summaryrefslogtreecommitdiff
path: root/src/contest_effect.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/contest_effect.c')
-rw-r--r--src/contest_effect.c382
1 files changed, 191 insertions, 191 deletions
diff --git a/src/contest_effect.c b/src/contest_effect.c
index 17384ec90..cba9b9745 100644
--- a/src/contest_effect.c
+++ b/src/contest_effect.c
@@ -82,98 +82,98 @@ static void ContestEffect_HighlyAppealing(void)
// After this move, the user is more easily startled.
static void ContestEffect_UserMoreEasilyStartled(void)
{
- eContestantStatus[eContestResources8.contestant].moreEasilyStartled = TRUE;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_MORE_CONSCIOUS);
+ eContestantStatus[eContestAppealResults.contestant].moreEasilyStartled = TRUE;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_MORE_CONSCIOUS);
}
// Makes a great appeal, but allows no more to the end.
static void ContestEffect_GreatAppealButNoMoreMoves(void)
{
- eContestantStatus[eContestResources8.contestant].exploded = TRUE;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_NO_APPEAL);
+ eContestantStatus[eContestAppealResults.contestant].exploded = TRUE;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_NO_APPEAL);
}
// Can be used repeatedly without boring the JUDGE.
static void ContestEffect_RepetitionNotBoring(void)
{
- eContestantStatus[eContestResources8.contestant].usedRepeatableMove = TRUE;
- eContestantStatus[eContestResources8.contestant].repeatedMove = FALSE;
- eContestantStatus[eContestResources8.contestant].moveRepeatCount = 0;
+ eContestantStatus[eContestAppealResults.contestant].usedRepeatableMove = TRUE;
+ eContestantStatus[eContestAppealResults.contestant].repeatedMove = FALSE;
+ eContestantStatus[eContestAppealResults.contestant].moveRepeatCount = 0;
}
// Can avoid being startled by others once.
static void ContestEffect_AvoidStartleOnce(void)
{
- eContestantStatus[eContestResources8.contestant].jamSafetyCount = 1;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_SETTLE_DOWN);
+ eContestantStatus[eContestAppealResults.contestant].jamSafetyCount = 1;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_SETTLE_DOWN);
}
// Can avoid being startled by others.
static void ContestEffect_AvoidStartle(void)
{
- eContestantStatus[eContestResources8.contestant].immune = TRUE;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_OBLIVIOUS_TO_OTHERS);
+ eContestantStatus[eContestAppealResults.contestant].immune = TRUE;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_OBLIVIOUS_TO_OTHERS);
}
// Can avoid being startled by others a little.
static void ContestEffect_AvoidStartleSlightly(void)
{
- eContestantStatus[eContestResources8.contestant].jamReduction = 20;
- SetContestantEffectStringID(eContestResources8.contestant,CONTEST_STRING_LESS_AWARE);
+ eContestantStatus[eContestAppealResults.contestant].jamReduction = 20;
+ SetContestantEffectStringID(eContestAppealResults.contestant,CONTEST_STRING_LESS_AWARE);
}
// After this move, the user is less likely to be startled.
static void ContestEffect_UserLessEasilyStartled(void)
{
- eContestantStatus[eContestResources8.contestant].resistant = TRUE;
- SetContestantEffectStringID(eContestResources8.contestant,CONTEST_STRING_STOPPED_CARING);
+ eContestantStatus[eContestAppealResults.contestant].resistant = TRUE;
+ SetContestantEffectStringID(eContestAppealResults.contestant,CONTEST_STRING_STOPPED_CARING);
}
// Slightly startles the POKéMON in front.
static void ContestEffect_StartleFrontMon(void)
{
u8 idx = 0;
- u8 a = eContestResources8.contestant;
+ u8 a = eContestAppealResults.contestant;
- if (eContestResources8.turnOrder[a] != 0) {
+ if (eContestAppealResults.turnOrder[a] != 0) {
int i;
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[a] - 1 == eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[a] - 1 == eContestAppealResults.turnOrder[i])
break;
}
- eContestResources8.jamQueue[0] = i;
- eContestResources8.jamQueue[1] = 0xFF;
+ eContestAppealResults.jamQueue[0] = i;
+ eContestAppealResults.jamQueue[1] = 0xFF;
idx = WasAtLeastOneOpponentJammed();
}
if (idx == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Slightly startles those that have made appeals.
