData->stringVar, sText_Dot);
+ StringAppend(sBerryBlenderData->stringVar, gText_Space);
+ StringAppend(sBerryBlenderData->stringVar, gLinkPlayers[place].name);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0, yPos, TEXT_SPEED_FF, 3);
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_BEST], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x4E, yPos, TEXT_SPEED_FF, 3);
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_GOOD], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x6E, yPos, TEXT_SPEED_FF, 3);
+
+ ConvertIntToDecimalStringN(sBerryBlenderData->stringVar, sBerryBlenderData->scores[place][BLENDER_SCORE_MISS], STR_CONV_MODE_RIGHT_ALIGN, 3);
+ Blender_AddTextPrinter(5, sBerryBlenderData->stringVar, 0x8E, yPos, TEXT_SPEED_FF, 3);
+ }
+
+ PutWindowTilemap(5);
+ CopyWindowToVram(5, 3);
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ if (++sBerryBlenderData->framesToWait > 20)
+ sBerryBlenderData->mainState++;
+ break;
+ case 5:
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 6:
+ sBerryBlenderData->mainState = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void ShowBerryBlenderRecordWindow(void)
+{
+ s32 i;
+ s32 xPos, yPos;
+ struct WindowTemplate winTemplate;
+ u8 text[32];
+
+ winTemplate = sBlenderRecordWindowTemplate;
+ gResultsWindowId = AddWindow(&winTemplate);
+ sub_81973FC(gResultsWindowId, 0);
+ FillWindowPixelBuffer(gResultsWindowId, 0x11);
+
+ xPos = GetStringCenterAlignXOffset(1, gText_BlenderMaxSpeedRecord, 0x90);
+ PrintTextOnWindow(gResultsWindowId, 1, gText_BlenderMaxSpeedRecord, xPos, 1, 0, NULL);
+ PrintTextOnWindow(gResultsWindowId, 1, gText_234Players, 4, 0x29, 0, NULL);
+
+ for (i = 0, yPos = 0x29; i < BLENDER_SCORES_NO; i++)
+ {
+ u8 *txtPtr;
+ u32 record;
+
+ record = gSaveBlock1Ptr->berryBlenderRecords[i];
+
+ txtPtr = ConvertIntToDecimalStringN(text, record / 100, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ txtPtr = StringAppend(txtPtr, sText_Dot);
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, record % 100, STR_CONV_MODE_LEADING_ZEROS, 2);
+ txtPtr = StringAppend(txtPtr, sText_RPM);
+
+ xPos = GetStringRightAlignXOffset(1, text, 0x8C);
+ PrintTextOnWindow(gResultsWindowId, 1, text, xPos, yPos + (i * 16), 0, NULL);
+ }
+
+ PutWindowTilemap(gResultsWindowId);
+ CopyWindowToVram(gResultsWindowId, 3);
+}
+
+static void sub_8083F3C(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ PlayFanfare(BGM_FANFA1);
+ gTasks[taskId].data[0]++;
+ }
+ if (IsFanfareTaskInactive())
+ {
+ PlayBGM(sBerryBlenderData->field_154);
+ DestroyTask(taskId);
+ }
+}
+
+static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlenderStruct *tvBlender)
+{
+ u8 flavourLevel = GetHighestPokeblocksFlavourLevel(pokeblock);
+ u16 sheen = (flavourLevel * 10) / GetPokeblocksFeel(pokeblock);
+
+ tvBlender->pokeblockSheen = sheen;
+ tvBlender->pokeblockColor = pokeblock->color;
+ tvBlender->name[0] = EOS;
+
+ if (gReceivedRemoteLinkPlayers != 0)
+ {
+ if (sBerryBlenderData->field_1A4 == 0 && sheen > 20)
+ {
+ StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].name);
+ tvBlender->pokeblockFlavour = GetPokeblocksFlavour(pokeblock);
+ if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavour,
+ tvBlender->pokeblockColor, tvBlender->pokeblockSheen,
+ gLinkPlayers[sBerryBlenderData->playerPlaces[sBerryBlenderData->playersNo - 1]].language))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+ else if (sBerryBlenderData->field_1A4 == sBerryBlenderData->playersNo - 1 && sheen <= 20)
+ {
+ StringCopy(tvBlender->name, gLinkPlayers[sBerryBlenderData->playerPlaces[0]].name);
+ tvBlender->pokeblockFlavour = GetPokeblocksFlavour(pokeblock);
+ if (Put3CheersForPokeblocksOnTheAir(tvBlender->name, tvBlender->pokeblockFlavour,
+ tvBlender->pokeblockColor, tvBlender->pokeblockSheen,
+ gLinkPlayers[sBerryBlenderData->playerPlaces[0]].language))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+ }
+
+ return FALSE;
+}
+
+static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId)
+{
+ struct TextColor txtColor;
+ u32 letterSpacing = 0;
+
+ switch (caseId)
+ {
+ case 0:
+ case 3:
+ txtColor.fgColor = 1;
+ txtColor.bgColor = 2;
+ txtColor.shadowColor = 3;
+ break;
+ case 1:
+ txtColor.fgColor = 0;
+ txtColor.bgColor = 2;
+ txtColor.shadowColor = 3;
+ break;
+ case 2:
+ txtColor.fgColor = 0;
+ txtColor.bgColor = 4;
+ txtColor.shadowColor = 5;
+ break;
+ }
+
+ if (caseId != 3)
+ {
+ FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4));
+ }
+
+ AddTextPrinterParametrized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string);
+}
+
+static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
+{
+ switch (*textState)
+ {
+ case 0:
+ sub_8197B1C(4, FALSE, 0x14, 0xF);
+ Blender_AddTextPrinter(4, string, 0, 1, textSpeed, 0);
+ PutWindowTilemap(4);
+ CopyWindowToVram(4, 3);
+ (*textState)++;
+ break;
+ case 1:
+ if (!IsTextPrinterActive(4))
+ {
+ *textState = 0;
+ return TRUE;
+ }
+ break;
+ }
-// .text
+ return FALSE;
+}