diff options
Diffstat (limited to 'src/data')
-rw-r--r-- | src/data/trade.h | 1197 | ||||
-rw-r--r-- | src/data/union_room.h | 1044 |
2 files changed, 2241 insertions, 0 deletions
diff --git a/src/data/trade.h b/src/data/trade.h new file mode 100644 index 000000000..9e96a54dd --- /dev/null +++ b/src/data/trade.h @@ -0,0 +1,1197 @@ +// Exists unused in RS as well +static const u32 sUnusedStructSizes[] = +{ + sizeof(struct SaveBlock2), + sizeof(struct SaveBlock1), + sizeof(struct MapHeader), + // 0x00000530, in RS + sizeof(struct MailStruct), //or EventObject / EventObjectGraphicsInfo + sizeof(struct Pokemon), //or TrainerCard + 0x00000528 // 0x000004D8, in RS +}; + +static const u16 sTradeMovesBoxTilemap[] = INCBIN_U16("graphics/trade/moves_box_map.bin"); +static const u16 sTradePartyBoxTilemap[] = INCBIN_U16("graphics/trade/party_box_map.bin"); +static const u8 sTradeStripesBG2Tilemap[] = INCBIN_U8("graphics/trade/stripes_bg2_map.bin"); +static const u8 sTradeStripesBG3Tilemap[] = INCBIN_U8("graphics/trade/stripes_bg3_map.bin"); +static const u8 sText_EmptyString[] = _(""); +static const u8 sText_UnusedTextFormat[] = _("{COLOR WHITE}{HIGHLIGHT TRANSPARENT}{SHADOW DARK_GREY}"); +const u8 gText_MaleSymbol4[] = _("♂"); +const u8 gText_FemaleSymbol4[] = _("♀"); +const u8 gText_GenderlessSymbol[] = _(""); +static const u8 sText_SpaceMove[] = _(" MOVE"); // unused +static const u8 sText_NewLine[] = _("\n"); +static const u8 sText_Slash[] = _("/"); +static const u8 sText_Lv[] = _("Lv. "); +static const u8 sText_ThreeDashes[] = _("---"); +static const u8 sText_FourQuestionMarks[] = _("????"); +static const u8 sText_832DAE4[] = _(""); +static const u8 sText_IsThisTradeOkay[] = _("Is this trade okay?"); +static const u8 sText_Cancel[] = _("CANCEL"); +static const u8 sText_ChooseAPkmn[] = _("Choose a POKéMON."); +static const u8 sText_Summary[] = _("SUMMARY"); +static const u8 sText_Trade[] = _("TRADE"); +static const u8 sText_CancelTrade[] = _("Cancel trade?"); +static const u8 sJPText_PressBButtonToQuit[] = _("Bボタン で もどります"); +static const u8 sText_Summary2[] = _("SUMMARY"); +static const u8 sText_Trade2[] = _("TRADE"); +static const u8 sText_CommunicationStandby[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}Communication standby…\nPlease wait."); +static const u8 sText_TheTradeHasBeenCanceled[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}The trade has\nbeen canceled."); +static const u8 sText_OnlyPkmnForBattle[] = _("That's your only\nPOKéMON for battle."); +static const u8 sText_WaitingForYourFriend[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}Waiting for your friend\nto finish…"); +static const u8 sText_YourFriendWantsToTrade[] = _("Your friend wants\nto trade POKéMON."); + +static const struct OamData sTradeOamData_32x16 = +{ + .shape = SPRITE_SHAPE(32x16), + .size = SPRITE_SIZE(32x16), + .priority = 1 +}; + +static const struct OamData sTradeOamData_64x32 = +{ + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .priority = 1 +}; + +static const union AnimCmd gSpriteAnim_832DC24[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_832DC2C[] = +{ + ANIMCMD_FRAME(32, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_832DC34[] = +{ + gSpriteAnim_832DC24, + gSpriteAnim_832DC2C +}; + +static const struct SpriteSheet sTradeButtonsSpriteSheet = +{ + .data = gTradeButtons_Gfx, + .size = 0x800, + .tag = 300 +}; + +static const struct SpritePalette gUnknown_0832DC44 = +{ + .data = gUnknown_08DDB444, + .tag = 2345 +}; + +static const union AnimCmd gSpriteAnim_832DC4C[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_832DC54[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_832DC5C[] = +{ + ANIMCMD_FRAME(16, 5), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_832DC64[] = +{ + ANIMCMD_FRAME(24, 5), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_832DC6C[] = +{ + ANIMCMD_FRAME(32, 5), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_832DC74[] = +{ + ANIMCMD_FRAME(40, 5), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_832DC7C[] = +{ + gSpriteAnim_832DC4C, + gSpriteAnim_832DC54, + gSpriteAnim_832DC5C, + gSpriteAnim_832DC64, + gSpriteAnim_832DC6C, + gSpriteAnim_832DC74 +}; + +static const struct SpriteTemplate gSpriteTemplate_832DC94 = +{ + .tileTag = 300, + .paletteTag = 2345, + .oam = &sTradeOamData_64x32, + .anims = gSpriteAnimTable_832DC34, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const struct SpriteTemplate gSpriteTemplate_832DCAC = +{ + .tileTag = 200, + .paletteTag = 4925, + .oam = &sTradeOamData_32x16, + .anims = gSpriteAnimTable_832DC7C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy, +}; + +static const u16 TradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text.gbapal"); +static const struct SpritePalette gSpritePalette_TradeScreenText = +{ + .data = TradeScreenTextPalette, + .tag = 4925 +}; + +// This is used to determine the next mon to select when the D-Pad is +// pressed in a given direction. +// Note that the mons are laid out like this. +// 0-5 are the player's party and 6-11 are the trading partner's party. +// 12 is the cancel button. +// 0 1 6 7 +// 2 3 8 9 +// 4 5 10 11 +// 12 +// 1st array is the current positions +// 2nd array is directions of input +// 3rd array is the next positions to go to (unoccupied spaces are skipped over) +static const u8 sTradeNextSelectedMonTable[(PARTY_SIZE * 2) + 1][4][PARTY_SIZE] = +{ + { + {4, 2, 12, 12, 0, 0}, // UP + {2, 4, 12, 12, 0, 0}, // DOWN + {7, 6, 1, 0, 0, 0}, // LEFT + {1, 6, 7, 0, 0, 0} // RIGHT + }, + { + {5, 3, 12, 12, 0, 0}, + {3, 5, 12, 12, 0, 0}, + {0, 7, 6, 1, 0, 0}, + {6, 7, 0, 1, 0, 0} + }, + { + {0, 0, 0, 0, 0, 0}, + {4, 0, 0, 0, 0, 0}, + {9, 8, 7, 6, 0, 0}, + {3, 1, 0, 0, 0, 0} + }, + { + {1, 1, 1, 1, 0, 0}, + {5, 1, 1, 1, 0, 0}, + {2, 9, 8, 7, 0, 0}, + {8, 9, 6, 6, 0, 0} + }, + { + {2, 2, 2, 2, 0, 0}, + {0, 0, 0, 0, 0, 0}, + {11, 10, 9, 8, 7, 6}, + {5, 3, 1, 0, 0, 0} + }, + { + {3, 3, 3, 3, 0, 0}, + {1, 1, 1, 1, 0, 0}, + {4, 4, 4, 4, 0, 0}, + {10, 8, 6, 0, 0, 0} + }, + { + {10, 8, 12, 0, 0, 0}, + {8, 10, 12, 0, 0, 0}, + {1, 0, 0, 0, 0, 0}, + {7, 0, 1, 0, 0, 0} + }, + { + {12, 0, 0, 0, 0, 0}, + {9, 12, 0, 0, 0, 0}, + {6, 0, 0, 0, 0, 0}, + {0, 0, 0, 0, 0, 0} + }, + { + {6, 0, 0, 0, 0, 0}, + {10, 6, 0, 0, 0, 0}, + {3, 2, 1, 0, 0, 0}, + {9, 7, 0, 0, 0, 0} + }, + { + {7, 0, 0, 0, 0, 0}, + {11, 12, 0, 0, 0, 0}, + {8, 0, 0, 0, 0, 0}, + {2, 1, 0, 0, 0, 0} + }, + { + {8, 0, 0, 0, 0, 0}, + {6, 0, 0, 0, 0, 0}, + {5, 4, 3, 2, 1, 0}, + {11, 9, 7, 0, 0, 0} + }, + { + {9, 0, 0, 0, 0, 0}, + {12, 0, 0, 0, 0, 0}, + {10, 0, 0, 0, 0, 0}, + {4, 2, 0, 0, 0, 0} + }, + { + {11, 9, 7, 6, 0, 0}, + {7, 6, 0, 0, 0, 0}, + {12, 0, 0, 0, 0, 0}, + {12, 0, 0, 0, 0, 0} + } +}; + +static const u8 sTradeMonSpriteCoords[(PARTY_SIZE * 2) + 1][2] = +{ + // Your party + {1, 5 }, + {8, 5 }, + {1, 10}, + {8, 10}, + {1, 15}, + {8, 15}, + + // Friend's party + {16, 5 }, + {23, 5 }, + {16, 10}, + {23, 10}, + {16, 15}, + {23, 15}, + + {23, 18} // CANCEL +}; + +static const u8 sTradeMonLevelCoords[][PARTY_SIZE][2] = +{ + { + // Your party + {5, 4}, + {12, 4}, + {5, 9}, + {12, 9}, + {5, 14}, + {12, 14}, + }, + { + // Friend's party + {20, 4}, + {27, 4}, + {20, 9}, + {27, 9}, + {20, 14}, + {27, 14} + } +}; + +static const u8 sTradeMonBoxCoords[][PARTY_SIZE][2] = +{ + { + // Your party + {1, 3}, + {8, 3}, + {1, 8}, + {8, 8}, + {1, 13}, + {8, 13}, + }, + { + // Friend's party + {16, 3}, + {23, 3}, + {16, 8}, + {23, 8}, + {16, 13}, + {23, 13} + } +}; + +static const u8 sUnref_0832DE6E[] = +{ + 0x00, 0x0e, + 0x0f, 0x1d, + 0x03, 0x05, + 0x03, 0x07, + 0x12, 0x05, + 