static void ContestEffect_StartlePrevMons(void)
{
u8 idx = 0;
- u8 contestant = eContestResources8.contestant;
+ u8 contestant = eContestAppealResults.contestant;
- if (eContestResources8.turnOrder[contestant] != 0)
+ if (eContestAppealResults.turnOrder[contestant] != 0)
{
int i, j;
for (i = 0, j = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i])
- eContestResources8.jamQueue[j++] = i;
+ if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i])
+ eContestAppealResults.jamQueue[j++] = i;
}
- eContestResources8.jamQueue[j] = 0xFF;
+ eContestAppealResults.jamQueue[j] = 0xFF;
idx = WasAtLeastOneOpponentJammed();
}
if (idx == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Startles the POKéMON that appealed before the user.
@@ -189,7 +189,7 @@ static void ContestEffect_StartlePrevMon2(void)
else
jam = 60;
- eContestResources8.jam = jam;
+ eContestAppealResults.jam = jam;
ContestEffect_StartleFrontMon();
}
@@ -197,8 +197,8 @@ static void ContestEffect_StartlePrevMon2(void)
static void ContestEffect_StartlePrevMons2(void)
{
u8 numStartled = 0;
- u8 contestant = eContestResources8.contestant;
- u8 turnOrder = eContestResources8.turnOrder[contestant];
+ u8 contestant = eContestAppealResults.contestant;
+ u8 turnOrder = eContestAppealResults.turnOrder[contestant];
if (turnOrder != 0)
{
@@ -206,12 +206,12 @@ static void ContestEffect_StartlePrevMons2(void)
for (i = 0; i < 4; i++)
{
- if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i])
{
u8 rval, jam;
- eContestResources8.jamQueue[0] = i;
- eContestResources8.jamQueue[1] = 0xFF;
+ eContestAppealResults.jamQueue[0] = i;
+ eContestAppealResults.jamQueue[1] = 0xFF;
rval = Random() % 10;
if (rval == 0)
@@ -227,31 +227,31 @@ static void ContestEffect_StartlePrevMons2(void)
else
jam = 60;
- eContestResources8.jam = jam;
+ eContestAppealResults.jam = jam;
if (WasAtLeastOneOpponentJammed())
numStartled++;
}
}
}
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
if (numStartled == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
}
// Shifts the JUDGE's attention from others.
static void ContestEffect_ShiftJudgeAttention(void)
{
bool32 hitAny = FALSE;
- u8 contestant = eContestResources8.contestant;
+ u8 contestant = eContestAppealResults.contestant;
- if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
{
int i;
for (i = 0; i < 4; i++)
{
- if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i] &&
+ if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i] &&
eContestantStatus[i].hasJudgesAttention &&
CanUnnerveContestant(i))
{
@@ -262,10 +262,10 @@ static void ContestEffect_ShiftJudgeAttention(void)
}
}
}
- SetContestantEffectStringID(eContestResources8.contestant,CONTEST_STRING_DAZZLE_ATTEMPT);
+ SetContestantEffectStringID(eContestAppealResults.contestant,CONTEST_STRING_DAZZLE_ATTEMPT);
if (!hitAny)
{
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
}
}
@@ -273,81 +273,81 @@ static void ContestEffect_ShiftJudgeAttention(void)
static void ContestEffect_StartleMonWithJudgesAttention(void)
{
u8 numStartled = 0;
- u8 contestant = eContestResources8.contestant;
+ u8 contestant = eContestAppealResults.contestant;
- if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
{
int i;
for (i = 0; i < 4; i++)
{
- if (eContestResources8.turnOrder[contestant] > eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[contestant] > eContestAppealResults.turnOrder[i])
{
if (eContestantStatus[i].hasJudgesAttention)
- eContestResources8.jam = 50;
+ eContestAppealResults.jam = 50;
else
- eContestResources8.jam = 10;
- eContestResources8.jamQueue[0] = i;
- eContestResources8.jamQueue[1] = 0xFF;
+ eContestAppealResults.jam = 10;
+ eContestAppealResults.jamQueue[0] = i;
+ eContestAppealResults.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
numStartled++;
}
}
}
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
if (numStartled == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
}
// Jams the others, and misses one turn of appeals.
