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-rw-r--r--src/data/trade.h502
-rw-r--r--src/data/wallpapers.h393
2 files changed, 649 insertions, 246 deletions
diff --git a/src/data/trade.h b/src/data/trade.h
index b29e7c3d1..752971c11 100644
--- a/src/data/trade.h
+++ b/src/data/trade.h
@@ -1,3 +1,17 @@
+#define GFXTAG_MENU_TEXT 200 // Used as a base tag in CB2_CreateTradeMenu and CB2_ReturnToTradeMenu
+#define GFXTAG_CURSOR 300
+#define GFXTAG_LINK_MON_GLOW 5550
+#define GFXTAG_LINK_MON_SHADOW 5552
+#define GFXTAG_CABLE_END 5554
+#define GFXTAG_GBA_SCREEN 5556
+#define GFXTAG_POKEBALL 5557
+
+#define PALTAG_CURSOR 2345
+#define PALTAG_MENU_TEXT 4925
+#define PALTAG_LINK_MON 5551
+#define PALTAG_GBA 5555
+#define PALTAG_POKEBALL 5558
+
// Exists unused in RS as well
static const u32 sUnusedStructSizes[] =
{
@@ -25,7 +39,7 @@ static const u8 sText_Slash[] = _("/");
static const u8 sText_Lv[] = _("Lv. ");
static const u8 sText_ThreeDashes[] = _("---");
static const u8 sText_FourQuestionMarks[] = _("????");
-static const u8 sText_832DAE4[] = _("");
+static const u8 sText_UnusedEmpty[] = _("");
static const u8 sText_IsThisTradeOkay[] = _("Is this trade okay?");
static const u8 sText_Cancel[] = _("CANCEL");
static const u8 sText_ChooseAPkmn[] = _("Choose a POKéMON.");
@@ -48,107 +62,113 @@ static const struct OamData sTradeOamData_32x16 =
.priority = 1
};
-static const struct OamData sTradeOamData_64x32 =
+static const struct OamData sOamData_Cursor =
{
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 1
};
-static const union AnimCmd gSpriteAnim_832DC24[] =
+static const union AnimCmd sAnim_Cursor_Normal[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_832DC2C[] =
+static const union AnimCmd sAnim_Cursor_OnCancel[] =
{
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_832DC34[] =
+enum {
+ CURSOR_ANIM_NORMAL,
+ CURSOR_ANIM_ON_CANCEL,
+};
+
+static const union AnimCmd *const sAnims_Cursor[] =
{
- gSpriteAnim_832DC24,
- gSpriteAnim_832DC2C
+ [CURSOR_ANIM_NORMAL] = sAnim_Cursor_Normal,
+ [CURSOR_ANIM_ON_CANCEL] = sAnim_Cursor_OnCancel
};
-static const struct SpriteSheet sTradeButtonsSpriteSheet =
+static const struct SpriteSheet sCursor_SpriteSheet =
{
- .data = gTradeButtons_Gfx,
+ .data = gTradeCursor_Gfx,
.size = 0x800,
- .tag = 300
+ .tag = GFXTAG_CURSOR
};
-static const struct SpritePalette gUnknown_0832DC44 =
+static const struct SpritePalette sCursor_SpritePalette =
{
- .data = gUnknown_08DDB444,
- .tag = 2345
+ .data = gTradeCursor_Pal,
+ .tag = PALTAG_CURSOR
};
-static const union AnimCmd gSpriteAnim_832DC4C[] =
+static const union AnimCmd sAnim_MenuText_0[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_832DC54[] =
+static const union AnimCmd sAnim_MenuText_1[] =
{
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_832DC5C[] =
+static const union AnimCmd sAnim_MenuText_2[] =
{
ANIMCMD_FRAME(16, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_832DC64[] =
+static const union AnimCmd sAnim_MenuText_3[] =
{
ANIMCMD_FRAME(24, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_832DC6C[] =
+static const union AnimCmd sAnim_MenuText_4[] =
{
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_832DC74[] =
+static const union AnimCmd sAnim_MenuText_5[] =
{
ANIMCMD_FRAME(40, 5),
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_832DC7C[] =
+// These anims are not used
+static const union AnimCmd *const sAnims_MenuText[] =
{
- gSpriteAnim_832DC4C,
- gSpriteAnim_832DC54,
- gSpriteAnim_832DC5C,
- gSpriteAnim_832DC64,
- gSpriteAnim_832DC6C,
- gSpriteAnim_832DC74
+ sAnim_MenuText_0,
+ sAnim_MenuText_1,
+ sAnim_MenuText_2,
+ sAnim_MenuText_3,
+ sAnim_MenuText_4,
+ sAnim_MenuText_5
};
-static const struct SpriteTemplate gSpriteTemplate_832DC94 =
+static const struct SpriteTemplate sSpriteTemplate_Cursor =
{
- .tileTag = 300,
- .paletteTag = 2345,