0x12, 0x07, + 0x08, 0x07, + 0x16, 0x0c, + 0x08, 0x07, + 0x16, 0x0c, + 0x06, 0x07, + 0x18, 0x0c, + 0x06, 0x07, + 0x18, 0x0c, + 0x08, 0x07, + 0x16, 0x0c, + 0x07, 0x07, + 0x17, 0x0c +}; + +static const u8 *const sTradeActionTexts[] = +{ + [TRADE_TEXT_CANCEL] = sText_Cancel, + [TRADE_TEXT_CHOOSE_MON] = sText_ChooseAPkmn, + [TRADE_TEXT_SUMMARY] = sText_Summary, + [TRADE_TEXT_TRADE] = sText_Trade, + [TRADE_TEXT_CANCEL_TRADE] = sText_CancelTrade, + [TRADE_TEXT_JP_QUIT] = sJPText_PressBButtonToQuit +}; + +static const struct MenuAction sSelectTradeMonActions[] = +{ + {sText_Summary2, Task_DrawSelectionSummary}, + {sText_Trade2, Task_DrawSelectionTrade} +}; + +static const u8 *const sTradeMessages[] = +{ + [TRADE_MSG_STANDBY] = sText_CommunicationStandby, + [TRADE_MSG_CANCELED] = sText_TheTradeHasBeenCanceled, + [TRADE_MSG_ONLY_MON1] = sText_OnlyPkmnForBattle, + [TRADE_MSG_ONLY_MON2] = gText_OnlyPkmnForBattle, //identical text to above + [TRADE_MSG_WAITING_FOR_FRIEND] = sText_WaitingForYourFriend, + [TRADE_MSG_FRIEND_WANTS_TO_TRADE] = sText_YourFriendWantsToTrade, + [TRADE_MSG_MON_CANT_BE_TRADED] = gText_PkmnCantBeTradedNow, + [TRADE_MSG_EGG_CANT_BE_TRADED] = gText_EggCantBeTradedNow, + [TRADE_MSG_FRIENDS_MON_CANT_BE_TRADED] = gText_OtherTrainersPkmnCantBeTraded +}; + +static const u8 sTradeTextColors[] = +{ + TEXT_COLOR_TRANSPARENT, //bg color + TEXT_COLOR_WHITE, //fg color + TEXT_COLOR_DARK_GREY //shadow color +}; + +static const struct BgTemplate sTradeMenuBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 5, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 0, + .mapBaseIndex = 6, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 7, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sTradeMenuWindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 4, + .tilemapTop = 7, + .width = 22, + .height = 4, + .paletteNum = 15, + .baseBlock = 30 + }, + { + .bg = 0, + .tilemapLeft = 19, + .tilemapTop = 15, + .width = 10, + .height = 4, + .paletteNum = 15, + .baseBlock = 118 + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 158 + }, + { + .bg = 0, + .tilemapLeft = 7, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 174 + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 10, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 190 + }, + { + .bg = 0, + .tilemapLeft = 7, + .tilemapTop = 10, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 206 + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 222 + }, + { + .bg = 0, + .tilemapLeft = 7, + .tilemapTop = 15, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 238 + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 254 + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 5, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 270 + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 10, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 286 + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 10, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 302 + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 15, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 318 + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 15, + .width = 8, + .height = 2, + .paletteNum = 13, + .baseBlock = 334 + }, + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 5, + .width = 14, + .height = 2, + .paletteNum = 13, + .baseBlock = 350 + }, + { + .bg = 0, + .tilemapLeft = 3, + .tilemapTop = 8, + .width = 11, + .height = 8, + .paletteNum = 15, + .baseBlock = 378 + }, + { + .bg = 0, + .tilemapLeft = 17, + .tilemapTop = 5, + .width = 14, + .height = 2, + .paletteNum = 15, + .baseBlock = 466 + }, + { + .bg = 0, + .tilemapLeft = 18, + .tilemapTop = 8, + .width = 11, + .height = 8, + .paletteNum = 15, + .baseBlock = 494 + }, + DUMMY_WIN_TEMPLATE, +}; + +static const struct WindowTemplate sTradeYesNoWindowTemplate = +{ + .bg = 0, + .tilemapLeft = 23, + .tilemapTop = 13, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 582 +}; + +static const u8 sJPText_Shedinja[] = _("ヌケニン"); +static const u8 sTradeMenuPartyMonBoxDimensions[3][2] = +{ + [TRADE_PLAYER] = {4, 3}, + [TRADE_PARTNER] = {19, 3} +}; + +static const u16 sTradePal_PokeBall[] = INCBIN_U16("graphics/trade/pokeball.gbapal"); +static const u8 sTradeGfx_PokeBall[] = INCBIN_U8("graphics/trade/pokeball.4bpp"); +static const u8 sTradeGfx_PokeBallSymbol[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp"); // unused? +static const u16 sTradeTilemap_Cable[] = INCBIN_U16("graphics/trade/cable_closeup_map.bin"); +static const u16 sTradeTilemap_PokeBallSymbol[] = INCBIN_U16("graphics/trade/pokeball_symbol_map.bin"); // unused? +static const u16 sUnref_083308C0[] = INCBIN_U16("graphics/trade/unknown_3308C0.gbapal"); +static const u16 sTradePal_Gba[] = INCBIN_U16("graphics/trade/gba.gbapal"); +static const u16 sTradePal_ShadowUnused[] = INCBIN_U16("graphics/trade/shadow.gbapal"); +static const u16 sTradePal_BlackUnused[] = INCBIN_U16("graphics/trade/black.gbapal"); +static const u16 sTradePal_Misc[] = INCBIN_U16("graphics/trade/misc.gbapal"); +static const u8 sTradeGfx_Glow1[] = INCBIN_U8("graphics/trade/glow1.4bpp"); +static const u8 sTradeGfx_Glow2[] = INCBIN_U8("graphics/trade/glow2.4bpp"); +static const u8 sTradeGfx_CableEnd[] = INCBIN_U8("graphics/trade/cable_end.4bpp"); +static const u8 sTradeGfx_GbaScreen[] = INCBIN_U8("graphics/trade/gba_screen.4bpp"); +const u16 gUnknown_08331F60[] = INCBIN_U16("graphics/trade/shadow_map.bin"); +static const u8 sTradeAffine_Gba[] = INCBIN_U8("graphics/trade/gba_affine.8bpp"); +static const u8 sFiller_08335760[64] = {}; +static const u8 sTradeAffineMap_GbaCable[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin"); +static const u8 sTradeAffineMap_GbaWireless[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin"); +static const u16 sTradeTilemap_GbaWireless[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin"); +static const u16 sTradeTilemap_GbaCable[] = INCBIN_U16("graphics/trade/gba_map_cable.bin"); +static const u32 gUnknown_083379A0[] = INCBIN_U32("graphics/trade/unknown_3379A0.bin.lz"); //some wireless tilemap +static const u16 sTradePal_WirelessSignalSend[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal"); +static const u16 sTradePal_WirelessSignalReceive[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal"); +static const u16 sTradePal_Black[] = INCBIN_U16("graphics/trade/black.gbapal"); +static const u32 sTradeGfx_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz"); +static const u32 sTradeTilemap_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz"); + +static const struct OamData sTradeOamData_16x16 = +{ + .affineMode = 1, + .shape = SPRITE_SHAPE(16x16), + .size = SPRITE_SIZE(16x16) +}; + +static const union AnimCmd gSpriteAnim_8338C4C[] = +{ + ANIMCMD_FRAME( 0, 3), + ANIMCMD_FRAME( 4, 3), + ANIMCMD_FRAME( 8, 3), + ANIMCMD_FRAME(12, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(20, 3), + ANIMCMD_FRAME(24, 3), + ANIMCMD_FRAME(28, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(36, 3), + ANIMCMD_FRAME(40, 3), + ANIMCMD_FRAME(44, 3), + ANIMCMD_LOOP(1), + ANIMCMD_FRAME( 0, 3), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_8338C88[] = +{ + ANIMCMD_FRAME( 0, 3), + ANIMCMD_FRAME( 4, 3), + ANIMCMD_FRAME( 8, 3), + ANIMCMD_FRAME(12, 3), + ANIMCMD_FRAME(16, 3), + ANIMCMD_FRAME(20, 3), + ANIMCMD_FRAME(24, 3), + ANIMCMD_FRAME(28, 3), + ANIMCMD_FRAME(32, 3), + ANIMCMD_FRAME(36, 3), + ANIMCMD_FRAME(40, 3), + ANIMCMD_FRAME(44, 3), + ANIMCMD_LOOP(2), + ANIMCMD_FRAME( 0, 3), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_8338C88[] = +{ + gSpriteAnim_8338C4C, + gSpriteAnim_8338C88 +}; + +static const union AffineAnimCmd gSpriteAffineAnim_8338CCC[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd gSpriteAffineAnim_8338CDC[] = +{ + AFFINEANIMCMD_FRAME(-8, 0, 0, 20), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd gSpriteAffineAnim_8338CEC[] = +{ + AFFINEANIMCMD_FRAME(0x60, 0x100, 0, 0), + AFFINEANIMCMD_FRAME( 0, 0, 0, 5), + AFFINEANIMCMD_FRAME( 8, 0, 0, 20), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D0C[] = +{ + gSpriteAffineAnim_8338CCC, + gSpriteAffineAnim_8338CDC, + gSpriteAffineAnim_8338CEC +}; + +static const struct SpriteSheet sPokeBallSpriteSheet = +{ + .data = sTradeGfx_PokeBall, + .size = 0x600, + .tag = 5557 +}; + +static const struct SpritePalette sPokeBallSpritePalette = +{ + .data = sTradePal_PokeBall, + .tag = 5558 +}; + +static const struct SpriteTemplate gSpriteTemplate_8338D28 = +{ + .tileTag = 5557, + .paletteTag = 5558, + .oam = &sTradeOamData_16x16, + .anims = gSpriteAnimTable_8338C88, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8338D0C, + .callback = sub_807E55C +}; + +static const struct OamData sTradeOamData_32x32 = +{ + .affineMode = 1, + .objMode = 1, + .shape = SPRITE_SHAPE(32x32), + .size = SPRITE_SIZE(32x32), + .priority = 1 +}; + +static const union AnimCmd gSpriteAnim_8338D48[] = +{ + ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_8338D50[] = +{ + gSpriteAnim_8338D48 +}; + +static const union AffineAnimCmd gSpriteAffineAnim_8338D54[] = +{ + AFFINEANIMCMD_FRAME(-10, -10, 0, 5), + AFFINEANIMCMD_FRAME(10, 10, 0, 5), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D6C[] = +{ + gSpriteAffineAnim_8338D54 +}; + +static const struct SpriteSheet sGlow1SpriteSheet = +{ + .data = sTradeGfx_Glow1, + .size = 0x200, + .tag = 5550 +}; + +static const struct SpritePalette sMiscTradeSpritePalette = +{ + .data = sTradePal_Misc, + .tag = 5551 +}; + +static const struct SpritePalette sGbaSpritePalette = +{ + .data = sTradePal_Gba, + .tag = 5555 +}; + +static const struct SpriteTemplate gUnknown_08338D88 = +{ + .tileTag = 5550, + .paletteTag = 5551, + .oam = &sTradeOamData_32x32, + .anims = gSpriteAnimTable_8338D50, + .images = NULL, + .affineAnims = gSpriteAffineAnimTable_8338D6C, + .callback = sub_807AA28 +}; + +static const struct OamData sTradeOamData_16x32 = +{ + .shape = SPRITE_SHAPE(16x32), + .size = SPRITE_SIZE(16x32), + .priority = 1 +}; + +static const union AnimCmd gSpriteAnim_8338DA8[] = +{ + ANIMCMD_FRAME(0, 5, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_8338DB0[] = +{ + ANIMCMD_FRAME(8, 5, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_8338DB8[] = +{ + gSpriteAnim_8338DA8, + gSpriteAnim_8338DB0 +}; + +static const struct SpriteSheet sGlow2SpriteSheet = +{ + .data = sTradeGfx_Glow2, + .size = 0x300, + .tag = 5552 +}; + +static const struct SpriteTemplate sGlowBallSpriteTemplate = +{ + .tileTag = 5552, + .paletteTag = 5551, + .oam = &sTradeOamData_16x32, + .anims = gSpriteAnimTable_8338DB8, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807AA7C +}; + +static const struct OamData sTradeOamData_16x32_2 = +{ + .shape = SPRITE_SHAPE(16x32), + .size = SPRITE_SIZE(16x32), + .priority = 1 +}; + +static const union AnimCmd gSpriteAnim_8338DE8[] = +{ + ANIMCMD_FRAME(0, 10), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_8338DF0[] = +{ + gSpriteAnim_8338DE8 +}; + +static const struct SpriteSheet sCableEndSpriteSheet = +{ + .data = sTradeGfx_CableEnd, + .size = 0x100, + .tag = 5554 +}; + +static const struct SpriteTemplate gSpriteTemplate_8338DFC = +{ + .tileTag = 5554, + .paletteTag = 5555, + .oam = &sTradeOamData_16x32_2, + .anims = gSpriteAnimTable_8338DF0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807AABC +}; + +static const struct OamData sTradeOamData_64x32_2 = +{ + .shape = SPRITE_SHAPE(64x32), + .size = SPRITE_SIZE(64x32), + .priority = 1 +}; + +static const union AnimCmd gSpriteAnim_8338E1C[] = +{ + ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(64, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(96, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(64, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_LOOP(8), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_8338E40[] = +{ + ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(64, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(96, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(64, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE), + ANIMCMD_LOOP(2), + ANIMCMD_END +}; + +static const union AnimCmd *const gSpriteAnimTable_8338E64[] = +{ + gSpriteAnim_8338E1C +}; + +static const union AnimCmd *const gSpriteAnimTable_8338E68[] = +{ + gSpriteAnim_8338E40 +}; + +static const struct SpriteSheet sGbaScreenSpriteSheet = +{ + .data = sTradeGfx_GbaScreen, + .size = 0x1000, + .tag = 5556 +}; + +static const struct SpriteTemplate gSpriteTemplate_8338E74 = +{ + .tileTag = 5556, + .paletteTag = 5555, + .oam = &sTradeOamData_64x32_2, + .anims = gSpriteAnimTable_8338E64, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807AB04 +}; + +static const struct SpriteTemplate gSpriteTemplate_8338E8C = +{ + .tileTag = 5556, + .paletteTag = 5555, + .oam = &sTradeOamData_64x32_2, + .anims = gSpriteAnimTable_8338E68, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_807AB04 +}; + +static const u16 gUnknown_08338EA4[] = INCBIN_U16("graphics/trade/unknown_338EA4.gbapal"); + +static const union AffineAnimCmd gSpriteAffineAnim_8338EBC[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338ECC[] = +{ + gSpriteAffineAnim_8338EBC +}; + +static const struct InGameTrade sIngameTrades[] = +{ + [INGAME_TRADE_SEEDOT] = + { + .nickname = _("DOTS"), + .species = SPECIES_SEEDOT, + .ivs = {5, 4, 5, 4, 4, 4}, + .abilityNum = 1, + .otId = 38726, + .conditions = {30, 5, 5, 5, 5}, + .personality = 0x84, + .heldItem = ITEM_CHESTO_BERRY, + .mailNum = -1, + .otName = _("KOBE"), + .otGender = MALE, + .sheen = 10, + .requestedSpecies = SPECIES_RALTS + }, + [INGAME_TRADE_PLUSLE] = + { + .nickname = _("PLUSES"), + .species = SPECIES_PLUSLE, + .ivs = {4, 4, 4, 5, 5, 4}, + .abilityNum = 0, + .otId = 73996, + .conditions = {5, 5, 30, 5, 5}, + .personality = 0x6F, + .heldItem = ITEM_WOOD_MAIL, + .mailNum = 0, + .otName = _("ROMAN"), + .otGender = MALE, + .sheen = 10, + .requestedSpecies = SPECIES_VOLBEAT + }, + [INGAME_TRADE_HORSEA] = + { + .nickname = _("SEASOR"), + .species = SPECIES_HORSEA, + .ivs = {5, 4, 4, 4, 5, 4}, + .abilityNum = 0, + .otId = 46285, + .conditions = {5, 5, 5, 5, 30}, + .personality = 0x7F, + .heldItem = ITEM_WAVE_MAIL, + .mailNum = 1, + .otName = _("SKYLAR"), + .otGender = MALE, + .sheen = 10, + .requestedSpecies = SPECIES_BAGON + }, + [INGAME_TRADE_MEOWTH] = + { + .nickname = _("MEOWOW"), + .species = SPECIES_MEOWTH, + .ivs = {4, 5, 4, 5, 4, 4}, + .abilityNum = 0, + .otId = 91481, + .conditions = {5, 5, 5, 30, 5}, + .personality = 0x8B, + .heldItem = ITEM_RETRO_MAIL, + .mailNum = 2, + .otName = _("ISIS"), + .otGender = FEMALE, + .sheen = 10, + .requestedSpecies = SPECIES_SKITTY + } +}; + +static const u16 sIngameTradeMail[][MAIL_WORDS_COUNT + 1] = +{ + { + EC_WORD_BE, + EC_WORD_NICE, + EC_WORD_TO, + EC_POKEMON(PLUSLE), + EC_WORD_EXCL, + EC_POKEMON(VOLBEAT), + EC_WORD_WILL, + EC_WORD_BE, + EC_WORD_FANTASTIC + }, { + EC_WORD_I, + EC_WORD_WILL, + EC_WORD_MAKE, + EC_POKEMON(BAGON), + EC_WORD_TOUGH, + EC_WORD_PLEASE, + EC_WORD_TRAIN, + EC_POKEMON(HORSEA), + EC_WORD_WELL + }, { + EC_WORD_THANK_YOU, + EC_WORD_FOR, + EC_POKEMON(SKITTY), + EC_POKEMON2(MEOWTH), + EC_WORD_CRIES, + EC_WORD_IN, + EC_WORD_A, + EC_WORD_CUTE, + EC_WORD_WAY + } +}; + +static