diff options
Diffstat (limited to 'src/contest.c')
-rw-r--r-- | src/contest.c | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/contest.c b/src/contest.c index 3d74109cb..949be7941 100644 --- a/src/contest.c +++ b/src/contest.c @@ -217,7 +217,6 @@ extern const u8 gText_0827D597[]; extern const struct ContestPokemon gContestOpponents[96]; extern const u8 gUnknown_085898A4[96]; extern const struct CompressedSpriteSheet gUnknown_08587C00; -extern const u8 gContest2Pal[]; extern const struct SpriteTemplate gSpriteTemplate_8587BE8; extern const struct CompressedSpriteSheet gUnknown_08587C08; extern const struct CompressedSpritePalette gUnknown_08587C10; @@ -271,7 +270,7 @@ void LoadContestBgAfterMoveAnim(void) CopyBgTilemapBufferToVram(3); LoadCompressedPalette(gUnknown_08C16E90, 0, 0x200); sub_80D782C(); - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) { u32 var = 5 + i; @@ -285,7 +284,7 @@ void sub_80D779C(void) ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_08587F34, ARRAY_COUNT(gUnknown_08587F34)); - SetBgAttribute(3, BG_CTRL_ATTR_PRIORITY, 1); + SetBgAttribute(3, BG_ATTR_WRAPAROUND, 1); for (i = 0; i < 4; i++) { SetBgTilemapBuffer(i, gContestResources->field_24[i]); @@ -474,14 +473,14 @@ void sub_80D7CB4(u8 taskId) gTasks[taskId].data[0]++; // fallthrough case 1: - if (sub_800A520()) + if (IsLinkTaskFinished()) { sub_800ADF8(); gTasks[taskId].data[0]++; } return; case 2: - if (sub_800A520() != TRUE) + if (IsLinkTaskFinished() != TRUE) return; gTasks[taskId].data[0]++; break; @@ -747,7 +746,7 @@ void sub_80D8490(u8 taskId) gBattle_BG0_Y = 0xA0; gBattle_BG2_Y = 0xA0; - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) { u16 move = gContestMons[gContestPlayerMonIndex].moves[i]; u8 *r5 = sp8; @@ -782,7 +781,7 @@ void sub_80D8610(u8 taskId) u8 numMoves = 0; s32 i; - for (i = 0; i < 4; i++) + for (i = 0; i < MAX_MON_MOVES; i++) { if (gContestMons[gContestPlayerMonIndex].moves[i] != MOVE_NONE) numMoves++; @@ -2484,7 +2483,7 @@ u8 sub_80DB0C4(void) { u8 spriteId; - LoadCompressedObjectPic(&gUnknown_08587C00); + LoadCompressedSpriteSheet(&gUnknown_08587C00); LoadCompressedPalette(gContest2Pal, 0x110, 32); spriteId = CreateSprite(&gSpriteTemplate_8587BE8, 112, 36, 30); gSprites[spriteId].oam.paletteNum = 1; @@ -2496,8 +2495,8 @@ u8 sub_80DB120(void) { u8 spriteId; - LoadCompressedObjectPic(&gUnknown_08587C08); - LoadCompressedObjectPalette(&gUnknown_08587C10); + LoadCompressedSpriteSheet(&gUnknown_08587C08); + LoadCompressedSpritePalette(&gUnknown_08587C10); spriteId = CreateSprite(&gSpriteTemplate_8587C18, 96, 10, 29); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data[0] = gSprites[spriteId].oam.tileNum; |