diff options
Diffstat (limited to 'src/data/easy_chat/easy_chat_group_battle.h')
-rwxr-xr-x | src/data/easy_chat/easy_chat_group_battle.h | 381 |
1 files changed, 381 insertions, 0 deletions
diff --git a/src/data/easy_chat/easy_chat_group_battle.h b/src/data/easy_chat/easy_chat_group_battle.h new file mode 100755 index 000000000..0f97f50c9 --- /dev/null +++ b/src/data/easy_chat/easy_chat_group_battle.h @@ -0,0 +1,381 @@ +const u8 gEasyChatWord_MatchUp[] = _("MATCH UP"); +const u8 gEasyChatWord_Go[] = _("GO"); +const u8 gEasyChatWord_No1[] = _("NO. 1"); +const u8 gEasyChatWord_Decide[] = _("DECIDE"); +const u8 gEasyChatWord_LetMeWin[] = _("LET ME WIN"); +const u8 gEasyChatWord_Wins[] = _("WINS"); +const u8 gEasyChatWord_Win[] = _("WIN"); +const u8 gEasyChatWord_Won[] = _("WON"); +const u8 gEasyChatWord_IfIWin[] = _("IF I WIN"); +const u8 gEasyChatWord_WhenIWin[] = _("WHEN I WIN"); +const u8 gEasyChatWord_CantWin[] = _("CAN'T WIN"); +const u8 gEasyChatWord_CanWin[] = _("CAN WIN"); +const u8 gEasyChatWord_NoMatch[] = _("NO MATCH"); +const u8 gEasyChatWord_Spirit[] = _("SPIRIT"); +const u8 gEasyChatWord_Decided[] = _("DECIDED"); +const u8 gEasyChatWord_TrumpCard[] = _("TRUMP CARD"); +const u8 gEasyChatWord_TakeThat[] = _("TAKE THAT"); +const u8 gEasyChatWord_ComeOn[] = _("COME ON"); +const u8 gEasyChatWord_Attack[] = _("ATTACK"); +const u8 gEasyChatWord_Surrender[] = _("SURRENDER"); +const u8 gEasyChatWord_Gutsy[] = _("GUTSY"); +const u8 gEasyChatWord_Talent[] = _("TALENT"); +const u8 gEasyChatWord_Strategy[] = _("STRATEGY"); +const u8 gEasyChatWord_Smite[] = _("SMITE"); +const u8 gEasyChatWord_Match[] = _("MATCH"); +const u8 gEasyChatWord_Victory[] = _("VICTORY"); +const u8 gEasyChatWord_Offensive[] = _("OFFENSIVE"); +const u8 gEasyChatWord_Sense[] = _("SENSE"); +const u8 gEasyChatWord_Versus[] = _("VERSUS"); +const u8 gEasyChatWord_Fights[] = _("FIGHTS"); +const u8 gEasyChatWord_Power[] = _("POWER"); +const u8 gEasyChatWord_Challenge[] = _("CHALLENGE"); +const u8 gEasyChatWord_Strong[] = _("STRONG"); +const u8 gEasyChatWord_TooStrong[] = _("TOO STRONG"); +const u8 gEasyChatWord_GoEasy[] = _("GO EASY"); +const u8 gEasyChatWord_Foe[] = _("FOE"); +const u8 gEasyChatWord_Genius[] = _("GENIUS"); +const u8 gEasyChatWord_Legend[] = _("LEGEND"); +const u8 gEasyChatWord_Escape[] = _("ESCAPE"); +const u8 gEasyChatWord_Aim[] = _("AIM"); +const u8 gEasyChatWord_Battle[] = _("BATTLE"); +const u8 gEasyChatWord_Fight[] = _("FIGHT"); +const u8 gEasyChatWord_Resuscitate[] = _("RESUSCITATE"); +const u8 gEasyChatWord_Points[] = _("POINTS"); +const u8 gEasyChatWord_Serious[] = _("SERIOUS"); +const u8 gEasyChatWord_GiveUp[] = _("GIVE UP"); +const u8 gEasyChatWord_Loss[] = _("LOSS"); +const u8 gEasyChatWord_IfILose[] = _("IF I LOSE"); +const u8 gEasyChatWord_Lost[] = _("LOST"); +const u8 gEasyChatWord_Lose[] = _("LOSE"); +const u8 gEasyChatWord_Guard[] = _("GUARD"); +const u8 gEasyChatWord_Partner[] = _("PARTNER"); +const u8 gEasyChatWord_Reject[] = _("REJECT"); +const u8 gEasyChatWord_Accept[] = _("ACCEPT"); +const u8 gEasyChatWord_Invincible[] = _("INVINCIBLE"); +const u8 gEasyChatWord_Received[] = _("RECEIVED"); +const u8 gEasyChatWord_Easy[] = _("EASY"); +const u8 gEasyChatWord_Weak[] = _("WEAK"); +const u8 gEasyChatWord_TooWeak[] = _("TOO WEAK"); +const u8 gEasyChatWord_Pushover[] = _("PUSHOVER"); +const u8 gEasyChatWord_Leader[] = _("LEADER"); +const u8 gEasyChatWord_Rule[] = _("RULE"); +const u8 gEasyChatWord_Move[] = _("MOVE"); + +const struct EasyChatWordInfo gEasyChatGroup_Battle[] = { + { + .text = gEasyChatWord_MatchUp, + .alphabeticalOrder = 53, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Go, + .alphabeticalOrder = 39, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_No1, + .alphabeticalOrder = 18, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Decide, + .alphabeticalOrder = 40, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_LetMeWin, + .alphabeticalOrder = 11, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Wins, + .alphabeticalOrder = 10, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Win, + .alphabeticalOrder = 31, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Won, + .alphabeticalOrder = 17, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_IfIWin, + .alphabeticalOrder = 3, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_WhenIWin, + .alphabeticalOrder = 14, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_CantWin, + .alphabeticalOrder = 56, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_CanWin, + .alphabeticalOrder = 38, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_NoMatch, + .alphabeticalOrder = 41, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Spirit, + .alphabeticalOrder = 29, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Decided, + .alphabeticalOrder = 35, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_TrumpCard, + .alphabeticalOrder = 36, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_TakeThat, + .alphabeticalOrder = 45, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_ComeOn, + .alphabeticalOrder = 1, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Attack, + .alphabeticalOrder = 34, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Surrender, + .alphabeticalOrder = 50, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Gutsy, + .alphabeticalOrder = 20, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Talent, + .alphabeticalOrder = 47, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Strategy, + .alphabeticalOrder = 8, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Smite, + .alphabeticalOrder = 54, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Match, + .alphabeticalOrder = 60, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Victory, + .alphabeticalOrder = 37, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Offensive, + .alphabeticalOrder = 4, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Sense, + .alphabeticalOrder = 49, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Versus, + .alphabeticalOrder = 46, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Fights, + .alphabeticalOrder = 48, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Power, + .alphabeticalOrder = 24, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Challenge, + .alphabeticalOrder = 0, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Strong, + .alphabeticalOrder = 62, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_TooStrong, + .alphabeticalOrder = 12, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_GoEasy, + .alphabeticalOrder = 2, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Foe, + .alphabeticalOrder = 26, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Genius, + .alphabeticalOrder = 51, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Legend, + .alphabeticalOrder = 43, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Escape, + .alphabeticalOrder = 30, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Aim, + .alphabeticalOrder = 59, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Battle, + .alphabeticalOrder = 55, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Fight, + .alphabeticalOrder = 52, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Resuscitate, + .alphabeticalOrder = 42, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Points, + .alphabeticalOrder = 61, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Serious, + .alphabeticalOrder = 27, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_GiveUp, + .alphabeticalOrder = 44, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Loss, + .alphabeticalOrder = 23, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_IfILose, + .alphabeticalOrder = 13, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Lost, + .alphabeticalOrder = 22, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Lose, + .alphabeticalOrder = 32, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Guard, + .alphabeticalOrder = 19, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Partner, + .alphabeticalOrder = 16, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Reject, + .alphabeticalOrder = 21, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Accept, + .alphabeticalOrder = 33, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Invincible, + .alphabeticalOrder = 58, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Received, + .alphabeticalOrder = 15, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Easy, + .alphabeticalOrder = 28, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Weak, + .alphabeticalOrder = 25, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_TooWeak, + .alphabeticalOrder = 57, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Pushover, + .alphabeticalOrder = 9, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Leader, + .alphabeticalOrder = 6, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Rule, + .alphabeticalOrder = 5, + .enabled = TRUE, + }, + { + .text = gEasyChatWord_Move, + .alphabeticalOrder = 7, + .enabled = TRUE, + }, +}; |