const struct WindowTemplate sTradeSequenceWindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 15, + .width = 26, + .height = 4, + .paletteNum = 0, + .baseBlock = 64 + }, + DUMMY_WIN_TEMPLATE +}; + +const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate = +{ + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 9, + .width = 5, + .height = 4, + .paletteNum = 15, + .baseBlock = 188 +}; + +static const struct BgTemplate sTradeSequenceBgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 3, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 5, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 1, + .mapBaseIndex = 18, + .screenSize = 1, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 0, + .mapBaseIndex = 6, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, +}; + +static const s8 sTradeBallVerticalVelocityTable[] = +{ + 0, 0, 1, 0, + 1, 0, 1, 1, + 1, 1, 2, 2, + 2, 2, 3, 3, + 3, 3, 4, 4, + 4, 4, -4, -4, + -4, -3, -3, -3, + -3, -2, -2, -2, + -2, -1, -1, -1, + -1, 0, -1, 0, + -1, 0, 0, 0, + 0, 0, 1, 0, + 1, 0, 1, 1, + 1, 1, 2, 2, + 2, 2, 3, 3, + 3, 3, 4, 4, + 4, 4, -4, -3, + -3, -2, -2, -1, + -1, -1, 0, -1, + 0, 0, 0, 0, + 0, 0, 1, 0, + 1, 1, 1, 2, + 2, 3, 3, 4, + -4, -3, -2, -1, + -1, -1, 0, 0, + 0, 0, 1, 0, + 1, 1, 2, 3 +}; + +static const u8 sWirelessSignalTiming[][2] = +{ + {0, 1}, + {1, 1}, + {2, 1}, + {3, 1}, + {4, 1}, + {5, 2}, + {6, 2}, + {7, 2}, + {8, 2}, + {9, 2}, + {10, 3}, + {11, 3}, + {12, 3}, + {13, 4}, + {14, 5}, + {15, 2}, + {0, 1}, + {1, 1}, + {2, 1}, + {3, 1}, + {4, 1}, + {5, 2}, + {6, 2}, + {7, 2}, + {8, 2}, + {9, 2}, + {10, 3}, + {11, 3}, + {12, 3}, + {13, 4}, + {14, 5}, + {16, 1}, + {16, 255}, + {0, 0} +}; diff --git a/src/data/union_room.h b/src/data/union_room.h new file mode 100644 index 000000000..abe91b010 --- /dev/null +++ b/src/data/union_room.h @@ -0,0 +1,1044 @@ +// const rom data + +ALIGNED(4) const u8 gText_EmptyString[] = _(""); +ALIGNED(4) const u8 gText_Colon[] = _(":"); +ALIGNED(4) const u8 gText_UnkCtrlCodeF907[] = _("{ID}"); +ALIGNED(4) const u8 gText_PleaseStartOver[] = _("Please start over from the beginning."); +ALIGNED(4) const u8 gText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); +ALIGNED(4) const u8 unref_text_union_room_0[] = _("Awaiting communication\nfrom another player."); +ALIGNED(4) const u8 gText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); +ALIGNED(4) const u8 gText_AwaitingLink[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); +ALIGNED(4) const u8 gJPText_SingleBattle[] = _("シングルバトルを かいさいする"); +ALIGNED(4) const u8 gJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); +ALIGNED(4) const u8 gJPText_MultiBattle[] = _("マルチバトルを かいさいする"); +ALIGNED(4) const u8 gJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); +ALIGNED(4) const u8 gJPText_Chat[] = _("チャットを かいさいする"); +ALIGNED(4) const u8 gJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); +ALIGNED(4) const u8 gJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); +ALIGNED(4) const u8 unref_text_union_room_1[] = _("ふしぎなできごとを かいさいする"); +ALIGNED(4) const u8 gJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); +ALIGNED(4) const u8 gJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); +ALIGNED(4) const u8 gJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); +ALIGNED(4) const u8 gJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); +ALIGNED(4) const u8 gJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); + +const u8 *const unref_text_ptrs_union_room_0[] = { + gJPText_SingleBattle, + gJPText_DoubleBattle, + gJPText_MultiBattle, + gJPText_TradePokemon, + gJPText_Chat, + gJPText_DistWonderCard, + gJPText_DistWonderNews, + gJPText_DistWonderCard, + gJPText_HoldPokemonJump, + gJPText_HoldBerryCrush, + gJPText_HoldBerryPicking, + gJPText_HoldBerryPicking, + gJPText_HoldSpinTrade, + gJPText_HoldSpinShop +}; + +const u8 gText_1PlayerNeeded[] = _("1 player\nneeded."); +const u8 gText_2PlayersNeeded[] = _("2 players\nneeded."); +const u8 gText_3PlayersNeeded[] = _("3 players\nneeded."); +const u8 gText_4PlayersNeeded[] = _("4 players\nneeded."); +const u8 gText_2PlayerMode[] = _("2-PLAYER\nMODE"); +const u8 gText_3PlayerMode[] = _("3-PLAYER\nMODE"); +const u8 gText_4PlayerMode[] = _("4-PLAYER\nMODE"); +const u8 gText_5PlayerMode[] = _("5-PLAYER\nMODE"); + +const u8 *const gUnknown_082EDB60[][5] = { + { + gText_1PlayerNeeded, + gText_2PlayerMode + }, { + gText_3PlayersNeeded, + gText_2PlayersNeeded, + gText_1PlayerNeeded, + gText_4PlayerMode + }, { + gText_1PlayerNeeded, + gText_2PlayerMode, + gText_3PlayerMode, + gText_4PlayerMode, + gText_5PlayerMode + }, { + gText_2PlayersNeeded, + gText_1PlayerNeeded, + gText_3PlayerMode, + gText_4PlayerMode, + gText_5PlayerMode + }, { + gText_1PlayerNeeded, + gText_2PlayerMode, + gText_3PlayerMode, + gText_4PlayerMode + } +}; + +ALIGNED(4) const u8 gUnknown_082EDBC4[] = _("{B_BUTTON}CANCEL"); +ALIGNED(4) const u8 unref_text_union_room_2[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); +ALIGNED(4) const u8 gUnknown_082EDBE8[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); +ALIGNED(4) const u8 gUnknown_082EDC0C[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); +ALIGNED(4) const u8 gUnknown_082EDC34[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); +ALIGNED(4) const u8 gUnknown_082EDC5C[] = _("{STR_VAR_1}!\nAre these members OK?"); +ALIGNED(4) const u8 gUnknown_082EDC78[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); +ALIGNED(4) const u8 gUnknown_082EDC9C[] = _("An “OK” was sent\nto {STR_VAR_1}."); +ALIGNED(4) const u8 gUnknown_082EDCB4[] = _("The other TRAINER doesn't appear\nto be available now…\p"); +ALIGNED(4) const u8 gUnknown_082EDCEC[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); +ALIGNED(4) const u8 gUnknown_082EDD24[] = _("The other TRAINER(S) is/are not\nready yet.\p"); + +const u8 *const gUnknown_082EDD50[] = { + gUnknown_082EDCEC, + gUnknown_082EDD24 +}; + +ALIGNED(4) const u8 gUnknown_082EDD58[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EDD8C[] = _("There is a member who can no\nlonger remain available.\p"); + +const u8 *const gUnknown_082EDDC4[] = { + gUnknown_082EDCB4, + gUnknown_082EDD8C +}; + +ALIGNED(4) const u8 gUnknown_082EDDCC[] = _("The other TRAINER appears\nunavailable…\p"); +ALIGNED(4) const u8 gUnknown_082EDDF4[] = _("{STR_VAR_1} sent back an “OK”!"); +ALIGNED(4) const u8 gUnknown_082EDE0C[] = _("{STR_VAR_1} OK'd your registration as\na member."); +ALIGNED(4) const u8 gUnknown_082EDE34[] = _("{STR_VAR_1} replied, “No…”\p"); +ALIGNED(4) const u8 gUnknown_082EDE48[] = _("{STR_VAR_1}!\nAwaiting other members!"); +ALIGNED(4) const u8 gUnknown_082EDE64[] = _("Quit being a member?"); +ALIGNED(4) const u8 gUnknown_082EDE7C[] = _("You stopped being a member.