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-rw-r--r--src/bg.c314
1 files changed, 144 insertions, 170 deletions
diff --git a/src/bg.c b/src/bg.c
index 390a99d50..74e3ea830 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -1,21 +1,12 @@
#include "global.h"
-#include "dma3.h"
#include "bg.h"
+#include "dma3.h"
+#include "gpu_regs.h"
-#define DISPCNT_ALL_BG_AND_MODE_BITS 0x0F07
-
-enum {
- BG_CTRL_ATTR_VISIBLE = 1,
- BG_CTRL_ATTR_CHARBASEINDEX = 2,
- BG_CTRL_ATTR_MAPBASEINDEX = 3,
- BG_CTRL_ATTR_SCREENSIZE = 4,
- BG_CTRL_ATTR_PALETTEMODE = 5,
- BG_CTRL_ATTR_PRIORITY = 6,
- BG_CTRL_ATTR_MOSAIC = 7,
- BG_CTRL_ATTR_WRAPAROUND = 8,
-};
+#define DISPCNT_ALL_BG_AND_MODE_BITS (DISPCNT_BG_ALL_ON | 0x7)
-struct BgControl {
+struct BgControl
+{
struct BgConfig {
u16 visible:1;
u16 unknown_1:1;
@@ -35,7 +26,8 @@ struct BgControl {
u16 bgVisibilityAndMode;
};
-struct BgConfig2 {
+struct BgConfig2
+{
u32 baseTile:10;
u32 basePalette:4;
u32 unk_3:18;
@@ -45,54 +37,36 @@ struct BgConfig2 {
u32 bg_y;
};
-static struct BgControl gGpuBgConfigs;
-static struct BgConfig2 gGpuBgConfigs2[4];
-static u32 gDmaBusyBitfield[4];
+static IWRAM_DATA struct BgControl sGpuBgConfigs;
+static IWRAM_DATA struct BgConfig2 sGpuBgConfigs2[4];
+static IWRAM_DATA u32 sDmaBusyBitfield[4];
u32 gUnneededFireRedVariable;
-static const struct BgConfig gZeroedBgControlStruct = { 0 };
-
-extern void SetGpuReg(u8 regOffset, u16 value);
-extern void SetGpuReg_ForcedBlank(u8 regOffset, u16 value);
-extern u16 GetGpuReg(u8 regOffset);
-extern int CheckForSpaceForDma3Request(s16 index);
-
-bool32 IsInvalidBg32(u8);
-void ResetBgControlStructs();
-u16 GetBgMetricTextMode(u8, u8);
-u32 GetBgMetricAffineMode(u8, u8);
-u32 GetBgType(u8);
-void SetTextModeAndHideBgs();
-bool8 IsInvalidBg(u8);
-bool32 IsTileMapOutsideWram(u8);
-void CopyRectToBgTilemapBufferRect(u8, void*, u8, u8, u8, u8, u8, u8, u8, u8, u8, u16, u16);
-void CopyTileMapEntry(u16*, u16*, s32, u32, u32);
-u32 GetTileMapIndexFromCoords(s32, s32, s32, u32, u32);
-void WriteSequenceToBgTilemapBuffer(u8, u16, u8, u8, u8, u8, u8, s16);
+static const struct BgConfig sZeroedBgControlStruct = { 0 };
void ResetBgs(void)
{
ResetBgControlStructs();
- gGpuBgConfigs.bgVisibilityAndMode = 0;
+ sGpuBgConfigs.bgVisibilityAndMode = 0;
SetTextModeAndHideBgs();
}
-void SetBgModeInternal(u8 bgMode)
+static void SetBgModeInternal(u8 bgMode)
{
- gGpuBgConfigs.bgVisibilityAndMode &= 0xFFF8;
- gGpuBgConfigs.bgVisibilityAndMode |= bgMode;
+ sGpuBgConfigs.bgVisibilityAndMode &= 0xFFF8;
+ sGpuBgConfigs.bgVisibilityAndMode |= bgMode;
}
u8 GetBgMode(void)
{
- return gGpuBgConfigs.bgVisibilityAndMode & 0x7;
+ return sGpuBgConfigs.bgVisibilityAndMode & 0x7;
}
void ResetBgControlStructs(void)
{
- struct BgConfig* bgConfigs = &gGpuBgConfigs.configs[0];
- struct BgConfig zeroedConfig = gZeroedBgControlStruct;
+ struct BgConfig* bgConfigs = &sGpuBgConfigs.configs[0];
+ struct BgConfig zeroedConfig = sZeroedBgControlStruct;
int i;
for (i = 0; i < 4; i++)
@@ -105,7 +79,7 @@ void Unused_ResetBgControlStruct(u8 bg)
{
if (IsInvalidBg(bg) == FALSE)
{
- gGpuBgConfigs.configs[bg] = gZeroedBgControlStruct;
+ sGpuBgConfigs.configs[bg] = sZeroedBgControlStruct;
}
}
