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-rw-r--r--src/contest_link_util.c344
1 files changed, 344 insertions, 0 deletions
diff --git a/src/contest_link_util.c b/src/contest_link_util.c
new file mode 100644
index 000000000..31ffb5fdb
--- /dev/null
+++ b/src/contest_link_util.c
@@ -0,0 +1,344 @@
+#include "global.h"
+#include "contest.h"
+#include "contest_link.h"
+#include "event_data.h"
+#include "link.h"
+#include "random.h"
+#include "task.h"
+
+/*
+ The functions in this file handle preliminary communication
+ for Emerald-only link contests. If the link contest has an RS
+ player linked, none of these functions are used.
+
+ The equivalent functions for RS-linked contests are spread
+ between contest_link.c and contest_util.c, and are suffixed RS
+ instead of Em
+*/
+
+static void Task_LinkContest_CommunicateMonsEm(u8);
+static void Task_LinkContest_StartCommunicateRngEm(u8);
+static void Task_LinkContest_CommunicateRngEm(u8);
+static void Task_LinkContest_StartCommunicateLeaderIdsEm(u8);
+static void Task_LinkContest_CommunicateLeaderIdsEm(u8);
+static void Task_LinkContest_StartCommunicateCategoryEm(u8);
+static void Task_LinkContest_CommunicateCategoryEm(u8);
+static void Task_LinkContest_SetUpContestEm(u8);
+static void Task_LinkContest_CommunicateAIMonsEm(u8);
+static void Task_LinkContest_CalculateRound1Em(u8);
+static void Task_LinkContest_CalculateTurnOrderEm(u8);
+
+#define tCategory data[9]
+
+void Task_LinkContest_StartCommunicationEm(u8 taskId)
+{
+ int gameCleared;
+
+ switch (gTasks[taskId].tCategory)
+ {
+ case CONTEST_CATEGORY_COOL:
+ gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_COOL_RIBBON);
+ break;
+ case CONTEST_CATEGORY_BEAUTY:
+ gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_BEAUTY_RIBBON);
+ break;
+ case CONTEST_CATEGORY_CUTE:
+ gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_CUTE_RIBBON);
+ break;
+ case CONTEST_CATEGORY_SMART:
+ gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_SMART_RIBBON);
+ break;
+ case CONTEST_CATEGORY_TOUGH:
+ default:
+ gHighestRibbonRank = GetMonData(&gPlayerParty[gContestMonPartyIndex], MON_DATA_TOUGH_RIBBON);
+ break;
+ }
+
+ gContestMons[gContestPlayerMonIndex].highestRank = gHighestRibbonRank;
+ gameCleared = FlagGet(FLAG_SYS_GAME_CLEAR) > 0;
+ gContestMons[gContestPlayerMonIndex].gameCleared = gameCleared;
+ SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateMonsEm, Task_LinkContest_StartCommunicateRngEm);
+}
+
+static void Task_LinkContest_StartCommunicateRngEm(u8 taskId)
+{
+ SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateRngEm, Task_LinkContest_StartCommunicateLeaderIdsEm);
+}
+
+static void Task_LinkContest_StartCommunicateLeaderIdsEm(u8 taskId)
+{
+ SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateLeaderIdsEm, Task_LinkContest_StartCommunicateCategoryEm);
+}
+
+static void Task_LinkContest_StartCommunicateCategoryEm(u8 taskId)
+{
+ SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateCategoryEm, Task_LinkContest_SetUpContestEm);
+}
+
+static void Task_LinkContest_SetUpContestEm(u8 taskId)
+{
+ u8 i;
+ u8 rank;
+ int gameCleared;
+ u8 categories[CONTESTANT_COUNT];
+ u8 leaderIds[CONTESTANT_COUNT];
+
+ memset(categories, 0, sizeof(categories));
+ memset(leaderIds, 0, sizeof(leaderIds));
+
+ for (i = 0; i < gNumLinkContestPlayers; i++)
+ categories[i] = gTasks[taskId].data[i + 1];
+
+ // Ensure all players are doing the same category
+ for (i = 0; i < gNumLinkContestPlayers && categories[0] == categories[i]; i++)
+ ;
+
+ if (i == gNumLinkContestPlayers)
+ gSpecialVar_0x8004 = FALSE; // Category choices the same
+ else
+ gSpecialVar_0x8004 = TRUE; // Category choices differ
+
+ for (i = 0; i < gNumLinkContestPlayers; i++)
+ leaderIds[i] = gTasks[taskId].data[i + 5];
+
+ // If < 4 players and player is leader, set AI contestants based on rank and game clear
+ if (gNumLinkContestPlayers != CONTESTANT_COUNT && GetMultiplayerId() == 0)
+ {
+ rank = gContestMons[0].highestRank;
+ for (i = 1; i < gNumLinkContestPlayers; i++)
+ {
+ if (rank < gContestMons[i].highestRank)
+ rank = gContestMons[i].highestRank;
+ }
+
+ if (rank)
+ rank--;
+
+ gameCleared = TRUE;
+ for (i = 0; i < gNumLinkContestPlayers; i++)
+ {
+ if (!gContestMons[i].gameCleared)
+ {
+ gameCleared = FALSE;
+ break;
+ }
+ }
+
+ SetLinkAIContestants(categories[0], rank, gameCleared);
+ }
+
+ // Assign link leader. After initial communication all players will read data only from them
+ gContestLinkLeaderIndex = LinkContest_GetLeaderIndex(leaderIds);
+
+ if (gNumLinkContestPlayers < CONTESTANT_COUNT)
+ SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateAIMonsEm, Task_LinkContest_CalculateRound1Em);
+ else
+ gTasks[taskId].func = Task_LinkContest_CalculateRound1Em;
+}
+
+static void Task_LinkContest_CalculateRound1Em(u8 taskId)
+{
+ CalculateRound1Points(gSpecialVar_ContestCategory);
+ SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateRound1Points, Task_LinkContest_CalculateTurnOrderEm);
+}
+
+static void Task_LinkContest_CalculateTurnOrderEm(u8 taskId)
+{
+ SortContestants(FALSE);
+ SetTaskFuncWithFollowupFunc(taskId, Task_LinkContest_CommunicateTurnOrder, Task_LinkContest_FinalizeConnection);
+}
+
+static void Task_LinkContest_CommunicateMonsEm(u8 taskId)
+{
+ int i;
+
+ if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
+ return;
+
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[12] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ if (LinkContest_SendBlock(&gContestMons[gContestPlayerMonIndex], sizeof(struct ContestPokemon)) == 1)
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (LinkContest_GetBlockReceivedFromAllPlayers())
+ {
+ for (i = 0; i < gNumLinkContestPlayers; i++)
+ {
+ memcpy(&gContestMons[i], gBlockRecvBuffer[i], sizeof(struct ContestPokemon));
+ StripPlayerAndMonNamesForLinkContest(&gContestMons[i], gLinkPlayers[i].language);
+ }
+
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}
+
+static void Task_LinkContest_CommunicateRngEm(u8 taskId)
+{
+ if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
+ return;
+
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[12] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (GetMultiplayerId() == 0)
+ {
+ // Only the leader sends the RNG seed
+ if (!IsLinkTaskFinished())
+ return;
+
+ if (LinkContest_SendBlock(&gRngValue, sizeof(gRngValue)) == 1)
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ // Other link members skip to waiting
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ // Wait to receive RNG data
+ if (LinkContest_GetBlockReceived(0))
+ {
+ memcpy(&gRngValue, gBlockRecvBuffer[0], sizeof(gRngValue));
+ memcpy(&gContestRngValue, gBlockRecvBuffer[0], sizeof(gContestRngValue));
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}
+
+static void Task_LinkContest_CommunicateLeaderIdsEm(u8 taskId)
+{
+ int i;
+ u16 data[CONTESTANT_COUNT];
+ u16 leaderId;
+
+ if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
+ return;
+
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[12] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ leaderId = 0x6E;
+ if (LinkContest_SendBlock(&leaderId, sizeof(leaderId)) == 1)
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (LinkContest_GetBlockReceivedFromAllPlayers())
+ {
+ for (i = 0; i < gNumLinkContestPlayers; i++)
+ {
+ data[i] = gBlockRecvBuffer[i][0];
+ gTasks[taskId].data[i + 5] = data[i];
+ }
+
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}
+
+static void Task_LinkContest_CommunicateCategoryEm(u8 taskId)
+{
+ int i;
+ u16 data[CONTESTANT_COUNT];
+ u16 category;
+
+ if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
+ return;
+
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[12] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (IsLinkTaskFinished())
+ {
+ category = gTasks[taskId].tCategory;
+ if (LinkContest_SendBlock(&category, sizeof(category)) == 1)
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (LinkContest_GetBlockReceivedFromAllPlayers())
+ {
+ for (i = 0; i < gNumLinkContestPlayers; i++)
+ {
+ data[i] = gBlockRecvBuffer[i][0];
+ gTasks[taskId].data[i + 1] = data[i];
+ }
+
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}
+
+static void Task_LinkContest_CommunicateAIMonsEm(u8 taskId)
+{
+ int i;
+
+ if (!LinkContest_TryLinkStandby(&gTasks[taskId].data[12]))
+ return;
+
+ switch (gTasks[taskId].data[0])
+ {
+ default:
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[12] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 0:
+ if (GetMultiplayerId() == 0)
+ {
+ if (!IsLinkTaskFinished())
+ return;
+
+ if (LinkContest_SendBlock(&gContestMons[gNumLinkContestPlayers], (CONTESTANT_COUNT - gNumLinkContestPlayers) * sizeof(struct ContestPokemon)) == 1)
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 1:
+ if (LinkContest_GetBlockReceived(0))
+ {
+ memcpy(&gContestMons[gNumLinkContestPlayers], gBlockRecvBuffer[0], (CONTESTANT_COUNT - gNumLinkContestPlayers) * sizeof(struct ContestPokemon));
+ for (i = gNumLinkContestPlayers; i < CONTESTANT_COUNT; i++)
+ StripPlayerAndMonNamesForLinkContest(&gContestMons[i], gLinkPlayers[0].language);
+
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ }
+}