- .oam = &sTradeOamData_64x32,
- .anims = gSpriteAnimTable_832DC34,
+ .tileTag = GFXTAG_CURSOR,
+ .paletteTag = PALTAG_CURSOR,
+ .oam = &sOamData_Cursor,
+ .anims = sAnims_Cursor,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
-static const struct SpriteTemplate gSpriteTemplate_832DCAC =
+static const struct SpriteTemplate sSpriteTemplate_MenuText =
{
- .tileTag = 200,
- .paletteTag = 4925,
+ .tileTag = GFXTAG_MENU_TEXT,
+ .paletteTag = PALTAG_MENU_TEXT,
.oam = &sTradeOamData_32x16,
- .anims = gSpriteAnimTable_832DC7C,
+ .anims = sAnims_MenuText,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
@@ -158,7 +178,7 @@ static const u16 TradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text.gbap
static const struct SpritePalette gSpritePalette_TradeScreenText =
{
.data = TradeScreenTextPalette,
- .tag = 4925
+ .tag = PALTAG_MENU_TEXT
};
// This is used to determine the next mon to select when the D-Pad is
@@ -337,26 +357,26 @@ static const u8 sTradeMonBoxCoords[][2][2] =
},
};
-static const u8 sUnref_0832DE6E[] =
-{
- 0x00, 0x0e,
- 0x0f, 0x1d,
- 0x03, 0x05,
- 0x03, 0x07,
- 0x12, 0x05,
- 0x12, 0x07,
- 0x08, 0x07,
- 0x16, 0x0c,
- 0x08, 0x07,
- 0x16, 0x0c,
- 0x06, 0x07,
- 0x18, 0x0c,
- 0x06, 0x07,
- 0x18, 0x0c,
- 0x08, 0x07,
- 0x16, 0x0c,
- 0x07, 0x07,
- 0x17, 0x0c
+static const u8 sUnusedCoords[][2] =
+{
+ { 0, 14},
+ {15, 29},
+ { 3, 5},
+ { 3, 7},
+ {18, 5},
+ {18, 7},
+ { 8, 7},
+ {22, 12},
+ { 8, 7},
+ {22, 12},
+ { 6, 7},
+ {24, 12},
+ { 6, 7},
+ {24, 12},
+ { 8, 7},
+ {22, 12},
+ { 7, 7},
+ {23, 12}
};
static const u8 *const sTradeActionTexts[] =
@@ -620,42 +640,42 @@ static const u8 sTradeMenuPartyMonBoxDimensions[3][2] =
[TRADE_PARTNER] = {19, 3}
};
-static const u16 sTradePal_PokeBall[] = INCBIN_U16("graphics/trade/pokeball.gbapal");
-static const u8 sTradeGfx_PokeBall[] = INCBIN_U8("graphics/trade/pokeball.4bpp");
-static const u8 sTradeGfx_PokeBallSymbol[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp"); // unused?
-static const u16 sTradeTilemap_Cable[] = INCBIN_U16("graphics/trade/cable_closeup_map.bin");
+static const u16 sPokeball_Pal[] = INCBIN_U16("graphics/trade/pokeball.gbapal");
+static const u8 sPokeball_Gfx[] = INCBIN_U8("graphics/trade/pokeball.4bpp");
+static const u8 sPokeballSymbol_Gfx[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp"); // unused
+static const u16 sCrossingHighlightCable_Tilemap[] = INCBIN_U16("graphics/trade/crossing_highlight_cable.bin");
static const u16 sTradeTilemap_PokeBallSymbol[] = INCBIN_U16("graphics/trade/pokeball_symbol_map.bin"); // unused?
-static const u16 sUnref_083308C0[] = INCBIN_U16("graphics/trade/unknown_3308C0.gbapal");
-static const u16 sTradePal_Gba[] = INCBIN_U16("graphics/trade/gba.gbapal");
-static const u16 sTradePal_ShadowUnused[] = INCBIN_U16("graphics/trade/shadow.gbapal");
-static const u16 sTradePal_BlackUnused[] = INCBIN_U16("graphics/trade/black.gbapal");
-static const u16 sTradePal_Misc[] = INCBIN_U16("graphics/trade/misc.gbapal");
-static const u8 sTradeGfx_Glow1[] = INCBIN_U8("graphics/trade/glow1.4bpp");
-static const u8 sTradeGfx_Glow2[] = INCBIN_U8("graphics/trade/glow2.4bpp");
-static const u8 sTradeGfx_CableEnd[] = INCBIN_U8("graphics/trade/cable_end.4bpp");
-static const u8 sTradeGfx_GbaScreen[] = INCBIN_U8("graphics/trade/gba_screen.4bpp");
-const u16 gUnknown_08331F60[] = INCBIN_U16("graphics/trade/shadow_map.bin");
-static const u8 sTradeAffine_Gba[] = INCBIN_U8("graphics/trade/gba_affine.8bpp");
-static const u8 sFiller_08335760[64] = {};
-static const u8 sTradeAffineMap_GbaCable[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin");
-static const u8 sTradeAffineMap_GbaWireless[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin");
-static const u16 sTradeTilemap_GbaWireless[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin");
