diff options
Diffstat (limited to 'src/data/object_events/object_event_anims.h')
-rwxr-xr-x | src/data/object_events/object_event_anims.h | 1171 |
1 files changed, 1171 insertions, 0 deletions
diff --git a/src/data/object_events/object_event_anims.h b/src/data/object_events/object_event_anims.h new file mode 100755 index 000000000..b319c2845 --- /dev/null +++ b/src/data/object_events/object_event_anims.h @@ -0,0 +1,1171 @@ +const union AnimCmd gObjectEventImageAnim_StayStill[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceSouth[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceNorth[] = +{ + ANIMCMD_FRAME(1, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceWest[] = +{ + ANIMCMD_FRAME(2, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpFaceEast[] = +{ + ANIMCMD_FRAME(2, 16, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoSouth[] = +{ + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(3, 8, .hFlip = TRUE), + ANIMCMD_FRAME(0, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoNorth[] = +{ + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(4, 8, .hFlip = TRUE), + ANIMCMD_FRAME(1, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoWest[] = +{ + ANIMCMD_FRAME(5, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(6, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoEast[] = +{ + ANIMCMD_FRAME(5, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_FRAME(6, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastSouth[] = +{ + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(3, 4, .hFlip = TRUE), + ANIMCMD_FRAME(0, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastNorth[] = +{ + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(4, 4, .hFlip = TRUE), + ANIMCMD_FRAME(1, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastWest[] = +{ + ANIMCMD_FRAME(5, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(6, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastEast[] = +{ + ANIMCMD_FRAME(5, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_FRAME(6, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterSouth[] = +{ + ANIMCMD_FRAME(3, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(3, 2, .hFlip = TRUE), + ANIMCMD_FRAME(0, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterNorth[] = +{ + ANIMCMD_FRAME(4, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_FRAME(4, 2, .hFlip = TRUE), + ANIMCMD_FRAME(1, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterWest[] = +{ + ANIMCMD_FRAME(5, 2), + ANIMCMD_FRAME(2, 2), + ANIMCMD_FRAME(6, 2), + ANIMCMD_FRAME(2, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFasterEast[] = +{ + ANIMCMD_FRAME(5, 2, .hFlip = TRUE), + ANIMCMD_FRAME(2, 2, .hFlip = TRUE), + ANIMCMD_FRAME(6, 2, .hFlip = TRUE), + ANIMCMD_FRAME(2, 2, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestSouth[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(3, 1, .hFlip = TRUE), + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestNorth[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_FRAME(1, 1), + ANIMCMD_FRAME(4, 1, .hFlip = TRUE), + ANIMCMD_FRAME(1, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestWest[] = +{ + ANIMCMD_FRAME(5, 1), + ANIMCMD_FRAME(2, 1), + ANIMCMD_FRAME(6, 1), + ANIMCMD_FRAME(2, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_QuintyPlumpGoFastestEast[] = +{ + ANIMCMD_FRAME(5, 1, .hFlip = TRUE), + ANIMCMD_FRAME(2, 1, .hFlip = TRUE), + ANIMCMD_FRAME(6, 1, .hFlip = TRUE), + ANIMCMD_FRAME(2, 1, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_FaceSouth[] = +{ + ANIMCMD_FRAME(0, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_FaceNorth[] = +{ + ANIMCMD_FRAME(1, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_FaceWest[] = +{ + ANIMCMD_FRAME(2, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_FaceEast[] = +{ + ANIMCMD_FRAME(2, 16, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoSouth[] = +{ + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoNorth[] = +{ + ANIMCMD_FRAME(5, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(6, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoWest[] = +{ + ANIMCMD_FRAME(7, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(8, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoEast[] = +{ + ANIMCMD_FRAME(7, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_FRAME(8, 8, .hFlip = TRUE), + ANIMCMD_FRAME(2, 8, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastSouth[] = +{ + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastNorth[] = +{ + ANIMCMD_FRAME(5, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(6, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastWest[] = +{ + ANIMCMD_FRAME(7, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastEast[] = +{ + ANIMCMD_FRAME(7, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_FRAME(8, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFasterSouth[] = +{ + ANIMCMD_FRAME(3, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(4, 2), + ANIMCMD_FRAME(0, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFasterNorth[] = +{ + ANIMCMD_FRAME(5, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_FRAME(6, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFasterWest[] = +{ + ANIMCMD_FRAME(7, 2), + ANIMCMD_FRAME(2, 2), + ANIMCMD_FRAME(8, 2), + ANIMCMD_FRAME(2, 2), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFasterEast[] = +{ + ANIMCMD_FRAME(7, 2, .hFlip = TRUE), + ANIMCMD_FRAME(2, 2, .hFlip = TRUE), + ANIMCMD_FRAME(8, 2, .hFlip = TRUE), + ANIMCMD_FRAME(2, 2, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastestSouth[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_FRAME(0, 1), + ANIMCMD_FRAME(4, 1), + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastestNorth[] = +{ + ANIMCMD_FRAME(5, 1), + ANIMCMD_FRAME(1, 1), + ANIMCMD_FRAME(6, 1), + ANIMCMD_FRAME(1, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastestWest[] = +{ + ANIMCMD_FRAME(7, 1), + ANIMCMD_FRAME(2, 1), + ANIMCMD_FRAME(8, 1), + ANIMCMD_FRAME(2, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GoFastestEast[] = +{ + ANIMCMD_FRAME(7, 1, .hFlip = TRUE), + ANIMCMD_FRAME(2, 1, .hFlip = TRUE), + ANIMCMD_FRAME(8, 1, .hFlip = TRUE), + ANIMCMD_FRAME(2, 1, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_RunSouth[] = +{ + ANIMCMD_FRAME(12, 5), + ANIMCMD_FRAME(9, 3), + ANIMCMD_FRAME(13, 5), + ANIMCMD_FRAME(9, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_RunNorth[] = +{ + ANIMCMD_FRAME(14, 5), + ANIMCMD_FRAME(10, 3), + ANIMCMD_FRAME(15, 5), + ANIMCMD_FRAME(10, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_RunWest[] = +{ + ANIMCMD_FRAME(16, 5), + ANIMCMD_FRAME(11, 3), + ANIMCMD_FRAME(17, 5), + ANIMCMD_FRAME(11, 3), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_RunEast[] = +{ + ANIMCMD_FRAME(16, 5, .hFlip = TRUE), + ANIMCMD_FRAME(11, 3, .hFlip = TRUE), + ANIMCMD_FRAME(17, 5, .hFlip = TRUE), + ANIMCMD_FRAME(11, 3, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_FieldMove[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(4, 8), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobSouth[] = +{ + ANIMCMD_FRAME(9, 32), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobNorth[] = +{ + ANIMCMD_FRAME(10, 32), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobWest[] = +{ + ANIMCMD_FRAME(11, 32), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_GetOnOffSurfBlobEast[] = +{ + ANIMCMD_FRAME(11, 32, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelSouth[] = +{ + ANIMCMD_FRAME(9, 4), + ANIMCMD_FRAME(10, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelNorth[] = +{ + ANIMCMD_FRAME(13, 4), + ANIMCMD_FRAME(14, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelWest[] = +{ + ANIMCMD_FRAME(17, 4), + ANIMCMD_FRAME(18, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyBackWheelEast[] = +{ + ANIMCMD_FRAME(17, 4, .hFlip = TRUE), + ANIMCMD_FRAME(18, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelSouth[] = +{ + ANIMCMD_FRAME(11, 4), + ANIMCMD_FRAME(12, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelNorth[] = +{ + ANIMCMD_FRAME(15, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelWest[] = +{ + ANIMCMD_FRAME(19, 4), + ANIMCMD_FRAME(20, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BunnyHoppyFrontWheelEast[] = +{ + ANIMCMD_FRAME(19, 4, .hFlip = TRUE), + ANIMCMD_FRAME(20, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelSouth[] = +{ + ANIMCMD_FRAME(9, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelNorth[] = +{ + ANIMCMD_FRAME(13, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelWest[] = +{ + ANIMCMD_FRAME(17, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieBackWheelEast[] = +{ + ANIMCMD_FRAME(17, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelSouth[] = +{ + ANIMCMD_FRAME(11, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelNorth[] = +{ + ANIMCMD_FRAME(15, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelWest[] = +{ + ANIMCMD_FRAME(19, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_StandingWheelieFrontWheelEast[] = +{ + ANIMCMD_FRAME(19, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_MovingWheelieSouth[] = +{ + ANIMCMD_FRAME(21, 4), + ANIMCMD_FRAME(10, 4), + ANIMCMD_FRAME(22, 4), + ANIMCMD_FRAME(10, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_MovingWheelieNorth[] = +{ + ANIMCMD_FRAME(23, 4), + ANIMCMD_FRAME(14, 4), + ANIMCMD_FRAME(24, 4), + ANIMCMD_FRAME(14, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_MovingWheelieWest[] = +{ + ANIMCMD_FRAME(25, 4), + ANIMCMD_FRAME(18, 4), + ANIMCMD_FRAME(26, 4), + ANIMCMD_FRAME(18, 4), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_MovingWheelieEast[] = +{ + ANIMCMD_FRAME(25, 4, .hFlip = TRUE), + ANIMCMD_FRAME(18, 4, .hFlip = TRUE), + ANIMCMD_FRAME(26, 4, .hFlip = TRUE), + ANIMCMD_FRAME(18, 4, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_BerryTreeStage0[] = +{ + ANIMCMD_FRAME(0, 32), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BerryTreeStage1[] = +{ + ANIMCMD_FRAME(1, 32), + ANIMCMD_FRAME(2, 32), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BerryTreeStage2[] = +{ + ANIMCMD_FRAME(3, 48), + ANIMCMD_FRAME(4, 48), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BerryTreeStage3[] = +{ + ANIMCMD_FRAME(5, 32), + ANIMCMD_FRAME(5, 32), + ANIMCMD_FRAME(6, 32), + ANIMCMD_FRAME(6, 32), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_BerryTreeStage4[] = +{ + ANIMCMD_FRAME(7, 48), + ANIMCMD_FRAME(7, 48), + ANIMCMD_FRAME(8, 48), + ANIMCMD_FRAME(8, 48), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_NurseBow[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(9, 32), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_RockBreak[] = +{ + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(1, 8), + ANIMCMD_FRAME(2, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_TreeCut[] = +{ + ANIMCMD_FRAME(0, 6), + ANIMCMD_FRAME(1, 6), + ANIMCMD_FRAME(2, 6), + ANIMCMD_FRAME(3, 6), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_TakeOutRodSouth[] = +{ + ANIMCMD_FRAME(8, 4), + ANIMCMD_FRAME(9, 4), + ANIMCMD_FRAME(10, 