\p"); + +const u8 *const gUnknown_082EDE9C[] = { + NULL, + gUnknown_082EDD8C, + gUnknown_082EDDCC, + NULL, + NULL, + NULL, + gUnknown_082EDE34, + NULL, + NULL, + gUnknown_082EDE7C +}; + +ALIGNED(4) const u8 gUnknown_082EDEC4[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); +ALIGNED(4) const u8 gUnknown_082EDF04[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); +ALIGNED(4) const u8 gUnknown_082EDF40[] = _("The link with your friend has been\ndropped…"); +ALIGNED(4) const u8 gUnknown_082EDF6C[] = _("{STR_VAR_1} replied, “No…”"); + +const u8 *const gUnknown_082EDF80[] = { + NULL, + gUnknown_082EDF40, + gUnknown_082EDF40, + NULL, + NULL, + NULL, + gUnknown_082EDF6C, + NULL, + NULL, + NULL +}; + +ALIGNED(4) const u8 gUnknown_082EDFA8[] = _("Do you want the {STR_VAR_2}\nMODE?"); +ALIGNED(4) const u8 gUnknown_082EDFC4[] = _("Do you want the {STR_VAR_2}\nMODE?"); + +const u8 *const unref_text_ptrs_union_room_1[] = { + gUnknown_082EDFA8, + gUnknown_082EDFC4 +}; + +ALIGNED(4) const u8 unref_text_union_room_3[] = _("Communicating…\nPlease wait."); +ALIGNED(4) const u8 gUnknown_082EE004[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); +ALIGNED(4) const u8 gUnknown_082EE02C[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) const u8 gUnknown_082EE098[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); +ALIGNED(4) const u8 gUnknown_082EE104[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); + +const u8 *const gUnknown_082EE17C[] = { + gUnknown_082EE02C, + gUnknown_082EE098, + gUnknown_082EE104 +}; + +ALIGNED(4) const u8 gUnknown_082EE188[] = _("Hiya! Is there something that you\nwanted to do?"); +ALIGNED(4) const u8 gUnknown_082EE1B8[] = _("Hello!\nWould you like to do something?"); +ALIGNED(4) const u8 gUnknown_082EE1E0[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); +ALIGNED(4) const u8 gUnknown_082EE218[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); + +const u8 *const gUnknown_082EE24C[][2] = { + { + gUnknown_082EE188, + gUnknown_082EE1B8 + }, { + gUnknown_082EE1E0, + gUnknown_082EE218 + } +}; + +ALIGNED(4) const u8 gUnknown_082EE25C[] = _("Want to do something?"); +ALIGNED(4) const u8 gUnknown_082EE274[] = _("Would you like to do something?"); +ALIGNED(4) const u8 gUnknown_082EE294[] = _("{STR_VAR_1}: What would you like to\ndo now?"); +ALIGNED(4) const u8 unref_text_union_room_4[] = _("{STR_VAR_1}: Want to do anything else?"); + +const u8 *const unref_text_ptrs_union_room_2[][2] = { + { + gUnknown_082EE25C, + gUnknown_082EE274 + }, { + gUnknown_082EE294, + gUnknown_082EE294 + } +}; + +ALIGNED(4) const u8 sText_SomebodyHasContactedYou[] = _("Somebody has contacted you.{PAUSE 60}"); +ALIGNED(4) const u8 sText_XHasContactedYou[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); + +static const u8 *const gUnknown_082EE324[] = { + sText_SomebodyHasContactedYou, + sText_XHasContactedYou +}; + +ALIGNED(4) const u8 sUnionRoom_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); +ALIGNED(4) const u8 sUnionRoom_AwaitingResponseFromX[] = _("Awaiting a response from\n{STR_VAR_1}…"); + +static const u8 *const sUnionRoomTexts_AwaitingResponse[] = { + sUnionRoom_AwaitingResponseFromTrainer, + sUnionRoom_AwaitingResponseFromX +}; + +ALIGNED(4) const u8 sText_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?"); +ALIGNED(4) const u8 sText_BattleChallenge[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?"); +ALIGNED(4) const u8 sText_ChatInvitation[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?"); +ALIGNED(4) const u8 sText_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}\pin exchange for a\nLv. {SPECIAL_F7 0x02} {SPECIAL_F7 0x03}.\pWill you accept this trade\noffer?"); +ALIGNED(4) const u8 sText_OfferToTradeEgg[] = _("There is an offer to trade your\nregistered EGG.\lWill you accept this trade offer?"); +ALIGNED(4) const u8 sText_ChatDropped[] = _("The chat has been dropped.\p"); +ALIGNED(4) const u8 sText_OfferDeclined1[] = _("You declined the offer.\p"); +ALIGNED(4) const u8 sText_OfferDeclined2[] = _("You declined the offer.\p"); +ALIGNED(4) const u8 sText_ChatEnded[] = _("The chat was ended.\p"); + +// Unused +static const u8 *const sUnionRoomTexts_Invitation[] = { + sText_ShowTrainerCard, + sText_BattleChallenge, + sText_ChatInvitation, + sText_OfferToTradeMon +}; + +ALIGNED(4) const u8 sText_JoinChatMale[] = _("Oh, hey! We're in a chat right now.\nWant to join us?"); +ALIGNED(4) const u8 sText_PlayerJoinChatMale[] = _("{STR_VAR_1}: Hey, {PLAYER}!\nWe're having a chat right now.\lWant to join us?"); +ALIGNED(4) const u8 sText_JoinChatFemale[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); +ALIGNED(4) const u8 sText_PlayerJoinChatFemale[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); + +const u8 *const sUnionRoomTexts_JoinChat[][GENDER_COUNT] = { + { + sText_JoinChatMale, + sText_JoinChatFemale + }, { + sText_PlayerJoinChatMale, + sText_PlayerJoinChatFemale + } +}; + +ALIGNED(4) const u8 sText_TrainerAppearsBusy[] = _("……\nThe TRAINER appears to be busy…\p"); +ALIGNED(4) const u8 gUnknown_082EE6EC[] = _("A battle, huh?\nAll right, just give me some time."); +ALIGNED(4) const u8 gUnknown_082EE720[] = _("You want to chat, huh?\nSure, just wait a little."); +ALIGNED(4) const u8 gUnknown_082EE754[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); +ALIGNED(4) const u8 gUnknown_082EE78C[] = _("A battle? Of course, but I need\ntime to get ready."); +ALIGNED(4) const u8 gUnknown_082EE7C0[] = _("Did you want to chat?\nOkay, but please wait a moment."); +ALIGNED(4) const u8 gUnknown_082EE7F8[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); + +const u8 *const gUnknown_082EE82C[][4] = { + { + gUnknown_082EE6EC, + gUnknown_082EE720, + NULL, + gUnknown_082EE754 + }, { + gUnknown_082EE78C, + gUnknown_082EE7C0, + NULL, + gUnknown_082EE7F8 + } +}; + +ALIGNED(4) const u8 unref_text_union_room_5[] = _("You want to chat, huh?\nSure, just wait a little."); +ALIGNED(4) const u8 gUnknown_082EE880[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EE8B8[] = _("All right!\nLet's chat!{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EE8D4[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EE904[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EE92C[] = _("The trade will be started.{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EE94C[] = _("The battle will be started.{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EE96C[] = _("Entering the chat…{PAUSE 60}"); + +const u8 *const gUnknown_082EE984[][2][3] = { + { + { + gUnknown_082EE94C, + gUnknown_082EE96C, + gUnknown_082EE92C + }, { + gUnknown_082EE94C, + gUnknown_082EE96C, + gUnknown_082EE92C + } + }, { + { + gUnknown_082EE880, + gUnknown_082EE8B8, + gUnknown_082EE92C + }, { + gUnknown_082EE8D4, + gUnknown_082EE904, + gUnknown_082EE92C + } + } +}; + +ALIGNED(4) const u8 gUnknown_082EE9B4[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); +ALIGNED(4) const u8 gUnknown_082EEA14[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); + +const u8 *const gUnknown_082EEA68[] = { + gUnknown_082EE9B4, + gUnknown_082EEA14 +}; + +ALIGNED(4) const u8 gUnknown_082EEA70[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); +ALIGNED(4) const u8 gUnknown_082EEAC0[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); + +const u8 *const gUnknown_082EEB08[] = { + gUnknown_082EEA70, + gUnknown_082EEAC0 +}; + +ALIGNED(4) const u8 gUnknown_082EEB10[] = _("If you want to do something with\nme, just give me a shout!\p"); +ALIGNED(4) const u8 gUnknown_082EEB4C[] = _("If you want to do something with\nme, don't be shy.\p"); + +const u8 *const gUnknown_082EEB80[] = { + gUnknown_082EEB10, + gUnknown_082EEB4C +}; + +ALIGNED(4) const u8 sText_TrainerBattleBusy[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p"); +ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower1[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p"); +ALIGNED(4) const u8 sText_NeedTwoMonsOfLevel30OrLower2[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p"); +ALIGNED(4) const u8 sText_DeclineBattleMale[] = _("Oh, all right.\nCome see me anytime, okay?\p"); +ALIGNED(4) const u8 sText_DeclineBattleFemale[] = _("Oh…\nPlease come by anytime.