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-rw-r--r--src/braille_puzzles.c184
1 files changed, 18 insertions, 166 deletions
diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c
index aa6664f35..d8410988d 100644
--- a/src/braille_puzzles.c
+++ b/src/braille_puzzles.c
@@ -85,12 +85,12 @@ bool8 ShouldDoBrailleDigEffect(void)
void DoBrailleDigEffect(void)
{
- MapGridSetMetatileIdAt(16, 8, METATILE_Cave_SealedChamberEntrance_TopLeft);
- MapGridSetMetatileIdAt(17, 8, METATILE_Cave_SealedChamberEntrance_TopMid);
- MapGridSetMetatileIdAt(18, 8, METATILE_Cave_SealedChamberEntrance_TopRight);
- MapGridSetMetatileIdAt(16, 9, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
- MapGridSetMetatileIdAt(17, 9, METATILE_Cave_SealedChamberEntrance_BottomMid);
- MapGridSetMetatileIdAt(18, 9, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt( 9 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft);
+ MapGridSetMetatileIdAt(10 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid);
+ MapGridSetMetatileIdAt(11 + MAP_OFFSET, 1 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight);
+ MapGridSetMetatileIdAt( 9 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(10 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid);
+ MapGridSetMetatileIdAt(11 + MAP_OFFSET, 2 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
DrawWholeMapView();
PlaySE(SE_BANG);
FlagSet(FLAG_SYS_BRAILLE_DIG);
@@ -112,84 +112,8 @@ bool8 CheckRelicanthWailord(void)
}
// THEORY: this was caused by block commenting out all of the older R/S braille functions but leaving the call to it itself, which creates the nullsub.
-// the code is shown below to show what this might look like.
void ShouldDoBrailleRegirockEffectOld(void)
{
- /*
- if (!FlagGet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED) && (gSaveBlock1.location.mapGroup == MAP_GROUP_DESERT_RUINS && gSaveBlock1.location.mapNum == MAP_ID_DESERT_RUINS))
- {
- if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23)
- return TRUE;
- else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23)
- return TRUE;
- else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23)
- return TRUE;
- }
-
- return FALSE;
-}
-
-void DoBrailleRegirockEffect(void)
-{
- FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
- MapGridSetMetatileIdAt(14, 26, 554);
- MapGridSetMetatileIdAt(15, 26, 555);
- MapGridSetMetatileIdAt(16, 26, 556);
- MapGridSetMetatileIdAt(14, 27, 3634);
- MapGridSetMetatileIdAt(15, 27, 563);
- MapGridSetMetatileIdAt(16, 27, 3636);
- DrawWholeMapView();
- PlaySE(SE_BANG);
- FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED);
- ScriptContext2_Disable();
-}
-
-bool8 ShouldDoBrailleRegisteelEffect(void)
-{
- if (!FlagGet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED) && (gSaveBlock1.location.mapGroup == MAP_GROUP_ANCIENT_TOMB && gSaveBlock1.location.mapNum == MAP_ID_ANCIENT_TOMB))
- {
- if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25)
- return TRUE;
- }
-
- return FALSE;
-}
-
-void DoBrailleRegisteelEffect(void)
-{
- gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
- FieldEffectStart(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
-}
-
-bool8 FldEff_UseFlyAncientTomb(void)
-{
- u8 taskId = CreateFieldMoveTask();
-
- gTasks[taskId].data[8] = (u32)UseRegisteelHm_Callback >> 16;
- gTasks[taskId].data[9] = (u32)UseRegisteelHm_Callback;
- return FALSE;
-}
-
-void UseRegisteelHm_Callback(void)
-{
- FieldEffectActiveListRemove(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
- UseFlyAncientTomb_Finish();
-}
-
-void UseFlyAncientTomb_Finish(void)
-{
- MapGridSetMetatileIdAt(14, 26, 554);
- MapGridSetMetatileIdAt(15, 26, 555);
- MapGridSetMetatileIdAt(16, 26, 556);
- MapGridSetMetatileIdAt(14, 27, 3634);
- MapGridSetMetatileIdAt(15, 27, 563);
- MapGridSetMetatileIdAt(16, 27, 3636);
- DrawWholeMapView();
- PlaySE(SE_BANG);
- FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED);
- ScriptContext2_Disable();
-}
- */
}
void DoSealedChamberShakingEffect1(void)
@@ -278,12 +202,12 @@ void UseRegirockHm_Callback(void)
void DoBrailleRegirockEffect(void)
{
- MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft);
- MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid);
- MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight);
- MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
- MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid);
- MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft);
+ MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid);
+ MapGridSetMetatileIdAt(9 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight);
+ MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(8 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid);
+ MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
DrawWholeMapView();
PlaySE(SE_BANG);
FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED);
@@ -317,12 +241,12 @@ void UseRegisteelHm_Callback(void)
void DoBrailleRegisteelEffect(void)
{
- MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft);
- MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid);
- MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight);
- MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
- MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid);
- MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(7 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopLeft);
+ MapGridSetMetatileIdAt(8 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopMid);
+ MapGridSetMetatileIdAt(9 + MAP_OFFSET, 19 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_TopRight);
+ MapGridSetMetatileIdAt(7 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK);
+ MapGridSetMetatileIdAt(8 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomMid);
+ MapGridSetMetatileIdAt(9 + MAP_OFFSET, 20 + MAP_OFFSET, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK);
DrawWholeMapView();
PlaySE(SE_BANG);
FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED);
@@ -332,78 +256,6 @@ void DoBrailleRegisteelEffect(void)
// theory: another commented out DoBrailleWait and Task_BrailleWait.
void DoBrailleWait(void)
{
- /*
- if (!FlagGet(FLAG_SYS_BRAILLE_REGICE_COMPLETED))
- CreateTask(Task_BrailleWait, 0x50);
-}
-
-void Task_BrailleWait(u8 taskId)
-{
- s16 *data = gTasks[taskId].data;
-
- switch (data[0])
- {
- case 0:
- data[1] = 7200;
- data[0] = 1;
- break;
- case 1:
- if (BrailleWait_CheckButtonPress() != FALSE)
- {
- MenuZeroFillScreen();
- PlaySE(SE_SELECT);
- data[0] = 2;
- }
- else
- {
- data[1] = data[1] - 1;
- if (data[1] == 0)
- {
- MenuZeroFillScreen();
- data[0] = 3;
- data[1] = 30;
- }
- }
- break;
- case 2:
- if (BrailleWait_CheckButtonPress() == FALSE)
- {
- data[1] = data[1] - 1;
- if (data[1] == 0)
- data[0] = 4;
- break;
- }
- sub_8064E2C();
- DestroyTask(taskId);
- ScriptContext2_Disable();
- break;
- case 3:
- data[1] = data[1] - 1;
- if (data[1] == 0)
- data[0] = 4;
- break;
- case 4:
- sub_8064E2C();
- ScriptContext1_SetupScript(S_OpenRegiceChamber);
- DestroyTask(taskId);
- break;
- }
-}
-
-bool32 BrailleWait_CheckButtonPress(void)
-{
- u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY;
-
- if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
- keyMask |= L_BUTTON | R_BUTTON;
- if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
- keyMask |= L_BUTTON;
-
- if (gMain.newKeys & keyMask)
- return TRUE;
- else
- return FALSE;
- */
}
// this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions?