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Diffstat (limited to 'src/contest.c')
-rw-r--r--src/contest.c19
1 files changed, 9 insertions, 10 deletions
diff --git a/src/contest.c b/src/contest.c
index 3d74109cb..949be7941 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -217,7 +217,6 @@ extern const u8 gText_0827D597[];
extern const struct ContestPokemon gContestOpponents[96];
extern const u8 gUnknown_085898A4[96];
extern const struct CompressedSpriteSheet gUnknown_08587C00;
-extern const u8 gContest2Pal[];
extern const struct SpriteTemplate gSpriteTemplate_8587BE8;
extern const struct CompressedSpriteSheet gUnknown_08587C08;
extern const struct CompressedSpritePalette gUnknown_08587C10;
@@ -271,7 +270,7 @@ void LoadContestBgAfterMoveAnim(void)
CopyBgTilemapBufferToVram(3);
LoadCompressedPalette(gUnknown_08C16E90, 0, 0x200);
sub_80D782C();
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_MON_MOVES; i++)
{
u32 var = 5 + i;
@@ -285,7 +284,7 @@ void sub_80D779C(void)
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_08587F34, ARRAY_COUNT(gUnknown_08587F34));
- SetBgAttribute(3, BG_CTRL_ATTR_PRIORITY, 1);
+ SetBgAttribute(3, BG_ATTR_WRAPAROUND, 1);
for (i = 0; i < 4; i++)
{
SetBgTilemapBuffer(i, gContestResources->field_24[i]);
@@ -474,14 +473,14 @@ void sub_80D7CB4(u8 taskId)
gTasks[taskId].data[0]++;
// fallthrough
case 1:
- if (sub_800A520())
+ if (IsLinkTaskFinished())
{
sub_800ADF8();
gTasks[taskId].data[0]++;
}
return;
case 2:
- if (sub_800A520() != TRUE)
+ if (IsLinkTaskFinished() != TRUE)
return;
gTasks[taskId].data[0]++;
break;
@@ -747,7 +746,7 @@ void sub_80D8490(u8 taskId)
gBattle_BG0_Y = 0xA0;
gBattle_BG2_Y = 0xA0;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_MON_MOVES; i++)
{
u16 move = gContestMons[gContestPlayerMonIndex].moves[i];
u8 *r5 = sp8;
@@ -782,7 +781,7 @@ void sub_80D8610(u8 taskId)
u8 numMoves = 0;
s32 i;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_MON_MOVES; i++)
{
if (gContestMons[gContestPlayerMonIndex].moves[i] != MOVE_NONE)
numMoves++;
@@ -2484,7 +2483,7 @@ u8 sub_80DB0C4(void)
{
u8 spriteId;
- LoadCompressedObjectPic(&gUnknown_08587C00);
+ LoadCompressedSpriteSheet(&gUnknown_08587C00);
LoadCompressedPalette(gContest2Pal, 0x110, 32);
spriteId = CreateSprite(&gSpriteTemplate_8587BE8, 112, 36, 30);
gSprites[spriteId].oam.paletteNum = 1;
@@ -2496,8 +2495,8 @@ u8 sub_80DB120(void)
{
u8 spriteId;
- LoadCompressedObjectPic(&gUnknown_08587C08);
- LoadCompressedObjectPalette(&gUnknown_08587C10);
+ LoadCompressedSpriteSheet(&gUnknown_08587C08);
+ LoadCompressedSpritePalette(&gUnknown_08587C10);
spriteId = CreateSprite(&gSpriteTemplate_8587C18, 96, 10, 29);
gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum;