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-rwxr-xr-xsrc/data/object_events/object_event_anims.h1171
1 files changed, 1171 insertions, 0 deletions
diff --git a/src/data/object_events/object_event_anims.h b/src/data/object_events/object_event_anims.h
new file mode 100755
index 000000000..b319c2845
--- /dev/null
+++ b/src/data/object_events/object_event_anims.h
@@ -0,0 +1,1171 @@
+const union AnimCmd gObjectEventImageAnim_StayStill[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceSouth[] =
+{
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceNorth[] =
+{
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceWest[] =
+{
+ ANIMCMD_FRAME(2, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceEast[] =
+{
+ ANIMCMD_FRAME(2, 16, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoSouth[] =
+{
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoNorth[] =
+{
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoWest[] =
+{
+ ANIMCMD_FRAME(5, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(6, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoEast[] =
+{
+ ANIMCMD_FRAME(5, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastSouth[] =
+{
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastNorth[] =
+{
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(4, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastWest[] =
+{
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(6, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastEast[] =
+{
+ ANIMCMD_FRAME(5, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterSouth[] =
+{
+ ANIMCMD_FRAME(3, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(3, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterNorth[] =
+{
+ ANIMCMD_FRAME(4, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(4, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterWest[] =
+{
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(6, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterEast[] =
+{
+ ANIMCMD_FRAME(5, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestSouth[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(3, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestNorth[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_FRAME(4, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestWest[] =
+{
+ ANIMCMD_FRAME(5, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_FRAME(6, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestEast[] =
+{
+ ANIMCMD_FRAME(5, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(6, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceSouth[] =
+{
+ ANIMCMD_FRAME(0, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceNorth[] =
+{
+ ANIMCMD_FRAME(1, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceWest[] =
+{
+ ANIMCMD_FRAME(2, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FaceEast[] =
+{
+ ANIMCMD_FRAME(2, 16, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoSouth[] =
+{
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoNorth[] =
+{
+ ANIMCMD_FRAME(5, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(6, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoWest[] =
+{
+ ANIMCMD_FRAME(7, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(8, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoEast[] =
+{
+ ANIMCMD_FRAME(7, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastSouth[] =
+{
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastNorth[] =
+{
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(6, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastWest[] =
+{
+ ANIMCMD_FRAME(7, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastEast[] =
+{
+ ANIMCMD_FRAME(7, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterSouth[] =
+{
+ ANIMCMD_FRAME(3, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(4, 2),
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterNorth[] =
+{
+ ANIMCMD_FRAME(5, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_FRAME(6, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterWest[] =
+{
+ ANIMCMD_FRAME(7, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_FRAME(8, 2),
+ ANIMCMD_FRAME(2, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFasterEast[] =
+{
+ ANIMCMD_FRAME(7, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 2, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 2, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestSouth[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestNorth[] =
+{
+ ANIMCMD_FRAME(5, 1),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_FRAME(6, 1),
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestWest[] =
+{
+ ANIMCMD_FRAME(7, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_FRAME(8, 1),
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GoFastestEast[] =
+{