static void ContestEffect_JamsOthersButMissOneTurn(void)
{
- eContestantStatus[eContestResources8.contestant].turnSkipped = TRUE;
+ eContestantStatus[eContestAppealResults.contestant].turnSkipped = TRUE;
ContestEffect_StartlePrevMons();
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Startles POKéMON that made a same-type appeal.
static void ContestEffect_StartleMonsSameTypeAppeal(void)
{
- u16 move = eContestantStatus[eContestResources8.contestant].currMove;
+ u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
JamByMoveCategory(gContestMoves[move].contestCategory);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Badly startles POKéMON that made COOL appeals.
static void ContestEffect_StartleMonsCoolAppeal(void)
{
JamByMoveCategory(CONTEST_CATEGORY_COOL);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Badly startles POKéMON that made BEAUTY appeals.
static void ContestEffect_StartleMonsBeautyAppeal(void)
{
JamByMoveCategory(CONTEST_CATEGORY_BEAUTY);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Badly startles POKéMON that made CUTE appeals.
static void ContestEffect_StartleMonsCuteAppeal(void)
{
JamByMoveCategory(CONTEST_CATEGORY_CUTE);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Badly startles POKéMON that made SMART appeals.
static void ContestEffect_StartleMonsSmartAppeal(void)
{
JamByMoveCategory(CONTEST_CATEGORY_SMART);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Badly startles POKéMON that made TOUGH appeals.
static void ContestEffect_StartleMonsToughAppeal(void)
{
JamByMoveCategory(CONTEST_CATEGORY_TOUGH);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// Makes one POKéMON after the user nervous.
@@ -355,13 +355,13 @@ static void ContestEffect_MakeFollowingMonNervous(void)
{
bool32 hitAny = FALSE;
- if (eContestResources8.turnOrder[eContestResources8.contestant] != 3)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 3)
{
int i;
for (i = 0; i < 4; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] + 1 == eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] + 1 == eContestAppealResults.turnOrder[i])
{
if (CanUnnerveContestant(i))
{
@@ -377,9 +377,9 @@ static void ContestEffect_MakeFollowingMonNervous(void)
}
}
}
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_UNNERVE_ATTEMPT);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_UNNERVE_ATTEMPT);
if (!hitAny)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
}
// Makes all POKéMON after the user nervous.
@@ -396,7 +396,7 @@ static void ContestEffect_MakeFollowingMonsNervous(void)
memset(contestantIds, 0xFF, ARRAY_COUNT(contestantIds));
for (i = 0, numAfter = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] < eContestResources8.turnOrder[i] &&
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] < eContestAppealResults.turnOrder[i] &&
!eContestantStatus[i].nervous && !Contest_IsMonsTurnDisabled(i))
contestantIds[numAfter++] = i;
}
@@ -457,12 +457,12 @@ static void ContestEffect_MakeFollowingMonsNervous(void)
SetContestantEffectStringID(contestantIds[i], CONTEST_STRING_UNAFFECTED);
numUnnerved++;
}
- eContestResources8.unnervedPokes[contestantIds[i]] = 1;
+ eContestAppealResults.unnervedPokes[contestantIds[i]] = 1;
}
}
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_UNNERVE_WAITING);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_UNNERVE_WAITING);
if (numUnnerved == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
}
// Worsens the condition of those that made appeals.
@@ -473,7 +473,7 @@ static void ContestEffect_WorsenConditionOfPrevMons(void)
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i] &&
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i] &&
eContestantStatus[i].condition > 0 &&
CanUnnerveContestant(i))
{
@@ -484,9 +484,9 @@ static void ContestEffect_WorsenConditionOfPrevMons(void)
}
}
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_TAUNT_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_TAUNT_WELL);
if (numHit == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_IGNORED);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_IGNORED);
}
// Badly startles POKéMON in good condition.