4), + ANIMCMD_FRAME(11, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_TakeOutRodNorth[] = +{ + ANIMCMD_FRAME(4, 4), + ANIMCMD_FRAME(5, 4), + ANIMCMD_FRAME(6, 4), + ANIMCMD_FRAME(7, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_TakeOutRodWest[] = +{ + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(3, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_TakeOutRodEast[] = +{ + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_FRAME(1, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_FRAME(3, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_PutAwayRodSouth[] = +{ + ANIMCMD_FRAME(11, 4), + ANIMCMD_FRAME(10, 6), + ANIMCMD_FRAME(9, 6), + ANIMCMD_FRAME(8, 6), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_PutAwayRodNorth[] = +{ + ANIMCMD_FRAME(7, 4), + ANIMCMD_FRAME(6, 6), + ANIMCMD_FRAME(5, 6), + ANIMCMD_FRAME(4, 6), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_PutAwayRodWest[] = +{ + ANIMCMD_FRAME(3, 4), + ANIMCMD_FRAME(2, 4), + ANIMCMD_FRAME(1, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_PutAwayRodEast[] = +{ + ANIMCMD_FRAME(3, 4, .hFlip = TRUE), + ANIMCMD_FRAME(2, 4, .hFlip = TRUE), + ANIMCMD_FRAME(1, 4, .hFlip = TRUE), + ANIMCMD_FRAME(0, 4, .hFlip = TRUE), + ANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_HookedPokemonSouth[] = +{ + ANIMCMD_FRAME(10, 6), + ANIMCMD_FRAME(11, 6), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME(11, 30), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_HookedPokemonNorth[] = +{ + ANIMCMD_FRAME(6, 6), + ANIMCMD_FRAME(7, 6), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME(7, 30), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_HookedPokemonWest[] = +{ + ANIMCMD_FRAME(2, 6), + ANIMCMD_FRAME(3, 6), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME(3, 30), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_HookedPokemonEast[] = +{ + ANIMCMD_FRAME(2, 6, .hFlip = TRUE), + ANIMCMD_FRAME(3, 6, .hFlip = TRUE), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME(3, 30, .hFlip = TRUE), + ANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gObjectEventRotScalAnim_8508FD8[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_LOOP(7), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gObjectEventRotScalAnim_8509008[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_LOOP(15), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), + AFFINEANIMCMD_LOOP(15), + AFFINEANIMCMD_JUMP(0), +}; + +const union AffineAnimCmd gObjectEventRotScalAnim_8509040[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gObjectEventRotScalAnim_8509050[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 10, 0), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gObjectEventRotScalAnim_8509060[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 1), + AFFINEANIMCMD_LOOP(8), + AFFINEANIMCMD_END, +}; + +const union AffineAnimCmd gObjectEventRotScalAnim_8509078[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 1), + AFFINEANIMCMD_LOOP(8), + AFFINEANIMCMD_END, +}; + +const union AnimCmd gObjectEventImageAnim_HoOhFlapWings[] = +{ + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(3, 8), + ANIMCMD_FRAME(4, 8), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_HoOhStayStill[] = +{ + ANIMCMD_FRAME(3, 16), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gObjectEventImageAnimTable_Inanimate[] = { + gObjectEventImageAnim_StayStill, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_QuintyPlump[] = { + gObjectEventImageAnim_QuintyPlumpFaceSouth, + gObjectEventImageAnim_QuintyPlumpFaceNorth, + gObjectEventImageAnim_QuintyPlumpFaceWest, + gObjectEventImageAnim_QuintyPlumpFaceEast, + gObjectEventImageAnim_QuintyPlumpGoSouth, + gObjectEventImageAnim_QuintyPlumpGoNorth, + gObjectEventImageAnim_QuintyPlumpGoWest, + gObjectEventImageAnim_QuintyPlumpGoEast, + gObjectEventImageAnim_QuintyPlumpGoFastSouth, + gObjectEventImageAnim_QuintyPlumpGoFastNorth, + gObjectEventImageAnim_QuintyPlumpGoFastWest, + gObjectEventImageAnim_QuintyPlumpGoFastEast, + gObjectEventImageAnim_QuintyPlumpGoFasterSouth, + gObjectEventImageAnim_QuintyPlumpGoFasterNorth, + gObjectEventImageAnim_QuintyPlumpGoFasterWest, + gObjectEventImageAnim_QuintyPlumpGoFasterEast, + gObjectEventImageAnim_QuintyPlumpGoFastestSouth, + gObjectEventImageAnim_QuintyPlumpGoFastestNorth, + gObjectEventImageAnim_QuintyPlumpGoFastestWest, + gObjectEventImageAnim_QuintyPlumpGoFastestEast, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_Standard[] = { + gObjectEventImageAnim_FaceSouth, + gObjectEventImageAnim_FaceNorth, + gObjectEventImageAnim_FaceWest, + gObjectEventImageAnim_FaceEast, + gObjectEventImageAnim_GoSouth, + gObjectEventImageAnim_GoNorth, + gObjectEventImageAnim_GoWest, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoFastSouth, + gObjectEventImageAnim_GoFastNorth, + gObjectEventImageAnim_GoFastWest, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFasterSouth, + gObjectEventImageAnim_GoFasterNorth, + gObjectEventImageAnim_GoFasterWest, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFastestSouth, + gObjectEventImageAnim_GoFastestNorth, + gObjectEventImageAnim_GoFastestWest, + gObjectEventImageAnim_GoFastestEast, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_HoOh[] = { + gObjectEventImageAnim_FaceSouth, + gObjectEventImageAnim_FaceNorth, + gObjectEventImageAnim_FaceWest, + gObjectEventImageAnim_FaceEast, + gObjectEventImageAnim_HoOhFlapWings, + gObjectEventImageAnim_HoOhStayStill, + gObjectEventImageAnim_GoWest, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoFastSouth, + gObjectEventImageAnim_GoFastNorth, + gObjectEventImageAnim_GoFastWest, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFasterSouth, + gObjectEventImageAnim_GoFasterNorth, + gObjectEventImageAnim_GoFasterWest, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFastestSouth, + gObjectEventImageAnim_GoFastestNorth, + gObjectEventImageAnim_GoFastestWest, + gObjectEventImageAnim_GoFastestEast, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_Groudon3[] = { + gObjectEventImageAnim_FaceSouth, + gObjectEventImageAnim_FaceNorth, + gObjectEventImageAnim_FaceWest, + gObjectEventImageAnim_FaceEast, + gObjectEventImageAnim_GoSouth, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoWest, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoFastSouth, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFastWest, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFasterSouth, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFasterWest, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFastestSouth, + gObjectEventImageAnim_GoFastestEast, + gObjectEventImageAnim_GoFastestWest, + gObjectEventImageAnim_GoFastestEast, +}; + +const union AnimCmd gObjectEventImageAnim_85091F0[] = +{ + ANIMCMD_FRAME(1, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_85091F8[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_8509200[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_8509208[] = +{ + ANIMCMD_FRAME(2, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_8509210[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_8509218[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_8509220[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_8509228[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd gObjectEventImageAnim_8509230[] = +{ + ANIMCMD_FRAME(3, 1), + ANIMCMD_JUMP(0), +}; + +const union AnimCmd *const