diff options
Diffstat (limited to 'src/cable_car.c')
-rw-r--r-- | src/cable_car.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/cable_car.c b/src/cable_car.c index d310ae299..00eedfdae 100644 --- a/src/cable_car.c +++ b/src/cable_car.c @@ -768,15 +768,15 @@ static void LoadCableCarSprites(void) u8 i; u8 playerGraphicsIds[2] = { - EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, - EVENT_OBJ_GFX_RIVAL_MAY_NORMAL + OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL, + OBJ_EVENT_GFX_RIVAL_MAY_NORMAL }; u16 rval = Random(); u8 hikerGraphicsIds[4] = { - EVENT_OBJ_GFX_HIKER, - EVENT_OBJ_GFX_CAMPER, - EVENT_OBJ_GFX_PICNICKER, - EVENT_OBJ_GFX_ZIGZAGOON_1 + OBJ_EVENT_GFX_HIKER, + OBJ_EVENT_GFX_CAMPER, + OBJ_EVENT_GFX_PICNICKER, + OBJ_EVENT_GFX_ZIGZAGOON_1 }; s16 hikerCoords[2][2] = { { 0, 80 }, @@ -797,7 +797,7 @@ static void LoadCableCarSprites(void) { case 0: default: - spriteId = AddPseudoEventObject(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 200, 73, 102); + spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 200, 73, 102); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; @@ -821,7 +821,7 @@ static void LoadCableCarSprites(void) break; case 1: CopyToBgTilemapBufferRect_ChangePalette(0, sCableCar->mtChimneyTilemap + 0x24, 24, 26, 12, 3, 17); - spriteId = AddPseudoEventObject(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 128, 39, 102); + spriteId = AddPseudoObjectEvent(playerGraphicsIds[gSaveBlock2Ptr->playerGender], sub_8150948, 128, 39, 102); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; @@ -852,7 +852,7 @@ static void LoadCableCarSprites(void) } if ((rval % 64) == 0) { - spriteId = AddPseudoEventObject(hikerGraphicsIds[rval % 3], callbacks[gSpecialVar_0x8004], hikerCoords[gSpecialVar_0x8004][0], hikerCoords[gSpecialVar_0x8004][1], 0x6a); + spriteId = AddPseudoObjectEvent(hikerGraphicsIds[rval % 3], callbacks[gSpecialVar_0x8004], hikerCoords[gSpecialVar_0x8004][0], hikerCoords[gSpecialVar_0x8004][1], 0x6a); if (spriteId != MAX_SPRITES) { gSprites[spriteId].oam.priority = 2; |