\p"); + +const u8 *const sUnionRoomTexts_DeclineBattle[GENDER_COUNT] = { + [MALE] = sText_DeclineBattleMale, + [FEMALE] = sText_DeclineBattleFemale +}; + +ALIGNED(4) const u8 gUnknown_082EECA4[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); +ALIGNED(4) const u8 gUnknown_082EECEC[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); + +const u8 *const gUnknown_082EED3C[] = { + gUnknown_082EECA4, + gUnknown_082EECEC +}; + +ALIGNED(4) const u8 gUnknown_082EED44[] = _("Whoa!\nI can tell you're pretty tough!\p"); +ALIGNED(4) const u8 gUnknown_082EED6C[] = _("You used that move?\nThat's good strategy!\p"); +ALIGNED(4) const u8 gUnknown_082EED98[] = _("Way to go!\nThat was an eye-opener!\p"); +ALIGNED(4) const u8 gUnknown_082EEDBC[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); +ALIGNED(4) const u8 gUnknown_082EEDF4[] = _("That POKéMON…\nIt's been raised really well!\p"); +ALIGNED(4) const u8 gUnknown_082EEE24[] = _("That's it!\nThis is the right move now!\p"); +ALIGNED(4) const u8 gUnknown_082EEE4C[] = _("That's awesome!\nYou can battle that way?\p"); +ALIGNED(4) const u8 gUnknown_082EEE78[] = _("You have exquisite timing for\nswitching POKéMON!\p"); + +const u8 *const gUnknown_082EEEAC[GENDER_COUNT][4] = { + [MALE] = + { + gUnknown_082EED44, + gUnknown_082EED6C, + gUnknown_082EED98, + gUnknown_082EEDBC + }, + [FEMALE] = + { + gUnknown_082EEDF4, + gUnknown_082EEE24, + gUnknown_082EEE4C, + gUnknown_082EEE78 + } +}; + +ALIGNED(4) const u8 gUnknown_082EEECC[] = _("Oh, I see!\nThis is educational!\p"); +ALIGNED(4) const u8 gUnknown_082EEEF0[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); +ALIGNED(4) const u8 gUnknown_082EEF2C[] = _("Oh?\nSomething like that happened.\p"); +ALIGNED(4) const u8 gUnknown_082EEF50[] = _("Hmhm… What?\nSo is this what you're saying?\p"); +ALIGNED(4) const u8 gUnknown_082EEF7C[] = _("Is that right?\nI didn't know that.\p"); +ALIGNED(4) const u8 gUnknown_082EEFA0[] = _("Ahaha!\nWhat is that about?\p"); +ALIGNED(4) const u8 gUnknown_082EEFBC[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); +ALIGNED(4) const u8 gUnknown_082EEFEC[] = _("In other words…\nYes! That's right!\p"); + +const u8 *const gUnknown_082EF010[GENDER_COUNT][4] = { + [MALE] = + { + gUnknown_082EEECC, + gUnknown_082EEEF0, + gUnknown_082EEF2C, + gUnknown_082EEF50 + }, + [FEMALE] = + { + gUnknown_082EEF7C, + gUnknown_082EEFA0, + gUnknown_082EEFBC, + gUnknown_082EEFEC + } +}; + +ALIGNED(4) const u8 gUnknown_082EF030[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); +ALIGNED(4) const u8 gUnknown_082EF06C[] = _("I hope I get to know you better!\p"); +ALIGNED(4) const u8 gUnknown_082EF090[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); +ALIGNED(4) const u8 gUnknown_082EF0D0[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); + +const u8 *const gUnknown_082EF100[GENDER_COUNT][2] = { + [MALE] = + { + gUnknown_082EF030, + gUnknown_082EF06C + }, + [FEMALE] = + { + gUnknown_082EF090, + gUnknown_082EF0D0 + } +}; + +ALIGNED(4) const u8 sText_MaleTraded1[] = _("Yeahah!\nI really wanted this POKéMON!\p"); +ALIGNED(4) const u8 sText_MaleTraded2[] = _("Finally, a trade got me that\nPOKéMON I'd wanted a long time.\p"); +ALIGNED(4) const u8 sText_FemaleTraded1[] = _("I'm trading POKéMON right now.\p"); +ALIGNED(4) const u8 sText_FemaleTraded2[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); + +const u8 *const sUnionRoomTexts_Traded[GENDER_COUNT][4] = { + [MALE] = + { + sText_MaleTraded1, + sText_MaleTraded2 + }, + [FEMALE] = + { + sText_FemaleTraded1, + sText_FemaleTraded2 + } +}; + +ALIGNED(4) const u8 sText_XCheckedTradingBoard[] = _("{STR_VAR_1} checked the\nTRADING BOARD.\p"); +ALIGNED(4) const u8 sText_RegisterMonAtTradingBoard[] = _("Welcome to the TRADING BOARD.\pYou may register your POKéMON\nand offer it up for a trade.\pWould you like to register one of\nyour POKéMON?"); +ALIGNED(4) const u8 sText_TradingBoardInfo[] = _("This TRADING BOARD is used for\noffering a POKéMON for a trade.\pAll you need to do is register a\nPOKéMON for a trade.\pAnother TRAINER may offer a party\nPOKéMON in return for the trade.\pWe hope you will register POKéMON\nand trade them with many, many\lother TRAINERS.\pWould you like to register one of\nyour POKéMON?"); +ALIGNED(4) const u8 sText_ThankYouForRegistering[] = _("We have registered your POKéMON for\ntrade on the TRADING BOARD.\pThank you for using this service!\p"); // unused +ALIGNED(4) const u8 sText_NobodyHasRegistered[] = _("Nobody has registered any POKéMON\nfor trade on the TRADING BOARD.\p\n"); // unused +ALIGNED(4) const u8 sText_ChooseRequestedMonType[] = _("Please choose the type of POKéMON\nthat you would like in the trade.\n"); +ALIGNED(4) const u8 sText_WhichMonWillYouOffer[] = _("Which of your party POKéMON will\nyou offer in trade?\p"); +ALIGNED(4) const u8 sText_RegistrationCanceled[] = _("Registration has been canceled.\p"); +ALIGNED(4) const u8 sText_RegistraionCompleted[] = _("Registration has been completed.\p"); +ALIGNED(4) const u8 sText_TradeCanceled[] = _("The trade has been canceled.\p"); +ALIGNED(4) const u8 sText_CancelRegistrationOfMon[] = _("Cancel the registration of your\nLv. {STR_VAR_2} {STR_VAR_1}?"); +ALIGNED(4) const u8 sText_CancelRegistrationOfEgg[] = _("Cancel the registration of your\nEGG?"); +ALIGNED(4) const u8 sText_RegistrationCanceled2[] = _("The registration has been canceled.\p"); +ALIGNED(4) const u8 sText_TradeTrainersWillBeListed[] = _("TRAINERS wishing to make a trade\nwill be listed."); // unused +ALIGNED(4) const u8 sText_ChooseTrainerToTradeWith[] = _("Please choose the TRAINER with whom\nyou would like to trade POKéMON."); // unused +ALIGNED(4) const u8 sText_AskTrainerToMakeTrade[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?"); +ALIGNED(4) const u8 sText_AwaitingResponseFromTrainer[] = _("Awaiting a response from\nthe other TRAINER…"); // unused +ALIGNED(4) const u8 sText_NotRegisteredAMonForTrade[] = _("You have not registered a POKéMON\nfor trading.\p"); // unused +ALIGNED(4) const u8 sText_DontHaveTypeTrainerWants[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p"); +ALIGNED(4) const u8 sText_DontHaveEggTrainerWants[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p"); +ALIGNED(4) const u8 sText_CantTradeMonRightNow[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); +ALIGNED(4) const u8 sText_CantTradePartnersMonRightNow[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); + +// unused +const u8 *const sUnionRoomTexts_CantTradeRightNow[] = { + sText_CantTradeMonRightNow, + sText_CantTradePartnersMonRightNow +}; + +ALIGNED(4) const u8 sText_TradeOfferRejected[] = _("Your trade offer was rejected.\p"); +ALIGNED(4) const u8 sText_EggTrade[] = _("EGG TRADE"); +ALIGNED(4) const u8 gUnknown_082EF7DC[] = _("{DPAD_UPDOWN}CHOOSE {A_BUTTON}JOIN {B_BUTTON}CANCEL"); +ALIGNED(4) const u8 gUnknown_082EF7F8[] = _("Please choose a TRAINER."); +ALIGNED(4) const u8 gUnknown_082EF814[] = _("Please choose a TRAINER for\na SINGLE BATTLE."); +ALIGNED(4) const u8 gUnknown_082EF844[] = _("Please choose a TRAINER for\na DOUBLE BATTLE."); +ALIGNED(4) const u8 gUnknown_082EF874[] = _("Please choose the LEADER\nfor a MULTI BATTLE."); +ALIGNED(4) const u8 gUnknown_082EF8A4[] = _("Please choose the TRAINER to\ntrade with."); +ALIGNED(4) const u8 gUnknown_082EF8D0[] = _("Please choose the TRAINER who is\nsharing WONDER CARDS."); +ALIGNED(4) const u8 gUnknown_082EF908[] = _("Please choose the TRAINER who is\nsharing WONDER NEWS."); +ALIGNED(4) const u8 gUnknown_082EF940[] = _("Jump with mini POKéMON!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EF974[] = _("BERRY CRUSH!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EF99C[] = _("DODRIO BERRY-PICKING!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EF9CC[] = _("BERRY BLENDER!