@@ -115,88 +89,88 @@ void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenS
{
if (charBaseIndex != 0xFF)
{
- gGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
+ sGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
}
if (mapBaseIndex != 0xFF)
{
- gGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
+ sGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
}
if (screenSize != 0xFF)
{
- gGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
+ sGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
}
if (paletteMode != 0xFF)
{
- gGpuBgConfigs.configs[bg].paletteMode = paletteMode;
+ sGpuBgConfigs.configs[bg].paletteMode = paletteMode;
}
if (priority != 0xFF)
{
- gGpuBgConfigs.configs[bg].priority = priority & 0x3;
+ sGpuBgConfigs.configs[bg].priority = priority & 0x3;
}
if (mosaic != 0xFF)
{
- gGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
+ sGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
}
if (wraparound != 0xFF)
{
- gGpuBgConfigs.configs[bg].wraparound = wraparound;
+ sGpuBgConfigs.configs[bg].wraparound = wraparound;
}
- gGpuBgConfigs.configs[bg].unknown_2 = 0;
- gGpuBgConfigs.configs[bg].unknown_3 = 0;
+ sGpuBgConfigs.configs[bg].unknown_2 = 0;
+ sGpuBgConfigs.configs[bg].unknown_3 = 0;
- gGpuBgConfigs.configs[bg].visible = 1;
+ sGpuBgConfigs.configs[bg].visible = 1;
}
}
u16 GetBgControlAttribute(u8 bg, u8 attributeId)
{
- if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
+ if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
{
switch (attributeId)
{
case BG_CTRL_ATTR_VISIBLE:
- return gGpuBgConfigs.configs[bg].visible;
+ return sGpuBgConfigs.configs[bg].visible;
case BG_CTRL_ATTR_CHARBASEINDEX:
- return gGpuBgConfigs.configs[bg].charBaseIndex;
+ return sGpuBgConfigs.configs[bg].charBaseIndex;
case BG_CTRL_ATTR_MAPBASEINDEX:
- return gGpuBgConfigs.configs[bg].mapBaseIndex;
+ return sGpuBgConfigs.configs[bg].mapBaseIndex;
case BG_CTRL_ATTR_SCREENSIZE:
- return gGpuBgConfigs.configs[bg].screenSize;
+ return sGpuBgConfigs.configs[bg].screenSize;
case BG_CTRL_ATTR_PALETTEMODE:
- return gGpuBgConfigs.configs[bg].paletteMode;
+ return sGpuBgConfigs.configs[bg].paletteMode;
case BG_CTRL_ATTR_PRIORITY:
- return gGpuBgConfigs.configs[bg].priority;
+ return sGpuBgConfigs.configs[bg].priority;
case BG_CTRL_ATTR_MOSAIC:
- return gGpuBgConfigs.configs[bg].mosaic;
+ return sGpuBgConfigs.configs[bg].mosaic;
case BG_CTRL_ATTR_WRAPAROUND:
- return gGpuBgConfigs.configs[bg].wraparound;
+ return sGpuBgConfigs.configs[bg].wraparound;
}
}
return 0xFF;
}
-u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode)
+u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
{
u16 offset;
s8 cursor;
- if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
+ if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
{
switch (mode)
{
case 0x1:
- offset = gGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE;
+ offset = sGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE;
break;
case 0x2:
- offset = gGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE;
+ offset = sGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE;
break;
default:
cursor = -1;
@@ -221,51 +195,51 @@ end:
return cursor;
}
-void ShowBgInternal(u8 bg)
+static void ShowBgInternal(u8 bg)
{
