diff options
Diffstat (limited to 'src/braille_puzzles.c')
-rw-r--r-- | src/braille_puzzles.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index f9f06823a..5dee9dd4b 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -86,12 +86,12 @@ bool8 ShouldDoBrailleDigEffect(void) void DoBrailleDigEffect(void) { - MapGridSetMetatileIdAt(16, 8, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); - MapGridSetMetatileIdAt(17, 8, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); - MapGridSetMetatileIdAt(18, 8, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); - MapGridSetMetatileIdAt(16, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(17, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); - MapGridSetMetatileIdAt(18, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(16, 8, METATILE_Cave_SealedChamberEntrance_TopLeft); + MapGridSetMetatileIdAt(17, 8, METATILE_Cave_SealedChamberEntrance_TopMid); + MapGridSetMetatileIdAt(18, 8, METATILE_Cave_SealedChamberEntrance_TopRight); + MapGridSetMetatileIdAt(16, 9, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(17, 9, METATILE_Cave_SealedChamberEntrance_BottomMid); + MapGridSetMetatileIdAt(18, 9, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BAN); FlagSet(FLAG_SYS_BRAILLE_DIG); @@ -164,7 +164,7 @@ void DoBrailleRegisteelEffect(void) bool8 FldEff_UseFlyAncientTomb(void) { - u8 taskId = oei_task_add(); + u8 taskId = CreateFieldMoveTask(); gTasks[taskId].data[8] = (u32)UseRegisteelHm_Callback >> 16; gTasks[taskId].data[9] = (u32)UseRegisteelHm_Callback; @@ -279,12 +279,12 @@ void UseRegirockHm_Callback(void) void DoBrailleRegirockEffect(void) { - MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); - MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); - MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); - MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); - MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft); + MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid); + MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight); + MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); + MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BAN); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); @@ -318,12 +318,12 @@ void UseRegisteelHm_Callback(void) void DoBrailleRegisteelEffect(void) { - MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); - MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); - MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); - MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK); - MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); - MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(14, 26, METATILE_Cave_SealedChamberEntrance_TopLeft); + MapGridSetMetatileIdAt(15, 26, METATILE_Cave_SealedChamberEntrance_TopMid); + MapGridSetMetatileIdAt(16, 26, METATILE_Cave_SealedChamberEntrance_TopRight); + MapGridSetMetatileIdAt(14, 27, METATILE_Cave_SealedChamberEntrance_BottomLeft | METATILE_COLLISION_MASK); + MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); + MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); PlaySE(SE_BAN); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); @@ -410,7 +410,7 @@ bool32 BrailleWait_CheckButtonPress(void) // this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions? bool8 FldEff_UsePuzzleEffect(void) { - u8 taskId = oei_task_add(); + u8 taskId = CreateFieldMoveTask(); if (sBraillePuzzleCallbackFlag == REGISTEEL_PUZZLE) { |