+ ANIMCMD_FRAME(7, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 1, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 1, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunSouth[] =
+{
+ ANIMCMD_FRAME(12, 5),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_FRAME(13, 5),
+ ANIMCMD_FRAME(9, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunNorth[] =
+{
+ ANIMCMD_FRAME(14, 5),
+ ANIMCMD_FRAME(10, 3),
+ ANIMCMD_FRAME(15, 5),
+ ANIMCMD_FRAME(10, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunWest[] =
+{
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_FRAME(11, 3),
+ ANIMCMD_FRAME(17, 5),
+ ANIMCMD_FRAME(11, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_RunEast[] =
+{
+ ANIMCMD_FRAME(16, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(11, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(17, 5, .hFlip = TRUE),
+ ANIMCMD_FRAME(11, 3, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_FieldMove[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobSouth[] =
+{
+ ANIMCMD_FRAME(9, 32),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobNorth[] =
+{
+ ANIMCMD_FRAME(10, 32),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobWest[] =
+{
+ ANIMCMD_FRAME(11, 32),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobEast[] =
+{
+ ANIMCMD_FRAME(11, 32, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelSouth[] =
+{
+ ANIMCMD_FRAME(9, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelNorth[] =
+{
+ ANIMCMD_FRAME(13, 4),
+ ANIMCMD_FRAME(14, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelWest[] =
+{
+ ANIMCMD_FRAME(17, 4),
+ ANIMCMD_FRAME(18, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelEast[] =
+{
+ ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelSouth[] =
+{
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelNorth[] =
+{
+ ANIMCMD_FRAME(15, 4),
+ ANIMCMD_FRAME(16, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelWest[] =
+{
+ ANIMCMD_FRAME(19, 4),
+ ANIMCMD_FRAME(20, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelEast[] =
+{
+ ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(20, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelSouth[] =
+{
+ ANIMCMD_FRAME(9, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelNorth[] =
+{
+ ANIMCMD_FRAME(13, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelWest[] =
+{
+ ANIMCMD_FRAME(17, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelEast[] =
+{
+ ANIMCMD_FRAME(17, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelSouth[] =
+{
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelNorth[] =
+{
+ ANIMCMD_FRAME(15, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelWest[] =
+{
+ ANIMCMD_FRAME(19, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelEast[] =
+{
+ ANIMCMD_FRAME(19, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieSouth[] =
+{
+ ANIMCMD_FRAME(21, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_FRAME(22, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieNorth[] =
+{
+ ANIMCMD_FRAME(23, 4),
+ ANIMCMD_FRAME(14, 4),
+ ANIMCMD_FRAME(24, 4),
+ ANIMCMD_FRAME(14, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieWest[] =
+{
+ ANIMCMD_FRAME(25, 4),
+ ANIMCMD_FRAME(18, 4),
+ ANIMCMD_FRAME(26, 4),
+ ANIMCMD_FRAME(18, 4),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_MovingWheelieEast[] =
+{
+ ANIMCMD_FRAME(25, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(26, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(18, 4, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage0[] =
+{
+ ANIMCMD_FRAME(0, 32),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage1[] =
+{
+ ANIMCMD_FRAME(1, 32),
+ ANIMCMD_FRAME(2, 32),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage2[] =
+{
+ ANIMCMD_FRAME(3, 48),
+ ANIMCMD_FRAME(4, 48),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage3[] =
+{
+ ANIMCMD_FRAME(5, 32),
+ ANIMCMD_FRAME(5, 32),
+ ANIMCMD_FRAME(6, 32),
+ ANIMCMD_FRAME(6, 32),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_BerryTreeStage4[] =
+{
+ ANIMCMD_FRAME(7, 48),
+ ANIMCMD_FRAME(7, 48),
+ ANIMCMD_FRAME(8, 48),
+ ANIMCMD_FRAME(8, 48),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_NurseBow[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(9, 32),
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_RockBreak[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TreeCut[] =
+{
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(1, 6),
+ ANIMCMD_FRAME(2, 6),
+ ANIMCMD_FRAME(3, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodSouth[] =
+{
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(9, 4),
+ ANIMCMD_FRAME(10, 4),
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodNorth[] =
+{
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(5, 4),
+ ANIMCMD_FRAME(6, 4),