@@ -497,42 +497,42 @@ static void ContestEffect_BadlyStartlesMonsInGoodCondition(void)
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
{
if (eContestantStatus[i].condition > 0)
- eContestResources8.jam = 40;
+ eContestAppealResults.jam = 40;
else
- eContestResources8.jam = 10;
- eContestResources8.jamQueue[0] = i;
- eContestResources8.jamQueue[1] = 0xFF;
+ eContestAppealResults.jam = 10;
+ eContestAppealResults.jamQueue[0] = i;
+ eContestAppealResults.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
numHit++;
}
}
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_JAM_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_JAM_WELL);
if (numHit == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_IGNORED);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_IGNORED);
}
// The appeal works great if performed first.
static void ContestEffect_BetterIfFirst(void)
{
- if (gContestantTurnOrder[eContestResources8.contestant] == 0)
+ if (gContestantTurnOrder[eContestAppealResults.contestant] == 0)
{
- u16 move = eContestantStatus[eContestResources8.contestant].currMove;
- eContestantStatus[eContestResources8.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_HUSTLE_STANDOUT);
+ u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
+ eContestantStatus[eContestAppealResults.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_HUSTLE_STANDOUT);
}
}
// The appeal works great if performed last.
static void ContestEffect_BetterIfLast(void)
{
- if (gContestantTurnOrder[eContestResources8.contestant] == 3)
+ if (gContestantTurnOrder[eContestAppealResults.contestant] == 3)
{
- u16 move = eContestantStatus[eContestResources8.contestant].currMove;
- eContestantStatus[eContestResources8.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_WORK_HARD_UNNOTICED);
+ u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
+ eContestantStatus[eContestAppealResults.contestant].appeal2 += 2 * gContestEffects[gContestMoves[move].effect].appeal;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_WORK_HARD_UNNOTICED);
}
}
@@ -544,22 +544,22 @@ static void ContestEffect_AppealAsGoodAsPrevOnes(void)
for (i = 0, appealSum = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
appealSum += eContestantStatus[i].appeal2;
}
if (appealSum < 0)
appealSum = 0;
- if (eContestResources8.turnOrder[eContestResources8.contestant] == 0 || appealSum == 0)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] == 0 || appealSum == 0)
{
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_WELL);
}
else
{
- eContestantStatus[eContestResources8.contestant].appeal2 += appealSum / 2;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_WORK_BEFORE);
+ eContestantStatus[eContestAppealResults.contestant].appeal2 += appealSum / 2;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_WORK_BEFORE);
}
- eContestantStatus[eContestResources8.contestant].appeal2 = RoundTowardsZero(eContestantStatus[eContestResources8.contestant].appeal2);
+ eContestantStatus[eContestAppealResults.contestant].appeal2 = RoundTowardsZero(eContestantStatus[eContestAppealResults.contestant].appeal2);
}
// Makes the appeal as good as the one before it.
@@ -567,42 +567,42 @@ static void ContestEffect_AppealAsGoodAsPrevOne(void)
{
s16 appeal = 0;
- if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
{
int i;
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] - 1 == eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] - 1 == eContestAppealResults.turnOrder[i])
appeal = eContestantStatus[i].appeal2;
}
}
- if (eContestResources8.turnOrder[eContestResources8.contestant] == 0 || appeal <= 0)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] == 0 || appeal <= 0)
{
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_WELL2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_WELL2);
}
else
{
- eContestantStatus[eContestResources8.contestant].appeal2 += appeal;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_WORK_PRECEDING);
+ eContestantStatus[eContestAppealResults.contestant].appeal2 += appeal;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_WORK_PRECEDING);
}
}
// The appeal works better the later it is performed.