-static const u16 sTradeTilemap_GbaCable[] = INCBIN_U16("graphics/trade/gba_map_cable.bin");
-static const u32 gUnknown_083379A0[] = INCBIN_U32("graphics/trade/unknown_3379A0.bin.lz"); //some wireless tilemap
-static const u16 sTradePal_WirelessSignalSend[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal");
-static const u16 sTradePal_WirelessSignalReceive[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal");
-static const u16 sTradePal_Black[] = INCBIN_U16("graphics/trade/black.gbapal");
-static const u32 sTradeGfx_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz");
-static const u32 sTradeTilemap_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz");
-
-static const struct OamData sTradeOamData_16x16 =
+static const u16 sUnusedPal1[] = INCBIN_U16("graphics/trade/unused1.gbapal");
+static const u16 sGba_Pal[] = INCBIN_U16("graphics/trade/gba.gbapal");
+static const u16 sUnusedPal2[] = INCBIN_U16("graphics/trade/unused2.gbapal");
+static const u16 sWirelessSignalNone_Pal_Unused[] = INCBIN_U16("graphics/trade/wireless_signal_none.gbapal");
+static const u16 sLinkMon_Pal[] = INCBIN_U16("graphics/trade/link_mon.gbapal");
+static const u8 sLinkMonGlow_Gfx[] = INCBIN_U8("graphics/trade/link_mon_glow.4bpp");
+static const u8 sLinkMonShadow_Gfx[] = INCBIN_U8("graphics/trade/link_mon_shadow.4bpp");
+static const u8 sCableEnd_Gfx[] = INCBIN_U8("graphics/trade/cable_end.4bpp");
+static const u8 sGbaScreen_Gfx[] = INCBIN_U8("graphics/trade/gba_screen.4bpp");
+const u16 gTradePlatform_Tilemap[] = INCBIN_U16("graphics/trade/platform.bin");
+static const u8 sGbaAffine_Gfx[] = INCBIN_U8("graphics/trade/gba_affine.8bpp"); // Only the gfx for when the GBA is zooming in/out
+static const u8 sEmptyGfx[64] = {};
+static const u8 sGbaCable_AffineTilemap[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin");
+static const u8 sGbaWireless_AffineTilemap[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin");
+static const u16 sGbaWireless_Tilemap[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin");
+static const u16 sGbaCable_Tilemap[] = INCBIN_U16("graphics/trade/gba_map_cable.bin");
+static const u32 sCrossingHighlightWireless_Tilemap[] = INCBIN_U32("graphics/trade/crossing_highlight_wireless.bin.lz");
+static const u16 sWirelessSignalSend_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal");
+static const u16 sWirelessSignalRecv_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal");
+static const u16 sWirelessSignalNone_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_none.gbapal");
+static const u32 sWirelessSignal_Gfx[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz");
+static const u32 sWirelessSignal_Tilemap[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz");
+
+static const struct OamData sOamData_Pokeball =
{
.affineMode = ST_OAM_AFFINE_NORMAL,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16)
};
-static const union AnimCmd gSpriteAnim_8338C4C[] =
+static const union AnimCmd sAnim_Pokeball_SpinOnce[] =
{
ANIMCMD_FRAME( 0, 3),
ANIMCMD_FRAME( 4, 3),
@@ -674,7 +694,7 @@ static const union AnimCmd gSpriteAnim_8338C4C[] =
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_8338C88[] =
+static const union AnimCmd sAnim_Pokeball_SpinTwice[] =
{
ANIMCMD_FRAME( 0, 3),
ANIMCMD_FRAME( 4, 3),
@@ -693,25 +713,25 @@ static const union AnimCmd gSpriteAnim_8338C88[] =
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_8338C88[] =
+static const union AnimCmd *const sAnims_Pokeball[] =
{
- gSpriteAnim_8338C4C,
- gSpriteAnim_8338C88
+ sAnim_Pokeball_SpinOnce,
+ sAnim_Pokeball_SpinTwice
};
-static const union AffineAnimCmd gSpriteAffineAnim_8338CCC[] =
+static const union AffineAnimCmd sAffineAnim_Pokeball_Normal[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd gSpriteAffineAnim_8338CDC[] =
+static const union AffineAnimCmd sAffineAnim_Pokeball_Squish[] =