u16 value;
- if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
+ if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
{
- value = gGpuBgConfigs.configs[bg].priority |
- (gGpuBgConfigs.configs[bg].charBaseIndex << 2) |
- (gGpuBgConfigs.configs[bg].mosaic << 6) |
- (gGpuBgConfigs.configs[bg].paletteMode << 7) |
- (gGpuBgConfigs.configs[bg].mapBaseIndex << 8) |
- (gGpuBgConfigs.configs[bg].wraparound << 13) |
- (gGpuBgConfigs.configs[bg].screenSize << 14);
+ value = sGpuBgConfigs.configs[bg].priority |
+ (sGpuBgConfigs.configs[bg].charBaseIndex << 2) |
+ (sGpuBgConfigs.configs[bg].mosaic << 6) |
+ (sGpuBgConfigs.configs[bg].paletteMode << 7) |
+ (sGpuBgConfigs.configs[bg].mapBaseIndex << 8) |
+ (sGpuBgConfigs.configs[bg].wraparound << 13) |
+ (sGpuBgConfigs.configs[bg].screenSize << 14);
SetGpuReg((bg << 1) + 0x8, value);
- gGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8);
- gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
+ sGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8);
+ sGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
}
}
-void HideBgInternal(u8 bg)
+static void HideBgInternal(u8 bg)
{
if (IsInvalidBg(bg) == FALSE)
{
- gGpuBgConfigs.bgVisibilityAndMode &= ~(1 << (bg + 8));
- gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
+ sGpuBgConfigs.bgVisibilityAndMode &= ~(1 << (bg + 8));
+ sGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
}
}
-void SyncBgVisibilityAndMode()
+static void SyncBgVisibilityAndMode(void)
{
- SetGpuReg(0, (GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS) | gGpuBgConfigs.bgVisibilityAndMode);
+ SetGpuReg(0, (GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS) | sGpuBgConfigs.bgVisibilityAndMode);
}
-void SetTextModeAndHideBgs()
+void SetTextModeAndHideBgs(void)
{
SetGpuReg(0, GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS);
}
-void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
+static void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
{
struct BgAffineSrcData src;
struct BgAffineDstData dest;
- switch (gGpuBgConfigs.bgVisibilityAndMode & 0x7)
+ switch (sGpuBgConfigs.bgVisibilityAndMode & 0x7)
{
case 1:
if (bg != 2)
@@ -320,7 +294,7 @@ void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable)
for (i = 0; i < 4; i++)
{
- gDmaBusyBitfield[i] = 0;
+ sDmaBusyBitfield[i] = 0;
}
gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable;
@@ -347,13 +321,13 @@ void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numT
0,
0);
- gGpuBgConfigs2[bg].baseTile = templates[i].baseTile;
- gGpuBgConfigs2[bg].basePalette = 0;
- gGpuBgConfigs2[bg].unk_3 = 0;
+ sGpuBgConfigs2[bg].baseTile = templates[i].baseTile;
+ sGpuBgConfigs2[bg].basePalette = 0;
+ sGpuBgConfigs2[bg].unk_3 = 0;
- gGpuBgConfigs2[bg].tilemap = NULL;
- gGpuBgConfigs2[bg].bg_x = 0;
- gGpuBgConfigs2[bg].bg_y = 0;
+ sGpuBgConfigs2[bg].tilemap = NULL;
+ sGpuBgConfigs2[bg].bg_x = 0;
+ sGpuBgConfigs2[bg].bg_y = 0;
}
}
}
@@ -373,13 +347,13 @@ void InitBgFromTemplate(const struct BgTemplate *template)
0,
0);
- gGpuBgConfigs2[bg].baseTile = template->baseTile;
- gGpuBgConfigs2[bg].basePalette = 0;
- gGpuBgConfigs2[bg].unk_3 = 0;
+ sGpuBgConfigs2[bg].baseTile = template->baseTile;
+ sGpuBgConfigs2[bg].basePalette = 0;