static void ContestEffect_BetterWhenLater(void)
{
- u8 whichTurn = eContestResources8.turnOrder[eContestResources8.contestant];
+ u8 whichTurn = eContestAppealResults.turnOrder[eContestAppealResults.contestant];
if (whichTurn == 0)
- eContestantStatus[eContestResources8.contestant].appeal2 = 10;
+ eContestantStatus[eContestAppealResults.contestant].appeal2 = 10;
else
- eContestantStatus[eContestResources8.contestant].appeal2 = 20 * whichTurn;
+ eContestantStatus[eContestAppealResults.contestant].appeal2 = 20 * whichTurn;
if (whichTurn == 0)
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_SHOWN_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_SHOWN_WELL);
else if (whichTurn == 1)
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL);
else if (whichTurn == 2)
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL);
else
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY);
}
// The appeal's quality varies depending on its timing.
@@ -614,31 +614,31 @@ static void ContestEffect_QualityDependsOnTiming(void)
if (rval < 3)
{
appeal = 10;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
} else if (rval < 6)
{
appeal = 20;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
} else if (rval < 8)
{
appeal = 40;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
} else if (rval < 9)
{
appeal = 60;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
}
else
{
appeal = 80;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
}
- eContestantStatus[eContestResources8.contestant].appeal2 = appeal;
+ eContestantStatus[eContestAppealResults.contestant].appeal2 = appeal;
}
static void ContestEffect_BetterIfSameType(void)
{
- s8 turnOrder = eContestResources8.turnOrder[eContestResources8.contestant];
+ s8 turnOrder = eContestAppealResults.turnOrder[eContestAppealResults.contestant];
s8 i = turnOrder - 1, j;
u16 move;
@@ -649,7 +649,7 @@ static void ContestEffect_BetterIfSameType(void)
{
for (j = 0; j < CONTESTANT_COUNT; j++)
{
- if (eContestResources8.turnOrder[j] == i)
+ if (eContestAppealResults.turnOrder[j] == i)
break;
}
if (eContestantStatus[j].noMoreTurns || eContestantStatus[j].nervous || eContestantStatus[j].numTurnsSkipped)
@@ -663,29 +663,29 @@ static void ContestEffect_BetterIfSameType(void)
}
}
- move = eContestantStatus[eContestResources8.contestant].currMove;
+ move = eContestantStatus[eContestAppealResults.contestant].currMove;
if (gContestMoves[move].contestCategory == gContestMoves[eContestantStatus[j].currMove].contestCategory)
{
- eContestantStatus[eContestResources8.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_SAME_TYPE_GOOD);
+ eContestantStatus[eContestAppealResults.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_SAME_TYPE_GOOD);
}
}
// Works well if different in type than the one before.
static void ContestEffect_BetterIfDiffType(void)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
{
- u16 move = eContestantStatus[eContestResources8.contestant].currMove;
+ u16 move = eContestantStatus[eContestAppealResults.contestant].currMove;
int i;
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] - 1 == eContestResources8.turnOrder[i] &&
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] - 1 == eContestAppealResults.turnOrder[i] &&
gContestMoves[move].contestCategory != gContestMoves[eContestantStatus[i].currMove].contestCategory)
{
- eContestantStatus[eContestResources8.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_DIFF_TYPE_GOOD);
+ eContestantStatus[eContestAppealResults.contestant].appeal2 += gContestEffects[gContestMoves[move].effect].appeal * 2;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_DIFF_TYPE_GOOD);
break;
}
}
@@ -695,23 +695,23 @@ static void ContestEffect_BetterIfDiffType(void)
// Affected by how well the appeal in front goes.
static void ContestEffect_AffectedByPrevAppeal(void)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] != 0)
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] != 0)
{
int i;
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] - 1 == eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] - 1 == eContestAppealResults.turnOrder[i])
{
- if (eContestantStatus[eContestResources8.contestant].appeal2 > eContestantStatus[i].appeal2)
+ if (eContestantStatus[eContestAppealResults.contestant].appeal2 > eContestantStatus[i].appeal2)
{
- eContestantStatus[eContestResources8.contestant].appeal2 *= 2;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_STOOD_OUT_AS_MUCH);
+ eContestantStatus[eContestAppealResults.contestant].appeal2 *= 2;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_STOOD_OUT_AS_MUCH);
}
- else if (eContestantStatus[eContestResources8.contestant].appeal2 < eContestantStatus[i].appeal2)
+ else if (eContestantStatus[eContestAppealResults.contestant].appeal2 < eContestantStatus[i].appeal2)
{
- eContestantStatus[eContestResources8.contestant].appeal2 = 0;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_NOT_AS_WELL);
+ eContestantStatus[eContestAppealResults.contestant].appeal2 = 0;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_NOT_AS_WELL);
}
}
}
@@ -721,26 +721,26 @@ static void ContestEffect_AffectedByPrevAppeal(void)
// Ups the user's condition. Helps prevent nervousness.