{
AFFINEANIMCMD_FRAME(-8, 0, 0, 20),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd gSpriteAffineAnim_8338CEC[] =
+static const union AffineAnimCmd sAffineAnim_Pokeball_Unsquish[] =
{
AFFINEANIMCMD_FRAME(0x60, 0x100, 0, 0),
AFFINEANIMCMD_FRAME( 0, 0, 0, 5),
@@ -719,38 +739,38 @@ static const union AffineAnimCmd gSpriteAffineAnim_8338CEC[] =
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D0C[] =
+static const union AffineAnimCmd *const sAffineAnims_Pokeball[] =
{
- gSpriteAffineAnim_8338CCC,
- gSpriteAffineAnim_8338CDC,
- gSpriteAffineAnim_8338CEC
+ sAffineAnim_Pokeball_Normal,
+ sAffineAnim_Pokeball_Squish,
+ sAffineAnim_Pokeball_Unsquish
};
static const struct SpriteSheet sPokeBallSpriteSheet =
{
- .data = sTradeGfx_PokeBall,
+ .data = sPokeball_Gfx,
.size = 0x600,
- .tag = 5557
+ .tag = GFXTAG_POKEBALL
};
static const struct SpritePalette sPokeBallSpritePalette =
{
- .data = sTradePal_PokeBall,
- .tag = 5558
+ .data = sPokeball_Pal,
+ .tag = PALTAG_POKEBALL
};
-static const struct SpriteTemplate gSpriteTemplate_8338D28 =
+static const struct SpriteTemplate sSpriteTemplate_Pokeball =
{
- .tileTag = 5557,
- .paletteTag = 5558,
- .oam = &sTradeOamData_16x16,
- .anims = gSpriteAnimTable_8338C88,
+ .tileTag = GFXTAG_POKEBALL,
+ .paletteTag = PALTAG_POKEBALL,
+ .oam = &sOamData_Pokeball,
+ .anims = sAnims_Pokeball,
.images = NULL,
- .affineAnims = gSpriteAffineAnimTable_8338D0C,
- .callback = sub_807E55C
+ .affineAnims = sAffineAnims_Pokeball,
+ .callback = SpriteCB_BouncingPokeball
};
-static const struct OamData sTradeOamData_32x32 =
+static const struct OamData sOamData_LinkMonGlow =
{
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_BLEND,
@@ -759,146 +779,151 @@ static const struct OamData sTradeOamData_32x32 =
.priority = 1
};
-static const union AnimCmd gSpriteAnim_8338D48[] =
+static const union AnimCmd sAnim_LinkMonGlow[] =
{
- ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE),
+ ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE), // ? The graphic is a perfect circle, no need to flip
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_8338D50[] =
+static const union AnimCmd *const sAnims_LinkMonGlow[] =
{
- gSpriteAnim_8338D48
+ sAnim_LinkMonGlow
};
-static const union AffineAnimCmd gSpriteAffineAnim_8338D54[] =
+static const union AffineAnimCmd sAffineAnim_LinkMonGlow[] =
{
AFFINEANIMCMD_FRAME(-10, -10, 0, 5),
AFFINEANIMCMD_FRAME(10, 10, 0, 5),
AFFINEANIMCMD_JUMP(0)
};
-static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D6C[] =
+static const union AffineAnimCmd *const sAffineAnims_LinkMonGlow[] =
{
- gSpriteAffineAnim_8338D54
+ sAffineAnim_LinkMonGlow
};
-static const struct SpriteSheet sGlow1SpriteSheet =
+static const struct SpriteSheet sSpriteSheet_LinkMonGlow =
{
- .data = sTradeGfx_Glow1,
+ .data = sLinkMonGlow_Gfx,
.size = 0x200,
- .tag = 5550
+ .tag = GFXTAG_LINK_MON_GLOW
};
-static const struct SpritePalette sMiscTradeSpritePalette =
+static const struct SpritePalette sSpritePalette_LinkMon =
{
- .data = sTradePal_Misc,
- .tag = 5551
+ .data = sLinkMon_Pal,
+ .tag = PALTAG_LINK_MON
};
-static const struct SpritePalette sGbaSpritePalette =
+static const struct SpritePalette sSpritePalette_Gba =
{
- .data = sTradePal_Gba,
- .tag = 5555
+ .data = sGba_Pal,
+ .tag = PALTAG_GBA
};
-static const struct SpriteTemplate gUnknown_08338D88 =
+static const struct SpriteTemplate sSpriteTemplate_LinkMonGlow =
{
- .tileTag = 5550,
- .paletteTag = 5551,
- .oam = &sTradeOamData_32x32,
- .anims = gSpriteAnimTable_8338D50,
+ .tileTag = GFXTAG_LINK_MON_GLOW,
+ .paletteTag = PALTAG_LINK_MON,
+ .oam = &sOamData_LinkMonGlow,
+ .anims = sAnims_LinkMonGlow,
.images = NULL,
- .affineAnims = gSpriteAffineAnimTable_8338D6C,
- .callback = sub_807AA28
+ .affineAnims = sAffineAnims_LinkMonGlow,
+ .callback = SpriteCB_LinkMonGlow