+ sGpuBgConfigs2[bg].unk_3 = 0;
- gGpuBgConfigs2[bg].tilemap = NULL;
- gGpuBgConfigs2[bg].bg_x = 0;
- gGpuBgConfigs2[bg].bg_y = 0;
+ sGpuBgConfigs2[bg].tilemap = NULL;
+ sGpuBgConfigs2[bg].bg_x = 0;
+ sGpuBgConfigs2[bg].bg_y = 0;
}
}
@@ -388,18 +362,18 @@ void SetBgMode(u8 bgMode)
SetBgModeInternal(bgMode);
}
-u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
+u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
{
u16 tileOffset;
u8 cursor;
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE) == 0)
{
- tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x20;
+ tileOffset = (sGpuBgConfigs2[bg].baseTile + destOffset) * 0x20;
}
else
{
- tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x40;
+ tileOffset = (sGpuBgConfigs2[bg].baseTile + destOffset) * 0x40;
}
cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1);
@@ -409,7 +383,7 @@ u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
return -1;
}
- gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
+ sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
if (gUnneededFireRedVariable == 1)
{
@@ -419,7 +393,7 @@ u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
return cursor;
}
-u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset)
+u16 LoadBgTilemap(u8 bg, const void *src, u16 size, u16 destOffset)
{
u8 cursor;
@@ -430,19 +404,19 @@ u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset)
return -1;
}
- gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
+ sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
return cursor;
}
-u16 Unused_LoadBgPalette(u8 bg, void *src, u16 size, u16 destOffset)
+u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
{
u16 paletteOffset;
s8 cursor;
if (IsInvalidBg32(bg) == FALSE)
{
- paletteOffset = (gGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
+ paletteOffset = (sGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, 0);
if (cursor == -1)
@@ -455,7 +429,7 @@ u16 Unused_LoadBgPalette(u8 bg, void *src, u16 size, u16 destOffset)
return -1;
}
- gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
+ sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
return (u8)cursor;
}
@@ -474,7 +448,7 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
div = i / 0x20;
mod = i % 0x20;
- if ((gDmaBusyBitfield[div] & (1 << mod)) != FALSE)
+ if ((sDmaBusyBitfield[div] & (1 << mod)) != FALSE)
{
reqSpace = CheckForSpaceForDma3Request(i);
if (reqSpace == -1)
@@ -482,7 +456,7 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
return TRUE;
}
- gDmaBusyBitfield[div] &= ~(1 << mod);
+ sDmaBusyBitfield[div] &= ~(1 << mod);
}
}
@@ -508,7 +482,7 @@ _08001AE4:\n\
sub r0, r5, r0\n\
lsl r0, #24\n\
lsr r0, #24\n\
- ldr r1, =gDmaBusyBitfield\n\
+ ldr r1, =sDmaBusyBitfield\n\
lsr r2, #22\n\
add r4, r2, r1\n\
mov r6, #0x1\n\
@@ -614,7 +588,7 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
case 9:
return GetBgType(bg);
case 10:
- return gGpuBgConfigs2[bg].baseTile;
+ return sGpuBgConfigs2[bg].baseTile;
default:
return -1;
}
@@ -635,13 +609,13 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
{
case 0:
default:
- gGpuBgConfigs2[bg].bg_x = value;
+ sGpuBgConfigs2[bg].bg_x = value;
break;
case 1:
- gGpuBgConfigs2[bg].bg_x += value;