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EF9F8[] = _("RECORD CORNER!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EFA24[] = _("COOLNESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EFA50[] = _("BEAUTY CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EFA7C[] = _("CUTENESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EFAA8[] = _("SMARTNESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EFAD8[] = _("TOUGHNESS CONTEST!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EFB08[] = _("BATTLE TOWER LEVEL 50!\nPlease choose the LEADER."); +ALIGNED(4) const u8 gUnknown_082EFB3C[] = _("BATTLE TOWER OPEN LEVEL!\nPlease choose the LEADER."); + +const u8 *const gUnknown_082EFB70[] = { + gUnknown_082EF814, + gUnknown_082EF844, + gUnknown_082EF874, + gUnknown_082EF8A4, + gUnknown_082EF940, + gUnknown_082EF974, + gUnknown_082EF99C, + gUnknown_082EF8D0, + gUnknown_082EF908, + NULL, + NULL, + NULL, + gUnknown_082EF9F8, + gUnknown_082EF9CC, + NULL, + gUnknown_082EFA24, + gUnknown_082EFA50, + gUnknown_082EFA7C, + gUnknown_082EFAA8, + gUnknown_082EFAD8, + gUnknown_082EFB08, + gUnknown_082EFB3C +}; + +ALIGNED(4) const u8 gUnknown_082EFBC8[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); +ALIGNED(4) const u8 unref_text_union_room_12[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p"); +ALIGNED(4) const u8 gUnknown_082EFC3C[] = _("Awaiting {STR_VAR_1}'s response…"); +ALIGNED(4) const u8 gUnknown_082EFC54[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); +ALIGNED(4) const u8 gUnknown_082EFC90[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); +ALIGNED(4) const u8 unref_text_union_room_13[] = _("Please wait for other TRAINERS to\ngather and get ready."); +ALIGNED(4) const u8 gUnknown_082EFD04[] = _("No CARDS appear to be shared \nright now."); +ALIGNED(4) const u8 gUnknown_082EFD30[] = _("No NEWS appears to be shared\nright now."); + +const u8 *const gUnknown_082EFD58[] = { + gUnknown_082EFD04, + gUnknown_082EFD30 +}; + +ALIGNED(4) const u8 gUnknown_082EFD60[] = _("BATTLE"); +ALIGNED(4) const u8 gUnknown_082EFD68[] = _("CHAT"); +ALIGNED(4) const u8 gUnknown_082EFD70[] = _("GREETINGS"); +ALIGNED(4) const u8 gUnknown_082EFD7C[] = _("EXIT"); +ALIGNED(4) const u8 gUnknown_082EFD84[] = _("EXIT"); +ALIGNED(4) const u8 gUnknown_082EFD8C[] = _("INFO"); +ALIGNED(4) const u8 gUnknown_082EFD94[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV."); +ALIGNED(4) const u8 gUnknown_082EFDB0[] = _("SINGLE BATTLE"); +ALIGNED(4) const u8 gUnknown_082EFDC0[] = _("DOUBLE BATTLE"); +ALIGNED(4) const u8 gUnknown_082EFDD0[] = _("MULTI BATTLE"); +ALIGNED(4) const u8 gUnknown_082EFDE0[] = _("POKéMON TRADES"); +ALIGNED(4) const u8 gUnknown_082EFDF0[] = _("CHAT"); +ALIGNED(4) const u8 gUnknown_082EFDF8[] = _("CARDS"); +ALIGNED(4) const u8 gUnknown_082EFE00[] = _("WONDER CARDS"); +ALIGNED(4) const u8 gUnknown_082EFE10[] = _("WONDER NEWS"); +ALIGNED(4) const u8 gUnknown_082EFE1C[] = _("POKéMON JUMP"); +ALIGNED(4) const u8 gUnknown_082EFE2C[] = _("BERRY CRUSH"); +ALIGNED(4) const u8 gUnknown_082EFE38[] = _("BERRY-PICKING"); +ALIGNED(4) const u8 gUnknown_082EFE48[] = _("SEARCH"); +ALIGNED(4) const u8 gUnknown_082EFE50[] = _("BERRY BLENDER"); +ALIGNED(4) const u8 gUnknown_082EFE60[] = _("RECORD CORNER"); +ALIGNED(4) const u8 gUnknown_082EFE70[] = _("COOL CONTEST"); +ALIGNED(4) const u8 gUnknown_082EFE80[] = _("BEAUTY CONTEST"); +ALIGNED(4) const u8 gUnknown_082EFE90[] = _("CUTE CONTEST"); +ALIGNED(4) const u8 gUnknown_082EFEA0[] = _("SMART CONTEST"); +ALIGNED(4) const u8 gUnknown_082EFEB0[] = _("TOUGH CONTEST"); +ALIGNED(4) const u8 gUnknown_082EFEC0[] = _("BATTLE TOWER LV. 50"); +ALIGNED(4) const u8 gUnknown_082EFED4[] = _("BATTLE TOWER OPEN LEVEL"); +ALIGNED(4) const u8 gUnknown_082EFEEC[] = _("It's a NORMAL CARD."); +ALIGNED(4) const u8 gUnknown_082EFF00[] = _("It's a BRONZE CARD!"); +ALIGNED(4) const u8 gUnknown_082EFF14[] = _("It's a COPPER CARD!"); +ALIGNED(4) const u8 gUnknown_082EFF28[] = _("It's a SILVER CARD!"); +ALIGNED(4) const u8 gUnknown_082EFF3C[] = _("It's a GOLD CARD!"); + +const u8 *const gUnknown_082EFF50[] = { + gUnknown_082EFEEC, + gUnknown_082EFF00, + gUnknown_082EFF14, + gUnknown_082EFF28, + gUnknown_082EFF3C +}; + +ALIGNED(4) const u8 gUnknown_082EFF64[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p"); +ALIGNED(4) const u8 gUnknown_082EFFA4[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p"); +ALIGNED(4) const u8 gUnknown_082EFFDC[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}"); +ALIGNED(4) const u8 gUnknown_082EFFFC[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}"); + +const u8 *const gUnknown_082F0018[] = { + gUnknown_082EFFDC, + gUnknown_082EFFFC +}; + +ALIGNED(4) const u8 gUnknown_082F0020[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}"); + +const u8 *const gUnknown_082F0048[] = { + gText_EmptyString, + gUnknown_082EFDB0, + gUnknown_082EFDC0, + gUnknown_082EFDD0, + gUnknown_082EFDE0, + gUnknown_082EFDF0, + gUnknown_082EFE00, + gUnknown_082EFE10, + gUnknown_082EFDF8, + gUnknown_082EFE1C, + gUnknown_082EFE2C, + gUnknown_082EFE38, + gUnknown_082EFE48, + gText_EmptyString, + gUnknown_082EFED4, + gUnknown_082EFE60, + gUnknown_082EFE50, + gText_EmptyString, + gText_EmptyString, + gText_EmptyString, + gText_EmptyString, + gUnknown_082EFE00, + gUnknown_082EFE10, + gUnknown_082EFE70, + gUnknown_082EFE80, + gUnknown_082EFE90, + gUnknown_082EFEA0, + gUnknown_082EFEB0, + gUnknown_082EFEC0 +}; + +const struct WindowTemplate gUnknown_082F00BC = { + .bg = 0x00, + .tilemapLeft = 0x00, + .tilemapTop = 0x00, + .width = 0x1E, + .height = 0x02, + .paletteNum = 0x0F, + .baseBlock = 0x0008 +}; + +const u32 gUnknown_082F00C4[] = { + 0x0201, + 0x0202, + 0x0403, + 0x0204, + 0x2509, + 0x250a, + 0x350b, + 0x0000, + 0x0000, + 0x0000, + 0x0000, + 0x0000, + 0x240f, + 0x2410, + 0x0000, + 0x2417, + 0x2418, + 0x2419, + 0x241a, + 0x241b, + 0x021c, + 0x020e +}; + +const struct WindowTemplate gUnknown_082F011C = { + .bg = 0x00, + .tilemapLeft = 0x01, + .tilemapTop = 0x03, + .width = 0x0d, + .height = 0x08, + .paletteNum = 0x0f, + .baseBlock = 0x0044 +}; + +const struct WindowTemplate gUnknown_082F0124 = { + .bg = 0x00, + .tilemapLeft = 0x01, + .tilemapTop = 0x03, + .width = 0x0d, + .height = 0x0a, + .paletteNum = 0x0f, + .baseBlock = 0x0044 +}; + +const struct WindowTemplate gUnknown_082F012C = { + .bg = 0x00, + .tilemapLeft = 0x10, + .tilemapTop = 0x03, + .width = 0x07, + .height = 0x04, + .paletteNum = 0x0f, + .baseBlock = 0x00c6 +}; + +const struct ListMenuItem gUnknown_082F0134[] = { + { gText_EmptyString, 0 }, + { gText_EmptyString, 1 }, + { gText_EmptyString, 2 }, + { gText_EmptyString, 3 }, + { gText_EmptyString, 4 } +}; + +const struct ListMenuTemplate gUnknown_082F015C = { + .items = gUnknown_082F0134, + .moveCursorFunc = NULL, + .itemPrintFunc = sub_8013278, + .totalItems = 5, + .maxShowed = 5, + .windowId = 0, + .header_X = 0, + .item_X = 0, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 1, + .cursorKind = 1 +}; + +const struct WindowTemplate gUnknown_082F0174 = { + .bg = 0x00, + .tilemapLeft = 0x01, + .tilemapTop = 0x03, + .width = 0x11, + .height = 0x0a, + .paletteNum = 0x0f, + .baseBlock = 0x0044 +}; + +const struct WindowTemplate gUnknown_082F017C = { + .bg = 0x00, + .tilemapLeft = 0x14, + .tilemapTop = 0x03, + .width = 0x07, + .height = 0x04, + .paletteNum = 0x0f, + .baseBlock = 0x00ee +}; + +const struct ListMenuItem gUnknown_082F0184[] = { + { gText_EmptyString, 0 }, + { gText_EmptyString, 1 }, + { gText_EmptyString, 2 }, + { gText_EmptyString, 3 }, + { gText_EmptyString, 4 }, + { gText_EmptyString, 