};
-static const struct OamData sTradeOamData_16x32 =
+static const struct OamData sOamData_LinkMonShadow =
{
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 1
};
-static const union AnimCmd gSpriteAnim_8338DA8[] =
+static const union AnimCmd sAnim_LinkMonShadow_Big[] =
{
ANIMCMD_FRAME(0, 5, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_8338DB0[] =
+static const union AnimCmd sAnim_LinkMonShadow_Small[] =
{
ANIMCMD_FRAME(8, 5, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_8338DB8[] =
+enum {
+ ANIM_LINKMON_BIG,
+ ANIM_LINKMON_SMALL,
+};
+
+static const union AnimCmd *const sAnims_LinkMonShadow[] =
{
- gSpriteAnim_8338DA8,
- gSpriteAnim_8338DB0
+ [ANIM_LINKMON_BIG] = sAnim_LinkMonShadow_Big,
+ [ANIM_LINKMON_SMALL] = sAnim_LinkMonShadow_Small
};
-static const struct SpriteSheet sGlow2SpriteSheet =
+static const struct SpriteSheet sSpriteSheet_LinkMonShadow =
{
- .data = sTradeGfx_Glow2,
+ .data = sLinkMonShadow_Gfx,
.size = 0x300,
- .tag = 5552
+ .tag = GFXTAG_LINK_MON_SHADOW
};
-static const struct SpriteTemplate sGlowBallSpriteTemplate =
+static const struct SpriteTemplate sSpriteTemplate_LinkMonShadow =
{
- .tileTag = 5552,
- .paletteTag = 5551,
- .oam = &sTradeOamData_16x32,
- .anims = gSpriteAnimTable_8338DB8,
+ .tileTag = GFXTAG_LINK_MON_SHADOW,
+ .paletteTag = PALTAG_LINK_MON,
+ .oam = &sOamData_LinkMonShadow,
+ .anims = sAnims_LinkMonShadow,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_807AA7C
+ .callback = SpriteCB_LinkMonShadow
};
-static const struct OamData sTradeOamData_16x32_2 =
+static const struct OamData sOamData_CableEnd =
{
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 1
};
-static const union AnimCmd gSpriteAnim_8338DE8[] =
+static const union AnimCmd sAnim_CableEnd[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_8338DF0[] =
+static const union AnimCmd *const sAnims_CableEnd[] =
{
- gSpriteAnim_8338DE8
+ sAnim_CableEnd
};
-static const struct SpriteSheet sCableEndSpriteSheet =
+static const struct SpriteSheet sSpriteSheet_CableEnd =
{
- .data = sTradeGfx_CableEnd,
+ .data = sCableEnd_Gfx,
.size = 0x100,
- .tag = 5554
+ .tag = GFXTAG_CABLE_END
};
-static const struct SpriteTemplate gSpriteTemplate_8338DFC =
+static const struct SpriteTemplate sSpriteTemplate_CableEnd =
{
- .tileTag = 5554,
- .paletteTag = 5555,
- .oam = &sTradeOamData_16x32_2,
- .anims = gSpriteAnimTable_8338DF0,
+ .tileTag = GFXTAG_CABLE_END,
+ .paletteTag = PALTAG_GBA,
+ .oam = &sOamData_CableEnd,
+ .anims = sAnims_CableEnd,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_807AABC
+ .callback = SpriteCB_CableEndSending
};
-static const struct OamData sTradeOamData_64x32_2 =
+static const struct OamData sOamData_GbaScreen =
{
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 1
};
-static const union AnimCmd gSpriteAnim_8338E1C[] =
+static const union AnimCmd sAnim_GbaScreen_Long[] =
{
ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE),
@@ -911,7 +936,7 @@ static const union AnimCmd gSpriteAnim_8338E1C[] =
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_8338E40[] =
+static const union AnimCmd sAnim_GbaScreen_Short[] =
{
ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE),
@@ -924,56 +949,56 @@ static const union AnimCmd gSpriteAnim_8338E40[] =
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_8338E64[] =
+static const union AnimCmd *const sAnims_GbaScreen_Long[] =
{
- gSpriteAnim_8338E1C
+ sAnim_GbaScreen_Long
};
-static const union AnimCmd *const gSpriteAnimTable_8338E68[] =
+static const union AnimCmd *const sAnims_GbaScreen_Short[] =
{
- gSpriteAnim_8338E40
+ sAnim_GbaScreen_Short
};
-static const struct SpriteSheet sGbaScreenSpriteSheet =
+static const struct SpriteSheet sSpriteSheet_GbaScreen =
{
- .data = sTradeGfx_GbaScreen,
+ .data = sGbaScreen_Gfx,
.size = 0x1000,
- .tag = 5556
+ .tag = GFXTAG_GBA_SCREEN