+ sGpuBgConfigs2[bg].bg_x += value;
break;
case 2:
- gGpuBgConfigs2[bg].bg_x -= value;
+ sGpuBgConfigs2[bg].bg_x -= value;
break;
}
@@ -650,23 +624,23 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
switch (bg)
{
case 0:
- temp1 = gGpuBgConfigs2[0].bg_x >> 0x8;
+ temp1 = sGpuBgConfigs2[0].bg_x >> 0x8;
SetGpuReg(REG_OFFSET_BG0HOFS, temp1);
break;
case 1:
- temp1 = gGpuBgConfigs2[1].bg_x >> 0x8;
+ temp1 = sGpuBgConfigs2[1].bg_x >> 0x8;
SetGpuReg(REG_OFFSET_BG1HOFS, temp1);
break;
case 2:
if (mode == 0)
{
- temp1 = gGpuBgConfigs2[2].bg_x >> 0x8;
+ temp1 = sGpuBgConfigs2[2].bg_x >> 0x8;
SetGpuReg(REG_OFFSET_BG2HOFS, temp1);
}
else
{
- temp1 = gGpuBgConfigs2[2].bg_x >> 0x10;
- temp2 = gGpuBgConfigs2[2].bg_x & 0xFFFF;
+ temp1 = sGpuBgConfigs2[2].bg_x >> 0x10;
+ temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF;
SetGpuReg(REG_OFFSET_BG2X_H, temp1);
SetGpuReg(REG_OFFSET_BG2X_L, temp2);
}
@@ -674,20 +648,20 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
case 3:
if (mode == 0)
{
- temp1 = gGpuBgConfigs2[3].bg_x >> 0x8;
+ temp1 = sGpuBgConfigs2[3].bg_x >> 0x8;
SetGpuReg(REG_OFFSET_BG3HOFS, temp1);
}
else if (mode == 2)
{
- temp1 = gGpuBgConfigs2[3].bg_x >> 0x10;
- temp2 = gGpuBgConfigs2[3].bg_x & 0xFFFF;
+ temp1 = sGpuBgConfigs2[3].bg_x >> 0x10;
+ temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF;
SetGpuReg(REG_OFFSET_BG3X_H, temp1);
SetGpuReg(REG_OFFSET_BG3X_L, temp2);
}
break;
}
- return gGpuBgConfigs2[bg].bg_x;
+ return sGpuBgConfigs2[bg].bg_x;
}
u32 GetBgX(u8 bg)
@@ -696,7 +670,7 @@ u32 GetBgX(u8 bg)
return -1;
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
return -1;
- return gGpuBgConfigs2[bg].bg_x;
+ return sGpuBgConfigs2[bg].bg_x;
}
u32 ChangeBgY(u8 bg, u32 value, u8 op)
@@ -714,13 +688,13 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
{
case 0:
default:
- gGpuBgConfigs2[bg].bg_y = value;
+ sGpuBgConfigs2[bg].bg_y = value;
break;
case 1:
- gGpuBgConfigs2[bg].bg_y += value;
+ sGpuBgConfigs2[bg].bg_y += value;
break;
case 2:
- gGpuBgConfigs2[bg].bg_y -= value;
+ sGpuBgConfigs2[bg].bg_y -= value;
break;
}
@@ -729,23 +703,23 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
switch (bg)
{
case 0:
- temp1 = gGpuBgConfigs2[0].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
SetGpuReg(REG_OFFSET_BG0VOFS, temp1);
break;
case 1:
- temp1 = gGpuBgConfigs2[1].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
SetGpuReg(REG_OFFSET_BG1VOFS, temp1);
break;
case 2:
if (mode == 0)
{
- temp1 = gGpuBgConfigs2[2].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
SetGpuReg(REG_OFFSET_BG2VOFS, temp1);
}
else
{
- temp1 = gGpuBgConfigs2[2].bg_y >> 0x10;
- temp2 = gGpuBgConfigs2[2].bg_y & 0xFFFF;
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
SetGpuReg(REG_OFFSET_BG2Y_H, temp1);
SetGpuReg(REG_OFFSET_BG2Y_L, temp2);
}
@@ -753,20 +727,20 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
case 3:
if (mode == 0)
{
- temp1 = gGpuBgConfigs2[3].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
SetGpuReg(REG_OFFSET_BG3VOFS, temp1);
}
else if (mode == 2)
{
- temp1 = gGpuBgConfigs2[3].bg_y >> 0x10;
- temp2 = gGpuBgConfigs2[3].bg_y & 0xFFFF;
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
SetGpuReg(REG_OFFSET_BG3Y_H, temp1);