static void ContestEffect_ImproveConditionPreventNervousness(void)
{
- if (eContestantStatus[eContestResources8.contestant].condition < 30)
+ if (eContestantStatus[eContestAppealResults.contestant].condition < 30)
{
- eContestantStatus[eContestResources8.contestant].condition += 10;
- eContestantStatus[eContestResources8.contestant].conditionMod = 1;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_CONDITION_ROSE);
+ eContestantStatus[eContestAppealResults.contestant].condition += 10;
+ eContestantStatus[eContestAppealResults.contestant].conditionMod = 1;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_CONDITION_ROSE);
}
else
{
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_NO_CONDITION_IMPROVE);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_NO_CONDITION_IMPROVE);
}
}
// The appeal works well if the user's condition is good.
static void ContestEffect_BetterWithGoodCondition(void)
{
- eContestantStatus[eContestResources8.contestant].appealTripleCondition = TRUE;
- if (eContestantStatus[eContestResources8.contestant].condition != 0)
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_HOT_STATUS);
+ eContestantStatus[eContestAppealResults.contestant].appealTripleCondition = TRUE;
+ if (eContestantStatus[eContestAppealResults.contestant].condition != 0)
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_HOT_STATUS);
else
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_BAD_CONDITION_WEAK_APPEAL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_BAD_CONDITION_WEAK_APPEAL);
}
// The next appeal can be made earlier next turn.
@@ -755,13 +755,13 @@ static void ContestEffect_NextAppealEarlier(void)
for (i = 0; i < CONTESTANT_COUNT; i++)
turnOrder[i] = eContestantStatus[i].nextTurnOrder;
- turnOrder[eContestResources8.contestant] = 0xFF;
+ turnOrder[eContestAppealResults.contestant] = 0xFF;
for (i = 0; i < CONTESTANT_COUNT; i++)
{
for (j = 0; j < CONTESTANT_COUNT; j++)
{
- if (j != eContestResources8.contestant &&
+ if (j != eContestAppealResults.contestant &&
i == turnOrder[j] &&
turnOrder[j] == eContestantStatus[j].nextTurnOrder)
{
@@ -773,15 +773,15 @@ static void ContestEffect_NextAppealEarlier(void)
break;
}
- turnOrder[eContestResources8.contestant] = 0;
- eContestantStatus[eContestResources8.contestant].turnOrderMod = 1;
+ turnOrder[eContestAppealResults.contestant] = 0;
+ eContestantStatus[eContestAppealResults.contestant].turnOrderMod = 1;
for (i = 0; i < CONTESTANT_COUNT; i++)
{
eContestantStatus[i].nextTurnOrder = turnOrder[i];
}
- eContestantStatus[eContestResources8.contestant].turnOrderModAction = 1;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_MOVE_UP_LINE);
+ eContestantStatus[eContestAppealResults.contestant].turnOrderModAction = 1;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_MOVE_UP_LINE);
}
}
@@ -797,13 +797,13 @@ static void ContestEffect_NextAppealLater(void)
for (i = 0; i < CONTESTANT_COUNT; i++)
turnOrder[i] = eContestantStatus[i].nextTurnOrder;
- turnOrder[eContestResources8.contestant] = 0xFF;
+ turnOrder[eContestAppealResults.contestant] = 0xFF;
for (i = CONTESTANT_COUNT - 1; i > -1; i--)
{
for (j = 0; j < CONTESTANT_COUNT; j++)
{
- if (j != eContestResources8.contestant &&
+ if (j != eContestAppealResults.contestant &&
i == turnOrder[j] &&
turnOrder[j] == eContestantStatus[j].nextTurnOrder)
{
@@ -815,15 +815,15 @@ static void ContestEffect_NextAppealLater(void)
break;
}