5 }, + { gText_EmptyString, 6 }, + { gText_EmptyString, 7 }, + { gText_EmptyString, 8 }, + { gText_EmptyString, 9 }, + { gText_EmptyString, 10 }, + { gText_EmptyString, 11 }, + { gText_EmptyString, 12 }, + { gText_EmptyString, 13 }, + { gText_EmptyString, 14 }, + { gText_EmptyString, 15 } +}; + +const struct ListMenuTemplate gUnknown_082F0204 = { + .items = gUnknown_082F0184, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = sub_8013DF4, + .totalItems = 16, + .maxShowed = 5, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 1, + .fontId = 1, + .cursorKind = 0 +}; + +const struct WindowTemplate gUnknown_082F021C = { + .bg = 0x00, + .tilemapLeft = 0x14, + .tilemapTop = 0x05, + .width = 0x10, + .height = 0x08, + .paletteNum = 0x0f, + .baseBlock = 0x0001 +}; + +const struct ListMenuItem gUnknown_082F0224[] = { + { gUnknown_082EFD70, 0x208 }, + { gUnknown_082EFD60, 0x241 }, + { gUnknown_082EFD68, 0x245 }, + { gUnknown_082EFD7C, 0x040 } +}; + +const struct ListMenuTemplate gUnknown_082F0244 = { + .items = gUnknown_082F0224, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = 4, + .maxShowed = 4, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 1, + .cursorKind = 0 +}; + +const struct WindowTemplate gUnknown_082F025C = { + .bg = 0x00, + .tilemapLeft = 0x12, + .tilemapTop = 0x07, + .width = 0x10, + .height = 0x06, + .paletteNum = 0x0f, + .baseBlock = 0x0001 +}; + +const struct ListMenuItem gUnknown_082F0264[] = { + { gText_Register, 1 }, + { gUnknown_082EFD8C, 2 }, + { gUnknown_082EFD7C, 3 } +}; + +const struct ListMenuTemplate gUnknown_082F027C = { + .items = gUnknown_082F0264, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = 3, + .maxShowed = 3, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 1, + .cursorKind = 0 +}; + +const struct WindowTemplate gUnknown_082F0294 = { + .bg = 0x00, + .tilemapLeft = 0x14, + .tilemapTop = 0x01, + .width = 0x10, + .height = 0x0c, + .paletteNum = 0x0f, + .baseBlock = 0x0001 +}; + +static const struct ListMenuItem sTradingBoardTypes[] = { + { gTypeNames[TYPE_NORMAL], TYPE_NORMAL }, + { gTypeNames[TYPE_FIRE], TYPE_FIRE }, + { gTypeNames[TYPE_WATER], TYPE_WATER }, + { gTypeNames[TYPE_ELECTRIC], TYPE_ELECTRIC }, + { gTypeNames[TYPE_GRASS], TYPE_GRASS }, + { gTypeNames[TYPE_ICE], TYPE_ICE }, + { gTypeNames[TYPE_GROUND], TYPE_GROUND }, + { gTypeNames[TYPE_ROCK], TYPE_ROCK }, + { gTypeNames[TYPE_FLYING], TYPE_FLYING }, + { gTypeNames[TYPE_PSYCHIC], TYPE_PSYCHIC }, + { gTypeNames[TYPE_FIGHTING], TYPE_FIGHTING }, + { gTypeNames[TYPE_POISON], TYPE_POISON }, + { gTypeNames[TYPE_BUG], TYPE_BUG }, + { gTypeNames[TYPE_GHOST], TYPE_GHOST }, + { gTypeNames[TYPE_DRAGON], TYPE_DRAGON }, + { gTypeNames[TYPE_STEEL], TYPE_STEEL }, + { gTypeNames[TYPE_DARK], TYPE_DARK }, + { gUnknown_082EFD7C, NUMBER_OF_MON_TYPES } +}; + +const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = { + .items = sTradingBoardTypes, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = NULL, + .totalItems = NUMBER_OF_MON_TYPES, + .maxShowed = 6, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 1, + .cursorKind = 0 +}; + +const struct WindowTemplate gUnknown_082F0344 = { + .bg = 0x00, + .tilemapLeft = 0x01, + .tilemapTop = 0x01, + .width = 0x1c, + .height = 0x02, + .paletteNum = 0x0d, + .baseBlock = 0x0001 +}; + +const struct WindowTemplate gUnknown_082F034C = { + .bg = 0x00, + .tilemapLeft = 0x01, + .tilemapTop = 0x05, + .width = 0x1c, + .height = 0x0c, + .paletteNum = 0x0d, + .baseBlock = 0x0039 +}; + +const struct ListMenuItem gUnknown_082F0354[] = { + { gText_EmptyString, -3 }, + { gText_EmptyString, 0 }, + { gText_EmptyString, 1 }, + { gText_EmptyString, 2 }, + { gText_EmptyString, 3 }, + { gText_EmptyString, 4 }, + { gText_EmptyString, 5 }, + { gText_EmptyString, 6 }, + { gText_EmptyString, 7 }, + { gUnknown_082EFD84, 8 } +}; + +const struct ListMenuTemplate gUnknown_082F03A4 = { + .items = gUnknown_082F0354, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = sub_8017BE8, + .totalItems = 10, + .maxShowed = 6, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 14, + .fillValue = 15, + .cursorShadowPal = 13, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 0, + .fontId = 1, + .cursorKind = 0 +}; + +const struct WindowTemplate UnrefWindowTemplate_082F03B4 = { + .bg = 0x00, + .tilemapLeft = 0x01, + .tilemapTop = 0x05, + .width = 0x1c, + .height = 0x0c, + .paletteNum = 0x0d, + .baseBlock = 0x0039 +}; + +const struct ListMenuItem gUnknown_082F03C4[] = { + { gText_EmptyString, 0 }, + { gText_EmptyString, 1 }, + { gText_EmptyString, 2 }, + { gText_EmptyString, 3 }, + { gText_EmptyString, 4 }, + { gText_EmptyString, 5 }, + { gText_EmptyString, 6 }, + { gText_EmptyString, 7 }, + { gText_EmptyString, 8 }, + { gText_EmptyString, 9 }, + { gText_EmptyString, 10 }, + { gText_EmptyString, 11 }, + { gText_EmptyString, 12 }, + { gText_EmptyString, 13 }, + { gText_EmptyString, 14 }, + { gText_EmptyString, 15 } +}; + +const struct ListMenuTemplate UnrefListMenuTemplate_082F0444 = { + .items = gUnknown_082F03C4, + .moveCursorFunc = ListMenuDefaultCursorMoveFunc, + .itemPrintFunc = nullsub_14, + .totalItems = 16, + .maxShowed = 4, + .windowId = 0, + .header_X = 0, + .item_X = 8, + .cursor_X = 0, + .upText_Y = 1, + .cursorPal = 2, + .fillValue = 1, + .cursorShadowPal = 3, + .lettersSpacing = 0, + .itemVerticalPadding = 0, + .scrollMultiple = 1, + .fontId = 1, + .cursorKind = 0 +}; + +const struct UnkStruct_Shared gUnknown_082F045C = {0}; + +ALIGNED(4) const u8 gUnknown_082F0474[] = {0x01, 0xff}; +ALIGNED(4) const u8 gUnknown_082F0478[] = {0x02, 0xff}; +ALIGNED(4) const u8 gUnknown_082F047C[] = {0x03, 0xff}; +ALIGNED(4) const u8 gUnknown_082F0480[] = {0x04, 0xff}; +ALIGNED(4) const u8 gUnknown_082F0484[] = {0x09, 0xff}; +ALIGNED(4) const u8 gUnknown_082F0488[] = {0x0a, 0xff}; +ALIGNED(4) const u8 gUnknown_082F048C[] = {0x0b, 0xff}; +ALIGNED(4) const u8 gUnknown_082F0490[] = {0x15, 0xff}; +ALIGNED(4) const u8 gUnknown_082F0494[] = {0x16, 0xff}; +ALIGNED(4) const u8 gUnknown_082F0498[] = {0x40, 0x41, 0x44, 0x45, 0x48, 0x51, 0x52, 0x53, 0x54, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04A4[] = {0x0c, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04A8[] = {0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x15, 0x16, 0x0d, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04B4[] = {0x0f, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04B8[] = {0x10, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04BC[] = {0x17, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04C0[] = {0x18, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04C4[] = {0x19, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04C8[] = {0x1a, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04CC[] = {0x1b, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04D0[] = {0x1c, 0xff}; +ALIGNED(4) const u8 gUnknown_082F04D4[] = {0x0e, 0xff}; + +const u8 *const gUnknown_082F04D8[] = { + gUnknown_082F0474, + gUnknown_082F0478, + gUnknown_082F047C, + gUnknown_082F0480, + gUnknown_082F0484, + gUnknown_082F0488, + gUnknown_082F048C, + gUnknown_082F0490, + gUnknown_082F0494, + gUnknown_082F0498, + gUnknown_082F04A4, + gUnknown_082F04A8, + gUnknown_082F04B4, + gUnknown_082F04B8, + NULL, + gUnknown_082F04BC, + gUnknown_082F04C0, + gUnknown_082F04C4, + gUnknown_082F04C8, + gUnknown_082F04CC, + gUnknown_082F04D0, + gUnknown_082F04D4 +}; + +const u8 gUnknown_082F0530[] = { + 0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x15, + 0x16, 0x00, 0x00, 0x00, 0x0f, 0x10, 0x00, 0x17, + 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x0e, 0x00, 0x00 +}; |