SetGpuReg(REG_OFFSET_BG3Y_L, temp2);
}
break;
}
- return gGpuBgConfigs2[bg].bg_y;
+ return sGpuBgConfigs2[bg].bg_y;
}
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
@@ -784,13 +758,13 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{
case 0:
default:
- gGpuBgConfigs2[bg].bg_y = value;
+ sGpuBgConfigs2[bg].bg_y = value;
break;
case 1:
- gGpuBgConfigs2[bg].bg_y += value;
+ sGpuBgConfigs2[bg].bg_y += value;
break;
case 2:
- gGpuBgConfigs2[bg].bg_y -= value;
+ sGpuBgConfigs2[bg].bg_y -= value;
break;
}
@@ -799,24 +773,24 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
switch (bg)
{
case 0:
- temp1 = gGpuBgConfigs2[0].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1);
break;
case 1:
- temp1 = gGpuBgConfigs2[1].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1);
break;
case 2:
if (mode == 0)
{
- temp1 = gGpuBgConfigs2[2].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1);
}
else
{
- temp1 = gGpuBgConfigs2[2].bg_y >> 0x10;
- temp2 = gGpuBgConfigs2[2].bg_y & 0xFFFF;
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1);
SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2);
}
@@ -824,20 +798,20 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
case 3:
if (mode == 0)
{
- temp1 = gGpuBgConfigs2[3].bg_y >> 0x8;
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1);
}
else if (mode == 2)
{
- temp1 = gGpuBgConfigs2[3].bg_y >> 0x10;
- temp2 = gGpuBgConfigs2[3].bg_y & 0xFFFF;
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1);
SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2);
}
break;
}
- return gGpuBgConfigs2[bg].bg_y;
+ return sGpuBgConfigs2[bg].bg_y;
}
u32 GetBgY(u8 bg)
@@ -846,7 +820,7 @@ u32 GetBgY(u8 bg)
return -1;
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
return -1;
- return gGpuBgConfigs2[bg].bg_y;
+ return sGpuBgConfigs2[bg].bg_y;
}
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@@ -933,7 +907,7 @@ void SetBgTilemapBuffer(u8 bg, void *tilemap)
{
if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0)
{
- gGpuBgConfigs2[bg].tilemap = tilemap;
+ sGpuBgConfigs2[bg].tilemap = tilemap;
}
}
@@ -941,7 +915,7 @@ void UnsetBgTilemapBuffer(u8 bg)
{
if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0)
{
- gGpuBgConfigs2[bg].tilemap = NULL;
+ sGpuBgConfigs2[bg].tilemap = NULL;
}
}
@@ -951,20 +925,20 @@ void* GetBgTilemapBuffer(u8 bg)
return NULL;
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
return NULL;
- return gGpuBgConfigs2[bg].tilemap;
+ return sGpuBgConfigs2[bg].tilemap;
}
-void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset)
+void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
{
if (mode != 0)
{
- CpuCopy16(src, (void *)(gGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
+ CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
}
else
{
- LZ77UnCompWram(src, (void *)(gGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
+ LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
}
}
}
@@ -987,7 +961,7 @@ void CopyBgTilemapBufferToVram(u8 bg)
sizeToLoad = 0;
break;
}
- LoadBgVram(bg, gGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
+ LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
}
@@ -1008,7 +982,7 @@ void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u
{