- turnOrder[eContestResources8.contestant] = CONTESTANT_COUNT - 1;
- eContestantStatus[eContestResources8.contestant].turnOrderMod = 1;
+ turnOrder[eContestAppealResults.contestant] = CONTESTANT_COUNT - 1;
+ eContestantStatus[eContestAppealResults.contestant].turnOrderMod = 1;
for (i = 0; i < CONTESTANT_COUNT; i++)
{
eContestantStatus[i].nextTurnOrder = turnOrder[i];
}
- eContestantStatus[eContestResources8.contestant].turnOrderModAction = 2;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_MOVE_BACK_LINE);
+ eContestantStatus[eContestAppealResults.contestant].turnOrderModAction = 2;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_MOVE_BACK_LINE);
}
}
@@ -874,17 +874,17 @@ static void ContestEffect_ScrambleNextTurnOrder(void)
eContestantStatus[i].nextTurnOrder = turnOrder[i];
eContestantStatus[i].turnOrderMod = 2;
}
- eContestantStatus[eContestResources8.contestant].turnOrderModAction = 3;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_SCRAMBLE_ORDER);
+ eContestantStatus[eContestAppealResults.contestant].turnOrderModAction = 3;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_SCRAMBLE_ORDER);
}
}
// An appeal that excites the audience in any CONTEST.
static void ContestEffect_ExciteAudienceInAnyContest(void)
{
- if (gContestMoves[eContestantStatus[eContestResources8.contestant].currMove].contestCategory != gSpecialVar_ContestCategory)
+ if (gContestMoves[eContestantStatus[eContestAppealResults.contestant].currMove].contestCategory != gSpecialVar_ContestCategory)
{
- eContestantStatus[eContestResources8.contestant].overrideCategoryExcitementMod = TRUE;
+ eContestantStatus[eContestAppealResults.contestant].overrideCategoryExcitementMod = TRUE;
}
}
@@ -896,24 +896,24 @@ static void ContestEffect_BadlyStartleMonsWithGoodAppeals(void)
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
{
if (eContestantStatus[i].appeal2 > 0)
{
- eContestResources8.jam = eContestantStatus[i].appeal2 / 2;
- eContestResources8.jam = RoundUp(eContestResources8.jam);
+ eContestAppealResults.jam = eContestantStatus[i].appeal2 / 2;
+ eContestAppealResults.jam = RoundUp(eContestAppealResults.jam);
}
else
- eContestResources8.jam = 10;
- eContestResources8.jamQueue[0] = i;
- eContestResources8.jamQueue[1] = 0xFF;
+ eContestAppealResults.jam = 10;
+ eContestAppealResults.jamQueue[0] = i;
+ eContestAppealResults.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
numJammed++;
}
}
if (numJammed == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTEMPT_STARTLE);
}
// The appeal works best the more the crowd is excited.
@@ -924,39 +924,39 @@ static void ContestEffect_BetterWhenAudienceExcited(void)
if (eContest.applauseLevel == 0)
{
appeal = 10;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_NOT_VERY_WELL);
}
else if (eContest.applauseLevel == 1)
{
appeal = 20;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_SLIGHTLY_WELL2);
}
else if (eContest.applauseLevel == 2)
{
appeal = 30;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_PRETTY_WELL2);
}
else if (eContest.applauseLevel == 3)
{
appeal = 50;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_VERY_WELL);
}
else
{
appeal = 60;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_APPEAL_EXCELLENTLY2);
}
- eContestantStatus[eContestResources8.contestant].appeal2 = appeal;
+ eContestantStatus[eContestAppealResults.contestant].appeal2 = appeal;
}
// Temporarily stops the crowd from growing excited.