gObjectEventImageAnimTable_Rayquaza2[] = { + gObjectEventImageAnim_8509218, + gObjectEventImageAnim_8509220, + gObjectEventImageAnim_8509228, + gObjectEventImageAnim_8509230, + gObjectEventImageAnim_8509200, + gObjectEventImageAnim_85091F8, + gObjectEventImageAnim_8509208, + gObjectEventImageAnim_8509210, + gObjectEventImageAnim_8509200, + gObjectEventImageAnim_85091F8, + gObjectEventImageAnim_85091F0, + gObjectEventImageAnim_8509210, + gObjectEventImageAnim_8509200, + gObjectEventImageAnim_85091F8, + gObjectEventImageAnim_8509208, + gObjectEventImageAnim_8509210, + gObjectEventImageAnim_8509200, + gObjectEventImageAnim_85091F8, + gObjectEventImageAnim_8509208, + gObjectEventImageAnim_8509210, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_BrendanMayNormal[] = { + gObjectEventImageAnim_FaceSouth, + gObjectEventImageAnim_FaceNorth, + gObjectEventImageAnim_FaceWest, + gObjectEventImageAnim_FaceEast, + gObjectEventImageAnim_GoSouth, + gObjectEventImageAnim_GoNorth, + gObjectEventImageAnim_GoWest, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoFastSouth, + gObjectEventImageAnim_GoFastNorth, + gObjectEventImageAnim_GoFastWest, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFasterSouth, + gObjectEventImageAnim_GoFasterNorth, + gObjectEventImageAnim_GoFasterWest, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFastestSouth, + gObjectEventImageAnim_GoFastestNorth, + gObjectEventImageAnim_GoFastestWest, + gObjectEventImageAnim_GoFastestEast, + gObjectEventImageAnim_RunSouth, + gObjectEventImageAnim_RunNorth, + gObjectEventImageAnim_RunWest, + gObjectEventImageAnim_RunEast, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_AcroBike[] = { + gObjectEventImageAnim_FaceSouth, + gObjectEventImageAnim_FaceNorth, + gObjectEventImageAnim_FaceWest, + gObjectEventImageAnim_FaceEast, + gObjectEventImageAnim_GoSouth, + gObjectEventImageAnim_GoNorth, + gObjectEventImageAnim_GoWest, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoFastSouth, + gObjectEventImageAnim_GoFastNorth, + gObjectEventImageAnim_GoFastWest, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFasterSouth, + gObjectEventImageAnim_GoFasterNorth, + gObjectEventImageAnim_GoFasterWest, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFastestSouth, + gObjectEventImageAnim_GoFastestNorth, + gObjectEventImageAnim_GoFastestWest, + gObjectEventImageAnim_GoFastestEast, + gObjectEventImageAnim_BunnyHoppyBackWheelSouth, + gObjectEventImageAnim_BunnyHoppyBackWheelNorth, + gObjectEventImageAnim_BunnyHoppyBackWheelWest, + gObjectEventImageAnim_BunnyHoppyBackWheelEast, + gObjectEventImageAnim_BunnyHoppyFrontWheelSouth, + gObjectEventImageAnim_BunnyHoppyFrontWheelNorth, + gObjectEventImageAnim_BunnyHoppyFrontWheelWest, + gObjectEventImageAnim_BunnyHoppyFrontWheelEast, + gObjectEventImageAnim_StandingWheelieBackWheelSouth, + gObjectEventImageAnim_StandingWheelieBackWheelNorth, + gObjectEventImageAnim_StandingWheelieBackWheelWest, + gObjectEventImageAnim_StandingWheelieBackWheelEast, + gObjectEventImageAnim_StandingWheelieFrontWheelSouth, + gObjectEventImageAnim_StandingWheelieFrontWheelNorth, + gObjectEventImageAnim_StandingWheelieFrontWheelWest, + gObjectEventImageAnim_StandingWheelieFrontWheelEast, + gObjectEventImageAnim_MovingWheelieSouth, + gObjectEventImageAnim_MovingWheelieNorth, + gObjectEventImageAnim_MovingWheelieWest, + gObjectEventImageAnim_MovingWheelieEast, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_Surfing[] = { + gObjectEventImageAnim_FaceSouth, + gObjectEventImageAnim_FaceNorth, + gObjectEventImageAnim_FaceWest, + gObjectEventImageAnim_FaceEast, + gObjectEventImageAnim_GoSouth, + gObjectEventImageAnim_GoNorth, + gObjectEventImageAnim_GoWest, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoFastSouth, + gObjectEventImageAnim_GoFastNorth, + gObjectEventImageAnim_GoFastWest, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFasterSouth, + gObjectEventImageAnim_GoFasterNorth, + gObjectEventImageAnim_GoFasterWest, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFastestSouth, + gObjectEventImageAnim_GoFastestNorth, + gObjectEventImageAnim_GoFastestWest, + gObjectEventImageAnim_GoFastestEast, + gObjectEventImageAnim_GetOnOffSurfBlobSouth, + gObjectEventImageAnim_GetOnOffSurfBlobNorth, + gObjectEventImageAnim_GetOnOffSurfBlobWest, + gObjectEventImageAnim_GetOnOffSurfBlobEast, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_Nurse[] = { + gObjectEventImageAnim_FaceSouth, + gObjectEventImageAnim_FaceNorth, + gObjectEventImageAnim_FaceWest, + gObjectEventImageAnim_FaceEast, + gObjectEventImageAnim_GoSouth, + gObjectEventImageAnim_GoNorth, + gObjectEventImageAnim_GoWest, + gObjectEventImageAnim_GoEast, + gObjectEventImageAnim_GoFastSouth, + gObjectEventImageAnim_GoFastNorth, + gObjectEventImageAnim_GoFastWest, + gObjectEventImageAnim_GoFastEast, + gObjectEventImageAnim_GoFasterSouth, + gObjectEventImageAnim_GoFasterNorth, + gObjectEventImageAnim_GoFasterWest, + gObjectEventImageAnim_GoFasterEast, + gObjectEventImageAnim_GoFastestSouth, + gObjectEventImageAnim_GoFastestNorth, + gObjectEventImageAnim_GoFastestWest, + gObjectEventImageAnim_GoFastestEast, + gObjectEventImageAnim_NurseBow, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_FieldMove[] = { + gObjectEventImageAnim_FieldMove, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_BerryTree[] = { + gObjectEventImageAnim_BerryTreeStage0, + gObjectEventImageAnim_BerryTreeStage1, + gObjectEventImageAnim_BerryTreeStage2, + gObjectEventImageAnim_BerryTreeStage3, + gObjectEventImageAnim_BerryTreeStage4, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_BreakableRock[] = { + gObjectEventImageAnim_StayStill, + gObjectEventImageAnim_RockBreak, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_CuttableTree[] = { + gObjectEventImageAnim_StayStill, + gObjectEventImageAnim_TreeCut, +}; + +const union AnimCmd *const gObjectEventImageAnimTable_Fishing[] = { + gObjectEventImageAnim_TakeOutRodSouth, + gObjectEventImageAnim_TakeOutRodNorth, + gObjectEventImageAnim_TakeOutRodWest, + gObjectEventImageAnim_TakeOutRodEast, + gObjectEventImageAnim_PutAwayRodSouth, + gObjectEventImageAnim_PutAwayRodNorth, + gObjectEventImageAnim_PutAwayRodWest, + gObjectEventImageAnim_PutAwayRodEast, + gObjectEventImageAnim_HookedPokemonSouth, + gObjectEventImageAnim_HookedPokemonNorth, + gObjectEventImageAnim_HookedPokemonWest, + gObjectEventImageAnim_HookedPokemonEast, +}; + +const union AffineAnimCmd *const gObjectEventRotScalAnimTable_KyogreGroudon[] = { + gObjectEventRotScalAnim_8508FD8, + gObjectEventRotScalAnim_8509008, + gObjectEventRotScalAnim_8509050, + gObjectEventRotScalAnim_8509040, + gObjectEventRotScalAnim_8509078, + gObjectEventRotScalAnim_8509060, +}; + +const struct UnkStruct_085094AC gUnknown_085094AC[] = { + { + .anims = gObjectEventImageAnimTable_QuintyPlump, + .animPos = {1, 3, 0, 2}, + }, + { + .anims = gObjectEventImageAnimTable_Standard, + .animPos = {1, 3, 0, 2}, + }, + { + .anims = gObjectEventImageAnimTable_BrendanMayNormal, + .animPos = {1, 3, 0, 2}, + }, + { + .anims = gObjectEventImageAnimTable_AcroBike, + .animPos = {1, 3, 0, 2}, + }, + { + .anims = gObjectEventImageAnimTable_Surfing, + .animPos = {1, 3, 0, 2}, + }, + { + .anims = gObjectEventImageAnimTable_Nurse, + .animPos = {1, 3, 0, 2}, + }, + { + .anims = gObjectEventImageAnimTable_Fishing, + .animPos = {1, 3, 0, 2}, + }, + { + NULL, + {0, 0, 0, 0}, + }, +}; |