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
- ((u16*)gGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
+ ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
}
}
break;
@@ -1019,7 +993,7 @@ void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u
{
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
- ((u8*)gGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
+ ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
}
}
break;
@@ -1056,7 +1030,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid
{
for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
{
- CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
+ CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
}
}
break;
@@ -1067,7 +1041,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid
{
for (destX16 = destX; destX16 < (destX + rectWidth); destX16++)
{
- CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)gGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
+ CopyTileMapEntry(&((u16*)srcCopy)[(srcY * rectWidth) + srcX], &((u16*)sGpuBgConfigs2[bg].tilemap)[GetTileMapIndexFromCoords(destX16, destY16, attribute, mode, mode2)], palette1, tileOffset, palette2);
}
}
break;
@@ -1195,7 +1169,7 @@ _080025F8:\n\
bge _0800265A\n\
ldr r2, [sp, #0x4]\n\
lsl r0, r2, #4\n\
- ldr r1, =gGpuBgConfigs2+4\n\
+ ldr r1, =sGpuBgConfigs2+4\n\
add r0, r1\n\
mov r10, r0\n\
ldr r7, [sp, #0x20]\n\
@@ -1267,7 +1241,7 @@ _08002674:\n\
sub r2, r7, r2\n\
str r2, [sp, #0x34]\n\
str r0, [sp, #0x38]\n\
- ldr r7, =gGpuBgConfigs2+4\n\
+ ldr r7, =sGpuBgConfigs2+4\n\
mov r10, r7\n\
ldr r0, [sp, #0x4]\n\
lsl r0, #4\n\
@@ -1337,7 +1311,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
{
for (x16 = x; x16 < (x + width); x16++)
{
- ((u16*)gGpuBgConfigs2[bg].tilemap)[((y16 * 0x20) + x16)] = tileNum;
+ ((u16*)sGpuBgConfigs2[bg].tilemap)[((y16 * 0x20) + x16)] = tileNum;
}
}
break;
@@ -1347,7 +1321,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
{
for (x16 = x; x16 < (x + width); x16++)
{
- ((u8*)gGpuBgConfigs2[bg].tilemap)[((y16 * mode) + x16)] = tileNum;
+ ((u8*)sGpuBgConfigs2[bg].tilemap)[((y16 * mode) + x16)] = tileNum;
}
}
break;
@@ -1382,7 +1356,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
{
for (x16 = x; x16 < (x + width); x16++)
{
- CopyTileMapEntry(&firstTileNum, &((u16*)gGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
+ CopyTileMapEntry(&firstTileNum, &((u16*)sGpuBgConfigs2[bg].tilemap)[(u16)GetTileMapIndexFromCoords(x16, y16, attribute, mode, mode2)], paletteSlot, 0, 0);
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
}
@@ -1393,7 +1367,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
{
for (x16 = x; x16 < (x + width); x16++)
{
- ((u8*)gGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
+ ((u8*)sGpuBgConfigs2[bg].tilemap)[(y16 * mode3) + x16] = firstTileNum;
firstTileNum = (firstTileNum & 0xFC00) + ((firstTileNum + tileNumDelta) & 0x3FF);
}
}
@@ -1625,9 +1599,9 @@ bool32 IsInvalidBg32(u8 bg)
bool32 IsTileMapOutsideWram(u8 bg)
{
- if (gGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END)
+ if (sGpuBgConfigs2[bg].tilemap > (void*)IWRAM_END)
return TRUE;
- if (gGpuBgConfigs2[bg].tilemap == 0x0)
+ if (sGpuBgConfigs2[bg].tilemap == 0x0)
return TRUE;
return FALSE;
}