};
-static const struct SpriteTemplate gSpriteTemplate_8338E74 =
+static const struct SpriteTemplate sSpriteTemplate_GbaScreenFlash_Long =
{
- .tileTag = 5556,
- .paletteTag = 5555,
- .oam = &sTradeOamData_64x32_2,
- .anims = gSpriteAnimTable_8338E64,
+ .tileTag = GFXTAG_GBA_SCREEN,
+ .paletteTag = PALTAG_GBA,
+ .oam = &sOamData_GbaScreen,
+ .anims = sAnims_GbaScreen_Long,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_807AB04
+ .callback = SpriteCB_GbaScreen
};
-static const struct SpriteTemplate gSpriteTemplate_8338E8C =
+static const struct SpriteTemplate sSpriteTemplate_GbaScreenFlash_Short =
{
- .tileTag = 5556,
- .paletteTag = 5555,
- .oam = &sTradeOamData_64x32_2,
- .anims = gSpriteAnimTable_8338E68,
+ .tileTag = GFXTAG_GBA_SCREEN,
+ .paletteTag = PALTAG_GBA,
+ .oam = &sOamData_GbaScreen,
+ .anims = sAnims_GbaScreen_Short,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_807AB04
+ .callback = SpriteCB_GbaScreen
};
-static const u16 gUnknown_08338EA4[] = INCBIN_U16("graphics/trade/unknown_338EA4.gbapal");
+static const u16 sLinkMonShadow_Pal[] = INCBIN_U16("graphics/trade/link_mon_shadow.gbapal");
-static const union AffineAnimCmd gSpriteAffineAnim_8338EBC[] =
+static const union AffineAnimCmd sAffineAnim_CrossingMonPic[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
-static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338ECC[] =
+static const union AffineAnimCmd *const sAffineAnims_CrossingMonPics[] =
{
- gSpriteAffineAnim_8338EBC
+ sAffineAnim_CrossingMonPic
};
static const struct InGameTrade sIngameTrades[] =
@@ -1146,69 +1171,54 @@ static const struct BgTemplate sTradeSequenceBgTemplates[] =
static const s8 sTradeBallVerticalVelocityTable[] =
{
- 0, 0, 1, 0,
- 1, 0, 1, 1,
- 1, 1, 2, 2,
- 2, 2, 3, 3,
- 3, 3, 4, 4,
- 4, 4, -4, -4,
- -4, -3, -3, -3,
- -3, -2, -2, -2,
- -2, -1, -1, -1,
- -1, 0, -1, 0,
- -1, 0, 0, 0,
- 0, 0, 1, 0,
- 1, 0, 1, 1,
- 1, 1, 2, 2,
- 2, 2, 3, 3,
- 3, 3, 4, 4,
- 4, 4, -4, -3,
- -3, -2, -2, -1,
- -1, -1, 0, -1,
- 0, 0, 0, 0,
- 0, 0, 1, 0,
- 1, 1, 1, 2,
- 2, 3, 3, 4,
- -4, -3, -2, -1,
- -1, -1, 0, 0,
- 0, 0, 1, 0,
- 1, 1, 2, 3
+ 0, 0, 1, 0, 1, 0, 1, 1, 1,
+ 1, 2, 2, 2, 2, 3, 3, 3, 3,
+ 4, 4, 4, 4, -4, -4, -4, -3, -3,
+ -3, -3, -2, -2, -2, -2, -1, -1, -1,
+ -1, 0, -1, 0, -1, 0, 0, 0, 0,
+ 0, 1, 0, 1, 0, 1, 1, 1, 1,
+ 2, 2, 2, 2, 3, 3, 3, 3, 4,
+ 4, 4, 4, -4, -3, -3, -2, -2, -1,
+ -1, -1, 0, -1, 0, 0, 0, 0, 0,
+ 0, 1, 0, 1, 1, 1, 2, 2, 3,
+ 3, 4, -4, -3, -2, -1, -1, -1, 0,
+ 0, 0, 0, 1, 0, 1, 1, 2, 3
};
static const u8 sWirelessSignalTiming[][2] =
{
- {0, 1},
- {1, 1},
- {2, 1},
- {3, 1},
- {4, 1},
- {5, 2},
- {6, 2},
- {7, 2},
- {8, 2},
- {9, 2},
- {10, 3},
- {11, 3},
- {12, 3},
- {13, 4},
- {14, 5},
- {15, 2},
- {0, 1},
- {1, 1},
- {2, 1},
- {3, 1},
- {4, 1},
- {5, 2},
- {6, 2},
- {7, 2},
- {8, 2},
- {9, 2},
- {10, 3},
- {11, 3},
- {12, 3},
- {13, 4},
- {14, 5},
- {16, 1},
- {16, 255},
- {0, 0}
+ { 0, 1},
+ { 1, 1},
+ { 2, 1},
+ { 3, 1},
+ { 4, 1},
+ { 5, 2},
+ { 6, 2},
+ { 7, 2},
+ { 8, 2},
+ { 9, 2},
+ {10, 3},
+ {11, 3},
+ {12, 3},
+ {13, 4},
+ {14, 5},
+ {15, 2},
+ { 0, 1},
+ { 1, 1},
+ { 2, 1},
+ { 3, 1},
+ { 4, 1},
+ { 5, 2},
+ { 6, 2},
+ { 7, 2},
+ { 8, 2},
+ { 9, 2},
+ {10, 3},
+ {11, 3},
+ {12, 3},
+ {13, 4},
+ {14, 5},
+ {16, 1},
+ {16, -1},
+ {}
};
diff --git a/src/data/wallpapers.h b/src/data/wallpapers.h
new file mode 100644
index 000000000..64c61fe2d
--- /dev/null
+++ b/src/data/wallpapers.h
@@ -0,0 +1,393 @@
+enum {
+ WALLPAPER_FOREST,
+ WALLPAPER_CITY,
+ WALLPAPER_DESERT,
+ WALLPAPER_SAVANNA,
+ WALLPAPER_CRAG,
+ WALLPAPER_VOLCANO,
+ WALLPAPER_SNOW,
+ WALLPAPER_CAVE,
+ WALLPAPER_BEACH,
+ WALLPAPER_SEAFLOOR,
+ WALLPAPER_RIVER,
+ WALLPAPER_SKY,
+ WALLPAPER_POLKADOT,
+ WALLPAPER_POKECENTER,
+ WALLPAPER_MACHINE,
+ WALLPAPER_PLAIN,
+ WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents.