+ ANIMCMD_FRAME(7, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodWest[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_TakeOutRodEast[] =
+{
+ ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodSouth[] =
+{
+ ANIMCMD_FRAME(11, 4),
+ ANIMCMD_FRAME(10, 6),
+ ANIMCMD_FRAME(9, 6),
+ ANIMCMD_FRAME(8, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodNorth[] =
+{
+ ANIMCMD_FRAME(7, 4),
+ ANIMCMD_FRAME(6, 6),
+ ANIMCMD_FRAME(5, 6),
+ ANIMCMD_FRAME(4, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodWest[] =
+{
+ ANIMCMD_FRAME(3, 4),
+ ANIMCMD_FRAME(2, 4),
+ ANIMCMD_FRAME(1, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_PutAwayRodEast[] =
+{
+ ANIMCMD_FRAME(3, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonSouth[] =
+{
+ ANIMCMD_FRAME(10, 6),
+ ANIMCMD_FRAME(11, 6),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(11, 30),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonNorth[] =
+{
+ ANIMCMD_FRAME(6, 6),
+ ANIMCMD_FRAME(7, 6),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(7, 30),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonWest[] =
+{
+ ANIMCMD_FRAME(2, 6),
+ ANIMCMD_FRAME(3, 6),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(3, 30),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HookedPokemonEast[] =
+{
+ ANIMCMD_FRAME(2, 6, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 6, .hFlip = TRUE),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_FRAME(3, 30, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8508FD8[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_LOOP(7),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509008[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_LOOP(15),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1),
+ AFFINEANIMCMD_LOOP(15),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509040[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509050[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509060[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1),
+ AFFINEANIMCMD_LOOP(8),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gObjectEventRotScalAnim_8509078[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1),
+ AFFINEANIMCMD_LOOP(8),
+ AFFINEANIMCMD_END,
+};
+
+const union AnimCmd gObjectEventImageAnim_HoOhFlapWings[] =
+{
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_HoOhStayStill[] =
+{
+ ANIMCMD_FRAME(3, 16),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Inanimate[] = {
+ gObjectEventImageAnim_StayStill,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_QuintyPlump[] = {
+ gObjectEventImageAnim_QuintyPlumpFaceSouth,
+ gObjectEventImageAnim_QuintyPlumpFaceNorth,
+ gObjectEventImageAnim_QuintyPlumpFaceWest,
+ gObjectEventImageAnim_QuintyPlumpFaceEast,
+ gObjectEventImageAnim_QuintyPlumpGoSouth,
+ gObjectEventImageAnim_QuintyPlumpGoNorth,
+ gObjectEventImageAnim_QuintyPlumpGoWest,
+ gObjectEventImageAnim_QuintyPlumpGoEast,
+ gObjectEventImageAnim_QuintyPlumpGoFastSouth,
+ gObjectEventImageAnim_QuintyPlumpGoFastNorth,
+ gObjectEventImageAnim_QuintyPlumpGoFastWest,
+ gObjectEventImageAnim_QuintyPlumpGoFastEast,
+ gObjectEventImageAnim_QuintyPlumpGoFasterSouth,
+ gObjectEventImageAnim_QuintyPlumpGoFasterNorth,
+ gObjectEventImageAnim_QuintyPlumpGoFasterWest,
+ gObjectEventImageAnim_QuintyPlumpGoFasterEast,
+ gObjectEventImageAnim_QuintyPlumpGoFastestSouth,
+ gObjectEventImageAnim_QuintyPlumpGoFastestNorth,
+ gObjectEventImageAnim_QuintyPlumpGoFastestWest,
+ gObjectEventImageAnim_QuintyPlumpGoFastestEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Standard[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_HoOh[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_HoOhFlapWings,
+ gObjectEventImageAnim_HoOhStayStill,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Groudon3[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+};
+
+const union AnimCmd gObjectEventImageAnim_85091F0[] =
+{
+ ANIMCMD_FRAME(1, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_85091F8[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509200[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509208[] =
+{
+ ANIMCMD_FRAME(2, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509210[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509218[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509220[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509228[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gObjectEventImageAnim_8509230[] =
+{
+ ANIMCMD_FRAME(3, 1),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Rayquaza2[] = {
+ gObjectEventImageAnim_8509218,
+ gObjectEventImageAnim_8509220,
+ gObjectEventImageAnim_8509228,
+ gObjectEventImageAnim_8509230,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_8509208,
+ gObjectEventImageAnim_8509210,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_85091F0,