static void ContestEffect_DontExciteAudience(void)
{
- if (!eContestResources10.excitementFrozen)
+ if (!eContestExcitement.frozen)
{
- eContestResources10.excitementFrozen = TRUE;
- eContestResources10.excitementFreezer = eContestResources8.contestant;
- SetContestantEffectStringID(eContestResources8.contestant, CONTEST_STRING_ATTRACTED_ATTENTION);
+ eContestExcitement.frozen = TRUE;
+ eContestExcitement.freezer = eContestAppealResults.contestant;
+ SetContestantEffectStringID(eContestAppealResults.contestant, CONTEST_STRING_ATTRACTED_ATTENTION);
}
}
@@ -967,26 +967,26 @@ static void JamByMoveCategory(u8 category)
for (i = 0; i < CONTESTANT_COUNT; i++)
{
- if (eContestResources8.turnOrder[eContestResources8.contestant] > eContestResources8.turnOrder[i])
+ if (eContestAppealResults.turnOrder[eContestAppealResults.contestant] > eContestAppealResults.turnOrder[i])
{
if (category == gContestMoves[eContestantStatus[i].currMove].contestCategory)
- eContestResources8.jam = 40;
+ eContestAppealResults.jam = 40;
else
- eContestResources8.jam = 10;
- eContestResources8.jamQueue[0] = i;
- eContestResources8.jamQueue[1] = 0xFF;
+ eContestAppealResults.jam = 10;
+ eContestAppealResults.jamQueue[0] = i;
+ eContestAppealResults.jamQueue[1] = 0xFF;
if (WasAtLeastOneOpponentJammed())
numJammed++;
}
}
if (numJammed == 0)
- SetContestantEffectStringID2(eContestResources8.contestant, CONTEST_STRING_MESSED_UP2);
+ SetContestantEffectStringID2(eContestAppealResults.contestant, CONTEST_STRING_MESSED_UP2);
}
static bool8 CanUnnerveContestant(u8 i)
{
- eContestResources8.unnervedPokes[i] = 1;
+ eContestAppealResults.unnervedPokes[i] = 1;
if (eContestantStatus[i].immune)
{
SetContestantEffectStringID(i, CONTEST_STRING_AVOID_SEEING);
@@ -1013,32 +1013,32 @@ static bool8 WasAtLeastOneOpponentJammed(void)
s16 jamBuffer[CONTESTANT_COUNT] = {0};
int i;
- for (i = 0; eContestResources8.jamQueue[i] != 0xFF; i++)
+ for (i = 0; eContestAppealResults.jamQueue[i] != 0xFF; i++)
{
- u8 contestant = eContestResources8.jamQueue[i];
+ u8 contestant = eContestAppealResults.jamQueue[i];
if (CanUnnerveContestant(contestant))
{
- eContestResources8.jam2 = eContestResources8.jam;
+ eContestAppealResults.jam2 = eContestAppealResults.jam;
if (eContestantStatus[contestant].moreEasilyStartled)
- eContestResources8.jam2 *= 2;
+ eContestAppealResults.jam2 *= 2;
if (eContestantStatus[contestant].resistant)
{
- eContestResources8.jam2 = 10;
+ eContestAppealResults.jam2 = 10;
SetContestantEffectStringID(contestant, CONTEST_STRING_LITTLE_DISTRACTED);
}
else
{
- eContestResources8.jam2 -= eContestantStatus[contestant].jamReduction;
- if (eContestResources8.jam2 <= 0)
+ eContestAppealResults.jam2 -= eContestantStatus[contestant].jamReduction;
+ if (eContestAppealResults.jam2 <= 0)
{
- eContestResources8.jam2 = 0;
+ eContestAppealResults.jam2 = 0;
SetContestantEffectStringID(contestant, CONTEST_STRING_NOT_FAZED);
}
else
{
- JamContestant(contestant, eContestResources8.jam2);
- SetStartledString(contestant, eContestResources8.jam2);
- jamBuffer[contestant] = eContestResources8.jam2;
+ JamContestant(contestant, eContestAppealResults.jam2);
+ SetStartledString(contestant, eContestAppealResults.jam2);
+ jamBuffer[contestant] = eContestAppealResults.jam2;
}
}
}