+ WALLPAPER_COUNT
+};
+#define MAX_DEFAULT_WALLPAPER WALLPAPER_SAVANNA
+
+static const u16 sWallpaperPalettes_Forest[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/forest/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/forest/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_City[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/city/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/city/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Desert[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/desert/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/desert/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Savanna[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/savanna/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/savanna/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Crag[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/crag/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/crag/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Volcano[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/volcano/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/volcano/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Snow[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/snow/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/snow/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Cave[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/cave/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/cave/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Beach[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/beach/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/beach/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Seafloor[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/seafloor/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/seafloor/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_River[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/river/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/river/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tilemap.bin.lz");
+static const u16 sWallpaperPalettes_Sky[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/sky/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/sky/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_PolkaDot[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/polkadot/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/polkadot/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/polkadot/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/polkadot/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Pokecenter[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Machine[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/machine/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/machine/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Machine[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/machine/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Machine[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/machine/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Plain[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/plain/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/plain/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tilemap.bin.lz");
+
+// 12x18 tilemap
+static const u32 sWallpaperTilemap_Unused[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/unused.bin");
+
+// Shadow color, text color
+static const u16 sBoxTitleColors[WALLPAPER_COUNT][2] =
+{
+ [WALLPAPER_FOREST] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_CITY] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_DESERT] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SAVANNA] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_CRAG] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_VOLCANO] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SNOW] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_CAVE] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_BEACH] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SEAFLOOR] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_RIVER] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SKY] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_POLKADOT] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_POKECENTER] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_MACHINE] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_PLAIN] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_FRIENDS] = {RGB(7, 7, 7), RGB_WHITE}
+};
+
+#define WALLPAPER_ENTRY(name) {sWallpaperTiles_##name, sWallpaperTilemap_##name, sWallpaperPalettes_##name[0]}
+// A few wallpapers are not defined in this file
+#define WALLPAPER_ENTRY_G(name) {gWallpaperTiles_##name, gWallpaperTilemap_##name, gWallpaperPalettes_##name[0]}
+
+static const struct Wallpaper sWallpapers[WALLPAPER_COUNT - 1] =
+{
+ [WALLPAPER_FOREST] = WALLPAPER_ENTRY(Forest),
+ [WALLPAPER_CITY] = WALLPAPER_ENTRY(City),
+ [WALLPAPER_DESERT] = WALLPAPER_ENTRY(Desert),
+ [WALLPAPER_SAVANNA] = WALLPAPER_ENTRY(Savanna),
+ [WALLPAPER_CRAG] = WALLPAPER_ENTRY(Crag),
+ [WALLPAPER_VOLCANO] = WALLPAPER_ENTRY(Volcano),
+ [WALLPAPER_SNOW] = WALLPAPER_ENTRY(Snow),
+ [WALLPAPER_CAVE] = WALLPAPER_ENTRY(Cave),
+ [WALLPAPER_BEACH] = WALLPAPER_ENTRY(Beach),
+ [WALLPAPER_SEAFLOOR] = WALLPAPER_ENTRY(Seafloor),
+ [WALLPAPER_RIVER] = WALLPAPER_ENTRY(River),
+ [WALLPAPER_SKY] = WALLPAPER_ENTRY(Sky),
+ [WALLPAPER_POLKADOT] = WALLPAPER_ENTRY(PolkaDot),
+ [WALLPAPER_POKECENTER] = WALLPAPER_ENTRY(Pokecenter),
+ [WALLPAPER_MACHINE] = WALLPAPER_ENTRY(Machine),
+ [WALLPAPER_PLAIN] = WALLPAPER_ENTRY(Plain),
+};
+
+static const u8 sArrow_Gfx[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp");
+
+static const u16 sWallpaperPalettes_Zigzagoon[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/zigzagoon/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/zigzagoon/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/zigzagoon/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Screen[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/screen/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Screen[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/screen/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Screen[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/screen/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Diagonal[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/diagonal/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/diagonal/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/diagonal/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Block[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/block/bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/block/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Block[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/block/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Block[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/block/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Pokecenter2[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter2/bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter2/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter2/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter2/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Frame[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/frame/bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/frame/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Frame[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/frame/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Frame[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/frame/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Blank[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/zigzagoon/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Blank[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/blank/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Blank[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/blank/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Circles[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/circles/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Circles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/circles/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Circles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/circles/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Azumarill[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/azumarill/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/azumarill/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/azumarill/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Pikachu[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pikachu/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pikachu/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pikachu/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Legendary[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/legendary/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Legendary[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/legendary/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Legendary[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/legendary/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Dusclops[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/dusclops/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/dusclops/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/dusclops/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Ludicolo[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/ludicolo/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ludicolo/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ludicolo/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Whiscash[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/whiscash/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/whiscash/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/whiscash/tilemap.bin.lz");
+
+static const u32 sWallpaperIcon_Aqua[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/aqua.4bpp.lz");
+static const u32 sWallpaperIcon_Heart[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/heart.4bpp.lz");
+static const u32 sWallpaperIcon_FiveStar[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/five_star.4bpp.lz");
+static const u32 sWallpaperIcon_Brick[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/brick.4bpp.lz");
+static const u32 sWallpaperIcon_FourStar[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/four_star.4bpp.lz");
+static const u32 sWallpaperIcon_Asterisk[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/asterisk.4bpp.lz");
+static const u32 sWallpaperIcon_Dot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/dot.4bpp.lz");
+static const u32 sWallpaperIcon_LineCircle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/line_circle.4bpp.lz");
+static const u32 sWallpaperIcon_PokeBall[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/pokeball.4bpp.lz");
+static const u32 sWallpaperIcon_Maze[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/maze.4bpp.lz");
+static const u32 sWallpaperIcon_Footprint[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/footprint.4bpp.lz");
+static const u32 sWallpaperIcon_BigAsterisk[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/big_asterisk.4bpp.lz");
+static const u32 sWallpaperIcon_Circle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/circle.4bpp.lz");
+static const u32 sWallpaperIcon_Koffing[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/koffing.4bpp.lz");
+static const u32 sWallpaperIcon_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/ribbon.4bpp.lz");
+static const u32 sWallpaperIcon_FourCircles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/four_circles.4bpp.lz");
+static const u32 sWallpaperIcon_Lotad[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/lotad.4bpp.lz");
+static const u32 sWallpaperIcon_Crystal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/crystal.4bpp.lz");
+static const u32 sWallpaperIcon_Pichu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/pichu.4bpp.lz");
+static const u32 sWallpaperIcon_Diglett[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/diglett.4bpp.lz");
+static const u32 sWallpaperIcon_Luvdisc[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/luvdisc.4bpp.lz");
+static const u32 sWallpaperIcon_StarInCircle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/star_in_circle.4bpp.lz");
+static const u32 sWallpaperIcon_Spinda[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/spinda.4bpp.lz");
+static const u32 sWallpaperIcon_Latis[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/latis.4bpp.lz");
+static const u32 sWallpaperIcon_Minun[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/minun.4bpp.lz");
+static const u32 sWallpaperIcon_Togepi[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/togepi.4bpp.lz");
+static const u32 sWallpaperIcon_Magma[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/magma.4bpp.lz");
+
+static const struct Wallpaper sWaldaWallpapers[] =
+{
+ WALLPAPER_ENTRY(Zigzagoon),
+ WALLPAPER_ENTRY(Screen),
+ WALLPAPER_ENTRY_G(Horizontal),
+ WALLPAPER_ENTRY(Diagonal),
+ WALLPAPER_ENTRY(Block),
+ WALLPAPER_ENTRY_G(Ribbon),
+ WALLPAPER_ENTRY(Pokecenter2),
+ WALLPAPER_ENTRY(Frame),
+ WALLPAPER_ENTRY(Blank),
+ WALLPAPER_ENTRY(Circles),
+ WALLPAPER_ENTRY(Azumarill),
+ WALLPAPER_ENTRY(Pikachu),
+ WALLPAPER_ENTRY(Legendary),
+ WALLPAPER_ENTRY(Dusclops),
+ WALLPAPER_ENTRY(Ludicolo),
+ WALLPAPER_ENTRY(Whiscash),
+};
+
+static const u32 *const sWaldaWallpaperIcons[] =
+{
+ sWallpaperIcon_Aqua,
+ sWallpaperIcon_Heart,
+ sWallpaperIcon_FiveStar,
+ sWallpaperIcon_Brick,
+ sWallpaperIcon_FourStar,
+ sWallpaperIcon_Asterisk,
+ sWallpaperIcon_Dot,
+ gWallpaperIcon_Cross,
+ sWallpaperIcon_LineCircle,
+ sWallpaperIcon_PokeBall,
+ sWallpaperIcon_Maze,
+ sWallpaperIcon_Footprint,
+ sWallpaperIcon_BigAsterisk,
+ sWallpaperIcon_Circle,
+ sWallpaperIcon_Koffing,
+ sWallpaperIcon_Ribbon,
+ gWallpaperIcon_Bolt,
+ sWallpaperIcon_FourCircles,
+ sWallpaperIcon_Lotad,
+ sWallpaperIcon_Crystal,
+ sWallpaperIcon_Pichu,
+ sWallpaperIcon_Diglett,
+ sWallpaperIcon_Luvdisc,
+ sWallpaperIcon_StarInCircle,
+ sWallpaperIcon_Spinda,
+ sWallpaperIcon_Latis,
+ gWallpaperIcon_Plusle,
+ sWallpaperIcon_Minun,
+ sWallpaperIcon_Togepi,
+ sWallpaperIcon_Magma,
+};