diff options
Diffstat (limited to 'src/berry_blender.c')
-rw-r--r-- | src/berry_blender.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/berry_blender.c b/src/berry_blender.c index de3cc6275..8d6f3a8fd 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1230,7 +1230,7 @@ static void sub_8080018(void) sBerryBlenderData->field_114 = 0; Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId); memcpy(gBlockSendBuffer, &sBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry)); - sub_800ADF8(); + SetLinkStandbyCallback(); sBerryBlenderData->framesToWait = 0; break; case 9: @@ -1238,7 +1238,7 @@ static void sub_8080018(void) { ResetBlockReceivedFlags(); if (GetMultiplayerId() == 0) - sub_800A4D8(4); + SendBlockRequest(4); sBerryBlenderData->mainState++; } break; @@ -1332,7 +1332,7 @@ static void sub_8080018(void) sBerryBlenderData->mainState++; break; case 19: - sub_800ADF8(); + SetLinkStandbyCallback(); sBerryBlenderData->mainState++; break; case 20: @@ -2587,7 +2587,7 @@ static bool8 LinkPlayAgainHandleSaving(void) switch (sBerryBlenderData->field_1A0) { case 0: - sub_800ADF8(); + SetLinkStandbyCallback(); sBerryBlenderData->field_1A0 = 1; sBerryBlenderData->framesToWait = 0; break; @@ -2606,7 +2606,7 @@ static bool8 LinkPlayAgainHandleSaving(void) case 3: if (++sBerryBlenderData->framesToWait == 10) { - sub_800ADF8(); + SetLinkStandbyCallback(); sBerryBlenderData->field_1A0++; } break; @@ -2682,7 +2682,7 @@ static void CB2_HandlePlayerLinkPlayAgainChoice(void) break; case 5: Blender_PrintText(&sBerryBlenderData->textState, gText_SavingDontTurnOff2, 0); - sub_800ADF8(); + SetLinkStandbyCallback(); sBerryBlenderData->gameEndState++; break; case 6: @@ -2702,7 +2702,7 @@ static void CB2_HandlePlayerLinkPlayAgainChoice(void) break; case 8: sBerryBlenderData->gameEndState++; - sub_800ADF8(); + SetLinkStandbyCallback(); break; case 9: if (IsLinkTaskFinished()) @@ -2732,7 +2732,7 @@ static void CB2_HandlePlayerLinkPlayAgainChoice(void) case 11: if (++sBerryBlenderData->framesToWait > 30) { - sub_800AC34(); + SetCloseLinkCallback(); sBerryBlenderData->gameEndState++; } break; |