+ gObjectEventImageAnim_8509210,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_8509208,
+ gObjectEventImageAnim_8509210,
+ gObjectEventImageAnim_8509200,
+ gObjectEventImageAnim_85091F8,
+ gObjectEventImageAnim_8509208,
+ gObjectEventImageAnim_8509210,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_BrendanMayNormal[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_RunSouth,
+ gObjectEventImageAnim_RunNorth,
+ gObjectEventImageAnim_RunWest,
+ gObjectEventImageAnim_RunEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_AcroBike[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_BunnyHoppyBackWheelSouth,
+ gObjectEventImageAnim_BunnyHoppyBackWheelNorth,
+ gObjectEventImageAnim_BunnyHoppyBackWheelWest,
+ gObjectEventImageAnim_BunnyHoppyBackWheelEast,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelSouth,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelNorth,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelWest,
+ gObjectEventImageAnim_BunnyHoppyFrontWheelEast,
+ gObjectEventImageAnim_StandingWheelieBackWheelSouth,
+ gObjectEventImageAnim_StandingWheelieBackWheelNorth,
+ gObjectEventImageAnim_StandingWheelieBackWheelWest,
+ gObjectEventImageAnim_StandingWheelieBackWheelEast,
+ gObjectEventImageAnim_StandingWheelieFrontWheelSouth,
+ gObjectEventImageAnim_StandingWheelieFrontWheelNorth,
+ gObjectEventImageAnim_StandingWheelieFrontWheelWest,
+ gObjectEventImageAnim_StandingWheelieFrontWheelEast,
+ gObjectEventImageAnim_MovingWheelieSouth,
+ gObjectEventImageAnim_MovingWheelieNorth,
+ gObjectEventImageAnim_MovingWheelieWest,
+ gObjectEventImageAnim_MovingWheelieEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Surfing[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_GetOnOffSurfBlobSouth,
+ gObjectEventImageAnim_GetOnOffSurfBlobNorth,
+ gObjectEventImageAnim_GetOnOffSurfBlobWest,
+ gObjectEventImageAnim_GetOnOffSurfBlobEast,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Nurse[] = {
+ gObjectEventImageAnim_FaceSouth,
+ gObjectEventImageAnim_FaceNorth,
+ gObjectEventImageAnim_FaceWest,
+ gObjectEventImageAnim_FaceEast,
+ gObjectEventImageAnim_GoSouth,
+ gObjectEventImageAnim_GoNorth,
+ gObjectEventImageAnim_GoWest,
+ gObjectEventImageAnim_GoEast,
+ gObjectEventImageAnim_GoFastSouth,
+ gObjectEventImageAnim_GoFastNorth,
+ gObjectEventImageAnim_GoFastWest,
+ gObjectEventImageAnim_GoFastEast,
+ gObjectEventImageAnim_GoFasterSouth,
+ gObjectEventImageAnim_GoFasterNorth,
+ gObjectEventImageAnim_GoFasterWest,
+ gObjectEventImageAnim_GoFasterEast,
+ gObjectEventImageAnim_GoFastestSouth,
+ gObjectEventImageAnim_GoFastestNorth,
+ gObjectEventImageAnim_GoFastestWest,
+ gObjectEventImageAnim_GoFastestEast,
+ gObjectEventImageAnim_NurseBow,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_FieldMove[] = {
+ gObjectEventImageAnim_FieldMove,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_BerryTree[] = {
+ gObjectEventImageAnim_BerryTreeStage0,
+ gObjectEventImageAnim_BerryTreeStage1,
+ gObjectEventImageAnim_BerryTreeStage2,
+ gObjectEventImageAnim_BerryTreeStage3,
+ gObjectEventImageAnim_BerryTreeStage4,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_BreakableRock[] = {
+ gObjectEventImageAnim_StayStill,
+ gObjectEventImageAnim_RockBreak,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_CuttableTree[] = {
+ gObjectEventImageAnim_StayStill,
+ gObjectEventImageAnim_TreeCut,
+};
+
+const union AnimCmd *const gObjectEventImageAnimTable_Fishing[] = {
+ gObjectEventImageAnim_TakeOutRodSouth,
+ gObjectEventImageAnim_TakeOutRodNorth,
+ gObjectEventImageAnim_TakeOutRodWest,
+ gObjectEventImageAnim_TakeOutRodEast,
+ gObjectEventImageAnim_PutAwayRodSouth,
+ gObjectEventImageAnim_PutAwayRodNorth,
+ gObjectEventImageAnim_PutAwayRodWest,
+ gObjectEventImageAnim_PutAwayRodEast,
+ gObjectEventImageAnim_HookedPokemonSouth,
+ gObjectEventImageAnim_HookedPokemonNorth,
+ gObjectEventImageAnim_HookedPokemonWest,
+ gObjectEventImageAnim_HookedPokemonEast,
+};
+
+const union AffineAnimCmd *const gObjectEventRotScalAnimTable_KyogreGroudon[] = {
+ gObjectEventRotScalAnim_8508FD8,
+ gObjectEventRotScalAnim_8509008,
+ gObjectEventRotScalAnim_8509050,
+ gObjectEventRotScalAnim_8509040,
+ gObjectEventRotScalAnim_8509078,
+ gObjectEventRotScalAnim_8509060,
+};
+
+const struct UnkStruct_085094AC gUnknown_085094AC[] = {
+ {
+ .anims = gObjectEventImageAnimTable_QuintyPlump,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Standard,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_BrendanMayNormal,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_AcroBike,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Surfing,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Nurse,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ .anims = gObjectEventImageAnimTable_Fishing,
+ .animPos = {1, 3, 0, 2},
+ },
+ {
+ NULL,
+ {0, 0, 0, 0},
+ },
+};